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Creature form the Black Lagoon FS Alpha Mod


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#201 Aaron James

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Posted 29 February 2012 - 08:08 PM

yeah...the balls during multiball keep getting stuck on the left ramp for me too (just before they make it to the loop over the snackbar)..they roll backwards and get stuck.

vpsig.jpg


#202 Arcade4

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Posted 29 February 2012 - 08:11 PM

Looks like we have a new upload on this already. dblthumb.gif

#203 Aaron James

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Posted 29 February 2012 - 08:16 PM

a video just in case....

Edited by Aaron James, 29 February 2012 - 08:16 PM.

vpsig.jpg


#204 Arcade4

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Posted 01 March 2012 - 12:08 AM

Just tried the new download.
The ramp works great now. dblthumb.gif

I have not had the problem shown in the video before.


#205 Aaron James

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Posted 01 March 2012 - 02:02 AM

No..it doesn't work yet..i JUST tried it and SAME problem!

vpsig.jpg


#206 aldiode

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Posted 01 March 2012 - 03:18 AM

QUOTE (JAM0 @ Feb 29 2012, 03:18 PM) <{POST_SNAPBACK}>
QUOTE (kruge99 @ Feb 29 2012, 07:29 PM) <{POST_SNAPBACK}>
QUOTE (JAM0 @ Feb 29 2012, 08:25 AM) <{POST_SNAPBACK}>
.
.
.
Can you post the nude mod so I can try it? sounds cool smile.gif


It's nothing significant, all I did was shift the color of the bathing suit to match the woman's skin tone on all 4 of the playfield images. In fact, it's barely noticeable.


Best Regards,
Todd.

Oh I thought it was more significant than that drool.gif laugh.gif


I have one that was done from photos of the actual nude playfield if you want more significance wink.gif

AL

#207 gStAv

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Posted 01 March 2012 - 07:46 AM

Weee-hooo! Come to papah! lusty.gif
Would love those nudie textures!

3rs054-6.png


#208 bladexdsl

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Posted 01 March 2012 - 08:23 AM

nude mod?! ohmy.gif

#209 JAM0

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Posted 01 March 2012 - 09:06 AM

QUOTE (aldiode @ Mar 1 2012, 04:18 AM) <{POST_SNAPBACK}>
QUOTE (JAM0 @ Feb 29 2012, 03:18 PM) <{POST_SNAPBACK}>
QUOTE (kruge99 @ Feb 29 2012, 07:29 PM) <{POST_SNAPBACK}>
QUOTE (JAM0 @ Feb 29 2012, 08:25 AM) <{POST_SNAPBACK}>
.
.
.
Can you post the nude mod so I can try it? sounds cool smile.gif


It's nothing significant, all I did was shift the color of the bathing suit to match the woman's skin tone on all 4 of the playfield images. In fact, it's barely noticeable.


Best Regards,
Todd.

Oh I thought it was more significant than that drool.gif laugh.gif


I have one that was done from photos of the actual nude playfield if you want more significance wink.gif

AL

Thanks AL, more significance is always good smile.gif



#210 thewool

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Posted 01 March 2012 - 09:23 AM

aldiode - is it from this PF?

Wowsers... check out those fighter pilot's thumbs!!! dblthumb.gif



#211 bladexdsl

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Posted 01 March 2012 - 09:29 AM

wow that's awesome. speaking of nude would any1 be interested in a nude tube dancer from bbb? tongue.gif

#212 unclewilly

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Posted 01 March 2012 - 11:11 AM

Are there still a lot of people having issues with the ball getting stuck on the loop ramp where it doesn't make it to the bowl.

Pleas let me know and ill post a quick fix using a trigger which increases the ball velocity as it times down toward the valley area

"it will all be ok in the end, if it's not ok, it's not the end"
 
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx

uw2.gif


#213 kruge99

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Posted 01 March 2012 - 11:41 AM

QUOTE (unclewilly @ Mar 1 2012, 06:11 AM) <{POST_SNAPBACK}>
Are there still a lot of people having issues with the ball getting stuck on the loop ramp where it doesn't make it to the bowl.

Pleas let me know and ill post a quick fix using a trigger which increases the ball velocity as it times down toward the valley area


I haven't tested version 1.2 yet.

All I know is that when I tested 1.1 it was happening and I fixed it by lowering the kick force of droprampkicker2. It was originally 55 and I lowered it to 40.

I wonder if different screen resolutions play a factor in the physics and shapes of the "walls" ??
ie: maybe 1080p works, but maybe 1920x1200, 1680x1050, 1366x768, or 1440x900 cause problems?

We've seen issues in the past where we can't explain why a vp table works for one person but not another.

I'm running 1920x1080p and version 1.1 works for me. (I haven't tried version 1.2 yet)

can other people who are having the ball bounce back down the ramp please post their playfield resolutions please?


Best Regards,
Todd.
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#214 MRCMRC

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Posted 01 March 2012 - 11:56 AM

QUOTE (unclewilly @ Mar 1 2012, 12:11 PM) <{POST_SNAPBACK}>
Are there still a lot of people having issues with the ball getting stuck on the loop ramp where it doesn't make it to the bowl.


But are they using the 1.2 version table?

Only reported on this thread the issue that is having Aaron James...

Please, guys, report your experience with 1.2 version (please, ensure that you're using that version)

EDIT: unclewilly, if finally you upload a new version I suggest changing the time the ball is on the subway to 1250 and 750 instead of 3000 and 2000. I've seen a couple of videos of the real machine on Youtube, and those times are closer to the original machine.

Edited by MRCMRC, 01 March 2012 - 12:01 PM.


#215 unclewilly

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Posted 01 March 2012 - 12:17 PM

I will.
When i have time to do the update im going to use this thread as a guide.
Im also going to rebuild the whole ramp system.
I think i can fix most of the issues with the ramps by changing the layout slightly

"it will all be ok in the end, if it's not ok, it's not the end"
 
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx

uw2.gif


#216 MRCMRC

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Posted 01 March 2012 - 12:53 PM

QUOTE (kruge99 @ Mar 1 2012, 12:41 PM) <{POST_SNAPBACK}>
I wonder if different screen resolutions play a factor in the physics and shapes of the "walls" ??
ie: maybe 1080p works, but maybe 1920x1200, 1680x1050, 1366x768, or 1440x900 cause problems?

can other people who are having the ball bounce back down the ramp please post their playfield resolutions please?


I think that's right. Also, adding a slight lyback could solve or increase the problem.

I'm running 1360 x 768 and v1.2 works just fine.

The only problem reported now with v1.2 is from Aaron James, and the issue is not with the corner, but with the flat part of the upper ramp. Please, Aaron James, could you confirm to us that you're using v1.2?

EDIT: Arcade4 just reported that v1.2 is OK for him.

Edited by MRCMRC, 01 March 2012 - 12:55 PM.


#217 JAM0

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Posted 01 March 2012 - 01:51 PM

QUOTE (thewool @ Mar 1 2012, 10:23 AM) <{POST_SNAPBACK}>
aldiode - is it from this PF?

Wowsers... check out those fighter pilot's thumbs!!! dblthumb.gif


I'd like to get my hands on that playfield!

#218 unclewilly

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Posted 01 March 2012 - 02:19 PM

When i do my update i will add the naked girl as an option

"it will all be ok in the end, if it's not ok, it's not the end"
 
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx

uw2.gif


#219 maceman

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Posted 01 March 2012 - 02:34 PM

ok, so do we have a working version yet? smile.gif smile.gif

What is with the placebo uploading smile.gif

Thanx for the hard work and troubleshooting guys!!

Maceman

ps. 4 new posts jumped up while i posted this as well.....

Edited by maceman, 01 March 2012 - 02:35 PM.

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#220 Aaron James

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Posted 01 March 2012 - 04:12 PM

yea..i was using 1.2, and i had the balls still getting stuck. sad.gif

vpsig.jpg