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Fireball II (Bally 1981) [Visual Pinball X]

Fireball Javier vpx Bally

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#1 javier1515

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Posted 02 August 2016 - 05:11 AM

Posted Image


File Name: Fireball II (Bally 1981)

File Submitter: javier1515

File Submitted: 02 Aug 2016

File Category: VPX/VPinMAME Recreations

Author(s): Javier
Manufacturer: Bally
Year: 1981
ROM: Link to ROM
Permission to MOD?: Yes, without approval


Fireball II based on 1981 Bally table.
 

It is a recreation of the table fast, sure can improve more in effects and details but I have not much time to work on this beautiful hobby :wimper:  I apologize for that. 
 
Thank strangeleo72 by high-definition images and everyone involved whether vp the scene of authors and other people that provide the forum if bit for this to grow every day more and more ..  :Worship:  :love39:
 


Click here to download this file


"Learning without thought is vain, thought without learning is dangerous." (Confucius)
 
"Aprender sin pensar es inútil, pensar sin aprender es peligroso". (Confucio)

 

 

Please, if you can help me with a small contribution to update my work team and continue to make more tables I will be eternally grateful.
 

#2 Drybonz

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Posted 02 August 2016 - 05:37 AM

Nice... That was fast. Thank you.

 

*edit*  Just had a chance to play, Javier... looks great.  Nice job and thanks again.


Edited by Drybonz, 02 August 2016 - 06:08 AM.


#3 nFozzy

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Posted 02 August 2016 - 06:26 AM

There's a bug with drop targets. VP10 drop targets don't like hit events. You'll have to use 'dropped' events instead, or they won't reset properly.

 

edit: like this

'Drop-Targets
Sub sw32_dropped():dtL.Hit 1:End Sub
Sub sw31_dropped():dtL.Hit 2:End Sub
Sub sw30_dropped():dtL.Hit 3:End Sub
Sub sw29_dropped():dtL.Hit 4:End Sub

Sub sw35_dropped():dtM.Hit 1:End Sub
Sub sw34_dropped():dtM.Hit 2:End Sub
Sub sw33_dropped():dtM.Hit 3:End Sub

Sub sw24_dropped():dtR.Hit 1:End Sub
Sub sw23_dropped():dtR.Hit 2:End Sub
Sub sw22_dropped():dtR.Hit 3:End Sub
Sub sw21_dropped():dtR.Hit 4:End Sub

Then remove / comment out the .CreateEvents for drop targets. Hope this made sense.


Edited by nFozzy, 02 August 2016 - 06:27 AM.


#4 strangeleo72

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Posted 02 August 2016 - 11:55 AM

SOS GROSO SABELO JAVI!!! jajajjaja

(te mande el backglass en HD tambien, alguien que la haga en B2s)
thanks You Javi.. The First Argentinan Premium VPX Maker!!!!
Ill send you Backglass in HD too. Please sombody do the B2s ask to Javier!!!
 


There's a bug with drop targets. VP10 drop targets don't like hit events. You'll have to use 'dropped' events instead, or they won't reset properly.

 

edit: like this

'Drop-Targets
Sub sw32_dropped():dtL.Hit 1:End Sub
Sub sw31_dropped():dtL.Hit 2:End Sub
Sub sw30_dropped():dtL.Hit 3:End Sub
Sub sw29_dropped():dtL.Hit 4:End Sub

Sub sw35_dropped():dtM.Hit 1:End Sub
Sub sw34_dropped():dtM.Hit 2:End Sub
Sub sw33_dropped():dtM.Hit 3:End Sub

Sub sw24_dropped():dtR.Hit 1:End Sub
Sub sw23_dropped():dtR.Hit 2:End Sub
Sub sw22_dropped():dtR.Hit 3:End Sub
Sub sw21_dropped():dtR.Hit 4:End Sub

Then remove / comment out the .CreateEvents for drop targets. Hope this made sense.

Please tellme about what remove...


Strangeleo Pinball Entusiast and Photographer!!!

Posted Image
(thanks Grizz for the DMD)

#5 strangeleo72

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Posted 02 August 2016 - 12:25 PM

HERE BACKGLASS HD!
 

please if somebody can do the B2s???

https://we.tl/ZOL6cXznFm
 

Attached Files


Strangeleo Pinball Entusiast and Photographer!!!

Posted Image
(thanks Grizz for the DMD)

#6 laylow

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Posted 02 August 2016 - 04:54 PM

HERE BACKGLASS HD!
 

please if somebody can do the B2s???

https://we.tl/ZOL6cXznFm
 

It's already here

 

 

http://www.vpforums....showtopic=23836



#7 strangeleo72

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Posted 02 August 2016 - 05:08 PM

thanks!! its in good resoluion??? 


Strangeleo Pinball Entusiast and Photographer!!!

Posted Image
(thanks Grizz for the DMD)

#8 gabrom78

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Posted 02 August 2016 - 05:10 PM

Muy bueno!



#9 javier1515

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Posted 02 August 2016 - 05:35 PM

There's a bug with drop targets. VP10 drop targets don't like hit events. You'll have to use 'dropped' events instead, or they won't reset properly.

 

edit: like this

'Drop-Targets
Sub sw32_dropped():dtL.Hit 1:End Sub
Sub sw31_dropped():dtL.Hit 2:End Sub
Sub sw30_dropped():dtL.Hit 3:End Sub
Sub sw29_dropped():dtL.Hit 4:End Sub

Sub sw35_dropped():dtM.Hit 1:End Sub
Sub sw34_dropped():dtM.Hit 2:End Sub
Sub sw33_dropped():dtM.Hit 3:End Sub

Sub sw24_dropped():dtR.Hit 1:End Sub
Sub sw23_dropped():dtR.Hit 2:End Sub
Sub sw22_dropped():dtR.Hit 3:End Sub
Sub sw21_dropped():dtR.Hit 4:End Sub

Then remove / comment out the .CreateEvents for drop targets. Hope this made sense.

 Thanks nFozzy in a moment upload new version 1.1  :dblthumb:


"Learning without thought is vain, thought without learning is dangerous." (Confucius)
 
"Aprender sin pensar es inútil, pensar sin aprender es peligroso". (Confucio)

 

 

Please, if you can help me with a small contribution to update my work team and continue to make more tables I will be eternally grateful.
 

#10 laylow

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Posted 02 August 2016 - 05:43 PM

Works and looks fine to me

 

 

4ubjyicypha3q.png



#11 hauntfreaks

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Posted 02 August 2016 - 06:22 PM

awesome , looks great man!!

 

 

thanks!! its in good resoluion??? 

 

I can throw your image into the the B2s


 26794541816_30ca1cca80_o.gif 43109635392_fc11af1a57_o.gif


#12 laylow

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Posted 02 August 2016 - 06:38 PM

awesome , looks great man!!

 

 

thanks!! its in good resoluion??? 

 

I can throw your image into the the B2s

I tried that, but didn't like it  :whistle:  :D



#13 bolt

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Posted 02 August 2016 - 06:39 PM

Thank you Javier for this cool table and fozzy for help with the targets.


Posted Image

#14 javier1515

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Posted 02 August 2016 - 07:17 PM

new version 1.1 is up  :)


"Learning without thought is vain, thought without learning is dangerous." (Confucius)
 
"Aprender sin pensar es inútil, pensar sin aprender es peligroso". (Confucio)

 

 

Please, if you can help me with a small contribution to update my work team and continue to make more tables I will be eternally grateful.
 

#15 vampirolatino2

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Posted 02 August 2016 - 08:33 PM

Thanks Javier and nFozzy



#16 javier1515

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Posted 03 August 2016 - 02:37 AM

udated to version 1.2

Added new backdrop with digital leds, Thanks 32assassin


"Learning without thought is vain, thought without learning is dangerous." (Confucius)
 
"Aprender sin pensar es inútil, pensar sin aprender es peligroso". (Confucio)

 

 

Please, if you can help me with a small contribution to update my work team and continue to make more tables I will be eternally grateful.
 

#17 hauntfreaks

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Posted 03 August 2016 - 03:59 AM

if anyone is looking for FS backdrop settings this is what i'm using

 

post-73849-0-19953500-1470196721.png

Attached Files

  • Attached File  temp.png   1.05MB   14 downloads

Edited by hauntfreaks, 03 August 2016 - 04:16 AM.

 26794541816_30ca1cca80_o.gif 43109635392_fc11af1a57_o.gif


#18 Ben Logan

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Posted 03 August 2016 - 11:18 PM

Javier,

 

Thanks! This one is lots of fun. I like your physics settings. They're unique, and they really work well for this table: High gravity and friction. Demonstrates the flexibility and excellence of the VPX physics engine, and your skill at tuning. Put in a few hours today battling the fire gods. Oden approved!

 

:P



#19 TT11

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Posted 04 August 2016 - 02:24 AM

if anyone is looking for FS backdrop settings this is what i'm using...

Thank you so much hauntfreaks.... I was almost about to abandon this great table because I couldn't get it onto my screen properly...!!!  Thanks to Javier of course for making a great version too....!!!



#20 N3roflint

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Posted 04 August 2016 - 04:18 AM

Good work Javier I have been playing this table for 2 days and it's fantastic. Thanks also to Hauntfreaks for the updated B2S backglass and to Strangleo for providing the image for the backglass.







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