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BALLY SUPERSONIC[VP 9.x Desktop]


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#1 serpiko

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Posted 05 December 2012 - 04:30 PM

Posted Image

File Name: BALLY SUPERSONIC
File Submitter: serpiko
File Submitted: 05 Dec 2012
File Category: VPinMAME 9.x Recreations
Author(s): SERPIKO
Manufacturer: Bally
Year: 1979
ROM: Link to ROM
Permission to MOD?: Yes, with approval

Big tanks to:
Martin BRUNKER for playfield and plastics.
JP SALAS for few textures and a lot of parts.
 
Supersonic / October 06, 1979 / 4 Players
Manufacturer:     Bally Manufacturing Corporation (1931-1983) [Trade Name: Bally]
Model Number:     1106-E
Common Abbreviations:     SS
MPU:     Bally MPU AS-2518-35
Type:     Solid State Electronic (SS)
Production:     10,340 units   (confirmed)
Theme:     Aircraft - Historical - Travel
Notable Features:     Flippers (2), Pop bumpers (3), Slingshots (2), 5-bank drop targets (1), Standup targets (4), Kick-out hole (1), Rollunder spinner (1), Right outlane ball return gate.

Maximum displayed point score is 999,990 points per player.

Design by:     Greg Kmiec
Art by:     Kevin O'Connor
 
*SPECIAL NOTES :*Dips adjustements for a better game.
*make F6 and check out ON numbers:
2
8
15
16
17
18
19
20
21
25
32
 

Click here to download this file

#2 lizardking

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Posted 05 December 2012 - 05:41 PM

Thank you :)

Just played it, looks Great!!!!!



#3 Sabbat

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Posted 05 December 2012 - 06:43 PM

thanks man.

 

are you still working on solar ride?


If you have a widescreen 16:9 monitor and want to play your VP9 desktop tables without them being stretched, check out This Link

#4 serpiko

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Posted 05 December 2012 - 06:54 PM

@Sabbat

solar ride,totem,hulk,cleopatra,count down

100% finished but the textures are locked.

pending i make 2 or 3 bally.I must find a way to unlock this tables.

my spine is completely out of order :cray: I can not make any effort ...... except tables ....

you have not finished to see me here.



#5 warlord

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Posted 05 December 2012 - 07:20 PM

Thank you for this beautiful recreation. :otvclap:



#6 mach2

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Posted 05 December 2012 - 07:25 PM

very nice thanks serpiko



#7 ICPjuggla

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Posted 05 December 2012 - 07:31 PM

@Sabbat
solar ride,totem,hulk,cleopatra,count down
100% finished but the textures are locked.
pending i make 2 or 3 bally.I must find a way to unlock this tables.
my spine is completely out of order :cray: I can not make any effort ...... except tables ....
you have not finished to see me here.


Serpiko, what do you mean the tables are locked? If its what I am thinking I had a similar problem, anytime I saved a table it would lock it. I found a work around that to just save the table on my desk top, then just drop the table back into the tables folder. Mind you it's annoying but it kept the table unlocked performing future saves.

cosmicgunfight-sig2.png breakshot-sig-small3.png atlantis-sig-small.png mousinaround-sig6.png hurricane-sig16.png sc-badge1.png lw-sig.png embryon-logo0.png icp-3.png apollo13_badge(1).png whirlwind_badge0.png playboy_badge0.png oxo1.png raven_logo.png rambo_logo4.png


#8 BOOTS

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Posted 05 December 2012 - 07:35 PM

great job serpiko!!..only thing is that the special only gives points?

#9 maceman

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Posted 05 December 2012 - 07:38 PM

Thanx very much. Awesome!


________________________________________________________________________________
Canada Eh!
hm_avatar.pngss_avatar.jpg MODS ys_avatar5.jpggenie_avatar.pngj2o_avatar.png

#10 bolt

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Posted 05 December 2012 - 07:58 PM

Thank you serpiko, beautiful table.


Posted Image

#11 htamas

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Posted 05 December 2012 - 09:18 PM

Thank you for this recreation, looks good and plays very well.

 

Possible fullscreen settings for those who are interested:

 

Attached File  Supersonic_FS_settings.jpg   8.87KB   105 downloads



#12 Pin-Pete

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Posted 05 December 2012 - 09:31 PM

Thank you,Serpiko.D'loading right now,but I'll try it tomorrow.I'm a bit drunk 'cause

tomorrow is our independence day.Like 4 th of July in USA.


Greetings:Petri


#13 serpiko

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Posted 06 December 2012 - 04:10 PM

Thanks for your comments :winetoast: .

 

@ICPjuggla:

this is not a software problem,but

is that I have no right to use textures.

 

 

@ BOOTS

look this:

*SPECIAL NOTES :*Dips adjustements for a better game.
*make F6 and check out ON numbers:
2
8
15
16
17
18
19
20
21

25
32

reset the rom with f3

run the table

 



#14 RipleYYY

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Posted 06 December 2012 - 04:50 PM

beau boulot !

il me parait juste trop facile à jouer, pas assez de "contact" quand la bille roule le long, sur les slingshots... ;)

++


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#15 kiwi

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Posted 06 December 2012 - 05:10 PM

I tried several times to download this table, the result is always the same, the file is corrupt, tried with firefox and chromium.


Thanks in advance Serpiko.

 

Max



#16 serpiko

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Posted 06 December 2012 - 05:55 PM

@KIWI

 

looks your PM's

 

@RIPLEYYY

 

met-y de l'angle,tu vas voir ça crépite dans tous les sens.

je ne suis pas encore arrivé à faire un tour de compteur avec 6 digits.

 

salutations à tous



#17 BOOTS

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Posted 06 December 2012 - 06:22 PM

"check out ON numbers".....do you means to put a check mark on those numbers,right?


#18 BOOTS

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Posted 06 December 2012 - 07:14 PM

ok,i just tried the table with those numbers checked on and still the special gives just points.i think its just set to gives only points unless im missing something.

#19 lolo33

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Posted 06 December 2012 - 10:16 PM

ok,i just tried the table with those numbers checked on and still the special gives just points.i think its just set to gives only points unless im missing something.

Add this in the script table:

 

 

 

 

'Bally Super Sonic
'added by Inkochnito
Sub editDips
Dim vpmDips : Set vpmDips = New cvpmDips
With vpmDips
.AddForm 700,400,"Super Sonic - DIP switches"
.AddFrame 0,0,190,"Maximum credits",&H00070000,Array("5 credits",0,"10 credits",&H00010000,"15 credits",&H00020000,"20 credits",&H00030000,"25 credits",&H00040000,"30 credits",&H00050000,"35 credits",&H00060000,"40 credits",&H00070000)'dip 17&18&19
.AddFrame 0,130,190,"Sound features",&H80000080,Array("chime effects",&H80000000,"chime and tunes",0,"noise",&H00000080,"noises and tunes",&H80000080)'dip 8&32
.AddFrame 0,206,190,"High score to date awards",&H00000060,Array("no award",0,"1 credit",&H00000020,"2 credits",&H00000040,"3 credits",&H00000060)'dip 6&7
.AddChk 0,290,180,Array("Match feature",&H00100000)'dip 21
.AddChk 0,310,115,Array("Credits displayed",&H00080000)'dip 20
.AddFrame 205,0,190,"High score feature",&H00006000,Array("no award",0,"25.000 points",&H00002000,"extra ball",&H00004000,"replay",&H00006000)'dip 14&15
.AddFrame 205,76,190,"Balls per game",32768,Array("3 balls",0,"5 balls",32768)'dip 16
.AddFrame 205,122,190,"4 and 5 lane are",&H00200000,Array("seperate",0,"linked together",&H00200000)'dip 22
.AddFrame 205,168,190,"1 and 3 lane are",&H00400000,Array("seperate",0,"linked together",&H00400000)'dip 23
.AddFrame 205,214,190,"Drop target special adjust",&H00800000,Array("special lights after extra ball",0,"special lights with extra ball",&H00800000)'dip 24
.AddFrame 205,260,190,"Outlane special adjust",&H40000000,Array("special alternating from side to side",0,"both specials lit",&H40000000)'dip 31
.AddLabel 50,330,300,20,"After hitting OK, press F3 to reset game with new settings."
.ViewDips
End With
End Sub
Set vpmShowDips = GetRef("editDips")

 

 

 
and make F6 to open this window:
 
onWeP.jpg
 
 

Edited by lolo33, 06 December 2012 - 10:20 PM.

Locate a Pinball machine in France:

http://geoflipper.fr/


#20 BOOTS

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Posted 06 December 2012 - 10:44 PM

thank you very much LoLo33...i'll add them into the table scripts