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  • Submitted: Apr 22 2019 12:45 PM
  • Last Updated: Mar 11 2026 11:51 AM
  • File Size: 188.31MB
  • Views: 15651
  • Downloads: 3,793
  • Author(s): Batch (Table & B2S Backglass)
    Thalamus (sounds settings)
    Jogrady7 (Music Mod in the script)
  • Permission to MOD?: No

Previous Versions

  • 03 Mar 2026 Download Accept (Germany) 8.0

Download Accept (Germany) 8.1

* * * * * 29 Votes



Screenshots
8.1: Default settings are now with no music, table sounds only.

       If you want to be able to listen to your mp3 files when you play this table, you have to open the script and do the following :

       UnComment Lines from 1967 to 1988

       Line 1967 : Change ->  Const myMusicFolder ="THE PATH TO YOUR MUSIC FOLDER"  

       to, example :  -> Const myMusicFolder ="c:\vPinball\VisualPinball\Music\Accept" (the name of the directory that has YOUR mp3 files)

       UnComment Lines 86 and 87 to add the commands to catch the right and left Magna Keys in the KeyDown function

       In addition, you can UnComment the Line 297 in the Table1_Init sub to start music when you launch the table

       Thanks a lot to Jogrady7 for his method and for telling me !
 
 
8.0: Updated lighting for VP10.8 (no more sunglasses needed !) Thanks to JP Salas for his help !

       You can now listen to music using MagnaSave buttons (CAB) or CTRL keys (PC), RIGHT (launch music or next track), LEFT (stop music).

       You just have to create an "Accept" folder in VPinball -> Music and put your mp3 files inside.

       I did a mix of "JP Salas" and "HiRez00" methods.

       I also added a new ball sent to me by "me337"
 
 
1.2: reworked shooter lane ramp (at the top)
 
1.1: Removed mp3 files and lowered lighting intensity at the top of playfield

If you want to listen to music when playing this table, just import your own mp3 files into your VPinball / Music folder

Name them as follows: Accept_01, Accept_02, and so on, and then, open the script and uncomment lines from 82 to 115

There are 24 lines for songs in the script, but you can remove some of them or add new ones, so don't forget to change quantity, Line 110 [musicNum = (musicNum + 1) mod XX]
 
 
 
1.0: Here is an original table about the German Heavy Metal band "ACCEPT" (you'll find all the files in the download, Table, B2S Backglass, Music files, Rules and Backdrops)

I used the table "ALGAR" from Thalamus and Kalavera and Kalavera's B2S Backglass as a starting point,  so, big thanks to them for their permission to use their work

So, you need to use the ROM "algar_l1" to run this table

I changed the location of every element and added wire ramps, but the rules remain almost the same

BALLS TO THE WALL replaces THE CHAMBER

RUSSIAN ROULETTE replaces RIVER STYX, but, each time, you have to reach the LEFT hole first, and then the RIGHT hole without the ball hitting any other element of the table to score the 2X value

METAL HEART replaces Extra-ball

Here are the new rules (you also can find them with the table file, and in Table / Table Info, and, of course, on the apron) :

Making 1-2-3-4 Advances X Value from 2X - 5X.

Making Either Bank of 3 Drop Targets Lites RUSSIAN and ROULETTE
Loops Shoots To Score 2X Value of Loop Shoot.

Making Six Flashing Drop Targets Awards 10,000 to 100,000 Value.

Making Six Flashing Drop Targets When 100,000 Lamp is Lit,
Lites Top Eject for Possible - METAL HEART

RUSSIAN and ROULETTE Loops Shoots Increase in Value
from 10,000 - 60,000. At 60,000 RUSSIAN and ROULETTE
Loops Shoots Lite Outlanes Which Alternate for Possible SPECIAL.

Driving Captive Balls Against BALLS TO THE WALL Targets
Scores Highest Flashing Values and Lights Ball Shooter Lanes
to Score 50,000 and to Release Balls in BALLS TO THE WALL Lanes.


Special thanks to :

Thalamus for setting sounds in the script, adding sounds and testing the table

JP Salas for testing the table and "cleaning" the script, and for his method to have flashers looking like flames from his table "DIABLO"

Xenonph for testing the table, and some of his comments

Flupper1 for his flashers templates

Kiwi for his "always" appropriate replies to my questions in topics, and also to many others for their availability and help !

Retro BASH for the primitive ramp I found in their Future Pinball table IRON MAIDEN

Zanny for his primitive Spotlights

Please tell me if I forgot someone !

And, of course, enormous thanks to VPX and VPinMAME developers ! :love39:


Very special thanks to the band ACCEPT for their so "German" Heavy Metal (in the 80's, they seemed to come from another planet !)

and to all the fans who encouraged me when doing this table !
 

Sript options :

If you want to change sounds volumes, it's from lines 15 to 32 in the script

The artwork of the table is based on the five albums "Breaker", "Restless & Wild", "Balls to the Wall", "Metal Heart" and "Russian Roulette"

The band is : Udo Dirkschneider (vocals), Wolf Hoffmann (guitar), Peter Baltes (bass guitar), Stefan Kaufmann (Drums), Jörg Fischer (guitar), and Hermann Frank (guitar) - sometimes

Hope Accept fans will like this table (they will find no other ! :) ), and perhaps those who didn't know this band and don't listen to this kind of music too !

Let there be (German) Heavy Metal !
 

What's New in Version 8.1 (See full changelog)

  • Updated Music Mod in the script
  • Big thanks to Jogrady7


Screenshots

Screenshots


How to change the volume on this table?  The music is so quiet.  I can hear the songs but the volume is low.

 

Open the script, volumes settings are from line 8 to 32

 

accept.jpg

 

You also can lower the volume of your mp3 files, that's what I did for myself.

 

There are several softwares to do that, I used "Audacity".

Photo
Bratwurstmensch
Jan 25 2024 01:17 AM

Not working for me:

 

Runtime error
-------------
Line: 238
Objekt erforderlich: 'controller'

 

Which version of VPX do you use ?

 

It seems that you don't have the right version of VBS files

 

Try with this version of VPX

 

vbs1.jpg

There is a bug in the Music routine, this occurs when you move your tables folder. JP did not write it, I did.  He doesn't make those type of mistakes.  Anyway.  I'll fix it and repose the correct code.  In the meantime this will get it working now

 

Do this.  comment out lines 1971, 1973, and 1974  For 1975 put in the Full path to your Accept folder on your Computer, mine is shown 

 

1971   'myMusicFolder = "Motorhead" ' the directory name where your mp3 files are storied, must be a subfolder of Visual Pinball\music
1972   Set FileSystemObject = CreateObject("Scripting.FileSystemObject")
1973    'musicPath = FileSystemObject.GetAbsolutePathName(".") ' get path to Visual Pinball\table
1974    'musicPath = Left(musicPath, Len(musicPath) - 6) + "music\" 'get path to Visual Pinball\music
1975    Set folder = FileSystemObject.GetFolder("C:\vPinball\VisualPinball\Music\Accept")
 
Also to get the music to start when the table loads change line 297 from blank to 
297 NextTrack  
 
MotorHead has the same issue
 
Sorry

 

There is a bug in the Music routine, this occurs when you move your tables folder. JP did not write it, I did.  He doesn't make those type of mistakes.  Anyway.  I'll fix it and repose the correct code.  In the meantime this will get it working now

 

Do this.  comment out lines 1971, 1973, and 1974  For 1975 put in the Full path to your Accept folder on your Computer, mine is shown 

 

1971   'myMusicFolder = "Motorhead" ' the directory name where your mp3 files are storied, must be a subfolder of Visual Pinball\music
1972   Set FileSystemObject = CreateObject("Scripting.FileSystemObject")
1973    'musicPath = FileSystemObject.GetAbsolutePathName(".") ' get path to Visual Pinball\table
1974    'musicPath = Left(musicPath, Len(musicPath) - 6) + "music\" 'get path to Visual Pinball\music
1975    Set folder = FileSystemObject.GetFolder("C:\vPinball\VisualPinball\Music\Accept")
 
Also to get the music to start when the table loads change line 297 from blank to 
297 NextTrack  
 
MotorHead has the same issue
 
Sorry

 

First of all, don't be sorry, the part of the script I copied was noted as "by courtesy of JP Salas", and, as I'm not a script specialist, I took it for true.

Secondly, as it worked on my PC, I couldn't know it wouldn't work on some other computers (or cabs).

Finally, unfortunately, not all users put VPinball under the same directory, for me it's ("C:\VPINBALL\VP-ALL\Music\Accept").

 

So, how can I update the table if not everybody has the same VPinball folder location on his computer ?


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