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  • Submitted: May 24 2018 10:25 AM
  • Last Updated: Sep 13 2025 04:08 AM
  • File Size: 11.67MB
  • Views: 19682
  • Downloads: 6,222
  • Author(s): jpsalas
  • Manufacturer: Stern
  • Year: 1980
  • IPDB Link:
  • ROM: Link to ROM
  • Permission to MOD?: Yes, without approval

Previous Versions

  • 12 Dec 2024 Download Cheetah (Stern 1980) 5.5.0

Download Cheetah (Stern 1980) 6.0.0

* * * * * 62 Votes
Cheetah Stern 1980



Screenshots
Based on the Stern table from 1980.      
Thanks to StrangeLeo and Kalavera for the pictures of the real table.
Light numbers taken from Destruk/Lander table as they are not described in the manual. I also added the backdrop lights.
I have redrawn the playfield & the plastics, but I kept the animals and girls from the real table.
 
I have changed the default rom to use the cheetah2, which allows you the bonus shot just once per ball. The original rom had a flaw where the bonus shot (left lane) kept lit after collecting the bonus, so you could hit the lane again and again and collect the bonus again. So that made the game not so fun anymore :) And if you are in the mood you can change the rom to cheetah1 which will let you collect the bonus at the left lane just once per game.
 
You may change the rom in the script:
 
'Const cGameName = "cheetah" 'original ROM
'Const cGameName = "cheetah1" 'bonus shot 1/game
Const cGameName = "cheetah2" 'bonus shot 1/ball
'Const cGameName = "cheetafp" 'free play

What's New in Version 6.0.0 (See full changelog)

  • 6.0.0 Updated September 2025
  • - Moved LUT to User Options (F12)
  • - Added some extra options to the User Options (F12)
  • - Updated physics to my latest rev 4.3.1. mostly bouncier rubbers and harder flippers.
  • 5.5.0 Updated 12.12.2024
  • - New playfield mesh to avoid the ball getting stuck on top of the flippers.
  • - Fixed my ball spin control, which were too aggressive, and it killed the ball's acceleration, making the ball too slow, getting stuck on ramps, and also being unable to climb the ramps on many tables.
  • - Updated for VPX8 (adjusted reflections, equirectangular ball, linked flashers to lights, incandescent lights)
  • - Updated physics to my Rev3. Including physics materials, flipper code and slingshot shapes.
  • - Updated LUT images and display system, 10 darker shades and 10 warmer shades.
  • - some graphical changes (playfield mesh with holes, metal wall guides, lights warmer)
  • - added a screenshot for scutters file explorer handler
  • 4.0.0 Updated 18.9.2022
  • - Updated to my VPX7 physics
  • - cleaned up and deleted unused graphics & reduced the size of the table
  • - Added my VPX7 LUT changer to darken the table (hold down LEFT CTRL while change with RIGHT CTRL). Including GI brightness adjustment. Use the LUT changer together with the day/night slider to give the table the level of darkness you prefer.
  • - Updated my mechanical set of sounds to a more "under the glass" sound, as people seem to like those kind of sounds better.
  • - Changed the Environment image to enhance a little the object shadows.
  • - Some small small script updates, like the Rolling sound and PlaySoundAt routines.
  • - Made the light inserts warmer.
  • - Added SSF sound commands.
  • 1.0.1 Fixed desktop light
  • 1.0.0 Released 24.05.2018


Screenshots

Screenshots


I've fixed an error in the script with some missing solenoid callbacks related to the 5-bank of droptargets.  If you like, I can send those changes to you so this game will work properly.

Thanks

Table just freezes.  Other version works perfect.  Anyone else having this issue.  Thanks!

 

Edit:  Had the wrong rom.  cheetah2.zip is the correct ROM

I love this table, thank you JP.
 
When you insert credits and start the game, before You start playing, this annoying cyclical sound starts playing.
 
This is not present on the real table.
 
Does anyone know how to solve this problem?

Excellent table and another outstanding job. Congratulations again. Thank you very much, JP.

A minor bug: just noticed the playfield is made of the "Shadow" material and I can see the backdrop through it. ;) 

Otherwise an amazing table AS ALWAYS.

Thank you for this update !!

Thank you - Great work!


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