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Triple strike v1.5.0


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#1 Rawd

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Posted 17 August 2010 - 11:20 PM

Triple strike v1.5.0



Version: 1.5.0
Category: VP 9.x Recreations

Author(s): Rawd

Description:
Thanks to::Greywolf Noah Fentz Wizards_Hat Rascal Unclewilly Bob5453 JP Salas
Version 1.5.0

- Reflections! HUGE thanks to Rascal!
- Alpha plastics
- New metal texture (thanks Grizz)


Version 1.4.3

Changed a few textures to 24 bit from 32 bit. 32 bit textures showed as transparent with VP 9.10. Enjoy!




Version 1.4.2

Fixes:

- Fixed a post that was out of place on the right slingshot
- Flippers would continue to buzz if you were holding them both at Game end. Fixed
- "multi-ball" bug is fixed (cannot start a new game between ball drain at game over anymore)
- Bottom green stars would remain on when starting a new game after tilting. Fixed
- Bumpers and slingshots now die at game Tilt.
- Made the kicker a bit more random to emulate the real thing (too many drains down right outlane from kicker)
- Minor physics fixes

Additions:

- Match play credit system (match last digits of score with random pick at the end of the game for a free credit)
- Replay system (score 139k and 259k for a replay credit)
- Replay card graphic added to the apron
- three-tiered sounds. (The harder the ball hits an object, the louder it is)
- Tiered nudging (Nudge has little effect near the top of the table) (Based on an idea from Noah Fentz, thanks)
- Added Startshake command to the Desktop version
- Stereo Panned flippers


This is my first VP table, and my first re-creation. BIG thanks to all those who helped me put this together....

GreyWolf: Greywolf supplied all of the texture work for the playfield and plastics. Without these textures, I never would have attempted this re-creation.

Noah Fentz: Gave me a ton of advice and spent many hours in the chat room with me explaining everything I was doing wrong. Noah helped me understand and implement the High score system, and at the begining he helped me understand collections. He also gave me some great advice on getting the physics working better.

Wizards_Hat: Dan is an awesome teacher. He took my code and reworked it all one night (I didn't ask him too, but I think he felt sorry for me, when he saw my screenshot with 32 timers.. lol) The next day, he sat in the chat room with me for hours explaining every detail, even when I had to ask him the same question 5 times. Without Dan, I would probably be up to 130 timers by now.

Rascal: Al really helped me out with alot of small things and good advice. He showed me how to run the magnet code from the core.vbs file to make the kicker hole as realistic as possible. He showed me how to set the ball to bounce over the hole at a certain speed. He also spent a bunch of time with me, explaining the nudge and tilt code.

UncleWilly: UncleWilly added alot to this project as well. He did all of the lighting work in photoshop, and he also animated my bumper, plunger, and supplied the side rails and lockdown bar image. I can't even draw a stick-man, so without UncleWilly and Greywolf, this table would look pretty bad.

Bob5453: Bob was there to answer my questions in the chat room, and I also spent alot of time going through his tables to learn how he does things. I learned alot from his scripts and tables.

JP Salas: I used JP Salas' magnet code, and plunger code, I also stole some of his posts and rubbers, amongst a few other things. His tables were a big inspiration for me to learn how to do this.

Sabbat_Moon: Die hard beta tester. Gave me lots of good info. Thanks buddy.

Chat room: Thanks to Noah for supplying a video chat room. Without it, this table would have taken 3 times as long to complete.






I spent a looooooooong time trying to get the physics as realistic as possible to the real machine. The EM flippers were a little bit difficult to emulate, but I think I got them as close as possible. I think the kicker at the top also works very realistic. It can be frustrating when it doesn't go in, but that is just like the real thing. smile.gif

I really think this is a great EM (I have owned 2 of them). It has really fast gameplay, and it is quite addictive trying to beat your own highscore. I hope you like the VP version as much as I do!



Make sure to have this table in the same folder as your Core.vbs file (the magnet for the kicker requires it)

Special lane is set for 10,000 points, rather than a free credit.




This Wednesday, Aug 18th 2010 is Triple Strike's 35th birthday!

Enjoy!

View File

Submitted by Rawd, on Aug 17 2010, 07:20 PM

Edited by Rawd, 16 April 2011 - 04:32 AM.


 


#2 Sabbat

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Posted 17 August 2010 - 11:25 PM

Thank you Rawd!!! Its been awesome following you through this and helping by play testing things. Thank you so much for all of your work and effort!!
If you have a widescreen 16:9 monitor and want to play your VP9 desktop tables without them being stretched, check out This Link

#3 Noah Fentz

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Posted 17 August 2010 - 11:36 PM

Great job on your first table, Rawd!

It was fun working with you, and I really enjoyed helping you out. I look forward to your next releases!


Don't go thinking you're done just yet.

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#4 rob046

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Posted 17 August 2010 - 11:47 PM

Nice to get a first release up, I bet! This kinda reminds me of my first VP table work, which was also a Williams EM from this same year (Big Ben) where I also did very similar lighting effects, I forget the name of the PS add-on I used. I think it even used the exact same apron as this table. Not sure why I chose that as my first VP table work, I guess it seemed simple enough & a good place to start. Anyhow, thought it was interesting how similar both our first tables are.

Wow you got some great help there too! Thanks to those guys for giving you a hand. Everybody needs a little help when starting out.
Now you want to hold onto all the stuff you learned from those guys & build on that. Its definitely nice to have a table of your own for reference to see how things were done.

Good work, I'll give the table a few plays when I get a chance.
Btw, its also nice to see an EM released, not so many done these days. While most people might be into VPM tables, there are some great EM's out there. I was just at a place this weekend that must have had 50+ EM's, & I was reminded of how cool some of them are. & saw some that I think if they were done well in VP would really be a hit.
I'd like to see a trend of seeing more of the better EM's, especially 70's EM's, getting a bit more love.

#5 Bob5453

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Posted 18 August 2010 - 12:20 AM

Very nice Rawd! The top kicker cup is fantastic! Rascal is a master with the VP ball, that cup plays about as real as possible.

Your WIP threads are truly WIP threads, you make them very enjoyable to read and it's fun to follow your progress.

Great job all around.


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#6 matty sexy pants

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Posted 18 August 2010 - 01:00 AM

I've also been following your progress from day 1 on this table and was very interesting watching it come together, great work mate now I shall go play!

#7 ChainZaw

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Posted 18 August 2010 - 01:16 AM

dblthumb.gif up Rawd!!! I love EM tables. Amazing first table!!!

Edited by ChainZaw, 18 August 2010 - 01:19 AM.

 


#8 humid

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Posted 18 August 2010 - 02:27 AM

Way to go Rawd, the teachers have taught their lessons well. Very solid feel from top to bottom. Even a 'clack' sound when the ball hits the cup too hard!
Many thanks to all who aided in the journey to your first VP release. Long live the bells and dings of classic EM's.
I tawt I gawt a weepway

#9 serpiko

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Posted 18 August 2010 - 05:41 AM

Bravo for this beautiful table.
your efforts are finally rewarded.
physical effects are very fluid and the graphics are very beautiful.

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#10 Wizards_Hat

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Posted 18 August 2010 - 06:44 AM

Excellent - well done.
This has been a fantastic journey, and your commitment to the project has been simply amazing.
(...and you've been one of the easiest people to teach scripting to that I've come across!)

A beautiful looking, and well playing, recreation.

Regards,
Dan.
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#11 bolt

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Posted 18 August 2010 - 07:22 AM

Very good table Rawd, thanks you. cool.gif
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#12 RealApprentice

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Posted 18 August 2010 - 07:42 AM

congrats on your first table. Its a nice playable table. It feels like playing a real one.

And the story behind how it was created is inspiring, shows that this is a nice forum. Might give it a try too creating a table but have some reading studying to do first.

thx for this nice table

#13 rehab

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Posted 18 August 2010 - 09:40 AM

Great work Rawd!

Congrats!

#14 rascal

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Posted 18 August 2010 - 09:41 AM

Great job on this Rawd! You have learned a lot and you show a lot of talent. Now it's time for you to do a Bally Dr. Dude table, Grasshopper.... then you may leave, come back, and leave again. Then come back and stay for good. Worship.gif


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#15 kruge99

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Posted 18 August 2010 - 10:08 AM

Congratulations Rawd! It's a wonder table to play!! You did an amazing job!


Best Regards,
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#16 faralos

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Posted 18 August 2010 - 12:14 PM

outstanding table and your first one too! Great work there and with all the best helpers! I agree Dan is without a doubt the best teacher i've had ever. he is very patient and explains it so you understand WHY it works not just how. The others are all table building gods, good job for recruiting them all! I can't wait to play it. I am not really a fan of EM's (funny, that most of my originals look like them though), but seeing as it's your first and with that incredible list of authors and helpers, well, I just couldn't resist! I also want to 'borrow' that magnet coding to see if I can learn it!

Edited by faralos, 18 August 2010 - 12:14 PM.

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#17 Shooby Doo

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Posted 18 August 2010 - 03:11 PM

This table came out really good Rawd! The lighting and colors and physics and all... an awesome table to play. Thanks!

#18 Pin-Pete

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Posted 18 August 2010 - 03:36 PM

Well lawdy,lawdy,lawdy,Mr Rawdy! Thanks for this beautiful table.
Excellent work.And thanks to other guys,who have helped. biggrin.gif

Greetings:Petri


#19 Rawd

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Posted 18 August 2010 - 04:17 PM

Thanks for all the nice comments guys. I am really glad that you are enjoying the table. smile.gif



 


#20 Scorpion

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Posted 18 August 2010 - 08:50 PM

QUOTE (Rawd @ Aug 18 2010, 06:17 PM) <{POST_SNAPBACK}>
Thanks for all the nice comments guys. I am really glad that you are enjoying the table. smile.gif


Totally awesome, i like very much, but you forget make the match routine... otvclap.gif