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South Park VP9


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#1 oooPLAYER1ooo

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Posted 26 April 2010 - 01:46 PM

South Park VP9



Version: 1.0
Category: VPinMAME 9.x Recreations

Author(s): oooPLAYER1ooo

Description:
South Park VP9 by OZPin
Based on the Table by Sega in 1999

Features:
Fully redrawn Playfield and plastics
Nightime Gi effect
Fully Animated and Redrawn Mr Hankey Toy

View File

Submitted by oooPLAYER1ooo, on Apr 26 2010, 09:46 AM

°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)





ozpin.gif


#2 rehab

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Posted 26 April 2010 - 02:17 PM

Great Work!!!!!

Thanks a lot.

#3 lettuce

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Posted 26 April 2010 - 03:51 PM

Great table player, this HAS to be one of the releases of the year, the table looks sharp and the lighting effects 'Kick arse', and to think this is only your 2nd or 3rd release, outstanding work

Edited by lettuce, 26 April 2010 - 03:51 PM.


#4 gvdm

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Posted 26 April 2010 - 05:32 PM

Hello oooPLAYER1ooo,

Thanks for this great table. Unfortunately, the graphics are blurry and the playfield below is a black area. I have unchecked all the boxes, like Render Shadows and HD Render. Sometimes, when the box HD Render is checked, i get a report that says: Could not create Z screen surface. Then, I know i have too little video memory. I run VP 9.07 and "run as administrator". In video options I run the table in full screen 1200 x 800 x 32. Even if I decrease the graphics resolution to 1200 x 800 x 16, it has no result. Do i have to change something in the script, to let the table run smoothly ?

Thanks for your kind answer,

GvdM

#5 rehab

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Posted 26 April 2010 - 05:50 PM

I also have messed up graphics...

#6 TheMcD

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Posted 26 April 2010 - 05:55 PM

Without looking at the table myself, I'm guessing the graphics have a higher resolution than 1024x1024, causing problems with many people.

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#7 vic viper

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Posted 26 April 2010 - 05:59 PM

The table is messed up on my computer as well
SHOOT THE CORE

#8 Johanpsu

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Posted 26 April 2010 - 06:23 PM


Your table seems to play very well, nice work.
But messed garphics for me to sad.gif textures and ramps come up like crap.
Same problem as for Unclewillys Firepower, tried to schrink the playfield
on that one but didnt help much. Have a laptop with 256MB videocard.




#9 Sandro

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Posted 26 April 2010 - 06:48 PM

First time I've experienced this but I have messed up graphics as well. My video card is Nvidia GTX 280 1GB. Shouldn't be a problem so I don't know what to do. sad.gif Below is an image of how the table looks for me.




Edited by Sandro, 26 April 2010 - 06:49 PM.


#10 bolt

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Posted 26 April 2010 - 07:21 PM

Thanks for this beautiful release oooPLAYER1ooo.

Your table has HD Render disabled and most of the table are in black, if i enable it everything is fine.


enable HD Render, work fine now

Edited by bolt, 26 April 2010 - 07:33 PM.

Posted Image

#11 vic viper

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Posted 26 April 2010 - 07:31 PM

Yeah, I'm gettin the samething that Sandro is getting
I even check the HD render box and Render Shadows box and still get the samething but the background is whight instead of grey.

I play all my tables at 1600*1200 32bit or 1280*1024 32bit depending on the table if I get a could not create on screen surface.

My graphics card is a Nvidia 6800GT 256MB

I run all other tables fine w/ this card but this is the first time I have experince or seen anything like this.

I hope oooPLAYER1ooo will fix it sometime in the future because I really do want to play his version of South Park because I haven't played a real machine of south park in over 7 years.

Edited by vic viper, 26 April 2010 - 07:34 PM.

SHOOT THE CORE

#12 thrillseeka

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Posted 26 April 2010 - 07:36 PM

QUOTE (vic viper @ Apr 26 2010, 07:31 PM) <{POST_SNAPBACK}>
Yeah, I'm gettin the samething that Sandro is getting
I even check the HD render box and Render Shadows box and still get the samething but the background is whight instead of grey.

I play all my tables at 1600*1200 32bit or 1280*1024 32bit depending on the table if I get a could not create on screen surface.

My graphics card is a Nvidia 6800GT 256MB

I run all other tables fine w/ this card but this is the first time I have experince or seen anything like this.

I hope oooPLAYER1ooo will fix it sometime in the future because I really do want to play his version of South Park because I haven't played a real machine of south park in over 7 years.



Got same thing here but if you play it with hd render on and play it not in 32 bit color but 16 bit is works. Got a 9800GTX+ here myself @ 1680x1050x16 wink.gif

#13 TheMcD

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Posted 26 April 2010 - 08:01 PM

Just resize the images to a resolution that is smaller or equals 1024x1024 - the playfield and others that exceed that limit. It ain't rocket science, guys.

Still can't get the backdrop to work, but I haven't fiddled around enough yet.

The McD

EDIT: Got it. There's two backdrop images, I missed one. So yeah, same procedure as every year, James. Export, Resize, Reimport From.

Edited by TheMcD, 26 April 2010 - 08:10 PM.

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#14 Rockin and Rollin'

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Posted 26 April 2010 - 08:45 PM

Thanks for the table. Plays fast and hard as ever.

#15 subzero1970

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Posted 26 April 2010 - 09:33 PM

Cant get it to look good either, looks like a turd on my machine - gfx missing allover the shop....

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#16 TuNk77

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Posted 26 April 2010 - 09:44 PM

After resizing the images, the table looks like this (without hd render):
AvPD

#17 Sandro

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Posted 26 April 2010 - 09:59 PM

QUOTE (TheMcD @ Apr 26 2010, 08:01 PM) <{POST_SNAPBACK}>
Just resize the images to a resolution that is smaller or equals 1024x1024 - the playfield and others that exceed that limit. It ain't rocket science, guys.

Still can't get the backdrop to work, but I haven't fiddled around enough yet.

The McD

EDIT: Got it. There's two backdrop images, I missed one. So yeah, same procedure as every year, James. Export, Resize, Reimport From.


I don't get why is should have to do that. I have an Nvidia card that is more than capable and other Hi-Res tables work flawlessly. Also as has been determined recently the Resizing of images can give undesired results as well.

#18 oooPLAYER1ooo

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Posted 26 April 2010 - 10:35 PM

sorry guys the texture pack will fix this untill then resize the plastic on and off image, the full image ond off image. those ones i left 1024 x 2048 for the fs version

°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)つ◕_◕༽つ( ͡° ͜ʖ ͡°)





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#19 el_timbo

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Posted 26 April 2010 - 10:45 PM

This table has been great to follow as a WIP. I have enjoyed seeing the process oooPLayer1ooo took to get this table made. I cannot wait to see what you start working on next...You should be VERY proud of your efforts man,

Timbo

#20 smakx

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Posted 26 April 2010 - 11:12 PM

The table plays great. It also looks fine on my machine, although hd render was off by default so I had to turn that on. I run at 1280 x 960. I really like the flow, and it is one of the tables I have actually played (@ Gameworks in chicago). Great job and thanks a lot for working on this excellent table.
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