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Illuminati (Flash game recreation)


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#1 tymime

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Posted 10 May 2026 - 11:58 AM

Back to my usual shenanigans:
MYCP0PG.png
Still a ways to go, but the hardest part (Photoshopping the original graphics into something usable) is already done.
 
You can check out the original here: https://ooooooooo.oo...9d-53abac16f67f

Edited by tymime, 10 May 2026 - 12:00 PM.

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#2 Itchigo

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Posted 14 May 2026 - 09:49 AM

If you want to give me a 1920x1080 graphic for a backglass, I can make a backglass for you.


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#3 tymime

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Posted 17 May 2026 - 02:04 PM

Progress:
bSTp1lF.png
During my tests, I did manage to get the ball stuck in the middle of the right ramp, but it only happened once or twice. Not sure what the fix would be.
 

If you want to give me a 1920x1080 graphic for a backglass, I can make a backglass for you.

maybe


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#4 kiwi

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Posted 18 May 2026 - 06:54 AM

Stuck at the intersection of the ramp?

The ramp's sidewalls may be stopping the ball.

Enter in "Live" mode, zoom in on the ramp, and check if there's anything that can stop the ball,

you can also do this when the ball gets stuck again.



#5 tymime

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Posted 18 May 2026 - 07:29 AM

Stuck at the intersection of the ramp?
The ramp's sidewalls may be stopping the ball.
Enter in "Live" mode, zoom in on the ramp, and check if there's anything that can stop the ball,
you can also do this when the ball gets stuck again.

It's not getting caught on anything, it's just that a couple times the ball just sort of stopped just before it reached the wire ramp and stayed there even if I nudged it. It happens extremely rarely (and I tried many, many times to make it happen again). I think maybe that part is too flat or something, and if there isn't enough power in the shot... well, I dunno.


Edited by tymime, 18 May 2026 - 11:19 AM.

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#6 tymime

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Posted 18 May 2026 - 01:32 PM

Made the ramp steeper and that seems to have fixed it. Kind of obvious in hindsight...


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#7 tymime

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Posted 03 June 2026 - 05:57 AM

Getting close now
1ctPCdV.jpeg
I had to fudge the layout more than I expected- I'm pretty sure the original wouldn't work in three dimensions, and I also thought that a bunch of tiny bumpers all clustered together looked kinda ridiculous.

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#8 tymime

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Posted 07 June 2026 - 01:21 PM

All visuals are done, scripting is next (hopefully that won't give me much trouble)
4RvQGct.png
Credit to the people who made the free 3D models I used, I wish I had written them down

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