File Name: Big Valley (Bally 1970)
File Submitter: Mustang1961
File Submitted: 16 Feb 2024
File Category: VPX/VPinMAME - MOD Tables
Author(s): Loserman76PBecker
Itchigo
editoy
rosve
Manufacturer: Bally
Year: 1970
Permission to MOD?: Unspecified
Initial announcement from Jeff:
conversion of PBecker's VP9x table to VPX
Thanks to PBecker and Itchigo for the VP9x version.
My view on Big Valley: I owned the game ~ 1978, it was VERY popular in Germany. We spent nights with this relatively simple pinball. But multiball was the thrill ...
Today I offer you my Version 1.0a. After the criticism for the BG at Circus I experimented with light gradients for the Big Valley BG. I have made a mix of lamps, snippits and lighted letters.
GAME/PLAYFIELD
- new game physics, I experimented hours and hours to meet the ball- feeling I have in mind for this game
- new POV for cab users
- slight layout changes in order to reduce ball losts
- bumper caps now with fixing screws and aligned lighting
- rolling ball sound level adjusted
- some new sounds (Jeff had given already the game a very good score motor sound)
- all object sounds now in operation
BACK GLASS
- rolling score reels
- 3 big snippits for the decorations avoids overexposure at color edges
- score memory: when you leave the table and reload it the score of the previous use will be indicated
-> attention: I changed the nv ram concept in order to implement this functionality, if you have still a nv ram in the user- folder delete it or replace it with the nv ram you find in the zip file (it is the BigValley_70VPX.txt), otherwise the table will crash when loading the 1st time.
- no click sounds from the BG anymore, no interference between BG and game sounds
-> thanks to Jarr3 for his sound removal tool for BGs
- ZIP contains game, BG file, nv ram (Big Valley_70VPX.txt), BG- and PF- pics for cab users
All this in kind tribute to Jeff Whitehead.
Click here to download this file




Top
Contributor









are all trademarks of VPFORUMS.