I guess this is a recurring issue.
About 30% of the VR tables I downloaded shows an area of the desktop instead of the backglass. (And yes they either have VR turned on in the script or auto detect enabled)
I tried downloading b2s files for those tables, but it still isn't capturing the backglass, So I need to adjust the position of the b2s window in the desktop everytime I turn on the computer.
https://github.com/v...lass/issues/118
Someone thinks this is a registry issue. But then all the other tables would have the issue (I guess).
I still have not found a solution to this but others have by installing a fresh version of Windows. I now keep "Capture External Backglass" un-ticked in the VPX VR Options and this prevents any issues from tables that "do not" require the b2s in VR, but I cannot see the b2s for tables that do require the b2s.
Capture backglass is indeed the issue.
Which is a shame, since a lot of amazing tables are PuP only.
A fresh install doesn't seem to be related to the issue.
Today I tried turning on capture again and all pup tables had the backglasses in the proper position...
Turned off the pc, and they are off again. Repositioning the window isn't a big deal, but... Hellraiser for example have different elements that you can only move one, and darkest dungeon doesn't scale properly and is missing the borders of the backglass.
I think I repositioned and saved a backglass pup just before almost all tables started working properly (other than the ones that disable the internal backglass). I'm going to retry and see if this "resets" things into working properly, at least for the current play session.
*Edit* If you move the backglass video and right click to adjust the size and position of the setup window and save for a single table, all PuP tables will show the backglass in the right position until you turn off your pc/headset. For the tables that hide the internal backglass with capture on, you'll need a pup pack for them, turn off capture, or download a b2s file and do the same as the PuP saving the position globally for one table before playing. Guess that's the "solution" until this issue is fixed.
Edited by vindellama, 30 July 2026 - 07:47 PM.