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Who's the VPX VR Expert?


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#1 MrGrynch

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Posted 20 October 2023 - 09:57 PM

Looking at the code, it looks like the VPX VR code uses the resolution reported by the headset as the render target.  How is this reconciled with the actual resolution of the table itself?  Does VPX do any up/downscaling to accommodate the reported VR resolution?

 

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#2 wiesshund

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Posted 20 October 2023 - 11:55 PM

that is what POV is for


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#3 MrGrynch

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Posted 21 October 2023 - 01:21 PM

that is what POV is for

POV changes what the user sees.  It doesn't change the scaling approach for VR.  I don't see how this is relevant to the question at all.  Sorry