@Gravy: That odd behavior is because of the plunger being just a little more up that the wall I put there to keep the ball at the center. With a slow ball the ball come back at the center and hits the plunger. But if the ball gets more speed it will travel back closed to the right wall and it will not hit the plunger first, but it will hit that wall I added there, and since the wall has an angle and very low elasticity it will bounce to the left and hit the wall at the other side and it will stop without bouncing. So it is not any weird VPX behavior, it is perhaps just bad design to use that angled wall to stop the ball
Moving the plunger a little more up will make the ball always hit the plunger on its way back 
@krusso222: the table gives both extra balls and extra game (special). But it you refer to the special that you may get if you get a high score then you will need to change the lines 965, 969 and 973 and replace the command AwardSpecial with AwardExtraBall
If you want to check my latest uploads then click on the image below:

Next table? A tribute table to Stern's Foo Fighters