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Banzai Run 2 screen setup [dB2S]

banzai run

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#1 roccodimarco

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Posted 20 January 2023 - 07:38 PM

Posted Image


File Name: Banzai Run 2 screen setup

File Submitter: roccodimarco

File Submitted: 20 Jan 2023

File Category: dB2S Animated Backglasses

Author(s): roccodimarco
Ryguy417
Pookamoondo
Manufacturer: Williams
Year: 1988


Inspired by Ryguy417's backglass, I wanted to have the same experience on my two screen setup.  After much tinkering, I was finally able to put it all together!  All lights are mapped as well as Pookamoondo  marquee lights.   Users will notice that when they flip the right flipper, the backglass will shift ever so slightly, and this is because no matter how much I tried, I was unable to get the snippet to match with the other snippets.  I did try to modify it today at work, but wasn't able to see if it's as bad as it was this morning.  If someone can help fix that problem that would be awesome.  Regardless, this is as good as I can make it!   Feel free to make it better.  Enjoy! 


Click here to download this file



#2 Halen

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Posted 20 January 2023 - 08:28 PM

is it possible to play on Cab with 2 Screens? How i have to config the table and backglas resolution?



#3 roccodimarco

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Posted 20 January 2023 - 08:52 PM

is it possible to play on Cab with 2 Screens? How i have to config the table and backglas resolution?

Just download and play!  Just a heads up, the ball does not go up to the second screen, but the flippers and lights do work.  



#4 roccodimarco

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Posted 20 January 2023 - 10:56 PM

For those downloading this, I'm not sure if its working.  Someone else reported that nothing was showing up for them, if that's the case, when I get home I will upload the correct version! 



#5 STAT

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Posted 21 January 2023 - 08:43 AM

"Play" on directb2s would be possible - but it is a terrible Job to do that, because you haven't a Ball, even not a moved Element,
only single Ball Images, at "each" Position, and all that isn't this, how you want to play it !

 

We have to wait for VPX11 or so ;)



#6 SixOfTwelve

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Posted 21 January 2023 - 11:32 AM

"Play" on directb2s would be possible - but it is a terrible Job to do that, because you haven't a Ball, even not a moved Element,
only single Ball Images, at "each" Position, and all that isn't this, how you want to play it !

 

We have to wait for VPX11 or so ;)

Yeah, at this point the best we could do would be some sort of mirroring method - like FlexDMD can already do, but for a larger area. Send a trigger to mirror the playfield onto the backglass whenever the upper playfield is shown. My programming skills are weak, however, and I have no idea on how one would accomplish this smoothly.



#7 Mike DA Spike

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Posted 21 January 2023 - 02:52 PM

"Play" on directb2s would be possible - but it is a terrible Job to do that, because you haven't a Ball, even not a moved Element,
only single Ball Images, at "each" Position, and all that isn't this, how you want to play it !

We have to wait for VPX11 or so ;)


Yeah, at this point the best we could do would be some sort of mirroring method - like FlexDMD can already do, but for a larger area. Send a trigger to mirror the playfield onto the backglass whenever the upper playfield is shown. My programming skills are weak, however, and I have no idea on how one would accomplish this smoothly.
Totally off topic, but think that visual pinball should have the backglass added and should show 2 pov's. 1 on playfield and 1 on backglass. Makes it easier for VR as well.

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