Jump to content



Photo
- - - - -

Circus (Bally 1973)[Visual Pinball X]


  • Please log in to reply
4 replies to this topic

#1 loserman76

loserman76

    Cannot resist the build..

  • VIP
  • 667 posts

  • Flag: United States of America

  • Favorite Pinball: Pinbot, High Speed and just about any Gottlieb EM from 1970-1979



Posted 02 August 2021 - 05:32 PM

Posted Image


File Name: Circus (Bally 1973)

File Submitter: loserman76

File Submitted: 02 Aug 2021

File Category: VPX Recreations

Author(s): Loserman76
user42
Manufacturer: Bally
Year: 1973
Permission to MOD?: Yes, with approval


This release wouldn't be possible without the following:
 
user42 who did the artwork/redraws and provided the backglass image
 
 
Like all of my releases, hold down the left flipper for 3 seconds when not playing a game to set the options.
 
 
ZIP includes a wheel image and directB2S 
 
 
This is for personal use only. DO NOT include this in any pre-packaged ZIP of tables for commercial/non-commercial products. You know who you are. Just enjoy what is provided for FREE instead of trying to earn a buck from our community's work.
 
Any mods, require permissions from ALL of the above folks listed as primary contributors for this table.


Click here to download this file



#2 bjschneider93

bjschneider93

    Enthusiast

  • Members
  • PipPipPip
  • 232 posts

  • Flag: United States of America

  • Favorite Pinball: F14, space shuttle, or anything fast

  • PS3 Gamer Tag: brentschneider

Posted 03 August 2021 - 01:41 AM

Thanks



#3 Mustang1961

Mustang1961

    Pinball Fan

  • Members
  • PipPipPipPip
  • 720 posts
  • Location:Isernhagen

  • Flag: Germany

  • Favorite Pinball: All Loserman76 recreations

Posted 05 August 2021 - 04:50 PM

Thank you for this recreation Jeff!

 

One suggestion: if you supplement the target's_hit subs like:

 

Sub Target1_Hit
If TableTilted=false then
DOF 119, 2
AddScore(1000)
LeftBonusLane.state=1
If LeftTargetLight.state=1 then
ShootAgainLight.state=1
if B2SOn then
Controller.B2SSetShootAgain 1
end if
end if
end if
end sub
 
Sub Target2_Hit
If TableTilted=false then
DOF 121, 2
AddScore(1000)
RightBonusLane.state=1
If RightTargetLight.state=1 then
ShootAgainLight.state=1
if B2SOn then
Controller.B2SSetShootAgain 1
end if
end if
 
end if
end sub
 
then the shoot again light in the BG works properly.
 
One request: could you add a second bulb for the same player shoot again indication? I cannot make the change because I do not have these very nice reel graphics.
 
Thank you again, Christian.


#4 loserman76

loserman76

    Cannot resist the build..

  • VIP
  • 667 posts

  • Flag: United States of America

  • Favorite Pinball: Pinbot, High Speed and just about any Gottlieb EM from 1970-1979



Posted 05 August 2021 - 05:52 PM

thanks for the catch. I'll post an update soon that includes that and I'll look at the backglass as well. That issue is a limitation of the directB2S editor - I'll split out the words so it lights better.



#5 Willem van Rijssel

Willem van Rijssel

    Neophyte

  • Members
  • Pip
  • 3 posts
  • Location:Eindhoven

  • Flag: Netherlands

  • Favorite Pinball: Tron

Posted 14 May 2024 - 02:25 PM

Beautiful table. I have one problem with this one. I own a realDMD and a Topper. When I start this table, after appr 5 seconds both screens go black.

And when I quit the table the animations come back again. Something in the script turns them off while playing but where ?

 

Furthermore I noticed that it does not do this with pictures, only with anims

 

Thanks for your attention

 

A newbee who loves old pinball machines.


Edited by Willem van Rijssel, 14 May 2024 - 02:26 PM.