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Pinball Pool (Gottlieb 1979) [Visual Pinball X]

32assassin Goldchicco

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#1 goldchicco

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Posted 27 July 2021 - 04:06 PM

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File Name: Pinball Pool (Gottlieb 1979)

File Submitter: goldchicco

File Submitted: 27 Jul 2021

File Category: VPX/VPinMAME Recreations

Author(s): Goldchicco
32assassin
Manufacturer: Gottlieb
Year: 1979
Permission to MOD?: Yes, with approval


This is a complete rebuilt of 32assassin table ver 1.4
 
Artwork by Francisco666
 
10.6 TABLE
 
 
One table, three flavors, you can pick
 
3 balls script: hitting a drop target, the one on the opposite side goes down too (instructions card in  the apron) - EASY
 
5 balls script: hitting an even number drop target, the one on the opposite side goes down too (instructions card in  the apron) - MEDIUM
 
5 balls - single target down - script: each drop target must be hit individually (can't find the instructions card for this setting) - HARD
 
 
 
Big thank you to you to:
 
Thalamus for the playfield mesh and saucer primitives
 
 
What's new:
 
 
* New lights, new lighting
* New table physics
* Added nFozzy flippers
* Reworked all the images, cleaned and upscaled
* Added Flippers Shadows and Ball Shadows
* Added light bulbs primitives for GI
* Added missing mechanical sounds and replaced ball rolling sound
* Tuned Slingshots and Bumpers force
* Corrected Rubbers Hit Height
* Added JP's LUT code
* New instruction Cards in the apron
* Repositioned Bumpers correctly
* Changed Drop Targets height so they don't disappear when down
* Adjusted numerous table elements physics properties
* Added playfield mesh and saucers primitives  (thanks Thalamus)
* Added top kickers hole enhancement to make more realistic
 
 
 
By default the game is set at 3 balls 
Press F6  and configure the Dip switches to select 5 balls and other features (need to do this only once)
 
 
To rotate and select between the nine LUT files press and Hold the Left Magnasave and rotate pressing the Right Magnasave.
 
 
Hope you enjoy it and please leave constructive feedback or comments in the support topic and will try to make it better.
 
All Logos, Copyrights and Trademarks are property of their respective owners.
 
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
 
Permission to Mod: Yes with approval


Click here to download this file



#2 clyde

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Posted 27 July 2021 - 06:16 PM

Big thanks for this one! Love those pool themed tables.  :)



#3 bolt

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Posted 27 July 2021 - 11:07 PM

Thank you goldchicco, very nice table.


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#4 yogibogi

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Posted 28 July 2021 - 11:03 AM

Thank you. play nice and looking good

Sent from my GM1900 using Tapatalk

#5 rockhouse

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Posted 28 July 2021 - 02:43 PM

would love to play but the roms not available

:shutup:  :juggle:  :pokey:



#6 goldchicco

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Posted 28 July 2021 - 03:16 PM

would love to play but the roms not available

:shutup:  :juggle:  :pokey:

when you can't find what you are looking for check on Pinball Nirvana

https://pinballnirva...e&direction=asc



#7 haggi

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Posted 08 August 2021 - 06:37 AM

Yesterday I played your Pinball Pool update/version from 32assassin table.
I really like the graphics, lights and physics.

 

Thank you verry much for the implementation.




#8 PunkTiger

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Posted 22 July 2023 - 01:42 PM

I haven't played this board since the 80s, and I'm having a blast on it! That said, I'm having an ultimately inconsequential problem playing this board in VPX7 on my cheap-arse, 2-screen cabinet. When scoring, I'm hearing the electronic sounds and the chime sounds at the same time. Is there a way I can disable one or the other? I prefer the electronic sounds since that's the version I remember playing in the arcades.

 

If not, then as I said, it's inconsequential. I know this is a VPX6 board being played in VPX7, but it can't hurt to ask.



#9 digitalarts

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Posted 22 July 2023 - 03:49 PM

As it's a Rom based table, the "electronic" sound come from Rom.
Means: integrated in Rom file, so maybe the volume can set with vpinmame.exe and is stored in .nv file
Chime sounds usually come from table (look into sound manager)
Means: sound files integrated in table file
If in sound manager, they can set to lower volume, or muted.

Edited by digitalarts, 22 July 2023 - 03:54 PM.


#10 PunkTiger

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Posted 22 July 2023 - 10:14 PM

As it's a Rom based table, the "electronic" sound come from Rom.
Means: integrated in Rom file, so maybe the volume can set with vpinmame.exe and is stored in .nv file
Chime sounds usually come from table (look into sound manager)
Means: sound files integrated in table file
If in sound manager, they can set to lower volume, or muted.

Well, THAT was easy. I had forgotten about the Sound Manager. I muted the chimes and now I have the electronic sounds like I remember.

 

Vielen Dank für Ihre Hilfe!







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