I think there is several things happening here.
First, does that table NEED to use a B2s to be animated? Try running it without a b2s. That will solve the "double" backglass your getting in VR.
AND the freezy DMD will be captured and displayed in the right spot...
If this table has to have a b2s running to get animated backglass then you will need to tweak some stuff.
Firstly move and size your freezy to fit the b2s image displaying on your desktop. Save its position for this game. That will get you set up for the next part.
Go into editor and see if you can find the panel that's displaying the smaller captured desktop b2s(the one "on top").. if you cant then you'll need to add one, as its not there and that's just the vanilla VR trying to place a b2s..
To add a b2s panel go to here:https://www.vpforums...topic=46555&hl=
After adding in that panel you will need to adjust it just right to get it lined up proper. If the table has a DMD flasher you can also use that instead of placing a freezy on your b2s.. but I like to just do the freezy on top of b2s..
Trying to fit a b2s and a freezy DMD without stacking them can get tricky with just one desktop screen so I just combine them usually..
if the vanilla table parts are interfering in placement(current BG/DMD panel) just move them back or set them to invisible.. you can even delete them if they aren't called for in the script or something..
EDIT: another option:
When you come across a table set up like this you could also tweak the b2s file to remove the grill art part.. I haven't ever done that as I have no idea how to alter b2s without f%$#ing it up lol but I think that could work too.. if you do this then just place the freezy under it and let the VR capture and place both..
Edited by Karlor, 04 June 2021 - 07:01 PM.