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Robocop (Data East 1989)_Bigus(MOD)[Visual Pinball X MOD]


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#1 bigus1

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Posted 17 January 2021 - 04:35 PM

Posted Image


File Name: Robocop (Data East 1989)_Bigus(MOD)

File Submitter: bigus1

File Submitted: 17 Jan 2021

File Category: VPX/VPinMAME - MOD Tables

Author(s): Bigus1, ICPjuggla, Talantyyr, Dozer316, dark
Manufacturer: Data East
Year: 1989
Permission to MOD?: Unspecified


This fun table is from ICPjuggla, Talantyyr, Dozer316 and dark.
3.0 is a fresh makeover for 10.8 with FlexDMD support added by scutters.
Enjoy :)


Click here to download this file



#2 marcio clauss

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Posted 17 January 2021 - 05:20 PM

Thanks bigus1 :tup:



#3 bolt

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Posted 17 January 2021 - 06:42 PM

Great new mod, thank you bigus and all involved.


Edited by bolt, 17 January 2021 - 06:44 PM.

Posted Image

#4 tmpc

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Posted 18 January 2021 - 12:39 PM

Looks great, thanks.



#5 Mike DA Spike

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Posted 21 July 2022 - 06:34 AM

Plays great, thanks !
Only I didn't like the POV for full screen

For the people who has the same as I have, you can try this :

	<fullscreen>
		<inclination>21.600014</inclination>
		<fov>15.000000</fov>
		<layback>35.000000</layback>
		<rotation>270.000000</rotation>
		<xscale>1.050000</xscale>
		<yscale>1.300000</yscale>
		<zscale>1.000000</zscale>
		<xoffset>4.000000</xoffset>
		<yoffset>0.000000</yoffset>
		<zoffset>0.000000</zoffset>
	</fullscreen>

331ddabcc742f0ba74791e946eb0f791.gif Try PinballX Database manager as a replacement of PinballX's game list manager
With special thanks to Scutters 


#6 bolt

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Posted 21 July 2022 - 09:55 AM

thanks for the update.


Posted Image

#7 wryker

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Posted 25 August 2022 - 07:23 PM

Does this work w/the pup pack? I tried this version and nothing is working on the pup.



#8 scutters

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Posted 25 August 2022 - 08:15 PM

Does this work w/the pup pack? I tried this version and nothing is working on the pup.

 

If you've enabled the flexdmd option then probably not (if the pup pack is triggered on dmd frames). You'd have to check with the pup author.



#9 wryker

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Posted 25 August 2022 - 08:18 PM

 

Does this work w/the pup pack? I tried this version and nothing is working on the pup.

 

If you've enabled the flexdmd option then probably not (if the pup pack is triggered on dmd frames). You'd have to check with the pup author.

 

That's what I did - I enabled Flexdmd so wondering if that kills the pup.



#10 scutters

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Posted 25 August 2022 - 09:08 PM

 

 

Does this work w/the pup pack? I tried this version and nothing is working on the pup.

 

If you've enabled the flexdmd option then probably not (if the pup pack is triggered on dmd frames). You'd have to check with the pup author.

 

That's what I did - I enabled Flexdmd so wondering if that kills the pup.

 

 

You could try finding this line in the script

If UseFlexDMD Then .Games(cGameName).Settings.Value("showpindmd") = 0

and change it to = 1.  But then you'll have two dmd's if you're a virtual user. Not sure what would happen on a real dmd.

 

Otherwise it sounds like you can use flex dmd or the pup pack but not both.



#11 Cliffy

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Posted 25 August 2022 - 10:18 PM

It does work with the flexdmd and puppack on my desktop setup and I made no change in the script except to turn on FlexDMD at line 34

http://vpforums.org/...p-pups-flex.jpgrobocop-pups-flex0_t.jpg


Edited by Cliffy, 25 August 2022 - 10:19 PM.


#12 wiesshund

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Posted 25 August 2022 - 10:31 PM

 

 

Otherwise it sounds like you can use flex dmd or the pup pack but not both.

 

 

On just this table?
Because i helped Conehead, sort of, with his bruce lee table
and we used both flexDMD and PUP, and both worked fine


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#13 wryker

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Posted 25 August 2022 - 10:58 PM

It does work with the flexdmd and puppack on my desktop setup and I made no change in the script except to turn on FlexDMD at line 34

http://vpforums.org/...p-pups-flex.jpgrobocop-pups-flex0_t.jpg

I use a cabinet and the pup loads - but nothing triggers.



#14 Cliffy

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Posted 25 August 2022 - 11:13 PM

 

It does work with the flexdmd and puppack on my desktop setup and I made no change in the script except to turn on FlexDMD at line 34

http://vpforums.org/...p-pups-flex.jpgrobocop-pups-flex0_t.jpg

I use a cabinet and the pup loads - but nothing triggers.

 

as far as I see in the pup pack it only uses pupcaptures for the triggers so it could be your dmddevice.dll. Are you using latest freezy? sorry I'm not much help with cab users



#15 scutters

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Posted 26 August 2022 - 06:29 AM

 

 

 

Otherwise it sounds like you can use flex dmd or the pup pack but not both.

 

 

On just this table?
Because i helped Conehead, sort of, with his bruce lee table
and we used both flexDMD and PUP, and both worked fine

 

 

Was that pack based on table switch triggers etc rather than dmd frames?. Tbh i am just guessing as i don't really use pup packs - as the pup seems to work with flex for cliffy with this table i may just be plain wrong!. 


Edited by scutters, 26 August 2022 - 06:39 AM.


#16 wiesshund

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Posted 26 August 2022 - 09:27 AM

 

 

 

 

Otherwise it sounds like you can use flex dmd or the pup pack but not both.

 

 

On just this table?
Because i helped Conehead, sort of, with his bruce lee table
and we used both flexDMD and PUP, and both worked fine

 

 

Was that pack based on table switch triggers etc rather than dmd frames?. Tbh i am just guessing as i don't really use pup packs - as the pup seems to work with flex for cliffy with this table i may just be plain wrong!. 

 

 

Switch triggers, and reading the LED segments
for the DMD
And if i remember right some switch state and some object states for the PUP

I dont have PUP either, so i only sort of helped, mostly reading some brief pup doc on EM tables
and giving example script so he could modify it to what he actually needed it to do


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#17 wryker

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Posted 26 August 2022 - 01:31 PM

I guess for now I'll just stick w/the prior version.



#18 Cliffy

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Posted 26 August 2022 - 05:02 PM

 

 

 

 

Otherwise it sounds like you can use flex dmd or the pup pack but not both.

 

 

On just this table?
Because i helped Conehead, sort of, with his bruce lee table
and we used both flexDMD and PUP, and both worked fine

 

 

Was that pack based on table switch triggers etc rather than dmd frames?. Tbh i am just guessing as i don't really use pup packs - as the pup seems to work with flex for cliffy with this table i may just be plain wrong!. 

 

If you run the pinuppackeditor and open robo_a34, click on triggers and you'll see everything except the end matches are D triggers. D is pupcapture. Only the end match sequences are W triggers, W is switch triggers and normally thats the ball drain switch that triggers them



#19 Pmax65

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Posted 28 August 2022 - 10:10 AM

Hi Bigus1,

first of all, thank you for upgrading this nice table.

 

Just a consideration: aren't those shadows produced by the lamps behind the "SERVE THE PUBLIC  THRUST" targets completely wrong?

 

Have a great day.

 

Massimo


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#20 Mustang1961

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Posted 05 September 2025 - 01:26 PM

Hi Bigus1,
 
first of all, thank you for upgrading this nice table. REAL improvements!
 
One question, I intend to adjust the rom sound volume(s), but I cannot show up the display on the playfield, .Hidden=0 does not work.
- how can I show the display on the playfield or
- is there another way to set the rom volume level(s)?
 
Thanks in advance for all hints, Greetings, Christian.

I don't know why - now it works, forget my question sorry to have bothered you!