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Corvette (Bally 1994)_Bigus(MOD)[Visual Pinball X MOD]


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#1 bigus1

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Posted 05 October 2020 - 12:37 PM

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File Name: Corvette (Bally 1994)_Bigus(MOD)

File Submitter: bigus1

File Submitted: 05 Oct 2020

File Category: VPX/VPinMAME - MOD Tables

Author(s): Bigus1, balater, 85vett
Manufacturer: Bally
Year: 1994
Permission to MOD?: Unspecified


This challenging beauty from balater and 85vett is fast-paced fun.
I've given it a makeover.
2.0 has new physics and return lanes and better lighting.
Enjoy :)


Click here to download this file



#2 bolt

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Posted 05 October 2020 - 12:47 PM

Thank you bigus and all the involved.


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#3 Mike DA Spike

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Posted 06 October 2020 - 11:39 AM

Plays really good. Terrific physics !
Good job
Is it just me that the spinner doesn't make any sound ?


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#4 RogerRoger

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Posted 08 December 2020 - 04:05 PM

Was just trying this out yesterday and noticed with the two right orbits(inner and outer) that the ball stops short of swinging back around to the upper left flipper and instead falls into one of the LT1 rollover lanes. I would fix it myself, but I'm not entirely sure how to edit the upper left lane curve of Primitive055.



#5 batch

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Posted 09 February 2023 - 10:33 AM

Hi,

 

I installed version 2.0 this morning, and flippers very often fall down and are no more under control.

 

I tried with version 1.0 and it's all the same.

 

I use VPinball 10.7.2 (final)


signature_juin2026-1.jpg     signature_juin2026-2.jpg       

 

DIRECT LINK TO MY TABLES http://www.vpforums....loads&mid=30858    


#6 STAT

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Posted 09 February 2023 - 10:41 AM

you play with a directb2s ?



#7 batch

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Posted 09 February 2023 - 12:12 PM

It's very strange, I just tried to play this table again, and now it works fine.

 

Anyway, thanks for your help !


signature_juin2026-1.jpg     signature_juin2026-2.jpg       

 

DIRECT LINK TO MY TABLES http://www.vpforums....loads&mid=30858    


#8 Defcon Norris

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Posted 18 July 2026 - 09:57 PM

Hi. Putting aside the authors' egos (by the way, the real creators are the ones who designed the physical tables...)

 

I've always thought you significantly improve the visual aspect of the tables, even the physics.

For those of us with pinball machines with poor graphics (tables over 100 MB = lag), they're a good option.

 

But with Cirqus Voltaire, for example, I went crazy because the ringmaster wouldn't move. This time, the extra ball doesn't work either...

So I'm ruling out some of your tables. I'd rather they look worse as long as everything works xD

Cheers


Edited by Defcon Norris, 18 July 2026 - 09:57 PM.


#9 bigus1

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Posted 19 July 2026 - 06:35 AM

I think the all-inclusive tables are ok for folks with dedicated gaming rigs already, but for people newly investigating the hobby with a lesser all-rounder PC or just less well-off, the poor performance that  they experience from those tables may be enough to discourage them from exploring further and joining our hobby. Most of my stuff runs fine on a modern student laptop and that is by design and for that reason. If their first tables come from a 'recommended' list it may give a bad general impression of the hobby, and to be told that they should just tip 5 grand into a new system and stop complaining is really unhelpful for attracting new members/talent because it then sounds like an purely elitist hobby. And having to turn-off all the beauty just so you can play it at all seems like a silly suggestion too.

I'm not suggesting the AIO tables shouldn't be, but people could be made aware of less demanding alternatives when they have less than bleeding-edge hardware. We need more people!

Who's going to build Unity tables? Will it just be one guy with one table and that's it?  It looks like a lot to learn and will need someone very dedicated to the hobby. Maybe even someone new.

 

Cheers :)