I'm trying to resolve the horrible tracking judder I'm experiencing, and posted about it here
I'm surprised the cause would be my graphics card, as it's not quite being pushed to the max, and the stuttering remains even when supersampling is dropped to 20%, all graphics set to minimum settings, SteamVR is reporting that it's rendering frames in half the required time, and the judder doesn't appear in the VR preview (only in headset).
Still, I can't yet rule it out, so I'm curious what you're running.
Mine are:
i5-4670K 3.4GHz
Radeon RX 480 video card (8GB)
16GB RAM
Windows 10
Oculus Rift (CV1)





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