Jump to content



Photo
- - - - -

RGB Magnasave Buttons from DOF Config via DOFLinx

RGB Buttons DOFLinx Magnasave Doflinx.ini

  • Please log in to reply
28 replies to this topic

#1 fR33Styler

fR33Styler

    Enthusiast

  • Members
  • PipPipPip
  • 56 posts

  • Flag: Germany

  • Favorite Pinball: Monster Bash (FX3)

Posted 10 February 2020 - 04:59 PM

I already mentioned this here, but it´s a DOFLinx topic... so this is why i ask here (the pro´s :love39: )

 

Id like to have my RGB Buttons (Flipper & Magnasave/Nudging) colored from DOF Configtool.

 

It already works with:

L_FLIPPER_OUTPUT=150
R_FLIPPER_OUTPUT=153

and in Config tool with (example of one table) i use:

Flipper Button MX

ON Red AT0 AL0 AW100 AH100

so... with loading every table has is own RGB lights defined in DOF Config tool :db:

 

But i struggle to use the:

 

Magnasave Left MX & Magnasave Right MX values from Config tool to use my outputs 56 & 59 in doflinx.ini.

 

Is there a definition to have my Magnasave Buttons (RGB) also "illuminated via Settings in DOF Config tool" in DOFLinx.ini?

 

Because theres no "L_MAGNASAVE_OUTPUT=156" like "L_FLIPPER_OUTPUT=150", any ideas?

:love39:


Edited by fR33Styler, 11 February 2020 - 09:00 PM.

My VPIN


#2 fR33Styler

fR33Styler

    Enthusiast

  • Members
  • PipPipPip
  • 56 posts

  • Flag: Germany

  • Favorite Pinball: Monster Bash (FX3)

Posted 16 February 2020 - 08:28 PM

still no idea :hmm:

 

or in the worst case: can i link them somehow to the same color as the L & R flipperbutton?

 

@ddh69: any idea what i can try?

(this is the last hurdle in my setup now)


Edited by fR33Styler, 16 February 2020 - 09:18 PM.

My VPIN


#3 DDH69

DDH69

    Pinball Wizard

  • Platinum Supporter
  • 3,603 posts
  • Location:DOFLinx HQ, Adelaide

  • Flag: Australia

  • Favorite Pinball: Monster Bash

Posted 17 February 2020 - 12:49 AM

Sorry,just saw this today - missed the original.

 

So DOFLinx has two interests in buttons, first, as an input, secondly if you wish to illuminate them.

 

L_FLIPPER_OPUTPUT= is the toy to trigger when the left flipper is pressed.  It has nothing to do with the illumination of the key.  Magna save buttons have no tpys associated with them, so they are not defined in the setup.  If the magna save buttons are used for example and nudge in FX3, then the FX3 setup will trigger the toys to run when the table is nudged.

 

As for illuminating the buttons, you can turn on any RGB output at any time.  You can turn on the colour at startup, or you can push a Supplimentary_INI file at any time, usually before a table starts using the "run before" and "run after" options from your front end.


DOFLinx
Contributions for equipment to help with ongoing DOFLinx development can be made here

#4 fR33Styler

fR33Styler

    Enthusiast

  • Members
  • PipPipPip
  • 56 posts

  • Flag: Germany

  • Favorite Pinball: Monster Bash (FX3)

Posted 21 February 2020 - 07:46 PM

"no worries mate" - thank you very much for answering! :love39:

 

So if i got you right... i should use my outputs (156, 159) from magnasave/nudging buttons in RGB output like:

# RGB Undercabinet Colour Change. RAINBOW = cycle through the colours. RANDOM = use random colour order
RGB_STYLE=RANDOM

# What changes the RGB undercabinet colour. TIME = set time period. FLIPPER = flipper press after the RGB_TRIGGER minimum time (to stop rapid colour changes)
RGB_TRIGGER=TIME

# The minimum time for change between flipper flips, 1000mS or 1 second
RGB_MIN_TIME=8000

# The Device and "RED" port for RGB undercabinet lighting
RGB_OUTPUT=213,216,156,159


# Just in case things go wrong (ie no keyup signal is detected, flipper held down for a long time), what is the maximum time a flipper solenoid / contactor can be in in milliseconds
MAX_FLIPPER_ON=5000


# Turn on the attempt to make a full connection to Future Pinball when it is detected as running
FP_ATTEMPT_LINK=1

# The device / port for the left and right flippers, set to output device 1, left flipper solenoid on port 1 and right flipper solenoid on port 2
L_FLIPPER_OUTPUT=150
R_FLIPPER_OUTPUT=153

But i dont get: how to set to color at startup defined in DOF config tool?

(illuminate them with the defined color in directoutputconfig30.ini) :hmm:


My VPIN


#5 DDH69

DDH69

    Pinball Wizard

  • Platinum Supporter
  • 3,603 posts
  • Location:DOFLinx HQ, Adelaide

  • Flag: Australia

  • Favorite Pinball: Monster Bash

Posted 21 February 2020 - 09:54 PM

Not quite.  That would make the buttons change as the RGB pattern changed - could be fun though!

 

 

Have a look at this command in the guide, pretty sure its what you want (its what I do on my arcade machine with 6 RGB buttons) ....

 

BUTTONS_ON_COLOUR=DOO,CCCC[,DOO,CCCC,DOO,CCCC] or BUTTONS_ON_COLOUR=Button_name,CCCC[Button_name,CCC,Button_name,CCC]

Default is no outputs activated.  This can be left out of the INI file.

A comma separated list of outputs and colours to turn on when DOFLinx “wakes up”.  This is designed to turn on the RGB LEDs within buttons that can be used within the game being started.  It can of course be used to turn on other RGB outputs for any purpose.  The output remains on until DOFLinx goes back to “sleep”

This command can use DOO for output device and output port, or the button name.  So to turn on your Player 2 button connected to output device 2, port 18 you could use;

BUTTONS_ON=218

Or

Set up LINK_P2=218 then use BUTTONS_ON_COLOUR=BUT_P2,Blue

The benefit of the second setup using button names is that things like MAME and supplementary INI files can be setup with the button name and the button’s device / port is only setup in the main INI file.


DOFLinx
Contributions for equipment to help with ongoing DOFLinx development can be made here

#6 fR33Styler

fR33Styler

    Enthusiast

  • Members
  • PipPipPip
  • 56 posts

  • Flag: Germany

  • Favorite Pinball: Monster Bash (FX3)

Posted 21 February 2020 - 10:40 PM

Thx a lot!

 

I tried this already...

 

with:

BUTTONS_ON=156
BUTTONS_ON_COLOUR=156,Blue

My button is:

off: in PinballY

on: loading FX3

off: in FX3 (in the game)

 

:wimper:

 

I tried this one (use the undercab color for the nudge button):

######### RGB UNDERCAB LIGHTING #########

# RGB Undercabinet Colour Change. RAINBOW = cycle through the colours. RANDOM = use random colour order. RAINBOW_ALTERNATE = hat picks Colour# and Colour#+1 then applies them to alternate RGB devices
#RGB_STYLE=RAINBOW_ALTERNATE
RGB_STYLE=RANDOM

# What changes the RGB undercabinet colour. TIME = set time period. FLIPPER = flipper press after the RGB_TRIGGER minimum time (to stop rapid colour changes)
RGB_TRIGGER=TIME
#RGB_TRIGGER=FLIPPER

# The minimum time for change between flipper flips, 1000mS or 1 second
RGB_MIN_TIME=8000

# The Device and "RED" port for RGB undercabinet lighting
#RGB_OUTPUT=213,216
#RGB_OUTPUT=213,216,156,159
#RGB_OUTPUT=213,216,150,153,156,159
RGB_OUTPUT=156,159


# Set a key to turn on a specific colour for your RGB.  The line below makes the Left Control (A2) and the Right Control (A3) turn my undercab RGB strip red.
# In Pinball FX2 this means when I nudge it all goes red.
KEY_TO_COLOUR=A2 156 Red A3 159 Red


# Just in case things go wrong (ie no keyup signal is detected, flipper held down for a long time), what is the maximum time a flipper solenoid / contactor can be in in milliseconds
MAX_FLIPPER_ON=5000


# Turn on the attempt to make a full connection to Future Pinball when it is detected as running
FP_ATTEMPT_LINK=1

# The device / port for the left and right flippers, set to output device 1, left flipper solenoid on port 1 and right flipper solenoid on port 2
L_FLIPPER_OUTPUT=150
R_FLIPPER_OUTPUT=153

...
..
.
GAME_COLOUR=AlienIsolationPinball,Red

Then if the game starts... my normal "Flipper Button" (A0) get´s turned off (RGB color) and only "Nudge Button" (A2) is turned on :wimper:

 

and if i "#" the undercab output:

# The Device and "RED" port for RGB undercabinet lighting
#RGB_OUTPUT=213,216
#RGB_OUTPUT=213,216,156,159
#RGB_OUTPUT=213,216,150,153,156,159
#RGB_OUTPUT=156,159

my Flipper buttons work (RGB light) again.. but nudge is off. :wimper:

 

still struggeling :hmm:

 

 


My VPIN


#7 DDH69

DDH69

    Pinball Wizard

  • Platinum Supporter
  • 3,603 posts
  • Location:DOFLinx HQ, Adelaide

  • Flag: Australia

  • Favorite Pinball: Monster Bash

Posted 21 February 2020 - 11:44 PM

Just use BUTTON_ON_COLOUR=156,Blue  This then controls output 156 for Red, 157 for Green and 158 for Blue.  Don't use the BUTTON_ON= at the same time, that is for mono (single LED) button.  Also, don't use the RGB_OUTPUT for the button RGB LED, I was just joking that this might be interesting as it will try and change colours all over the place.  Let's get this going in the simplest way first.

 

If you can set the above up and let me know when its on and off (and of course if we got the correct colour) then I can guide you from there.  I also need to know when you want it lit and what colour.  Setting BUTTON_ON_COLOUR=156,Blue will set it as blue when DOFLinx activates via an emulator its monitoring coming alive.


DOFLinx
Contributions for equipment to help with ongoing DOFLinx development can be made here

#8 fR33Styler

fR33Styler

    Enthusiast

  • Members
  • PipPipPip
  • 56 posts

  • Flag: Germany

  • Favorite Pinball: Monster Bash (FX3)

Posted 22 February 2020 - 08:57 AM

:love39:

 

Ok... so in total... when i use this config:

####
# The config file for DOFLinx with most common settings as a sample
#
# Note - this works with LEDWiz, PacLed64, Pinscape, Ultimate I/O and Sainsmart (FTDI devices)
# Edit this file as you see fit, lines that start with a hash (#) or are blank are not processed.  This blurb and comments can be cut out if you want.
#
# Output devices outputs are entered in the format of
# device (D) and output number (#) in the format D##, so controller device 1 and output 3 is "103" without the quotes, controller board 2 output 23 is "223" without quotes
#
# The keyboard hex code for the key that is used for each flipper from https://msdn.microsoft.com/en-us/library/windows/desktop/dd375731(v=vs.85).aspx
#
####

DEBUG=1
SHOW_IN_TASKBAR=0

# Point to your directoutputconfig.ini file.  Your file may have a number, ie directoutputconfig20.ini
# You can point to any of your directoutputconfig.ini files, but only one
# Keep this as the first pararameter to process in your INI file.  The order past ths point is not relevant

DIRECTOUTPUTCONFIG=c:\DirectOutput\config\directoutputconfig.ini
#DIRECTOUTPUTCONFIG=c:\DirectOutput\config\directoutputconfig51.ini
#DIRECTOUTPUTCONFIG=c:\DirectOutput\config\directoutputconfig30.ini
#DIRECTOUTPUTCONFIG=c:\DirectOutput\config\directoutputconfig-colours_only.ini

# The location of the .FX2/3 game specific files included with the DOFLinx release package
# Ensure your path has a \ on the end of it
PATH_FX2=C:\DirectOutput\FX2\
#PATH_FX3=C:\DirectOutput\FX3\
PATH_FX3=C:\DirectOutput\FX3_PUPlayer\

# The path to where you keep all of the .directb2s files that you've downloaded for use with FX3
# Ensure your path has a \ on the end of it
PATH_FX3_B2S=C:\DirectOutput\DOFLinx_FX3_B2S\

# This is the folder where B2SServer.exe can be found on your system
PATH_B2S_SERVER=C:\Visual Pinball\Tables\

# This is the path to where your B2SServer GlobalConfig is located. Needed for addressable led effects.
DIRECTOUTPUTGLOBAL=c:\DirectOutput\config\GlobalConfig_B2SServer.xml

# The list of processes that can activate DOFLinx, in this case, Pinball FX2, Pinball FX3 and Future Pinball
PROCESSES=Pinball FX2,Pinball FX3,Future Pinball

# An over-ride to the default setting given this is just being used with Pinball FX3, not FX2, FP or other systems that may require the default delay
PROCESS_TO_ACTIVE_TIME=1
#PROCESS_TO_ACTIVE_TIME=30000

# Joystick Nudge Settings with keycodes https://docs.microsoft.com/en-gb/windows/win32/inputdev/virtual-key-codes
# Doku: https://www.vpforums.org/index.php?showtopic=42325
JOY_PORT=1
JOY_X_OFFSET=32767
JOY_Y_OFFSET=32767
NUDGE_LEFT_POINT=-5500
NUDGE_RIGHT_POINT=5500
NUDGE_FORWARD_POINT=4000
NUDGE_LEFT_KEY=4C
NUDGE_RIGHT_KEY=52
NUDGE_FORWARD_KEY=20
NUDGE_LEFT_INPUT=A2
NUDGE_RIGHT_INPUT=A3

# Joystick Plunger Settings
# Doku: https://www.vpforums.org/index.php?showtopic=41930&p=425029 Alternativ X360CE: https://www.vpforums.org/index.php?showtopic=36108&p=413506
#PLUNGER_JOYSTICK_NUMBER=1
#PLUNGER_AXIS=Z
#PLUNGER_KEY=0D
#PLUNGER_PULL_POINT=63000
#PLUNGER_RELEASE_POINT=35000

# use default MX displays for Pinball FX2, Pinball FX3 
# the five flashers, flippers, slingshots, bumpers, strobe and beacon
AUTO_MX=1

# Set to 1 to output the game name to the log regardless of the DEBUG flag setting.  Set to 0 to simply follow the DEBUG flag.
# Quite useful when you trying to get the FX3 window game name for setting game specific colours, matching B2S names, etc
OUTPUT_GAME_NAME=0


# Future Pinball Link-Section (for Pinball FX too)
FP_ATTEMPT_LINK=1
#FP_LINK_WAIT_TIME=65000


######## DEVICES and PORTS for FUTURE PINBALL and FX3 ########

# LINK_XX=D##,Default Time,Max Time,Intensity Level
# Intensity Level should normally be left at 255 (max). Only PWM outputs used with something like a Shaker Motor can be less than 255.

# Device and Ports for the 10 solenoid setup for Flippers, Slingshots, Middle 3 solenoids, Back 3 Solenoids.
#LINK_LF=101,50,10000,255
#LINK_RF=102,50,10000,255
#LINK_LS=104,50,1000,255
#LINK_RS=105,50,1000,255
#LINK_ML=106,50,1000,255
#LINK_MC=107,50,1000,255
#LINK_MR=108,50,1000,255
#LINK_BL=109,50,1000,255
#LINK_BC=110,50,1000,255
#LINK_BR=111,50,1000,255

# Device and Ports for the shaker, gear motor, knocker, beacon and strobe
#LINK_SH=112,1000,5000,255
#LINK_GR=113,750,10000,255
#LINK_KN=114,120,500,255
#LINK_BK=115,FLASH,200,255
#LINK_SR=116,ON,0,255

# Device and Ports for the lights inside the various buttons including Start, Extra Ball, Coin, Exit, Launch Ball and Fire
#LINK_ST=117
#LINK_EB=118
#LINK_CN=119
#LINK_EX=120
#LINK_LB=121
#LINK_FR=122

# Device and "RED" ports for the 5 RGB flashers.
#LINK_FLOL=201
#LINK_FLIL=204
#LINK_FLCN=207
#LINK_FLIR=210
#LINK_FLOR=213
#LINK_LF=150,50,10000
#LINK_RF=153,50,10000
#LINK_LS=118,50,500
#LINK_RS=126,50,500
#LINK_ML=127,50,500
#LINK_MC=128,50,500
#LINK_MR=129,50,500
#LINK_BL=130,50,500
#LINK_BC=131,50,500
#LINK_BR=132,50,500
#LINK_SH=115,1000,5000
#LINK_GR=116,750,10000
#LINK_KN=124,120,500
#LINK_SR=217,ON,0
#LINK_BK=218,ON,0
#LINK_FLOL=201
#LINK_FLIL=204
#LINK_FLCN=207
#LINK_FLIR=210
#LINK_FLOR=213
#LINK_ST=102
#LINK_EB=101
#LINK_CN=106
#LINK_EX=104

# -Testing Area--------------------------------------------------------------------------------------------------------------
######## KEY TO OUTPUT / COLOUR, etc examples ########

# Make the "4" key (key code 34) to pulse controller/output 119

#KEY_TO_OUTPUT=34,119

# Set the left and right control keys to turn on a specific colour (red) for RGB.
# Example, when nudge keys are used it all goes red.

#KEY_TO_COLOUR=A2,109,Red,A3,109,Red
# -Testing Area--------------------------------------------------------------------------------------------------------------


# These are the default and "fallback" type of functions that are used when DOFLinx is made active, but no link to Future Pinball or FX3 is established. 
# Turn on Button lights when DOFLinx is activated (such as EXIT button)
BUTTONS_ON=120

#Links
#LF = Left flipper
#RF = Right flipper
#LS = Left slingshot
#RS= Right slingshot
#ML = Mid field left solenoid
#MC = Mid field centre solenoid
#MR = Mid field right solenoid
#BL = Back left solenoid
#BC = Back centre solenoid
#BR = Back right solenoid
#SH = Shaker motor
#GR = Gear motor
#KN = Knocker
#FN = Fan
#BE = Bell
#C1 = Chime 1 (high note)
#C2 = Chime 2 (mid note)
#C3 = Chime 3 (low note)

# Devices
#FLOL = Flasher outer left
#FLIL = Flasher Inner Left
#FLCN = Flasher Centre
#FLOR = Flasher Outer Right
#FLIR = Flasher Inner Right


# Set the key code for the keys being used as Left and Right flippers
# Used for the default fll back if a full link cannot be established
# Left Shift = A0, Right Shift = A1
L_FLIPPER_KEY=A0
R_FLIPPER_KEY=A1


######### RGB UNDERCAB LIGHTING #########

# RGB Undercabinet Colour Change. RAINBOW = cycle through the colours. RANDOM = use random colour order. RAINBOW_ALTERNATE = hat picks Colour# and Colour#+1 then applies them to alternate RGB devices
#RGB_STYLE=RAINBOW_ALTERNATE
#RGB_STYLE=RANDOM

# What changes the RGB undercabinet colour. TIME = set time period. FLIPPER = flipper press after the RGB_TRIGGER minimum time (to stop rapid colour changes)
#RGB_TRIGGER=TIME
#RGB_TRIGGER=FLIPPER

# The minimum time for change between flipper flips, 1000mS or 1 second
#RGB_MIN_TIME=8000

# The Device and "RED" port for RGB undercabinet lighting
#RGB_OUTPUT=213,216
#RGB_OUTPUT=213,216,156,159
#RGB_OUTPUT=213,216,150,153,156,159
#RGB_OUTPUT=156,159


# Set a key to turn on a specific colour for your RGB.  The line below makes the Left Control (A2) and the Right Control (A3) turn my undercab RGB strip red.
# In Pinball FX2 this means when I nudge it all goes red.
KEY_TO_COLOUR=A2 156 Red A3 159 Red


# Just in case things go wrong (ie no keyup signal is detected, flipper held down for a long time), what is the maximum time a flipper solenoid / contactor can be in in milliseconds
MAX_FLIPPER_ON=5000


# Turn on the attempt to make a full connection to Future Pinball when it is detected as running
FP_ATTEMPT_LINK=1

# The device / port for the left and right flippers, set to output device 1, left flipper solenoid on port 1 and right flipper solenoid on port 2
L_FLIPPER_OUTPUT=150
R_FLIPPER_OUTPUT=153
#L_FLIPPER_OUTPUT=156
#R_FLIPPER_OUTPUT=159
#LINK_LF=101,50,10000,255
#LINK_RF=102,50,10000,255

#Magnasave/Nudging buttons
#56 Rechts
#59 Links
#LINK_LF=156
#LINK_RF=159
#KEY_TO_COLOUR=A0,156,Red,A1,159,Red,A3,156,Red,A4,159,Red

#LINK_P2=218 then use BUTTONS_ON_COLOUR=BUT_P2,Blue
#LINK_P2=156
#BUTTONS_ON_COLOUR=BUT_P2,Blue
BUTTON_ON_COLOUR=156,Blue


# The other 8 solenoid of a 10 solenoid setup using ports 4 to 11 inclusive
#LINK_LS=104,50,500,255
#LINK_RS=105,50,500,255
#LINK_ML=106,50,500,255
#LINK_MC=107,50,500,255
#LINK_MR=108,50,500,255
#LINK_BL=109,50,500,255
#LINK_BC=110,50,500,255
#LINK_BR=111,50,500,255

# Ports for the shaker, gear motor, knocker, beacon and strobe using ports 12 - 16 inclusive
#LINK_SH=112,1000,5000,255
#LINK_GR=113,750,10000,255
#LINK_KN=114,120,500,255
#LINK_BK=115,FLASH,200,255
#LINK_SR=116,ON,0,255

# Ports for the lights inside the various buttons being Start, Extra Ball, Coin, Exit, Launch Ball and Fire for ports 17 to 22 inclusive

#ST = Start button
#EB = Extra Ball button
#EX = Exit button
#CN = Coin button
#LB = Launch Ball button
#FR = Fire Button
#P1 = Player 1
#P2 = Player 2
#PS = Pause

# Link_[DeviceNo.][Port]
LINK_ST=165
LINK_LB=165
LINK_FR=165


######## GAME COLOURS ########

# Game specific colours in the format of a CSV of Game Name,Colour#1,Colour#2 - colours as they appear in your directoutputconfig
# Thanks to Vizzini here is a great starting list for Pinball FX2
# Extended for FX3 games by DDH69

#GAME_COLOUR=AlienIsolationPinball,Medium_Blue,Lime,Dodger_Blue,Lime_Green
GAME_COLOUR=AlienIsolationPinball,Red
GAME_COLOUR=AlienvsPredatorPinball,Medium_Blue,Lime_Green,Dodger_Blue,Yellow_Green
GAME_COLOUR=AliensPinball,Medium_Blue,Dark_Golden_Rod,Dodger_Blue
GAME_COLOUR=AmericanDadPinball,Medium_Blue,Lime_Green,Dodger_Blue,Yellow_Green
GAME_COLOUR=ArcherPinball,Medium_Blue,Yellow,Dodger_Blue,Blue_Violet
GAME_COLOUR=Biolab,Dark_Red,Lime,Blue,Cyan,Blue_Violet,Yellow
GAME_COLOUR=Blade,Blue,Blue_Violet,Salmon
GAME_COLOUR=BobaFett,Lime,Golden_Rod,Blue_Violet
GAME_COLOUR=BobsBurgersPinball,Medium_Blue,Lime_Green,Dark_Red,Dodger_Blue,Yellow_Green
GAME_COLOUR=CaptainAmerica,Blue,Dark_Red,Dodger_Blue,Gold
GAME_COLOUR=CastleStorm,Blue,Gold,Lime,Dodger_Blue,Orange,Lime_Green
GAME_COLOUR=CivilWar,Blue,Dark_Red,Dodger_Blue,Light_Salmon
GAME_COLOUR=Deadpool,Dark_Red,Blue,Medium_slate_blue,Dodger_Blue
GAME_COLOUR=DoomPinball,Yellow,Silver,Gray,Dark_Orange,Dim_Gray,Orange_Red,Peru,Crimson
GAME_COLOUR=DoctorStrange,Dark_Red,Blue,Gold,Lime_Green,Dark_Violet,Orange,Dodger_Blue,Lime,Medium_Slate_Blue
GAME_COLOUR=EarthDefense,Dark_Red,Blue,Gold,Dark_Violet,Orange,Dodger_Blue,Lime
GAME_COLOUR=ElDorado,Orange,Lime_Green,Yellow,Coral,Lime,Yellow_Green,Cyan
GAME_COLOUR=EpicQuest,Lime_Green,Dodger_Blue,Yellow_Green,Cyan
GAME_COLOUR=Excalibur,Dark_Red,Blue,Lime,Dodger_Blue,Cyan
GAME_COLOUR=FalloutPinball,Crimson,White,Red,Brown,Light_Steel_Blue,Slate_Blue
GAME_COLOUR=FamilyGuyPinball,Dodger_Blue,Lime_Green,Salmon,Dark_Violet,Yellow_Green
GAME_COLOUR=FantasticFour,Blue,Yellow,Dodger_Blue,Orange_Red
GAME_COLOUR=FearItself,Dark_Red,Blue,Yellow,Lime,Dark_Violet,Orange
GAME_COLOUR=GhostRider,Dodger_Blue,White,Yellow,Light_Salmon,Orange_Red
GAME_COLOUR=GuardiansoftheGalaxy,Dodger_Blue,Orange,Medium_Purple
GAME_COLOUR=IRONMAN,Blue,Dark_Red,Dodger_Blue,Gold
GAME_COLOUR=Mars,Blue,Yellow,Deep_sky_blue,Gold
GAME_COLOUR=MarvelsAntMan,Medium_Blue,Dark_Red,Dodger_Blue
GAME_COLOUR=MarvelsAvengersAgeofUltron,Dark_Red,Dodger_Blue,Lime_Green,Light_Salmon,Cyan
GAME_COLOUR=MarvelsTheAvengers,Blue,Dark_Red,Dodger_Blue,Gold
GAME_COLOUR=MarvelsWomenofPowerAForce,Red,Lime,Gold,Slate_Blue,Tomato,Silver,Dark_Orchid,Spring_Green
GAME_COLOUR=MarvelsWomenofPowerChampions,Dodger_Blue,Yellow,Red,Gray,Golden_Rod,Crimson,Orange
GAME_COLOUR=MoonKnight,Dodger_Blue,Blue,Cyan,Royal_Blue
GAME_COLOUR=MsSplosionMan,Dodger_Blue,Pink,Medium_Blue,Purple,Royal_Blue
GAME_COLOUR=Paranormal,Lime_Green,Dodger_Blue,Yellow_Green
GAME_COLOUR=Pasha,Dark_Violet,Golden_Rod,Dodger_Blue
GAME_COLOUR=PlantsVSZombies,Lime_Green,Yellow_Green,Dodger_Blue
GAME_COLOUR=Portal,Dodger_Blue,Yellow_Green,Medium_Blue,Yellow
GAME_COLOUR=Rome,Dark_Red,Gold,Dodger_Blue,Light_Salmon,Yellow_Green,Orange
GAME_COLOUR=SecretsoftheDeep,Blue,Yellow,Dodger_Blue
GAME_COLOUR=Shaman,Dark_Red,Blue,Gold,Dark_Violet,Orange,Dodger_Blue,Lime
GAME_COLOUR=SorcerersLair,Blue,Blue_Violet,Dodger_Blue,Slate_Blue
GAME_COLOUR=SouthParkButtersVeryOwnPinballGame,Dark_Red,Blue,Gold,Dark_Violet,Orange,Dodger_Blue,Lime_Green
GAME_COLOUR=SouthParkSuperSweetPinball,Dark_Red,Lime,Blue,Gold,Dark_Violet,Orange,Dodger_Blue,Lime_Green,Yellow_Green
GAME_COLOUR=SpiderMan,Dark_Red,Lime,Blue,Gold,Dark_Violet,Orange
GAME_COLOUR=STARWARSDARTHVADER,Light_sky_blue,Dark_Red,Cyan
GAME_COLOUR=StarWarsEpisodeVTheEmpireStrikesBack,Medium_Blue,Yellow,Dark_Red,Dodger_Blue
GAME_COLOUR=StarWarsEpisodeVIReturnoftheJedi,Slate_Blue,Golden_Rod,Medium_Blue,Lime_Green,Dodger_Blue,Yellow
GAME_COLOUR=StarWarsPinballDroids,Medium_Blue,Yellow,Orange,Navy,Gold,Orange_Red
GAME_COLOUR=StarWarsPinballEpisodeIVANewHope,Cyan,Golden_Rod,Dodger_Blue,Yellow
GAME_COLOUR=StarWarsPinballHanSolo,Dodger_Blue,Royal_Blue,Antique_White
GAME_COLOUR=StarWarsPinballMastersoftheForce,Medium_Blue,Salmon,Dodger_Blue,Purple,Cyan,Dark_Red
GAME_COLOUR=StarWarsPinballMightoftheFirstOrder,Light_sky_blue,Dodger_Blue,Dark_Red,Cyan
GAME_COLOUR=StarWarsPinballStarWarsRebels,Medium_Blue,Yellow,Royal_Blue,Orange_Red,Purple,Lime_Green
GAME_COLOUR=StarWarsPinballTheForceAwakens,Dark_Red,Medium_Blue,Blue_Violet
GAME_COLOUR=StarWarsPinballRogueOne,Gray,Silver,Light_Sky_Blue,Teal,Beige,Bisque,Aqua_Marine,Slate_Gray,Dark_Orange
GAME_COLOUR=StarWarsStarfighterAssault,Medium_Blue,Dodger_Blue,Dark_Red
GAME_COLOUR=StarWarsTheCloneWars,Dark_Red,Pink,Medium_Blue,Medium_Turquoise,Lime,Lime_Green
GAME_COLOUR=SuperLeagueASRoma,Lime_Green,Orange,Lime,Yellow,Red
GAME_COLOUR=SuperLeagueZenStudiosFC,Lime_Green,Orange,Lime,Yellow,Red
GAME_COLOUR=SuperLeagueArsenalFC,Lime_Green,Orange,Lime,Yellow,Red
GAME_COLOUR=SuperLeagueLiverpoolFC,Lime_Green,Orange,Lime,Yellow,Red
GAME_COLOUR=SuperLeagueJuventus,Lime_Green,Orange,Lime,Yellow,Red
GAME_COLOUR=SuperLeagueACMilan,Lime_Green,Orange,Lime,Yellow,Red
GAME_COLOUR=SuperLeagueRealMadridCF,Lime_Green,Medium_Blue,Lime,Yellow,Red
GAME_COLOUR=SuperLeagueFCBarcelona,Slate_Blue,Lime_Green,Yellow,Blue_Violet,Lime,Red
GAME_COLOUR=Tesla,Lime_Green,Yellow_Green,Dodger_Blue,Golden_Rod
GAME_COLOUR=TheElderScrollsVSkyrimPinball,Light_Slate_Gray,Gold,Golden_Rod,Dark_Sea_Green,Peru,Tan
GAME_COLOUR=TheInfinity Gauntlet,Dark_Red,Blue,Gold,Dark_Violet,Orange,Dodger_Blue,Lime
GAME_COLOUR=TheWalkingDead,Lime_Green,Royal_Blue,Yellow_Green
GAME_COLOUR=Thor,Dark_Red,Blue,Gold,Dark_Violet,Orange,Dodger_Blue,Lime
GAME_COLOUR=V12,Dark_Red,Blue,Gold,Dark_Violet,Orange,Dodger_Blue
GAME_COLOUR=Venom,Dark_Red,Blue,Dark_Violet,Dodger_Blue
GAME_COLOUR=WildWestRampage,Yellow_Green,Dodger_Blue,Royal_Blue
GAME_COLOUR=Wolverine,Dark_Red,Medium_Blue,Yellow,Dark_Violet
GAME_COLOUR=WorldWarHulk,Lime_Green,Yellow_Green,Dodger_Blue,Lime,Yellow
GAME_COLOUR=XMen,Blue,Blue_Violet,Gold,Dodger_Blue,Slate_Blue,Orange
GAME_COLOUR=ET,Yellow,Amber,Sky_blue,Sienna,Aqua_marine,Slate_gray,Dark_olive_green
GAME_COLOUR=BacktotheFuture,Light_steel_blue,White,Crimson,Gray,Teal,Yellow,Dodger_blue
GAME_COLOUR=Jaws,Dark_turquoise,Gray,White,Salmon,Light_coral,Tan,Papaya_whip,Peru
GAME_COLOUR=SonofZeus,Dark_orange,Silver,Dark_salmon,Amber,Sienna,Light_steel_blue,Firebrick
GAME_COLOUR=AdventureLand,Red,Cyan,Yellow,White,Medium_orchid,Aqua,Dark_turquoise,Medium_purple
GAME_COLOUR=JurassicPark,Lawn_green,Amber,Yellow,Light_slate_gray,Cadet_blue,Black,Rosy_brown,Light_steel_blue,Medium_sea_green,Silver
GAME_COLOUR=JurassicWorld,Light_steel_blue,Silver,Tan,Forest_green,Gray,Cadet_blue,Yellow_green,Teal,Bisque
GAME_COLOUR=JurassicMayhem,Sandy_brown,Forest_green,Dark_green,Dark_olive_green,Dark_khaki,Peru,Tan,Navajo_white,Beige,Dark_golden_rod,Corn_silk
GAME_COLOUR=StarWarsLastJedi,Gold,Orange_Red,Aqua,Coral,Dark_Khaki,Light_Steel_Blue,Yellow_Green,Steel_Blue
GAME_COLOUR=StarWarsAhchToIsland,Peru,Tan,Light_Slate_Gray,Light_Golden_Rod,Turquoise,Deep_Sky_Blue,Spring_Green,Steel_Blue
GAME_COLOUR=WMSFishTales,Forest_green,Medium_spring_green,Pale_green,Aqua,Blue,Golden_Rod,Dark_turquoise,Gold,Deep_sky_blue,Sandy_brown,Green
GAME_COLOUR=WMSGetaway,Red,Steel_blue,Dim_gray,Navy,Dark_red,Teal
GAME_COLOUR=WMSJunkyard,Amber,Lawn_green,Burly_wood,Orange,Peru,Dark_turquoise
GAME_COLOUR=WMSMedievalMadness,Yellow,Amber,Rosy_brown,Firebrick,Forest_green,Gray,Dark_salmon,Dark_orange
GAME_COLOUR=WMSAFM,White,Red,Lime,Amber,Sea_green,Forest_green,Turquoise,Corn_silk
GAME_COLOUR=WMSBlackRose,Khaki,Sky_blue,Orange_red,Gold,Aqua_marine,Tomato,Yellow_green
GAME_COLOUR=WMSPartyZone,Lime,Blue_violet,Orange,Purple,Aqua,Red,Medium_blue,Amber,Yellow,Sandy_brown,Deep_pink
GAME_COLOUR=StarWarsSolo,Burly_Wood,Medium_Sea_Green,Light_Salmon,Silver,Golden_Rod,Dark_Turquoise
GAME_COLOUR=StarWarsCalrissianChronicles,Yellow,Silver,Light_Blue,Gold,White,Amber,Dark_Salmon,Navajo_White
GAME_COLOUR=StarWarsBattleOfMimban,Coral,Gray,Dark_Orange,Salmon,Slate_Gray,Light_Steel_Blue,Peru,Tan
GAME_COLOUR=BallySafeCracker,Orange,Gold,Yellow,Orange_Red,Turquoise,Antique_White,Dim_Gray,Golden_Rod,Crimson
GAME_COLOUR=BallyTheatreOfMagic,Gold,Medium_Slate_Blue,Tomato,Light_Yellow,Plum,Orchid,Golden_Rod,Crimson,Silver
GAME_COLOUR=BallyTheChampionPub,Forest_Green,Gold,Orange_Red,Dark_Blue,Green,Red,Light_Green
GAME_COLOUR=WMSHurricane,Gray,Lawn_Green,Slate_Gray,Dark_Orange,Dark_Blue,Medium_Blue,Cyan,Orange_Red,Papaya_Whip
GAME_COLOUR=WMSRedAndTedRoadShow,Yellow,Orange,Orange_Red,Forest_Green,Yellow_Green,Blue,Navy,Magenta,White
GAME_COLOUR=WMSWhiteWater,Peru,Blue,Royal_Blue,Light_Steel_Blue,Sienna,Aqua,Turquoise,Yellow,Beige
GAME_COLOUR=WMSMonsterBash,Lime,Amber,Dark_Turquoise,Sky_Blue,Lawn_Green,Orchid,Deep_Pink,Thistle,Light_Sky_Blue
GAME_COLOUR=BallyCreatureBlackLagoon,Light_Pink,Green_Yellow,Medium_Sea_Green,Silver,Steel_Blue,Forest_Green,Golden_Rod,Light_Cyan,Orange_Red,Lawn_Green
GAME_COLOUR=WMSTalesoftheArabianNights,Red,Chart_Reuse,Dark_Turquoise,Gold,Silver,Orange,Medium_Violet_Red,Aqua
GAME_COLOUR=WMSCirqusVoltaire,Lime,Yellow,Blue,Red,Orange,Dark_Violet,Deep_Pink,Orchid,Lawn_Green,Gold
GAME_COLOUR=WMSNoGoodGofers,Forest_Green,Peru,Blue,Turquoise,Orange,White,Green_Yellow,Golden_Rod,Sienna

Launch Ball Button (mono LED):

PinballY: Led blinking » perfect

FX3 (inGame): Led blinking (not started, when a ball is ready to launch) / not blinking (while playing) » perfect

 

Flipper Button MX (RGB Led):

PinballY: in the correct color (from directoutputconfig30.ini) » perfect

FX3 (in Game): in the correct color (from directoutputconfig30.ini) » perfect

 

Flipper Nudge/Magnasave Button MX (RGB Led):

PinballY: no LED on » not working

FX3 (in Game): no LED on » not working

(should be blue)

 

and: KEY_TO_COLOUR=A2 156 Red A3 159 Red

is not working here

 

-----------------------------------------------------------------------

 

if i REM out line 164 -> #BUTTONS_ON=120

(i tried to find out if this effects BUTTON_ON_COLOUR in some way)

 

Launch Ball Button (mono LED):

PinballY: Led blinking » perfect

FX3 (inGame): Led blinking (not started, when a ball is ready to launch) / not blinking (while playing) » perfect

 

Flipper Button MX (RGB Led):

PinballY: in the correct color (from directoutputconfig30.ini) » perfect

 

different:

FX3 (in Game, but not started): in the correct color (from directoutputconfig30.ini) » perfect

FX3 (in Game): as soon as is start (press anykey) the LED is off » not working

 

 

Flipper Nudge/Magnasave Button MX (RGB Led):

PinballY: no LED on » not working

FX3 (in Game): no LED on » not working

(should be blue)

 

and: KEY_TO_COLOUR=A2 156 Red A3 159 Red

is not working here

 

-----------------------------------------------------------------------

 

when i cange BUTTON_ON_COLOUR to BUTTONS_ON_COLOUR (maybe you forgot the "S") it´s like mentioned yesterday:

 

...

..

 

Flipper Nudge/Magnasave Button MX (RGB Led):

PinballY: no LED on » not working

FX3 (loading the Game): LED on (blue) » perfect

FX3 (in Game): no LED on » not working

 

:stunned:

 

So my problem (still) is:

 

I cant turn on a simple colour (first step) during FX3 (in Game) for Flipper Nudge/Magnasave Button MX (RGB Led) yet :wimper:

 

Any othe ideas?

Did you had this issue already (just on by "loading" game)...?

-> from a analytical point this must be like:

 

PinballY(as a table) not know this

Game loading (no table) knows it

Alien Isolation (table) not know this

 

So problem must be... during a table this information is not available, right?


My VPIN


#9 DDH69

DDH69

    Pinball Wizard

  • Platinum Supporter
  • 3,603 posts
  • Location:DOFLinx HQ, Adelaide

  • Flag: Australia

  • Favorite Pinball: Monster Bash

Posted 22 February 2020 - 10:18 PM

Great work, great reporting - thank you.

 

OK first, my mistake, it is BUTTONS_ON_COLOUR=  (at least the guide was correct)  :facepalm:   So stick with this and don't bother about trying with it missing the "S".

 

I can't comment on PinballY, that will be in the PinballY setup which I know nothing about.

 

Once FX3 is running then DOFLinx is in control.

 

At this point it would be worth getting a log file from you of the game starting up.  Do this by first deleting DOFLinx.LOG, add DEBUG=2 in your DOFLinx.INI, run as normal starting a game then exiting.  Post the resulting DOFLinx.LOG.

 

It sounds a bit like the command is working, hence the key colours as its loading, but I'm concerned that the ROM load for the FX3 game is overwriting the initial setting.  IF that's the case then its a logical bug that I can correct.  Hopefully the log gives some more information.  The log should show "Turning on fixed RGB out .." amongst other things.


DOFLinx
Contributions for equipment to help with ongoing DOFLinx development can be made here

#10 fR33Styler

fR33Styler

    Enthusiast

  • Members
  • PipPipPip
  • 56 posts

  • Flag: Germany

  • Favorite Pinball: Monster Bash (FX3)

Posted 23 February 2020 - 06:57 PM

I have to thank you supporting me!
 
off topic note: PinballY is like a "table" in this case (and btw really worth a try... i liked it so much, i switched to PinballY from "mjr").
 
Ok... i don´t find a way to upload attachments here... so here´s the clean log below.
 
What i´ve done: start PinballY, Start Alien Isolation, wait till LEDs (Teensy) and SSF (Bass shakers & exiters) are on (DOFLinx works) and then start the game and press a few buttons (incl. nudging).
 
Acting & config like mentioned above (Nudgebutton is blue while loading -> in Game "off", pressing nudging button doesnt illuminate "red" -> but everything else (Flipperbutton MX...) is fine).
 

23-Feb-20 19:55:02.845 - DOF Linx for Pinball Emulators - DOFLinx by DDH69
23-Feb-20 19:55:02.858 - Starting up - version 7.04
23-Feb-20 19:55:02.867 - For support come and visit the community here http://www.vpforums.org/index.php?showforum=104
23-Feb-20 19:55:02.876 - Pre-Reading DOFLinx.INI startup config file details
23-Feb-20 19:55:02.939 - DEBUG enabled with showing of window False
23-Feb-20 19:55:06.866 - Found Teensy controller named 'TeensyStripController'
23-Feb-20 19:55:06.888 - Joystick # 1 detected : 32 buttons   Z-Axis
23-Feb-20 19:55:06.898 - DOFLinx device: 1 Initializing as Pinscape #1 with name=Pinscape Controller
23-Feb-20 19:55:06.907 - DOFLinx device:1 Pinscape setup with 65 outputs
23-Feb-20 19:55:06.914 - DOFLinx device: 2 Initializing as LEDWiz #1 with ID=0
23-Feb-20 19:55:06.923 - DOFLinx device:2 LEDWiz setup with 32 outputs
23-Feb-20 19:55:06.932 - Reading DOFLinx.INI startup config file details
23-Feb-20 19:55:06.946 - Turning DEBUG off
23-Feb-20 19:55:06.956 - DEBUG enabled with showing of window False
23-Feb-20 19:55:06.963 - Reading DirectOutputConfig file named c:\DirectOutput\config\directoutputconfig.ini
23-Feb-20 19:55:06.982 - Set Debug Privilege = Running as administrator so no action taken
23-Feb-20 19:55:08.948 - DOFLinx device: 1 Initializing as Pinscape #1 with name=Pinscape Controller
23-Feb-20 19:55:08.964 - DOFLinx device:1 Pinscape setup with 65 outputs
23-Feb-20 19:55:08.980 - DOFLinx device: 2 Initializing as LEDWiz #1 with ID=0
23-Feb-20 19:55:08.996 - DOFLinx device:2 LEDWiz setup with 32 outputs
23-Feb-20 19:55:23.049 - Found valid process name of 'Pinball FX3'
23-Feb-20 19:55:23.062 - Setting FX3 process ID to :3088
23-Feb-20 19:55:23.081 - Activated by process name : 'Pinball FX3'
23-Feb-20 19:55:23.095 - Named process detected and startup commenced
23-Feb-20 19:55:23.632 - FX3 EXE name=C:\Games\Steam\steamapps\common\Pinball FX3\Pinball FX3.exe Size=11022480 bytes, Dated 10.12.2019 15:26:33
23-Feb-20 19:55:23.652 - Applying memory offsets for FX3 version circa 10/12/19
23-Feb-20 19:55:23.667 - FX3 full link active
23-Feb-20 19:55:23.681 - Using full colour palette
23-Feb-20 19:55:23.692 - 122 colours added to the palette
23-Feb-20 19:55:23.707 - Turning on fixed out Device=1 Output=20
23-Feb-20 19:55:23.720 - Turning on fixed RGB out Device=1 Output=56 colour index=3
23-Feb-20 19:55:32.673 - Loading FX3 configuration file C:\DirectOutput\FX3_PUPlayer\ALL_PRE.FX3
23-Feb-20 19:55:32.912 - Loading FX3 configuration file C:\DirectOutput\FX3_PUPlayer\AlienIsolationPinball.FX3
23-Feb-20 19:55:37.204 - Loading FX3 configuration file C:\DirectOutput\FX3_PUPlayer\ALL_POST.FX3
23-Feb-20 19:55:37.215 - B2S file not found : AlienIsolationPinball
23-Feb-20 19:55:37.243 - Building restricted colour palette for game name = AlienIsolationPinball
23-Feb-20 19:55:37.253 - 1 colours added to the palette
23-Feb-20 19:55:37.265 - Cabinet Mode = 0   Backglass Mode = 0
23-Feb-20 19:55:37.277 - There are no OFF actions for GAMEMODE
23-Feb-20 19:55:38.776 - GAMEMODE mode=1 action #0 of 'FF_COLOUR,BLACK,RGB_DF,0'
23-Feb-20 19:55:38.788 - GAMEMODE mode=1 action #1 of 'FF_FLASHER,DV_FLOL,FL_FL,6,750,100,ORANGE'
23-Feb-20 19:55:38.798 - GAMEMODE mode=1 action #2 of 'FF_FLASHER,DV_FLOR,FL_FL,6,750,100,ORANGE'
23-Feb-20 19:55:38.809 - GAMEMODE mode=1 action #3 of 'FF_FLASHER,DV_FLIL,FL_FL,6,750,100,YELLOW'
23-Feb-20 19:55:38.819 - GAMEMODE mode=1 action #4 of 'FF_FLASHER,DV_FLIR,FL_FL,6,750,100,YELLOW'
23-Feb-20 19:55:38.828 - GAMEMODE mode=1 action #5 of 'FF_FLASHER,DV_FLCN,FL_FL,6,750,100,ORANGE'
23-Feb-20 19:55:38.838 - GAMEMODE mode=1 action #6 of 'FF_DOF,E424,-1'
23-Feb-20 19:55:41.332 - There are no ON actions for LAUNCHBALL
23-Feb-20 19:55:41.343 - LAUNCHMODE mode=1 action #0 of 'FF_BUTTON,BUT_LB,BA_FL,10000,500'
23-Feb-20 19:55:41.354 - LAUNCHMODE mode=1 action #1 of 'FF_DOF,E310,-1'
23-Feb-20 19:55:41.377 - LAUNCHBALL mode=2 action #0 of 'FF_PUP_EVENT,E132,1'
23-Feb-20 19:55:41.389 - LAUNCHBALL mode=2 action #1 of 'FF_DEV,DV_MR,-1'
23-Feb-20 19:55:41.400 - LAUNCHBALL mode=2 action #2 of 'FF_DOF,E132,-1'
23-Feb-20 19:55:41.412 - LAUNCHBALL mode=2 action #3 of 'FF_B2S,B2SSTARTANIMATION,SPARKLE'
23-Feb-20 19:55:43.143 - There are no ON actions for LAUNCHBALL
23-Feb-20 19:55:43.923 - LAUNCHBALL mode=2 action #0 of 'FF_PUP_EVENT,E132,1'
23-Feb-20 19:55:43.932 - LAUNCHBALL mode=2 action #1 of 'FF_DEV,DV_MR,-1'
23-Feb-20 19:55:43.943 - LAUNCHBALL mode=2 action #2 of 'FF_DOF,E132,-1'
23-Feb-20 19:55:43.952 - LAUNCHBALL mode=2 action #3 of 'FF_B2S,B2SSTARTANIMATION,SPARKLE'
23-Feb-20 19:55:44.345 - LAUNCHMODE mode=2 action #0 of 'FF_BUTTON,BUT_LB,BA_OFF,0,0'
23-Feb-20 19:55:44.355 - LAUNCHMODE mode=2 action #1 of 'FF_DOF,E310,0'
23-Feb-20 19:55:45.033 - RIGHTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E102,1'
23-Feb-20 19:55:45.045 - RIGHTFLIPPER mode=1 action #1 of 'FF_DEV,DV_RF,10000'
23-Feb-20 19:55:45.055 - RIGHTFLIPPER mode=1 action #2 of 'FF_DOF,E102,-1'
23-Feb-20 19:55:45.112 - RIGHTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E104,1'
23-Feb-20 19:55:45.123 - RIGHTFLIPPER mode=2 action #1 of 'FF_DEV,DV_RF,0'
23-Feb-20 19:55:45.132 - RIGHTFLIPPER mode=2 action #2 of 'FF_DOF,E102,0'
23-Feb-20 19:55:45.532 - LEFTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E101,1'
23-Feb-20 19:55:45.544 - LEFTFLIPPER mode=1 action #1 of 'FF_DEV,DV_LF,10000'
23-Feb-20 19:55:45.555 - LEFTFLIPPER mode=1 action #2 of 'FF_DOF,E101,-1'
23-Feb-20 19:55:45.746 - LEFTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E103,1'
23-Feb-20 19:55:45.756 - LEFTFLIPPER mode=2 action #1 of 'FF_DEV,DV_LF,0'
23-Feb-20 19:55:45.766 - LEFTFLIPPER mode=2 action #2 of 'FF_DOF,E101,0'
23-Feb-20 19:55:45.783 - SENSOR_ORBIT_LEFT mode=1 action #0 of 'FF_DOF,E411,-1'
23-Feb-20 19:55:45.794 - SENSOR_ORBIT_LEFT mode=1 action #1 of 'FF_PUP_EVENT,E411,1'
23-Feb-20 19:55:45.844 - There are no OFF actions for SENSOR_ORBIT_LEFT
23-Feb-20 19:55:46.035 - RIGHTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E102,1'
23-Feb-20 19:55:46.046 - RIGHTFLIPPER mode=1 action #1 of 'FF_DEV,DV_RF,10000'
23-Feb-20 19:55:46.058 - RIGHTFLIPPER mode=1 action #2 of 'FF_DOF,E102,-1'
23-Feb-20 19:55:46.174 - RIGHTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E104,1'
23-Feb-20 19:55:46.184 - RIGHTFLIPPER mode=2 action #1 of 'FF_DEV,DV_RF,0'
23-Feb-20 19:55:46.199 - RIGHTFLIPPER mode=2 action #2 of 'FF_DOF,E102,0'
23-Feb-20 19:55:46.362 - LEFTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E101,1'
23-Feb-20 19:55:46.374 - LEFTFLIPPER mode=1 action #1 of 'FF_DEV,DV_LF,10000'
23-Feb-20 19:55:46.383 - LEFTFLIPPER mode=1 action #2 of 'FF_DOF,E101,-1'
23-Feb-20 19:55:46.534 - LEFTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E103,1'
23-Feb-20 19:55:46.545 - LEFTFLIPPER mode=2 action #1 of 'FF_DEV,DV_LF,0'
23-Feb-20 19:55:46.555 - LEFTFLIPPER mode=2 action #2 of 'FF_DOF,E101,0'
23-Feb-20 19:55:47.060 - Key sent For NUDGERIGHT
23-Feb-20 19:55:47.079 - NUDGERIGHT mode=1 action #0 of 'FF_PUP_EVENT,E404,1'
23-Feb-20 19:55:47.091 - NUDGERIGHT mode=1 action #1 of 'FF_DEV,DV_SH,10000'
23-Feb-20 19:55:47.099 - NUDGERIGHT mode=1 action #2 of 'FF_COLOUR,RED,RGB_TT,1500'
23-Feb-20 19:55:47.111 - NUDGERIGHT mode=1 action #3 of 'FF_FLASHER,DV_FLOR,FL_ON,1,1,100,RED'
23-Feb-20 19:55:47.122 - NUDGERIGHT mode=1 action #4 of 'FF_FLASHER,DV_FLIR,FL_ON,1,1,100,RED'
23-Feb-20 19:55:47.131 - NUDGERIGHT mode=1 action #5 of 'FF_DOF,E404,-1'
23-Feb-20 19:55:47.174 - NUDGERIGHT mode=2 action #0 of 'FF_DEV,DV_SH,250'
23-Feb-20 19:55:47.184 - NUDGERIGHT mode=2 action #1 of 'FF_FLASHER,DV_FLOR,FL_OFF,1,1,100,RED'
23-Feb-20 19:55:47.195 - NUDGERIGHT mode=2 action #2 of 'FF_FLASHER,DV_FLIR,FL_OFF,1,1,100,RED'
23-Feb-20 19:55:47.557 - NUDGERIGHT mode=2 action #0 of 'FF_DEV,DV_SH,250'
23-Feb-20 19:55:47.566 - NUDGERIGHT mode=2 action #1 of 'FF_FLASHER,DV_FLOR,FL_OFF,1,1,100,RED'
23-Feb-20 19:55:47.577 - NUDGERIGHT mode=2 action #2 of 'FF_FLASHER,DV_FLIR,FL_OFF,1,1,100,RED'
23-Feb-20 19:55:47.744 - NUDGELEFT mode=1 action #0 of 'FF_PUP_EVENT,E403,1'
23-Feb-20 19:55:47.756 - NUDGELEFT mode=1 action #1 of 'FF_DEV,DV_SH,10000'
23-Feb-20 19:55:47.765 - NUDGELEFT mode=1 action #2 of 'FF_COLOUR,RED,RGB_TT,1500'
23-Feb-20 19:55:47.777 - NUDGELEFT mode=1 action #3 of 'FF_FLASHER,DV_FLOL,FL_ON,1,1,100,RED'
23-Feb-20 19:55:47.786 - NUDGELEFT mode=1 action #4 of 'FF_FLASHER,DV_FLIL,FL_ON,1,1,100,RED'
23-Feb-20 19:55:47.796 - NUDGELEFT mode=1 action #5 of 'FF_DOF,E403,-1'
23-Feb-20 19:55:47.910 - NUDGELEFT mode=2 action #0 of 'FF_DEV,DV_SH,250'
23-Feb-20 19:55:47.921 - NUDGELEFT mode=2 action #1 of 'FF_FLASHER,DV_FLOL,FL_OFF,1,1,100,RED'
23-Feb-20 19:55:47.930 - NUDGELEFT mode=2 action #2 of 'FF_FLASHER,DV_FLIL,FL_OFF,1,1,100,RED'
23-Feb-20 19:55:48.407 - NUDGEFORWARD mode=1 action #0 of 'FF_PUP_EVENT,E405,1'
23-Feb-20 19:55:48.418 - NUDGEFORWARD mode=1 action #1 of 'FF_DEV,DV_SH,10000'
23-Feb-20 19:55:48.428 - NUDGEFORWARD mode=1 action #2 of 'FF_COLOUR,RED,RGB_TT,1500'
23-Feb-20 19:55:48.439 - NUDGEFORWARD mode=1 action #3 of 'FF_FLASHER,DV_FLCN,FL_ON,1,1,100,RED'
23-Feb-20 19:55:48.448 - NUDGEFORWARD mode=1 action #4 of 'FF_DOF,E405,-1'
23-Feb-20 19:55:48.517 - NUDGEFORWARD mode=2 action #0 of 'FF_DEV,DV_SH,250'
23-Feb-20 19:55:48.527 - NUDGEFORWARD mode=2 action #1 of 'FF_FLASHER,DV_FLCN,FL_OFF,1,1,100,RED'
23-Feb-20 19:55:48.925 - RIGHTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E102,1'
23-Feb-20 19:55:48.935 - RIGHTFLIPPER mode=1 action #1 of 'FF_DEV,DV_RF,10000'
23-Feb-20 19:55:48.945 - RIGHTFLIPPER mode=1 action #2 of 'FF_DOF,E102,-1'
23-Feb-20 19:55:48.996 - LEFTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E101,1'
23-Feb-20 19:55:49.007 - LEFTFLIPPER mode=1 action #1 of 'FF_DEV,DV_LF,10000'
23-Feb-20 19:55:49.016 - LEFTFLIPPER mode=1 action #2 of 'FF_DOF,E101,-1'
23-Feb-20 19:55:49.040 - RIGHTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E104,1'
23-Feb-20 19:55:49.050 - RIGHTFLIPPER mode=2 action #1 of 'FF_DEV,DV_RF,0'
23-Feb-20 19:55:49.060 - RIGHTFLIPPER mode=2 action #2 of 'FF_DOF,E102,0'
23-Feb-20 19:55:49.220 - LEFTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E103,1'
23-Feb-20 19:55:49.231 - LEFTFLIPPER mode=2 action #1 of 'FF_DEV,DV_LF,0'
23-Feb-20 19:55:49.243 - LEFTFLIPPER mode=2 action #2 of 'FF_DOF,E101,0'
23-Feb-20 19:55:49.673 - LEFTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E101,1'
23-Feb-20 19:55:49.683 - LEFTFLIPPER mode=1 action #1 of 'FF_DEV,DV_LF,10000'
23-Feb-20 19:55:49.698 - LEFTFLIPPER mode=1 action #2 of 'FF_DOF,E101,-1'
23-Feb-20 19:55:49.829 - LEFTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E103,1'
23-Feb-20 19:55:49.840 - LEFTFLIPPER mode=2 action #1 of 'FF_DEV,DV_LF,0'
23-Feb-20 19:55:49.850 - LEFTFLIPPER mode=2 action #2 of 'FF_DOF,E101,0'
23-Feb-20 19:55:49.891 - SENSOR_SAUCER mode=1 action #0 of 'FF_DOF,E419,-1'
23-Feb-20 19:55:49.901 - SENSOR_SAUCER mode=1 action #1 of 'FF_PUP_EVENT,E419,1'
23-Feb-20 19:55:50.082 - RIGHTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E102,1'
23-Feb-20 19:55:50.093 - RIGHTFLIPPER mode=1 action #1 of 'FF_DEV,DV_RF,10000'
23-Feb-20 19:55:50.102 - RIGHTFLIPPER mode=1 action #2 of 'FF_DOF,E102,-1'
23-Feb-20 19:55:50.174 - RIGHTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E104,1'
23-Feb-20 19:55:50.183 - RIGHTFLIPPER mode=2 action #1 of 'FF_DEV,DV_RF,0'
23-Feb-20 19:55:50.197 - RIGHTFLIPPER mode=2 action #2 of 'FF_DOF,E102,0'
23-Feb-20 19:55:50.845 - RIGHTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E102,1'
23-Feb-20 19:55:50.856 - RIGHTFLIPPER mode=1 action #1 of 'FF_DEV,DV_RF,10000'
23-Feb-20 19:55:50.866 - RIGHTFLIPPER mode=1 action #2 of 'FF_DOF,E102,-1'
23-Feb-20 19:55:50.939 - There are no OFF actions for SENSOR_SAUCER
23-Feb-20 19:55:50.948 - RIGHTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E104,1'
23-Feb-20 19:55:50.959 - RIGHTFLIPPER mode=2 action #1 of 'FF_DEV,DV_RF,0'
23-Feb-20 19:55:50.969 - RIGHTFLIPPER mode=2 action #2 of 'FF_DOF,E102,0'
23-Feb-20 19:55:51.095 - LEFTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E101,1'
23-Feb-20 19:55:51.106 - LEFTFLIPPER mode=1 action #1 of 'FF_DEV,DV_LF,10000'
23-Feb-20 19:55:51.115 - LEFTFLIPPER mode=1 action #2 of 'FF_DOF,E101,-1'
23-Feb-20 19:55:51.219 - LEFTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E103,1'
23-Feb-20 19:55:51.230 - LEFTFLIPPER mode=2 action #1 of 'FF_DEV,DV_LF,0'
23-Feb-20 19:55:51.241 - LEFTFLIPPER mode=2 action #2 of 'FF_DOF,E101,0'
23-Feb-20 19:55:51.449 - Key sent For NUDGERIGHT
23-Feb-20 19:55:51.467 - NUDGERIGHT mode=1 action #0 of 'FF_PUP_EVENT,E404,1'
23-Feb-20 19:55:51.478 - NUDGERIGHT mode=1 action #1 of 'FF_DEV,DV_SH,10000'
23-Feb-20 19:55:51.488 - NUDGERIGHT mode=1 action #2 of 'FF_COLOUR,RED,RGB_TT,1500'
23-Feb-20 19:55:51.498 - NUDGERIGHT mode=1 action #3 of 'FF_FLASHER,DV_FLOR,FL_ON,1,1,100,RED'
23-Feb-20 19:55:51.508 - NUDGERIGHT mode=1 action #4 of 'FF_FLASHER,DV_FLIR,FL_ON,1,1,100,RED'
23-Feb-20 19:55:51.518 - NUDGERIGHT mode=1 action #5 of 'FF_DOF,E404,-1'
23-Feb-20 19:55:51.580 - NUDGERIGHT mode=2 action #0 of 'FF_DEV,DV_SH,250'
23-Feb-20 19:55:51.591 - NUDGERIGHT mode=2 action #1 of 'FF_FLASHER,DV_FLOR,FL_OFF,1,1,100,RED'
23-Feb-20 19:55:51.599 - NUDGERIGHT mode=2 action #2 of 'FF_FLASHER,DV_FLIR,FL_OFF,1,1,100,RED'
23-Feb-20 19:55:51.808 - NUDGELEFT mode=1 action #0 of 'FF_PUP_EVENT,E403,1'
23-Feb-20 19:55:51.818 - NUDGELEFT mode=1 action #1 of 'FF_DEV,DV_SH,10000'
23-Feb-20 19:55:51.828 - NUDGELEFT mode=1 action #2 of 'FF_COLOUR,RED,RGB_TT,1500'
23-Feb-20 19:55:51.840 - NUDGELEFT mode=1 action #3 of 'FF_FLASHER,DV_FLOL,FL_ON,1,1,100,RED'
23-Feb-20 19:55:51.850 - NUDGELEFT mode=1 action #4 of 'FF_FLASHER,DV_FLIL,FL_ON,1,1,100,RED'
23-Feb-20 19:55:51.860 - NUDGELEFT mode=1 action #5 of 'FF_DOF,E403,-1'
23-Feb-20 19:55:51.939 - NUDGELEFT mode=2 action #0 of 'FF_DEV,DV_SH,250'
23-Feb-20 19:55:51.948 - NUDGELEFT mode=2 action #1 of 'FF_FLASHER,DV_FLOL,FL_OFF,1,1,100,RED'
23-Feb-20 19:55:51.959 - NUDGELEFT mode=2 action #2 of 'FF_FLASHER,DV_FLIL,FL_OFF,1,1,100,RED'
23-Feb-20 19:55:51.969 - NUDGERIGHT mode=2 action #0 of 'FF_DEV,DV_SH,250'
23-Feb-20 19:55:51.978 - NUDGERIGHT mode=2 action #1 of 'FF_FLASHER,DV_FLOR,FL_OFF,1,1,100,RED'
23-Feb-20 19:55:51.990 - NUDGERIGHT mode=2 action #2 of 'FF_FLASHER,DV_FLIR,FL_OFF,1,1,100,RED'
23-Feb-20 19:55:52.175 - RIGHTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E102,1'
23-Feb-20 19:55:52.184 - RIGHTFLIPPER mode=1 action #1 of 'FF_DEV,DV_RF,10000'
23-Feb-20 19:55:52.197 - RIGHTFLIPPER mode=1 action #2 of 'FF_DOF,E102,-1'
23-Feb-20 19:55:52.308 - RIGHTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E104,1'
23-Feb-20 19:55:52.318 - RIGHTFLIPPER mode=2 action #1 of 'FF_DEV,DV_RF,0'
23-Feb-20 19:55:52.328 - RIGHTFLIPPER mode=2 action #2 of 'FF_DOF,E102,0'
23-Feb-20 19:55:52.378 - NUDGEFORWARD mode=1 action #0 of 'FF_PUP_EVENT,E405,1'
23-Feb-20 19:55:52.390 - NUDGEFORWARD mode=1 action #1 of 'FF_DEV,DV_SH,10000'
23-Feb-20 19:55:52.400 - NUDGEFORWARD mode=1 action #2 of 'FF_COLOUR,RED,RGB_TT,1500'
23-Feb-20 19:55:52.411 - NUDGEFORWARD mode=1 action #3 of 'FF_FLASHER,DV_FLCN,FL_ON,1,1,100,RED'
23-Feb-20 19:55:52.422 - NUDGEFORWARD mode=1 action #4 of 'FF_DOF,E405,-1'
23-Feb-20 19:55:52.503 - NUDGEFORWARD mode=2 action #0 of 'FF_DEV,DV_SH,250'
23-Feb-20 19:55:52.513 - NUDGEFORWARD mode=2 action #1 of 'FF_FLASHER,DV_FLCN,FL_OFF,1,1,100,RED'
23-Feb-20 19:55:52.752 - LEFTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E101,1'
23-Feb-20 19:55:52.763 - LEFTFLIPPER mode=1 action #1 of 'FF_DEV,DV_LF,10000'
23-Feb-20 19:55:52.774 - LEFTFLIPPER mode=1 action #2 of 'FF_DOF,E101,-1'
23-Feb-20 19:55:52.860 - RIGHTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E102,1'
23-Feb-20 19:55:52.872 - RIGHTFLIPPER mode=1 action #1 of 'FF_DEV,DV_RF,10000'
23-Feb-20 19:55:52.881 - RIGHTFLIPPER mode=1 action #2 of 'FF_DOF,E102,-1'
23-Feb-20 19:55:52.899 - LEFTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E103,1'
23-Feb-20 19:55:52.910 - LEFTFLIPPER mode=2 action #1 of 'FF_DEV,DV_LF,0'
23-Feb-20 19:55:52.920 - LEFTFLIPPER mode=2 action #2 of 'FF_DOF,E101,0'
23-Feb-20 19:55:52.929 - RIGHTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E104,1'
23-Feb-20 19:55:52.940 - RIGHTFLIPPER mode=2 action #1 of 'FF_DEV,DV_RF,0'
23-Feb-20 19:55:52.950 - RIGHTFLIPPER mode=2 action #2 of 'FF_DOF,E102,0'
23-Feb-20 19:55:53.111 - RIGHTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E102,1'
23-Feb-20 19:55:53.123 - RIGHTFLIPPER mode=1 action #1 of 'FF_DEV,DV_RF,10000'
23-Feb-20 19:55:53.131 - RIGHTFLIPPER mode=1 action #2 of 'FF_DOF,E102,-1'
23-Feb-20 19:55:53.205 - RIGHTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E104,1'
23-Feb-20 19:55:53.215 - RIGHTFLIPPER mode=2 action #1 of 'FF_DEV,DV_RF,0'
23-Feb-20 19:55:53.227 - RIGHTFLIPPER mode=2 action #2 of 'FF_DOF,E102,0'
23-Feb-20 19:55:53.307 - LEFTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E101,1'
23-Feb-20 19:55:53.316 - LEFTFLIPPER mode=1 action #1 of 'FF_DEV,DV_LF,10000'
23-Feb-20 19:55:53.326 - LEFTFLIPPER mode=1 action #2 of 'FF_DOF,E101,-1'
23-Feb-20 19:55:53.423 - LEFTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E103,1'
23-Feb-20 19:55:53.433 - LEFTFLIPPER mode=2 action #1 of 'FF_DEV,DV_LF,0'
23-Feb-20 19:55:53.445 - LEFTFLIPPER mode=2 action #2 of 'FF_DOF,E101,0'
23-Feb-20 19:55:53.456 - RIGHTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E102,1'
23-Feb-20 19:55:53.466 - RIGHTFLIPPER mode=1 action #1 of 'FF_DEV,DV_RF,10000'
23-Feb-20 19:55:53.477 - RIGHTFLIPPER mode=1 action #2 of 'FF_DOF,E102,-1'
23-Feb-20 19:55:53.560 - RIGHTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E104,1'
23-Feb-20 19:55:53.570 - RIGHTFLIPPER mode=2 action #1 of 'FF_DEV,DV_RF,0'
23-Feb-20 19:55:53.580 - RIGHTFLIPPER mode=2 action #2 of 'FF_DOF,E102,0'
23-Feb-20 19:55:53.643 - LEFTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E101,1'
23-Feb-20 19:55:53.654 - LEFTFLIPPER mode=1 action #1 of 'FF_DEV,DV_LF,10000'
23-Feb-20 19:55:53.664 - LEFTFLIPPER mode=1 action #2 of 'FF_DOF,E101,-1'
23-Feb-20 19:55:53.722 - LEFTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E103,1'
23-Feb-20 19:55:53.733 - LEFTFLIPPER mode=2 action #1 of 'FF_DEV,DV_LF,0'
23-Feb-20 19:55:53.744 - LEFTFLIPPER mode=2 action #2 of 'FF_DOF,E101,0'
23-Feb-20 19:55:53.807 - RIGHTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E102,1'
23-Feb-20 19:55:53.817 - RIGHTFLIPPER mode=1 action #1 of 'FF_DEV,DV_RF,10000'
23-Feb-20 19:55:53.829 - RIGHTFLIPPER mode=1 action #2 of 'FF_DOF,E102,-1'
23-Feb-20 19:55:53.861 - RIGHTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E104,1'
23-Feb-20 19:55:53.873 - RIGHTFLIPPER mode=2 action #1 of 'FF_DEV,DV_RF,0'
23-Feb-20 19:55:53.882 - RIGHTFLIPPER mode=2 action #2 of 'FF_DOF,E102,0'
23-Feb-20 19:55:54.455 - BALLOUT mode=1 action #0 of 'FF_FLASHER,DV_FLOL,FL_OFF,1,1,100,RANDOM'
23-Feb-20 19:55:54.464 - BALLOUT mode=1 action #1 of 'FF_FLASHER,DV_FLIL,FL_OFF,1,1,100,RANDOM'
23-Feb-20 19:55:54.475 - BALLOUT mode=1 action #2 of 'FF_FLASHER,DV_FLCN,FL_OFF,1,1,100,RANDOM'
23-Feb-20 19:55:54.484 - BALLOUT mode=1 action #3 of 'FF_FLASHER,DV_FLIR,FL_OFF,1,1,100,RANDOM'
23-Feb-20 19:55:54.495 - BALLOUT mode=1 action #4 of 'FF_FLASHER,DV_FLOR,FL_OFF,1,1,100,RANDOM'
23-Feb-20 19:55:54.506 - BALLOUT mode=1 action #5 of 'FF_DEV,DV_SR,0'
23-Feb-20 19:55:54.514 - BALLOUT mode=1 action #6 of 'FF_DEV,DV_BK,0'
23-Feb-20 19:55:54.525 - BALLOUT mode=1 action #7 of 'FF_B2S,B2SSTOPALLANIMATIONS'
23-Feb-20 19:55:54.534 - BALLOUT mode=1 action #8 of 'FF_DOF,E130,-1'
23-Feb-20 19:55:54.544 - BALLOUT mode=1 action #9 of 'FF_PUP_EVENT,E130,1'
23-Feb-20 19:55:54.556 - LAUNCHMODE mode=1 action #0 of 'FF_BUTTON,BUT_LB,BA_FL,10000,500'
23-Feb-20 19:55:54.565 - LAUNCHMODE mode=1 action #1 of 'FF_DOF,E310,-1'
23-Feb-20 19:55:54.581 - There are no OFF actions for BALLOUT
23-Feb-20 19:55:54.704 - RIGHTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E102,1'
23-Feb-20 19:55:54.714 - RIGHTFLIPPER mode=1 action #1 of 'FF_DEV,DV_RF,10000'
23-Feb-20 19:55:54.725 - RIGHTFLIPPER mode=1 action #2 of 'FF_DOF,E102,-1'
23-Feb-20 19:55:54.734 - LAUNCHMODE mode=2 action #0 of 'FF_BUTTON,BUT_LB,BA_OFF,0,0'
23-Feb-20 19:55:54.744 - LAUNCHMODE mode=2 action #1 of 'FF_DOF,E310,0'
23-Feb-20 19:55:54.908 - RIGHTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E104,1'
23-Feb-20 19:55:54.918 - RIGHTFLIPPER mode=2 action #1 of 'FF_DEV,DV_RF,0'
23-Feb-20 19:55:54.929 - RIGHTFLIPPER mode=2 action #2 of 'FF_DOF,E102,0'
23-Feb-20 19:55:54.970 - LEFTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E101,1'
23-Feb-20 19:55:54.980 - LEFTFLIPPER mode=1 action #1 of 'FF_DEV,DV_LF,10000'
23-Feb-20 19:55:54.992 - LEFTFLIPPER mode=1 action #2 of 'FF_DOF,E101,-1'
23-Feb-20 19:55:55.105 - BALLIN_SENSOR mode=1 action #0 of 'FF_DEV,DV_MC,-1'
23-Feb-20 19:55:55.114 - BALLIN_SENSOR mode=1 action #1 of 'FF_DOF,E311,-1'
23-Feb-20 19:55:55.124 - BALLIN_SENSOR mode=1 action #2 of 'FF_PUP_EVENT,E311,1'
23-Feb-20 19:55:55.133 - LAUNCHMODE mode=1 action #0 of 'FF_BUTTON,BUT_LB,BA_FL,10000,500'
23-Feb-20 19:55:55.144 - LAUNCHMODE mode=1 action #1 of 'FF_DOF,E310,-1'
23-Feb-20 19:55:55.188 - LEFTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E103,1'
23-Feb-20 19:55:55.198 - LEFTFLIPPER mode=2 action #1 of 'FF_DEV,DV_LF,0'
23-Feb-20 19:55:55.211 - LEFTFLIPPER mode=2 action #2 of 'FF_DOF,E101,0'
23-Feb-20 19:55:57.044 - There are no OFF actions for GAMEMODE
23-Feb-20 19:56:03.852 - Activating process disappeared so stopping things
23-Feb-20 19:56:03.939 - DOFLinx device: 1 Initializing as Pinscape #1 with name=Pinscape Controller
23-Feb-20 19:56:03.949 - DOFLinx device:1 Pinscape setup with 65 outputs
23-Feb-20 19:56:03.958 - DOFLinx device: 2 Initializing as LEDWiz #1 with ID=0
23-Feb-20 19:56:03.966 - DOFLinx device:2 LEDWiz setup with 32 outputs

I really appreciate your help, thank you :love39:
 

And here´s a little (development-status) pic (you can see... Flipper MX button is "green" - on the other side, what you can´t see... i have the "Nudge Button with Port 56")

img_5586.jpg


Edited by fR33Styler, 23 February 2020 - 07:15 PM.

My VPIN


#11 DDH69

DDH69

    Pinball Wizard

  • Platinum Supporter
  • 3,603 posts
  • Location:DOFLinx HQ, Adelaide

  • Flag: Australia

  • Favorite Pinball: Monster Bash

Posted 23 February 2020 - 09:09 PM

OK, I think I know what is going on with setting the fixed button output to Blue.  I'll need to test one thing on my development rig.

 

Regarding the KEY_TO_COLOUR= that will not work while an FX3 file is in control of the triggers and outputs.  There is likely another way to achieve this though ... again, leave it with me for a little bit (day or so depending on workload)


DOFLinx
Contributions for equipment to help with ongoing DOFLinx development can be made here

#12 fR33Styler

fR33Styler

    Enthusiast

  • Members
  • PipPipPip
  • 56 posts

  • Flag: Germany

  • Favorite Pinball: Monster Bash (FX3)

Posted 23 February 2020 - 11:43 PM

:love39:  :tup:


My VPIN


#13 DDH69

DDH69

    Pinball Wizard

  • Platinum Supporter
  • 3,603 posts
  • Location:DOFLinx HQ, Adelaide

  • Flag: Australia

  • Favorite Pinball: Monster Bash

Posted 25 February 2020 - 08:53 AM

OK, so I've setup my configuration in way to mimic what you are doing on my cabinet.  I do not have RGB buttons on that device, so I simply disable my RGB undercab and use that as ONE BIG BUTTON LED !

 

So I've setup 

BUTTONS_ON=202,204
BUTTONS_ON_COLOUR=209,Green
KEY_TO_COLOUR_TIMER=A0,209,Red,1500

This all works as expected, my mono button LEDs (Start and Exit) 202 and 204 come on and stay on.  The BIG LED BUTTON starts up as Green.  When I press the Left Shift key (A0) it goes Red for 1.5 seconds then back to green.

 

From the LOG .....

 

25-Feb-20 17:39:18.751 - Turning on fixed out Device=2 Output=2
25-Feb-20 17:39:18.754 - Turning on fixed out Device=2 Output=4
25-Feb-20 17:39:18.755 - Turning on fixed RGB out Device=2 Output=9 colour index=11

And a bit of the log for the key setting the colour ...

25-Feb-20 17:44:09.888 - Key number #160 is setting RGB device=2 output=9 to colour = RED

You used KEY_TO_COLOUR= I've used KEY_TO_COLOUR_TIMER= which shows the selected colour for a fixed period of time when the key is pressed.  I suspect this is more what you actually want, however, I don't think its material to the problem.

 

The issue I thought might exist doesn't test out as a problem on my cabinet.  As a matter of good practice what I have done is fix up the things I found.  I've attached an updated Beta EXE of V7.05 if you want to try it.  Given what I've seen it will make no difference, but worth a try as it is related to the symptoms you are describing.

 

I think its best to remove PinBallY from the equation.  By that I mean have DOFLinx running and start FX3, let's get that part working first.

 

So you should use ....

BUTTONS_ON_COLOUR=156,Blue,xxx,Blue
KEY_TO_COLOUR_TIMER=A3,156,Red,1500,A3,xxx,Red,1500

Make xxx=your second Magsave RGB Red port.

 

Attached Files


DOFLinx
Contributions for equipment to help with ongoing DOFLinx development can be made here

#14 fR33Styler

fR33Styler

    Enthusiast

  • Members
  • PipPipPip
  • 56 posts

  • Flag: Germany

  • Favorite Pinball: Monster Bash (FX3)

Posted 25 February 2020 - 10:01 AM

G´day DDH69,

 

just for understanding » my (output) setup:

 

150: Left Flipper

153: Right Flipper

165: Start/LaunchBall Button

156: Nudge Left (A2)

159: Nudge Right (A3)

 

With 7.04 and:

BUTTONS_ON=165,156,159
BUTTONS_ON_COLOUR=156,Blue,159,Blue
KEY_TO_COLOUR_TIMER=A2,156,Red,1500,A3,159,Red,1500

I had the same issue.

 

With 7.05 Beta 3 and:

BUTTONS_ON=165,156,159
BUTTONS_ON_COLOUR=156,Blue,159,Blue
KEY_TO_COLOUR_TIMER=A2,156,Red,1500,A3,159,Red,1500

it worked (button = blue, press A2/A3 » button = red for a short time) ... but the my Left/Right Flipperbutton LED turned off (RGB Led) now from the beginning (inGame).

 

 

After a little trail on error i found out... when i REM the:

#BUTTONS_ON=165,156,159

My Flipper L/R RGB Leds are back "illuminated"... but the Nudge LEDs are off now.

 

Log:

25-Feb-20 11:05:45.036 - DOF Linx for Pinball Emulators - DOFLinx by DDH69
25-Feb-20 11:05:45.048 - Starting up - version 7.05 Beta 3
25-Feb-20 11:05:45.055 - For support come and visit the community here http://www.vpforums.org/index.php?showforum=104
25-Feb-20 11:05:45.064 - Pre-Reading DOFLinx.INI startup config file details
25-Feb-20 11:05:45.121 - DEBUG enabled with showing of window False
25-Feb-20 11:05:49.041 - Found Teensy controller named 'TeensyStripController'
25-Feb-20 11:05:49.061 - Joystick # 1 detected : 32 buttons   Z-Axis
25-Feb-20 11:05:49.072 - DOFLinx device: 1 Initializing as Pinscape #1 with name=Pinscape Controller
25-Feb-20 11:05:49.079 - DOFLinx device:1 Pinscape setup with 65 outputs
25-Feb-20 11:05:49.087 - DOFLinx device: 2 Initializing as LEDWiz #1 with ID=0
25-Feb-20 11:05:49.094 - DOFLinx device:2 LEDWiz setup with 32 outputs
25-Feb-20 11:05:49.104 - Reading DOFLinx.INI startup config file details
25-Feb-20 11:05:49.111 - Turning DEBUG off
25-Feb-20 11:05:49.118 - DEBUG enabled with showing of window False
25-Feb-20 11:05:49.127 - Reading DirectOutputConfig file named c:\DirectOutput\config\directoutputconfig.ini
25-Feb-20 11:05:49.147 - Set Debug Privilege = Running as administrator so no action taken
25-Feb-20 11:05:51.121 - DOFLinx device: 1 Initializing as Pinscape #1 with name=Pinscape Controller
25-Feb-20 11:05:51.139 - DOFLinx device:1 Pinscape setup with 65 outputs
25-Feb-20 11:05:51.154 - DOFLinx device: 2 Initializing as LEDWiz #1 with ID=0
25-Feb-20 11:05:51.170 - DOFLinx device:2 LEDWiz setup with 32 outputs
25-Feb-20 11:06:03.189 - Found valid process name of 'Pinball FX3'
25-Feb-20 11:06:03.197 - Setting FX3 process ID to :13164
25-Feb-20 11:06:03.212 - Activated by process name : 'Pinball FX3'
25-Feb-20 11:06:03.225 - Named process detected and startup commenced
25-Feb-20 11:06:03.771 - FX3 EXE name=C:\Games\Steam\steamapps\common\Pinball FX3\Pinball FX3.exe Size=11022480 bytes, Dated 10.12.2019 15:26:33
25-Feb-20 11:06:03.784 - Applying memory offsets for FX3 version circa 10/12/19
25-Feb-20 11:06:03.797 - FX3 full link active
25-Feb-20 11:06:03.809 - Using full colour palette
25-Feb-20 11:06:03.822 - 122 colours added to the palette
25-Feb-20 11:06:03.843 - Turning on fixed RGB out Device=1 Output=56 colour index=3
25-Feb-20 11:06:03.859 - Turning on fixed RGB out Device=1 Output=59 colour index=3
25-Feb-20 11:06:04.794 - B2S file not found : FX3Logo
25-Feb-20 11:06:05.794 - B2S file not found : FX3Logo
25-Feb-20 11:06:06.794 - B2S file not found : FX3Logo
25-Feb-20 11:06:07.794 - B2S file not found : FX3Logo
25-Feb-20 11:06:08.791 - B2S file not found : FX3Logo
25-Feb-20 11:06:09.792 - B2S file not found : FX3Logo
25-Feb-20 11:06:10.799 - Loading FX3 configuration file C:\DirectOutput\FX3_PUPlayer\ALL_PRE.FX3
25-Feb-20 11:06:11.033 - Loading FX3 configuration file C:\DirectOutput\FX3_PUPlayer\AlienIsolationPinball.FX3
25-Feb-20 11:06:15.279 - Turning on fixed RGB out Device=1 Output=56 colour index=3
25-Feb-20 11:06:15.290 - Turning on fixed RGB out Device=1 Output=59 colour index=3
25-Feb-20 11:06:15.313 - Loading FX3 configuration file C:\DirectOutput\FX3_PUPlayer\ALL_POST.FX3
25-Feb-20 11:06:15.324 - B2S file not found : AlienIsolationPinball
25-Feb-20 11:06:15.354 - Building restricted colour palette for game name = AlienIsolationPinball
25-Feb-20 11:06:15.363 - 1 colours added to the palette
25-Feb-20 11:06:15.374 - Cabinet Mode = 0   Backglass Mode = 0
25-Feb-20 11:06:15.405 - There are no OFF actions for GAMEMODE
25-Feb-20 11:06:16.919 - GAMEMODE mode=1 action #0 of 'FF_COLOUR,BLACK,RGB_DF,0'
25-Feb-20 11:06:16.934 - GAMEMODE mode=1 action #1 of 'FF_FLASHER,DV_FLOL,FL_FL,6,750,100,ORANGE'
25-Feb-20 11:06:16.943 - GAMEMODE mode=1 action #2 of 'FF_FLASHER,DV_FLOR,FL_FL,6,750,100,ORANGE'
25-Feb-20 11:06:16.954 - GAMEMODE mode=1 action #3 of 'FF_FLASHER,DV_FLIL,FL_FL,6,750,100,YELLOW'
25-Feb-20 11:06:16.964 - GAMEMODE mode=1 action #4 of 'FF_FLASHER,DV_FLIR,FL_FL,6,750,100,YELLOW'
25-Feb-20 11:06:16.974 - GAMEMODE mode=1 action #5 of 'FF_FLASHER,DV_FLCN,FL_FL,6,750,100,ORANGE'
25-Feb-20 11:06:16.985 - GAMEMODE mode=1 action #6 of 'FF_DOF,E424,-1'
25-Feb-20 11:06:19.111 - There are no ON actions for LAUNCHBALL
25-Feb-20 11:06:19.122 - LAUNCHMODE mode=1 action #0 of 'FF_BUTTON,BUT_LB,BA_FL,10000,500'
25-Feb-20 11:06:19.134 - LAUNCHMODE mode=1 action #1 of 'FF_DOF,E310,-1'
25-Feb-20 11:06:19.352 - LAUNCHBALL mode=2 action #0 of 'FF_PUP_EVENT,E132,1'
25-Feb-20 11:06:19.363 - LAUNCHBALL mode=2 action #1 of 'FF_DEV,DV_MR,-1'
25-Feb-20 11:06:19.376 - LAUNCHBALL mode=2 action #2 of 'FF_DOF,E132,-1'
25-Feb-20 11:06:19.389 - LAUNCHBALL mode=2 action #3 of 'FF_B2S,B2SSTARTANIMATION,SPARKLE'
25-Feb-20 11:06:20.126 - There are no ON actions for LAUNCHBALL
25-Feb-20 11:06:20.907 - LAUNCHBALL mode=2 action #0 of 'FF_PUP_EVENT,E132,1'
25-Feb-20 11:06:20.918 - LAUNCHBALL mode=2 action #1 of 'FF_DEV,DV_MR,-1'
25-Feb-20 11:06:20.929 - LAUNCHBALL mode=2 action #2 of 'FF_DOF,E132,-1'
25-Feb-20 11:06:20.940 - LAUNCHBALL mode=2 action #3 of 'FF_B2S,B2SSTARTANIMATION,SPARKLE'
25-Feb-20 11:06:21.316 - LAUNCHMODE mode=2 action #0 of 'FF_BUTTON,BUT_LB,BA_OFF,0,0'
25-Feb-20 11:06:21.325 - LAUNCHMODE mode=2 action #1 of 'FF_DOF,E310,0'
25-Feb-20 11:06:22.080 - RIGHTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E102,1'
25-Feb-20 11:06:22.092 - RIGHTFLIPPER mode=1 action #1 of 'FF_DEV,DV_RF,10000'
25-Feb-20 11:06:22.103 - RIGHTFLIPPER mode=1 action #2 of 'FF_DOF,E102,-1'
25-Feb-20 11:06:22.176 - RIGHTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E104,1'
25-Feb-20 11:06:22.189 - RIGHTFLIPPER mode=2 action #1 of 'FF_DEV,DV_RF,0'
25-Feb-20 11:06:22.201 - RIGHTFLIPPER mode=2 action #2 of 'FF_DOF,E102,0'
25-Feb-20 11:06:22.532 - LEFTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E101,1'
25-Feb-20 11:06:22.542 - LEFTFLIPPER mode=1 action #1 of 'FF_DEV,DV_LF,10000'
25-Feb-20 11:06:22.553 - LEFTFLIPPER mode=1 action #2 of 'FF_DOF,E101,-1'
25-Feb-20 11:06:22.672 - LEFTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E103,1'
25-Feb-20 11:06:22.686 - LEFTFLIPPER mode=2 action #1 of 'FF_DEV,DV_LF,0'
25-Feb-20 11:06:22.696 - LEFTFLIPPER mode=2 action #2 of 'FF_DOF,E101,0'
25-Feb-20 11:06:23.018 - RIGHTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E102,1'
25-Feb-20 11:06:23.029 - RIGHTFLIPPER mode=1 action #1 of 'FF_DEV,DV_RF,10000'
25-Feb-20 11:06:23.041 - RIGHTFLIPPER mode=1 action #2 of 'FF_DOF,E102,-1'
25-Feb-20 11:06:23.110 - RIGHTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E104,1'
25-Feb-20 11:06:23.122 - RIGHTFLIPPER mode=2 action #1 of 'FF_DEV,DV_RF,0'
25-Feb-20 11:06:23.133 - RIGHTFLIPPER mode=2 action #2 of 'FF_DOF,E102,0'
25-Feb-20 11:06:23.549 - NUDGELEFT mode=1 action #0 of 'FF_PUP_EVENT,E403,1'
25-Feb-20 11:06:23.559 - NUDGELEFT mode=1 action #1 of 'FF_DEV,DV_SH,10000'
25-Feb-20 11:06:23.571 - NUDGELEFT mode=1 action #2 of 'FF_COLOUR,RED,RGB_TT,1500'
25-Feb-20 11:06:23.581 - NUDGELEFT mode=1 action #3 of 'FF_FLASHER,DV_FLOL,FL_ON,1,1,100,RED'
25-Feb-20 11:06:23.592 - NUDGELEFT mode=1 action #4 of 'FF_FLASHER,DV_FLIL,FL_ON,1,1,100,RED'
25-Feb-20 11:06:23.604 - NUDGELEFT mode=1 action #5 of 'FF_DOF,E403,-1'
25-Feb-20 11:06:23.613 - Key number #162 is setting the device=1 output=56 to colour RED for 1500ms
25-Feb-20 11:06:23.624 - Key sent For NUDGELEFT
25-Feb-20 11:06:23.666 - NUDGELEFT mode=2 action #0 of 'FF_DEV,DV_SH,250'
25-Feb-20 11:06:23.678 - NUDGELEFT mode=2 action #1 of 'FF_FLASHER,DV_FLOL,FL_OFF,1,1,100,RED'
25-Feb-20 11:06:23.691 - NUDGELEFT mode=2 action #2 of 'FF_FLASHER,DV_FLIL,FL_OFF,1,1,100,RED'
25-Feb-20 11:06:24.097 - NUDGERIGHT mode=1 action #0 of 'FF_PUP_EVENT,E404,1'
25-Feb-20 11:06:24.108 - NUDGERIGHT mode=1 action #1 of 'FF_DEV,DV_SH,10000'
25-Feb-20 11:06:24.118 - NUDGERIGHT mode=1 action #2 of 'FF_COLOUR,RED,RGB_TT,1500'
25-Feb-20 11:06:24.128 - NUDGERIGHT mode=1 action #3 of 'FF_FLASHER,DV_FLOR,FL_ON,1,1,100,RED'
25-Feb-20 11:06:24.139 - NUDGERIGHT mode=1 action #4 of 'FF_FLASHER,DV_FLIR,FL_ON,1,1,100,RED'
25-Feb-20 11:06:24.149 - NUDGERIGHT mode=1 action #5 of 'FF_DOF,E404,-1'
25-Feb-20 11:06:24.161 - Key number #163 is setting the device=1 output=59 to colour RED for 1500ms
25-Feb-20 11:06:24.194 - NUDGELEFT mode=2 action #0 of 'FF_DEV,DV_SH,250'
25-Feb-20 11:06:24.220 - NUDGELEFT mode=2 action #1 of 'FF_FLASHER,DV_FLOL,FL_OFF,1,1,100,RED'
25-Feb-20 11:06:24.238 - NUDGELEFT mode=2 action #2 of 'FF_FLASHER,DV_FLIL,FL_OFF,1,1,100,RED'
25-Feb-20 11:06:24.266 - NUDGERIGHT mode=2 action #0 of 'FF_DEV,DV_SH,250'
25-Feb-20 11:06:24.275 - NUDGERIGHT mode=2 action #1 of 'FF_FLASHER,DV_FLOR,FL_OFF,1,1,100,RED'
25-Feb-20 11:06:24.286 - NUDGERIGHT mode=2 action #2 of 'FF_FLASHER,DV_FLIR,FL_OFF,1,1,100,RED'
25-Feb-20 11:06:24.814 - LEFTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E101,1'
25-Feb-20 11:06:24.827 - LEFTFLIPPER mode=1 action #1 of 'FF_DEV,DV_LF,10000'
25-Feb-20 11:06:24.840 - LEFTFLIPPER mode=1 action #2 of 'FF_DOF,E101,-1'
25-Feb-20 11:06:24.876 - LEFTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E103,1'
25-Feb-20 11:06:24.887 - LEFTFLIPPER mode=2 action #1 of 'FF_DEV,DV_LF,0'
25-Feb-20 11:06:24.897 - LEFTFLIPPER mode=2 action #2 of 'FF_DOF,E101,0'
25-Feb-20 11:06:25.011 - RIGHTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E102,1'
25-Feb-20 11:06:25.023 - RIGHTFLIPPER mode=1 action #1 of 'FF_DEV,DV_RF,10000'
25-Feb-20 11:06:25.036 - RIGHTFLIPPER mode=1 action #2 of 'FF_DOF,E102,-1'
25-Feb-20 11:06:25.127 - RIGHTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E104,1'
25-Feb-20 11:06:25.138 - RIGHTFLIPPER mode=2 action #1 of 'FF_DEV,DV_RF,0'
25-Feb-20 11:06:25.147 - RIGHTFLIPPER mode=2 action #2 of 'FF_DOF,E102,0'
25-Feb-20 11:06:25.511 - LEFTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E101,1'
25-Feb-20 11:06:25.523 - LEFTFLIPPER mode=1 action #1 of 'FF_DEV,DV_LF,10000'
25-Feb-20 11:06:25.534 - LEFTFLIPPER mode=1 action #2 of 'FF_DOF,E101,-1'
25-Feb-20 11:06:25.612 - LEFTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E103,1'
25-Feb-20 11:06:25.623 - LEFTFLIPPER mode=2 action #1 of 'FF_DEV,DV_LF,0'
25-Feb-20 11:06:25.635 - LEFTFLIPPER mode=2 action #2 of 'FF_DOF,E101,0'
25-Feb-20 11:06:25.828 - RIGHTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E102,1'
25-Feb-20 11:06:25.839 - RIGHTFLIPPER mode=1 action #1 of 'FF_DEV,DV_RF,10000'
25-Feb-20 11:06:25.850 - RIGHTFLIPPER mode=1 action #2 of 'FF_DOF,E102,-1'
25-Feb-20 11:06:25.892 - RIGHTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E104,1'
25-Feb-20 11:06:25.904 - RIGHTFLIPPER mode=2 action #1 of 'FF_DEV,DV_RF,0'
25-Feb-20 11:06:25.913 - RIGHTFLIPPER mode=2 action #2 of 'FF_DOF,E102,0'
25-Feb-20 11:06:26.318 - LEFTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E101,1'
25-Feb-20 11:06:26.327 - LEFTFLIPPER mode=1 action #1 of 'FF_DEV,DV_LF,10000'
25-Feb-20 11:06:26.339 - LEFTFLIPPER mode=1 action #2 of 'FF_DOF,E101,-1'
25-Feb-20 11:06:26.438 - LEFTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E103,1'
25-Feb-20 11:06:26.449 - LEFTFLIPPER mode=2 action #1 of 'FF_DEV,DV_LF,0'
25-Feb-20 11:06:26.458 - LEFTFLIPPER mode=2 action #2 of 'FF_DOF,E101,0'
25-Feb-20 11:06:27.375 - LEFTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E101,1'
25-Feb-20 11:06:27.386 - LEFTFLIPPER mode=1 action #1 of 'FF_DEV,DV_LF,10000'
25-Feb-20 11:06:27.396 - LEFTFLIPPER mode=1 action #2 of 'FF_DOF,E101,-1'
25-Feb-20 11:06:27.407 - RIGHTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E102,1'
25-Feb-20 11:06:27.419 - RIGHTFLIPPER mode=1 action #1 of 'FF_DEV,DV_RF,10000'
25-Feb-20 11:06:27.430 - RIGHTFLIPPER mode=1 action #2 of 'FF_DOF,E102,-1'
25-Feb-20 11:06:27.471 - RIGHTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E104,1'
25-Feb-20 11:06:27.481 - RIGHTFLIPPER mode=2 action #1 of 'FF_DEV,DV_RF,0'
25-Feb-20 11:06:27.492 - RIGHTFLIPPER mode=2 action #2 of 'FF_DOF,E102,0'
25-Feb-20 11:06:27.510 - LEFTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E103,1'
25-Feb-20 11:06:27.523 - LEFTFLIPPER mode=2 action #1 of 'FF_DEV,DV_LF,0'
25-Feb-20 11:06:27.533 - LEFTFLIPPER mode=2 action #2 of 'FF_DOF,E101,0'
25-Feb-20 11:06:28.238 - RIGHTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E102,1'
25-Feb-20 11:06:28.247 - RIGHTFLIPPER mode=1 action #1 of 'FF_DEV,DV_RF,10000'
25-Feb-20 11:06:28.258 - RIGHTFLIPPER mode=1 action #2 of 'FF_DOF,E102,-1'
25-Feb-20 11:06:28.283 - RIGHTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E104,1'
25-Feb-20 11:06:28.293 - RIGHTFLIPPER mode=2 action #1 of 'FF_DEV,DV_RF,0'
25-Feb-20 11:06:28.304 - RIGHTFLIPPER mode=2 action #2 of 'FF_DOF,E102,0'
25-Feb-20 11:06:28.844 - There are no OFF actions for GAMEMODE
25-Feb-20 11:06:31.245 - Key number #163 is setting the device=1 output=59 to colour RED for 1500ms
25-Feb-20 11:06:35.698 - Activating process disappeared so stopping things
25-Feb-20 11:06:35.783 - DOFLinx device: 1 Initializing as Pinscape #1 with name=Pinscape Controller
25-Feb-20 11:06:35.801 - DOFLinx device:1 Pinscape setup with 65 outputs
25-Feb-20 11:06:35.817 - DOFLinx device: 2 Initializing as LEDWiz #1 with ID=0
25-Feb-20 11:06:35.836 - DOFLinx device:2 LEDWiz setup with 32 outputs

 

 

So now we´re one step further... but problem is now:

 

BUTTONS_ON=165,156,159

 

has some kind of influence on:

L_FLIPPER_KEY=A0
R_FLIPPER_KEY=A1

L_FLIPPER_OUTPUT=150
R_FLIPPER_OUTPUT=153

And if i use:

BUTTONS_ON=165,150,153,156,159

(turn L/R Flipper Buttons (150, 153) on too)

 

they are (all) illuminated... but "flipper buttons L/R are red the whole time on each table" (not like before: various color for each table which is defined in Config Tool for Flipper Button MX).

 

Log:

25-Feb-20 11:03:50.534 - DOF Linx for Pinball Emulators - DOFLinx by DDH69
25-Feb-20 11:03:50.545 - Starting up - version 7.05 Beta 3
25-Feb-20 11:03:50.552 - For support come and visit the community here http://www.vpforums.org/index.php?showforum=104
25-Feb-20 11:03:50.561 - Pre-Reading DOFLinx.INI startup config file details
25-Feb-20 11:03:50.618 - DEBUG enabled with showing of window False
25-Feb-20 11:03:54.556 - Found Teensy controller named 'TeensyStripController'
25-Feb-20 11:03:54.578 - Joystick # 1 detected : 32 buttons   Z-Axis
25-Feb-20 11:03:54.588 - DOFLinx device: 1 Initializing as Pinscape #1 with name=Pinscape Controller
25-Feb-20 11:03:54.595 - DOFLinx device:1 Pinscape setup with 65 outputs
25-Feb-20 11:03:54.603 - DOFLinx device: 2 Initializing as LEDWiz #1 with ID=0
25-Feb-20 11:03:54.611 - DOFLinx device:2 LEDWiz setup with 32 outputs
25-Feb-20 11:03:54.620 - Reading DOFLinx.INI startup config file details
25-Feb-20 11:03:54.628 - Turning DEBUG off
25-Feb-20 11:03:54.634 - DEBUG enabled with showing of window False
25-Feb-20 11:03:54.641 - Reading DirectOutputConfig file named c:\DirectOutput\config\directoutputconfig.ini
25-Feb-20 11:03:54.660 - Set Debug Privilege = Running as administrator so no action taken
25-Feb-20 11:03:56.635 - DOFLinx device: 1 Initializing as Pinscape #1 with name=Pinscape Controller
25-Feb-20 11:03:56.653 - DOFLinx device:1 Pinscape setup with 65 outputs
25-Feb-20 11:03:56.667 - DOFLinx device: 2 Initializing as LEDWiz #1 with ID=0
25-Feb-20 11:03:56.682 - DOFLinx device:2 LEDWiz setup with 32 outputs
25-Feb-20 11:04:06.705 - Found valid process name of 'Pinball FX3'
25-Feb-20 11:04:06.724 - Setting FX3 process ID to :11016
25-Feb-20 11:04:06.743 - Activated by process name : 'Pinball FX3'
25-Feb-20 11:04:06.756 - Named process detected and startup commenced
25-Feb-20 11:04:07.307 - FX3 EXE name=C:\Games\Steam\steamapps\common\Pinball FX3\Pinball FX3.exe Size=11022480 bytes, Dated 10.12.2019 15:26:33
25-Feb-20 11:04:07.322 - Applying memory offsets for FX3 version circa 10/12/19
25-Feb-20 11:04:07.348 - FX3 full link active
25-Feb-20 11:04:07.366 - Using full colour palette
25-Feb-20 11:04:07.382 - 122 colours added to the palette
25-Feb-20 11:04:07.421 - Turning on fixed out Device=1 Output=65
25-Feb-20 11:04:07.440 - Turning on fixed out Device=1 Output=50
25-Feb-20 11:04:07.450 - Turning on fixed out Device=1 Output=53
25-Feb-20 11:04:07.460 - Turning on fixed out Device=1 Output=56
25-Feb-20 11:04:07.471 - Turning on fixed out Device=1 Output=59
25-Feb-20 11:04:07.502 - Turning on fixed RGB out Device=1 Output=56 colour index=3
25-Feb-20 11:04:07.521 - Turning on fixed RGB out Device=1 Output=59 colour index=3
25-Feb-20 11:04:08.341 - B2S file not found : FX3Logo
25-Feb-20 11:04:09.356 - B2S file not found : FX3Logo
25-Feb-20 11:04:10.353 - B2S file not found : FX3Logo
25-Feb-20 11:04:11.355 - B2S file not found : FX3Logo
25-Feb-20 11:04:12.354 - B2S file not found : FX3Logo
25-Feb-20 11:04:13.357 - B2S file not found : FX3Logo
25-Feb-20 11:04:14.361 - Loading FX3 configuration file C:\DirectOutput\FX3_PUPlayer\ALL_PRE.FX3
25-Feb-20 11:04:14.584 - Loading FX3 configuration file C:\DirectOutput\FX3_PUPlayer\AlienIsolationPinball.FX3
25-Feb-20 11:04:18.779 - Turning on fixed out Device=1 Output=65
25-Feb-20 11:04:18.789 - Turning on fixed out Device=1 Output=50
25-Feb-20 11:04:18.800 - Turning on fixed out Device=1 Output=53
25-Feb-20 11:04:18.809 - Turning on fixed out Device=1 Output=56
25-Feb-20 11:04:18.819 - Turning on fixed out Device=1 Output=59
25-Feb-20 11:04:18.828 - Turning on fixed RGB out Device=1 Output=56 colour index=3
25-Feb-20 11:04:18.838 - Turning on fixed RGB out Device=1 Output=59 colour index=3
25-Feb-20 11:04:18.860 - Loading FX3 configuration file C:\DirectOutput\FX3_PUPlayer\ALL_POST.FX3
25-Feb-20 11:04:18.870 - B2S file not found : AlienIsolationPinball
25-Feb-20 11:04:18.896 - Building restricted colour palette for game name = AlienIsolationPinball
25-Feb-20 11:04:18.905 - 1 colours added to the palette
25-Feb-20 11:04:18.917 - Cabinet Mode = 0   Backglass Mode = 0
25-Feb-20 11:04:18.934 - There are no OFF actions for GAMEMODE
25-Feb-20 11:04:20.435 - GAMEMODE mode=1 action #0 of 'FF_COLOUR,BLACK,RGB_DF,0'
25-Feb-20 11:04:20.450 - GAMEMODE mode=1 action #1 of 'FF_FLASHER,DV_FLOL,FL_FL,6,750,100,ORANGE'
25-Feb-20 11:04:20.461 - GAMEMODE mode=1 action #2 of 'FF_FLASHER,DV_FLOR,FL_FL,6,750,100,ORANGE'
25-Feb-20 11:04:20.471 - GAMEMODE mode=1 action #3 of 'FF_FLASHER,DV_FLIL,FL_FL,6,750,100,YELLOW'
25-Feb-20 11:04:20.480 - GAMEMODE mode=1 action #4 of 'FF_FLASHER,DV_FLIR,FL_FL,6,750,100,YELLOW'
25-Feb-20 11:04:20.490 - GAMEMODE mode=1 action #5 of 'FF_FLASHER,DV_FLCN,FL_FL,6,750,100,ORANGE'
25-Feb-20 11:04:20.500 - GAMEMODE mode=1 action #6 of 'FF_DOF,E424,-1'
25-Feb-20 11:04:21.236 - There are no ON actions for LAUNCHBALL
25-Feb-20 11:04:21.245 - LAUNCHMODE mode=1 action #0 of 'FF_BUTTON,BUT_LB,BA_FL,10000,500'
25-Feb-20 11:04:21.258 - LAUNCHMODE mode=1 action #1 of 'FF_DOF,E310,-1'
25-Feb-20 11:04:21.487 - LAUNCHBALL mode=2 action #0 of 'FF_PUP_EVENT,E132,1'
25-Feb-20 11:04:21.497 - LAUNCHBALL mode=2 action #1 of 'FF_DEV,DV_MR,-1'
25-Feb-20 11:04:21.509 - LAUNCHBALL mode=2 action #2 of 'FF_DOF,E132,-1'
25-Feb-20 11:04:21.523 - LAUNCHBALL mode=2 action #3 of 'FF_B2S,B2SSTARTANIMATION,SPARKLE'
25-Feb-20 11:04:22.766 - There are no ON actions for LAUNCHBALL
25-Feb-20 11:04:23.650 - LAUNCHBALL mode=2 action #0 of 'FF_PUP_EVENT,E132,1'
25-Feb-20 11:04:23.659 - LAUNCHBALL mode=2 action #1 of 'FF_DEV,DV_MR,-1'
25-Feb-20 11:04:23.671 - LAUNCHBALL mode=2 action #2 of 'FF_DOF,E132,-1'
25-Feb-20 11:04:23.680 - LAUNCHBALL mode=2 action #3 of 'FF_B2S,B2SSTARTANIMATION,SPARKLE'
25-Feb-20 11:04:24.065 - LAUNCHMODE mode=2 action #0 of 'FF_BUTTON,BUT_LB,BA_OFF,0,0'
25-Feb-20 11:04:24.074 - LAUNCHMODE mode=2 action #1 of 'FF_DOF,E310,0'
25-Feb-20 11:04:24.956 - RIGHTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E102,1'
25-Feb-20 11:04:24.967 - RIGHTFLIPPER mode=1 action #1 of 'FF_DEV,DV_RF,10000'
25-Feb-20 11:04:24.976 - RIGHTFLIPPER mode=1 action #2 of 'FF_DOF,E102,-1'
25-Feb-20 11:04:25.112 - RIGHTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E104,1'
25-Feb-20 11:04:25.124 - RIGHTFLIPPER mode=2 action #1 of 'FF_DEV,DV_RF,0'
25-Feb-20 11:04:25.135 - RIGHTFLIPPER mode=2 action #2 of 'FF_DOF,E102,0'
25-Feb-20 11:04:25.392 - LEFTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E101,1'
25-Feb-20 11:04:25.403 - LEFTFLIPPER mode=1 action #1 of 'FF_DEV,DV_LF,10000'
25-Feb-20 11:04:25.413 - LEFTFLIPPER mode=1 action #2 of 'FF_DOF,E101,-1'
25-Feb-20 11:04:25.595 - LEFTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E103,1'
25-Feb-20 11:04:25.606 - LEFTFLIPPER mode=2 action #1 of 'FF_DEV,DV_LF,0'
25-Feb-20 11:04:25.616 - LEFTFLIPPER mode=2 action #2 of 'FF_DOF,E101,0'
25-Feb-20 11:04:25.753 - RIGHTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E102,1'
25-Feb-20 11:04:25.763 - RIGHTFLIPPER mode=1 action #1 of 'FF_DEV,DV_RF,10000'
25-Feb-20 11:04:25.773 - RIGHTFLIPPER mode=1 action #2 of 'FF_DOF,E102,-1'
25-Feb-20 11:04:25.907 - RIGHTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E104,1'
25-Feb-20 11:04:25.919 - RIGHTFLIPPER mode=2 action #1 of 'FF_DEV,DV_RF,0'
25-Feb-20 11:04:25.930 - RIGHTFLIPPER mode=2 action #2 of 'FF_DOF,E102,0'
25-Feb-20 11:04:26.315 - LEFTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E101,1'
25-Feb-20 11:04:26.326 - LEFTFLIPPER mode=1 action #1 of 'FF_DEV,DV_LF,10000'
25-Feb-20 11:04:26.337 - LEFTFLIPPER mode=1 action #2 of 'FF_DOF,E101,-1'
25-Feb-20 11:04:26.462 - LEFTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E103,1'
25-Feb-20 11:04:26.473 - LEFTFLIPPER mode=2 action #1 of 'FF_DEV,DV_LF,0'
25-Feb-20 11:04:26.484 - LEFTFLIPPER mode=2 action #2 of 'FF_DOF,E101,0'
25-Feb-20 11:04:27.276 - Key sent For NUDGELEFT
25-Feb-20 11:04:27.294 - NUDGELEFT mode=1 action #0 of 'FF_PUP_EVENT,E403,1'
25-Feb-20 11:04:27.304 - NUDGELEFT mode=1 action #1 of 'FF_DEV,DV_SH,10000'
25-Feb-20 11:04:27.313 - NUDGELEFT mode=1 action #2 of 'FF_COLOUR,RED,RGB_TT,1500'
25-Feb-20 11:04:27.324 - NUDGELEFT mode=1 action #3 of 'FF_FLASHER,DV_FLOL,FL_ON,1,1,100,RED'
25-Feb-20 11:04:27.334 - NUDGELEFT mode=1 action #4 of 'FF_FLASHER,DV_FLIL,FL_ON,1,1,100,RED'
25-Feb-20 11:04:27.343 - NUDGELEFT mode=1 action #5 of 'FF_DOF,E403,-1'
25-Feb-20 11:04:27.354 - Key number #162 is setting the device=1 output=56 to colour RED for 1500ms
25-Feb-20 11:04:27.440 - NUDGELEFT mode=2 action #0 of 'FF_DEV,DV_SH,250'
25-Feb-20 11:04:27.450 - NUDGELEFT mode=2 action #1 of 'FF_FLASHER,DV_FLOL,FL_OFF,1,1,100,RED'
25-Feb-20 11:04:27.460 - NUDGELEFT mode=2 action #2 of 'FF_FLASHER,DV_FLIL,FL_OFF,1,1,100,RED'
25-Feb-20 11:04:27.775 - NUDGELEFT mode=2 action #0 of 'FF_DEV,DV_SH,250'
25-Feb-20 11:04:27.786 - NUDGELEFT mode=2 action #1 of 'FF_FLASHER,DV_FLOL,FL_OFF,1,1,100,RED'
25-Feb-20 11:04:27.795 - NUDGELEFT mode=2 action #2 of 'FF_FLASHER,DV_FLIL,FL_OFF,1,1,100,RED'
25-Feb-20 11:04:28.157 - Key number #163 is setting the device=1 output=59 to colour RED for 1500ms
25-Feb-20 11:04:28.175 - NUDGERIGHT mode=1 action #0 of 'FF_PUP_EVENT,E404,1'
25-Feb-20 11:04:28.187 - NUDGERIGHT mode=1 action #1 of 'FF_DEV,DV_SH,10000'
25-Feb-20 11:04:28.196 - NUDGERIGHT mode=1 action #2 of 'FF_COLOUR,RED,RGB_TT,1500'
25-Feb-20 11:04:28.206 - NUDGERIGHT mode=1 action #3 of 'FF_FLASHER,DV_FLOR,FL_ON,1,1,100,RED'
25-Feb-20 11:04:28.217 - NUDGERIGHT mode=1 action #4 of 'FF_FLASHER,DV_FLIR,FL_ON,1,1,100,RED'
25-Feb-20 11:04:28.226 - NUDGERIGHT mode=1 action #5 of 'FF_DOF,E404,-1'
25-Feb-20 11:04:28.283 - NUDGERIGHT mode=2 action #0 of 'FF_DEV,DV_SH,250'
25-Feb-20 11:04:28.292 - NUDGERIGHT mode=2 action #1 of 'FF_FLASHER,DV_FLOR,FL_OFF,1,1,100,RED'
25-Feb-20 11:04:28.303 - NUDGERIGHT mode=2 action #2 of 'FF_FLASHER,DV_FLIR,FL_OFF,1,1,100,RED'
25-Feb-20 11:04:28.758 - RIGHTFLIPPER mode=1 action #0 of 'FF_PUP_EVENT,E102,1'
25-Feb-20 11:04:28.769 - RIGHTFLIPPER mode=1 action #1 of 'FF_DEV,DV_RF,10000'
25-Feb-20 11:04:28.778 - RIGHTFLIPPER mode=1 action #2 of 'FF_DOF,E102,-1'
25-Feb-20 11:04:28.908 - RIGHTFLIPPER mode=2 action #0 of 'FF_PUP_EVENT,E104,1'
25-Feb-20 11:04:28.923 - RIGHTFLIPPER mode=2 action #1 of 'FF_DEV,DV_RF,0'
25-Feb-20 11:04:28.934 - RIGHTFLIPPER mode=2 action #2 of 'FF_DOF,E102,0'
25-Feb-20 11:04:29.206 - LAUNCHMODE mode=1 action #0 of 'FF_BUTTON,BUT_LB,BA_FL,10000,500'
25-Feb-20 11:04:29.216 - LAUNCHMODE mode=1 action #1 of 'FF_DOF,E310,-1'
25-Feb-20 11:04:29.231 - BALLOUT mode=1 action #0 of 'FF_FLASHER,DV_FLOL,FL_OFF,1,1,100,RANDOM'
25-Feb-20 11:04:29.241 - BALLOUT mode=1 action #1 of 'FF_FLASHER,DV_FLIL,FL_OFF,1,1,100,RANDOM'
25-Feb-20 11:04:29.251 - BALLOUT mode=1 action #2 of 'FF_FLASHER,DV_FLCN,FL_OFF,1,1,100,RANDOM'
25-Feb-20 11:04:29.261 - BALLOUT mode=1 action #3 of 'FF_FLASHER,DV_FLIR,FL_OFF,1,1,100,RANDOM'
25-Feb-20 11:04:29.271 - BALLOUT mode=1 action #4 of 'FF_FLASHER,DV_FLOR,FL_OFF,1,1,100,RANDOM'
25-Feb-20 11:04:29.280 - BALLOUT mode=1 action #5 of 'FF_DEV,DV_SR,0'
25-Feb-20 11:04:29.291 - BALLOUT mode=1 action #6 of 'FF_DEV,DV_BK,0'
25-Feb-20 11:04:29.301 - BALLOUT mode=1 action #7 of 'FF_B2S,B2SSTOPALLANIMATIONS'
25-Feb-20 11:04:29.311 - BALLOUT mode=1 action #8 of 'FF_DOF,E130,-1'
25-Feb-20 11:04:29.324 - BALLOUT mode=1 action #9 of 'FF_PUP_EVENT,E130,1'
25-Feb-20 11:04:29.342 - There are no OFF actions for BALLOUT
25-Feb-20 11:04:29.847 - BALLIN_SENSOR mode=1 action #0 of 'FF_DEV,DV_MC,-1'
25-Feb-20 11:04:29.857 - BALLIN_SENSOR mode=1 action #1 of 'FF_DOF,E311,-1'
25-Feb-20 11:04:29.868 - BALLIN_SENSOR mode=1 action #2 of 'FF_PUP_EVENT,E311,1'
25-Feb-20 11:04:30.033 - There are no OFF actions for GAMEMODE
25-Feb-20 11:04:30.894 - Activating process disappeared so stopping things
25-Feb-20 11:04:30.970 - DOFLinx device: 1 Initializing as Pinscape #1 with name=Pinscape Controller
25-Feb-20 11:04:30.979 - DOFLinx device:1 Pinscape setup with 65 outputs
25-Feb-20 11:04:30.988 - DOFLinx device: 2 Initializing as LEDWiz #1 with ID=0
25-Feb-20 11:04:30.998 - DOFLinx device:2 LEDWiz setup with 32 outputs

:think:

Thanks a lot for you effort till now, the 7.05 Beta 3 and big greetz to South Australia.


Edited by fR33Styler, 25 February 2020 - 10:07 AM.

My VPIN


#15 DDH69

DDH69

    Pinball Wizard

  • Platinum Supporter
  • 3,603 posts
  • Location:DOFLinx HQ, Adelaide

  • Flag: Australia

  • Favorite Pinball: Monster Bash

Posted 25 February 2020 - 10:14 AM

Do not list the same outputs in both of these parameters.  Your setup from above is...

BUTTONS_ON=165,156,159
BUTTONS_ON_COLOUR=156,Blue,159,Blue

Should be ....

BUTTONS_ON=165
BUTTONS_ON_COLOUR=156,Blue,159,Blue

BUTTONS_ON= is for mono button LEDs, BUTTONS_ON_COLOURS= is for RGB buttons.

 

Are your flipper buttons RGB lit as well?  If so, why haven't we set those up?  If you want the flipper buttons Yellow, then the full setup is

BUTTONS_ON=165
BUTTONS_ON_COLOUR=156,Blue,159,Blue,150,Yellow,153,Yellow
KEY_TO_COLOUR_TIMER=A0,209,Red,1500

Edited by DDH69, 25 February 2020 - 10:15 AM.

DOFLinx
Contributions for equipment to help with ongoing DOFLinx development can be made here

#16 fR33Styler

fR33Styler

    Enthusiast

  • Members
  • PipPipPip
  • 56 posts

  • Flag: Germany

  • Favorite Pinball: Monster Bash (FX3)

Posted 25 February 2020 - 12:18 PM

Yes i have 4 RGB Buttons (Flippers & Nudge L/R each, they are just not all plugged on the picture - sorry) and one Mono color Button (Launch Ball/Start Game) where i illimunate by Pinscape.

 

What happens when i use this:

BUTTONS_ON_COLOUR=156,Blue,159,Blue,150,Yellow,153,Yellow

Flipper buttons (RGB): Yellow (the whole time)

Nudge buttons (RGB): off till the first "nudge" (pressing) then blue (after beeing red a little time) and then stay blue

 

Problem here (i tried this before): Yellow overides my settings/colour from DOF Config Tool (directoutputconfig30.ini) "Flipper Button MX".

 

Example for Alien Isolation (out of directoutputconfig30.ini):

fx2_alienisol,E102 Dodger_blue AT70 AH15 AFDEN40 AFMIN100 AFMAX160/E111 Dodger_blue 75 AH100 ADU AS300/E130 Red 200 AT85 AH15 AFDEN40 AFMIN100 AFMAX160/E132 Purple 50 AH100 ADU AS300/E134 Orange 50 AH50 ADU AS300/E308 Lime_green 100 AT80 AH20 ADD AS300/E309 Red 100 AT80 AH20 ADD AS300/E310 Dodger_blue AT80 AH10 F250/E310 Medium_Blue AT80 AH10 F250 BLINK 1000/E311 Orange 500 AT72 AH15 F200 ADU AS200 BLINK 1000 BPW20/E311 Orange 500 AT72 AH15 F200 ADD AS200 BLINK 1000 BPW20 W500/E311 Purple 500 L0 APCRed AL0 AW100 AT85 AH15,E101 Lime_green AT70 AH15 AFDEN40 AFMIN100 AFMAX160/E110 Lime 75 AH100 ADU AS300/E130 Red 200 AT85 AH15 AFDEN40 AFMIN100 AFMAX160/E133 Orange 50 AH50 ADU AS300/E300 Red 100 AT80 AH20 ADD AS300/E301 Lime_green 100 AT80 AH20 ADD AS300,E423 Lime_green 3000 @flasherclo@ @LetterS@ L2/E423 Dodger_blue 3000 @flashercli@ @LetterC@ L2/E423 Lime_green 3000 @flashercc@ @LetterO@ L2/E423 Dodger_blue 3000 @flashercri@ @LetterR@ L2/E423 Lime_green 3000 @flashercro@ @LetterE@ L2/E410 Lime 1250 @flshemulo@ L1/E411 Dodger_blue 1250 @flshemuli@ L1/E412 Lime 1250 @flshemuc@ L1/E413 Dodger_blue 1250 @flshemuri@ L1/E414 Lime 1250 @flshemuro@ L1//E120 Dodger_blue 10 AT0 AL0 AH10 AW50 AS400 ADL L25/E120 Dodger_blue 10 AT90 AL0 AH10 AW50 AS400 ADL L25/E120 Dodger_blue 10 AT0 AL50 AH10 AW50 AS400 ADR L25/E120 Dodger_blue 10 AT90 AL50 AH10 AW50 AS400 ADR L25/E121 Lime 10 AT18 AL0 AH10 AW50 AS400 ADL L25/E121 Lime 10 AT72 AL0 AH10 AW50 AS400 ADL L25/E121 Lime 10 AT18 AL50 AH10 AW50 AS400 ADR L25/E121 Lime 10 AT72 AL50 AH10 AW50 AS400 ADR L25/E122 Dark_red 10 AT36 AL0 AH10 AW50 AS400 ADL L25/E122 Dark_red 10 AT44 AL0 AH10 AW50 AS400 ADL L25/E122 Dark_red 10 AT36 AL50 AH10 AW50 AS400 ADR L25/E122 Dark_red 10 AT44 AL50 AH10 AW50 AS400 ADR L25/E400 Red Blink fu100 fd150 AH100 AL28 AT0 AW15 SHPLetterT L15/E400 Red Blink fu100 fd150 AH100 AL43 AT0 AW15 SHPLetterI L16/E400 Red Blink fu100 fd150 AH100 AL48 AT0 AW15 SHPLetterL L17/E400 Red Blink fu100 fd150 AH100 AL63 AT0 AW15 SHPLetterT L18/E401 NONE AH100 AL0 AW100 AT0 SHPRoundAndRound L19/E402 Red 2000 AH100 AL0 AW100 AT0 SHPRoundAndRound L19/E403 Red 750 AH100 AL0 AT0 AW100 ADL AS400 L20/E404 Red 750 AH100 AL0 AT0 AW100 ADR AS400 L20/E405 Red 750 AL30 AW40 AH100 ADU AS300 L20/E424 Lime_green 7000 L11 AT0 AH20 F50 BLINK BPW10 ASDL/E424 Dodger_blue 7000 L12 AT0 AH20 F50 BLINK BPW10 ASDL W500/E424 Lime_green 7000 L11 AT80 AH20 F50 BLINK BPW10 ASDR/E424 Dodger_blue 7000 L12 AT80 AH20 F50 BLINK BPW10 ASDR W500/E424 White 7000 L13 AT0 AFDEN8 AFMIN150 AFMAX250 AFFADE150/E415 Yellow_Green 1250 AT0 AH15 AL0 AW100 ASDL ASS200 BLINK 490 BPW15 F50 L-19/E415 Yellow_Green 1250 AT85 AH15 AL0 AW100 ASDR ASS200 BLINK 490 BPW15 F50 L-19/E416 @strblft@ 1750 L0/E416 @strbrgt@ 1750 L0/E417 @strblft@ 1750 L0/E417 @strbrgt@ 1750 L0/E418 Lime_green 1500 AH100 AL0 AW23 AT0 SHPRoundAndRound L19/E418 Lime_green 1500 AH100 AL77 AW23 AT0 SHPRoundAndRound L19/E419 Medium_blue 1500 AH100 AL0 AW23 AT0 SHPRoundAndRound L19/E419 Medium_blue 1500 AH100 AL77 AW23 AT0 SHPRoundAndRound L19,E423 Lime_green 3000 @flasherclo@ @LetterS@ L2/E423 Dodger_blue 3000 @flashercli@ @LetterC@ L2/E423 Lime_green 3000 @flashercc@ @LetterO@ L2/E423 Dodger_blue 3000 @flashercri@ @LetterR@ L2/E423 Lime_green 3000 @flashercro@ @LetterE@ L2/E410 Lime 1250 @flshemulo@ L1/E411 Dodger_blue 1250 @flshemuli@ L1/E412 Lime 1250 @flshemuc@ L1/E413 Dodger_blue 1250 @flshemuri@ L1/E414 Lime 1250 @flshemuro@ L1//E120 Dodger_blue 10 AT0 AL0 AH10 AW50 AS400 ADL L25/E120 Dodger_blue 10 AT90 AL0 AH10 AW50 AS400 ADL L25/E120 Dodger_blue 10 AT0 AL50 AH10 AW50 AS400 ADR L25/E120 Dodger_blue 10 AT90 AL50 AH10 AW50 AS400 ADR L25/E121 Lime 10 AT18 AL0 AH10 AW50 AS400 ADL L25/E121 Lime 10 AT72 AL0 AH10 AW50 AS400 ADL L25/E121 Lime 10 AT18 AL50 AH10 AW50 AS400 ADR L25/E121 Lime 10 AT72 AL50 AH10 AW50 AS400 ADR L25/E122 Dark_red 10 AT36 AL0 AH10 AW50 AS400 ADL L25/E122 Dark_red 10 AT44 AL0 AH10 AW50 AS400 ADL L25/E122 Dark_red 10 AT36 AL50 AH10 AW50 AS400 ADR L25/E122 Dark_red 10 AT44 AL50 AH10 AW50 AS400 ADR L25/E400 Red Blink fu100 fd150 AH100 AL28 AT0 AW15 SHPLetterT L15/E400 Red Blink fu100 fd150 AH100 AL43 AT0 AW15 SHPLetterI L16/E400 Red Blink fu100 fd150 AH100 AL48 AT0 AW15 SHPLetterL L17/E400 Red Blink fu100 fd150 AH100 AL63 AT0 AW15 SHPLetterT L18/E401 NONE AH100 AL0 AW100 AT0 SHPRoundAndRound L19/E402 Red 2000 AH100 AL0 AW100 AT0 SHPRoundAndRound L19/E403 Red 750 AH100 AL0 AT0 AW100 ADL AS400 L20/E404 Red 750 AH100 AL0 AT0 AW100 ADR AS400 L20/E405 Red 750 AL30 AW40 AH100 ADU AS300 L20/E424 Lime_green 7000 L11 AT0 AH20 F50 BLINK BPW10 ASDL/E424 Dodger_blue 7000 L12 AT0 AH20 F50 BLINK BPW10 ASDL W500/E424 Lime_green 7000 L11 AT80 AH20 F50 BLINK BPW10 ASDR/E424 Dodger_blue 7000 L12 AT80 AH20 F50 BLINK BPW10 ASDR W500/E424 White 7000 L13 AT0 AFDEN8 AFMIN150 AFMAX250 AFFADE150/E415 Yellow_Green 1250 AT0 AH15 AL0 AW100 ASDL ASS200 BLINK 490 BPW15 F50 L-19/E415 Yellow_Green 1250 AT85 AH15 AL0 AW100 ASDR ASS200 BLINK 490 BPW15 F50 L-19/E416 @strblft@ 1750 L0/E416 @strbrgt@ 1750 L0/E417 @strblft@ 1750 L0/E417 @strbrgt@ 1750 L0/E418 Lime_green 1500 AH100 AL0 AW23 AT0 SHPRoundAndRound L19/E418 Lime_green 1500 AH100 AL77 AW23 AT0 SHPRoundAndRound L19/E419 Medium_blue 1500 AH100 AL0 AW23 AT0 SHPRoundAndRound L19/E419 Medium_blue 1500 AH100 AL77 AW23 AT0 SHPRoundAndRound L19,ON Lawn_green L13 AT0 AFDEN40 AFMIN75 AFMAX250 AFFADE250,ON Lawn_green L13 AT0 AFDEN40 AFMIN75 AFMAX250 AFFADE250

So in the Config its:

 

RGB Flippers: ON Lawn_green

RGB Left Magnasave: ON Yellow_green

RGB Right Magnasave: ON Yellow_green

 

Flipper Button MX: ON Lawn_green AT0 AL0 AW100 AH100

Magnasave Left MX: ON Yellow_green AT0 AL0 AW100 AH100

Magnasave Right MX: ON Yellow_green AT0 AL0 AW100 AH100

 

(and this is for each table different, i mean the both colours) » use case is: each table has fitting colours @ Flipper buttons (and i hope we find a way for fitting nudge buttons too)

 

Is there a variable (Flipper Button MX definition or Magnasave Left/Right MX definition) which i can use instead "Yellow" and/or "Blue"?

 

Kind of:

BUTTONS_ON_COLOUR=156,[MSMX_Left-WHATS-DEFINED-IN-DO30.INI],159,[MSMX_Right-WHATS-DEFINED-IN-DO30.INI],150,[FPMX-WHATS-DEFINED-IN-DO30.INI],153,[FPMX-WHATS-DEFINED-IN-DO30.INI]

Because this works already for my Flipper-Buttons (both had fitting colour from directoutputconfig30.ini) and it looks very cool (till i turn on Nudge-RGB outputs or override with "Yellow" like your example)

 

Greetz


Edited by fR33Styler, 25 February 2020 - 12:30 PM.

My VPIN


#17 DDH69

DDH69

    Pinball Wizard

  • Platinum Supporter
  • 3,603 posts
  • Location:DOFLinx HQ, Adelaide

  • Flag: Australia

  • Favorite Pinball: Monster Bash

Posted 25 February 2020 - 09:54 PM

The DOF config tool is not the way to set buttons when using FX2 and FX3.  Things have not been designed that way.  Setting buttons in the DOF config tool for tables driven from ROMs, ie VPX is how you do it.  All settings for outputs, colours etc for FX need to be driven through DOFLinx otherwise you will get conflicts.  DOFLinx only uses the addressable LED settings that you see in the DOF config tool.


DOFLinx
Contributions for equipment to help with ongoing DOFLinx development can be made here

#18 fR33Styler

fR33Styler

    Enthusiast

  • Members
  • PipPipPip
  • 56 posts

  • Flag: Germany

  • Favorite Pinball: Monster Bash (FX3)

Posted 26 February 2020 - 04:40 PM

Thx for your answer.

I can try more at the WE (away currently). Just (may be a stupid) idea: what if i make two channels more in teensy (one for Flipper button MX and one for Left magnasave MX) and connect the buttons to the teensy like undercab etc?!?

Otherwise i use 2 colours fixed like the example above or the nudging buttons without lights.

Greetz

My VPIN


#19 DDH69

DDH69

    Pinball Wizard

  • Platinum Supporter
  • 3,603 posts
  • Location:DOFLinx HQ, Adelaide

  • Flag: Australia

  • Favorite Pinball: Monster Bash

Posted 26 February 2020 - 09:27 PM

When DOFLinx starts and is driven by triggers coming from the FX system it does not respect the settings from DOF.  Just not the way it was designed.  You might get some success (as you have previously), but the results will be unpredictable and unsupported.

 

You can set the colour of buttons per game, you just need to edit your XXX.FX3 files, or shoot a per table SUP.INI to DOFLinx at table startup to do so.  Its a little clumsy at the moment (ie done by device / port, not button name) because I'm still getting some of the colour button stuff done.


DOFLinx
Contributions for equipment to help with ongoing DOFLinx development can be made here

#20 fR33Styler

fR33Styler

    Enthusiast

  • Members
  • PipPipPip
  • 56 posts

  • Flag: Germany

  • Favorite Pinball: Monster Bash (FX3)

Posted 27 February 2020 - 02:58 PM

OK, ill try the sup.INI workarround at the weekend (just to try out). Can i use all Doflinx commands? Or just set in my point of view the 4 outputs? Anything else to take care of?

Its loaded automatically if i choose TABLENAME.INI e.g Mars.ini or how can i fire up a SUP.INI with each table?

Is there a overview of all commands somewhere (to get familiar with the possibilities to play a little bit)?

THX again DHH69 for your patience and all the great stuff you do for this community

Edited by fR33Styler, 27 February 2020 - 02:59 PM.

My VPIN






Also tagged with one or more of these keywords: RGB Buttons, DOFLinx, Magnasave, Doflinx.ini