
Ok... so in total... when i use this config:
####
# The config file for DOFLinx with most common settings as a sample
#
# Note - this works with LEDWiz, PacLed64, Pinscape, Ultimate I/O and Sainsmart (FTDI devices)
# Edit this file as you see fit, lines that start with a hash (#) or are blank are not processed. This blurb and comments can be cut out if you want.
#
# Output devices outputs are entered in the format of
# device (D) and output number (#) in the format D##, so controller device 1 and output 3 is "103" without the quotes, controller board 2 output 23 is "223" without quotes
#
# The keyboard hex code for the key that is used for each flipper from https://msdn.microsoft.com/en-us/library/windows/desktop/dd375731(v=vs.85).aspx
#
####
DEBUG=1
SHOW_IN_TASKBAR=0
# Point to your directoutputconfig.ini file. Your file may have a number, ie directoutputconfig20.ini
# You can point to any of your directoutputconfig.ini files, but only one
# Keep this as the first pararameter to process in your INI file. The order past ths point is not relevant
DIRECTOUTPUTCONFIG=c:\DirectOutput\config\directoutputconfig.ini
#DIRECTOUTPUTCONFIG=c:\DirectOutput\config\directoutputconfig51.ini
#DIRECTOUTPUTCONFIG=c:\DirectOutput\config\directoutputconfig30.ini
#DIRECTOUTPUTCONFIG=c:\DirectOutput\config\directoutputconfig-colours_only.ini
# The location of the .FX2/3 game specific files included with the DOFLinx release package
# Ensure your path has a \ on the end of it
PATH_FX2=C:\DirectOutput\FX2\
#PATH_FX3=C:\DirectOutput\FX3\
PATH_FX3=C:\DirectOutput\FX3_PUPlayer\
# The path to where you keep all of the .directb2s files that you've downloaded for use with FX3
# Ensure your path has a \ on the end of it
PATH_FX3_B2S=C:\DirectOutput\DOFLinx_FX3_B2S\
# This is the folder where B2SServer.exe can be found on your system
PATH_B2S_SERVER=C:\Visual Pinball\Tables\
# This is the path to where your B2SServer GlobalConfig is located. Needed for addressable led effects.
DIRECTOUTPUTGLOBAL=c:\DirectOutput\config\GlobalConfig_B2SServer.xml
# The list of processes that can activate DOFLinx, in this case, Pinball FX2, Pinball FX3 and Future Pinball
PROCESSES=Pinball FX2,Pinball FX3,Future Pinball
# An over-ride to the default setting given this is just being used with Pinball FX3, not FX2, FP or other systems that may require the default delay
PROCESS_TO_ACTIVE_TIME=1
#PROCESS_TO_ACTIVE_TIME=30000
# Joystick Nudge Settings with keycodes https://docs.microsoft.com/en-gb/windows/win32/inputdev/virtual-key-codes
# Doku: https://www.vpforums.org/index.php?showtopic=42325
JOY_PORT=1
JOY_X_OFFSET=32767
JOY_Y_OFFSET=32767
NUDGE_LEFT_POINT=-5500
NUDGE_RIGHT_POINT=5500
NUDGE_FORWARD_POINT=4000
NUDGE_LEFT_KEY=4C
NUDGE_RIGHT_KEY=52
NUDGE_FORWARD_KEY=20
NUDGE_LEFT_INPUT=A2
NUDGE_RIGHT_INPUT=A3
# Joystick Plunger Settings
# Doku: https://www.vpforums.org/index.php?showtopic=41930&p=425029 Alternativ X360CE: https://www.vpforums.org/index.php?showtopic=36108&p=413506
#PLUNGER_JOYSTICK_NUMBER=1
#PLUNGER_AXIS=Z
#PLUNGER_KEY=0D
#PLUNGER_PULL_POINT=63000
#PLUNGER_RELEASE_POINT=35000
# use default MX displays for Pinball FX2, Pinball FX3
# the five flashers, flippers, slingshots, bumpers, strobe and beacon
AUTO_MX=1
# Set to 1 to output the game name to the log regardless of the DEBUG flag setting. Set to 0 to simply follow the DEBUG flag.
# Quite useful when you trying to get the FX3 window game name for setting game specific colours, matching B2S names, etc
OUTPUT_GAME_NAME=0
# Future Pinball Link-Section (for Pinball FX too)
FP_ATTEMPT_LINK=1
#FP_LINK_WAIT_TIME=65000
######## DEVICES and PORTS for FUTURE PINBALL and FX3 ########
# LINK_XX=D##,Default Time,Max Time,Intensity Level
# Intensity Level should normally be left at 255 (max). Only PWM outputs used with something like a Shaker Motor can be less than 255.
# Device and Ports for the 10 solenoid setup for Flippers, Slingshots, Middle 3 solenoids, Back 3 Solenoids.
#LINK_LF=101,50,10000,255
#LINK_RF=102,50,10000,255
#LINK_LS=104,50,1000,255
#LINK_RS=105,50,1000,255
#LINK_ML=106,50,1000,255
#LINK_MC=107,50,1000,255
#LINK_MR=108,50,1000,255
#LINK_BL=109,50,1000,255
#LINK_BC=110,50,1000,255
#LINK_BR=111,50,1000,255
# Device and Ports for the shaker, gear motor, knocker, beacon and strobe
#LINK_SH=112,1000,5000,255
#LINK_GR=113,750,10000,255
#LINK_KN=114,120,500,255
#LINK_BK=115,FLASH,200,255
#LINK_SR=116,ON,0,255
# Device and Ports for the lights inside the various buttons including Start, Extra Ball, Coin, Exit, Launch Ball and Fire
#LINK_ST=117
#LINK_EB=118
#LINK_CN=119
#LINK_EX=120
#LINK_LB=121
#LINK_FR=122
# Device and "RED" ports for the 5 RGB flashers.
#LINK_FLOL=201
#LINK_FLIL=204
#LINK_FLCN=207
#LINK_FLIR=210
#LINK_FLOR=213
#LINK_LF=150,50,10000
#LINK_RF=153,50,10000
#LINK_LS=118,50,500
#LINK_RS=126,50,500
#LINK_ML=127,50,500
#LINK_MC=128,50,500
#LINK_MR=129,50,500
#LINK_BL=130,50,500
#LINK_BC=131,50,500
#LINK_BR=132,50,500
#LINK_SH=115,1000,5000
#LINK_GR=116,750,10000
#LINK_KN=124,120,500
#LINK_SR=217,ON,0
#LINK_BK=218,ON,0
#LINK_FLOL=201
#LINK_FLIL=204
#LINK_FLCN=207
#LINK_FLIR=210
#LINK_FLOR=213
#LINK_ST=102
#LINK_EB=101
#LINK_CN=106
#LINK_EX=104
# -Testing Area--------------------------------------------------------------------------------------------------------------
######## KEY TO OUTPUT / COLOUR, etc examples ########
# Make the "4" key (key code 34) to pulse controller/output 119
#KEY_TO_OUTPUT=34,119
# Set the left and right control keys to turn on a specific colour (red) for RGB.
# Example, when nudge keys are used it all goes red.
#KEY_TO_COLOUR=A2,109,Red,A3,109,Red
# -Testing Area--------------------------------------------------------------------------------------------------------------
# These are the default and "fallback" type of functions that are used when DOFLinx is made active, but no link to Future Pinball or FX3 is established.
# Turn on Button lights when DOFLinx is activated (such as EXIT button)
BUTTONS_ON=120
#Links
#LF = Left flipper
#RF = Right flipper
#LS = Left slingshot
#RS= Right slingshot
#ML = Mid field left solenoid
#MC = Mid field centre solenoid
#MR = Mid field right solenoid
#BL = Back left solenoid
#BC = Back centre solenoid
#BR = Back right solenoid
#SH = Shaker motor
#GR = Gear motor
#KN = Knocker
#FN = Fan
#BE = Bell
#C1 = Chime 1 (high note)
#C2 = Chime 2 (mid note)
#C3 = Chime 3 (low note)
# Devices
#FLOL = Flasher outer left
#FLIL = Flasher Inner Left
#FLCN = Flasher Centre
#FLOR = Flasher Outer Right
#FLIR = Flasher Inner Right
# Set the key code for the keys being used as Left and Right flippers
# Used for the default fll back if a full link cannot be established
# Left Shift = A0, Right Shift = A1
L_FLIPPER_KEY=A0
R_FLIPPER_KEY=A1
######### RGB UNDERCAB LIGHTING #########
# RGB Undercabinet Colour Change. RAINBOW = cycle through the colours. RANDOM = use random colour order. RAINBOW_ALTERNATE = hat picks Colour# and Colour#+1 then applies them to alternate RGB devices
#RGB_STYLE=RAINBOW_ALTERNATE
#RGB_STYLE=RANDOM
# What changes the RGB undercabinet colour. TIME = set time period. FLIPPER = flipper press after the RGB_TRIGGER minimum time (to stop rapid colour changes)
#RGB_TRIGGER=TIME
#RGB_TRIGGER=FLIPPER
# The minimum time for change between flipper flips, 1000mS or 1 second
#RGB_MIN_TIME=8000
# The Device and "RED" port for RGB undercabinet lighting
#RGB_OUTPUT=213,216
#RGB_OUTPUT=213,216,156,159
#RGB_OUTPUT=213,216,150,153,156,159
#RGB_OUTPUT=156,159
# Set a key to turn on a specific colour for your RGB. The line below makes the Left Control (A2) and the Right Control (A3) turn my undercab RGB strip red.
# In Pinball FX2 this means when I nudge it all goes red.
KEY_TO_COLOUR=A2 156 Red A3 159 Red
# Just in case things go wrong (ie no keyup signal is detected, flipper held down for a long time), what is the maximum time a flipper solenoid / contactor can be in in milliseconds
MAX_FLIPPER_ON=5000
# Turn on the attempt to make a full connection to Future Pinball when it is detected as running
FP_ATTEMPT_LINK=1
# The device / port for the left and right flippers, set to output device 1, left flipper solenoid on port 1 and right flipper solenoid on port 2
L_FLIPPER_OUTPUT=150
R_FLIPPER_OUTPUT=153
#L_FLIPPER_OUTPUT=156
#R_FLIPPER_OUTPUT=159
#LINK_LF=101,50,10000,255
#LINK_RF=102,50,10000,255
#Magnasave/Nudging buttons
#56 Rechts
#59 Links
#LINK_LF=156
#LINK_RF=159
#KEY_TO_COLOUR=A0,156,Red,A1,159,Red,A3,156,Red,A4,159,Red
#LINK_P2=218 then use BUTTONS_ON_COLOUR=BUT_P2,Blue
#LINK_P2=156
#BUTTONS_ON_COLOUR=BUT_P2,Blue
BUTTON_ON_COLOUR=156,Blue
# The other 8 solenoid of a 10 solenoid setup using ports 4 to 11 inclusive
#LINK_LS=104,50,500,255
#LINK_RS=105,50,500,255
#LINK_ML=106,50,500,255
#LINK_MC=107,50,500,255
#LINK_MR=108,50,500,255
#LINK_BL=109,50,500,255
#LINK_BC=110,50,500,255
#LINK_BR=111,50,500,255
# Ports for the shaker, gear motor, knocker, beacon and strobe using ports 12 - 16 inclusive
#LINK_SH=112,1000,5000,255
#LINK_GR=113,750,10000,255
#LINK_KN=114,120,500,255
#LINK_BK=115,FLASH,200,255
#LINK_SR=116,ON,0,255
# Ports for the lights inside the various buttons being Start, Extra Ball, Coin, Exit, Launch Ball and Fire for ports 17 to 22 inclusive
#ST = Start button
#EB = Extra Ball button
#EX = Exit button
#CN = Coin button
#LB = Launch Ball button
#FR = Fire Button
#P1 = Player 1
#P2 = Player 2
#PS = Pause
# Link_[DeviceNo.][Port]
LINK_ST=165
LINK_LB=165
LINK_FR=165
######## GAME COLOURS ########
# Game specific colours in the format of a CSV of Game Name,Colour#1,Colour#2 - colours as they appear in your directoutputconfig
# Thanks to Vizzini here is a great starting list for Pinball FX2
# Extended for FX3 games by DDH69
#GAME_COLOUR=AlienIsolationPinball,Medium_Blue,Lime,Dodger_Blue,Lime_Green
GAME_COLOUR=AlienIsolationPinball,Red
GAME_COLOUR=AlienvsPredatorPinball,Medium_Blue,Lime_Green,Dodger_Blue,Yellow_Green
GAME_COLOUR=AliensPinball,Medium_Blue,Dark_Golden_Rod,Dodger_Blue
GAME_COLOUR=AmericanDadPinball,Medium_Blue,Lime_Green,Dodger_Blue,Yellow_Green
GAME_COLOUR=ArcherPinball,Medium_Blue,Yellow,Dodger_Blue,Blue_Violet
GAME_COLOUR=Biolab,Dark_Red,Lime,Blue,Cyan,Blue_Violet,Yellow
GAME_COLOUR=Blade,Blue,Blue_Violet,Salmon
GAME_COLOUR=BobaFett,Lime,Golden_Rod,Blue_Violet
GAME_COLOUR=BobsBurgersPinball,Medium_Blue,Lime_Green,Dark_Red,Dodger_Blue,Yellow_Green
GAME_COLOUR=CaptainAmerica,Blue,Dark_Red,Dodger_Blue,Gold
GAME_COLOUR=CastleStorm,Blue,Gold,Lime,Dodger_Blue,Orange,Lime_Green
GAME_COLOUR=CivilWar,Blue,Dark_Red,Dodger_Blue,Light_Salmon
GAME_COLOUR=Deadpool,Dark_Red,Blue,Medium_slate_blue,Dodger_Blue
GAME_COLOUR=DoomPinball,Yellow,Silver,Gray,Dark_Orange,Dim_Gray,Orange_Red,Peru,Crimson
GAME_COLOUR=DoctorStrange,Dark_Red,Blue,Gold,Lime_Green,Dark_Violet,Orange,Dodger_Blue,Lime,Medium_Slate_Blue
GAME_COLOUR=EarthDefense,Dark_Red,Blue,Gold,Dark_Violet,Orange,Dodger_Blue,Lime
GAME_COLOUR=ElDorado,Orange,Lime_Green,Yellow,Coral,Lime,Yellow_Green,Cyan
GAME_COLOUR=EpicQuest,Lime_Green,Dodger_Blue,Yellow_Green,Cyan
GAME_COLOUR=Excalibur,Dark_Red,Blue,Lime,Dodger_Blue,Cyan
GAME_COLOUR=FalloutPinball,Crimson,White,Red,Brown,Light_Steel_Blue,Slate_Blue
GAME_COLOUR=FamilyGuyPinball,Dodger_Blue,Lime_Green,Salmon,Dark_Violet,Yellow_Green
GAME_COLOUR=FantasticFour,Blue,Yellow,Dodger_Blue,Orange_Red
GAME_COLOUR=FearItself,Dark_Red,Blue,Yellow,Lime,Dark_Violet,Orange
GAME_COLOUR=GhostRider,Dodger_Blue,White,Yellow,Light_Salmon,Orange_Red
GAME_COLOUR=GuardiansoftheGalaxy,Dodger_Blue,Orange,Medium_Purple
GAME_COLOUR=IRONMAN,Blue,Dark_Red,Dodger_Blue,Gold
GAME_COLOUR=Mars,Blue,Yellow,Deep_sky_blue,Gold
GAME_COLOUR=MarvelsAntMan,Medium_Blue,Dark_Red,Dodger_Blue
GAME_COLOUR=MarvelsAvengersAgeofUltron,Dark_Red,Dodger_Blue,Lime_Green,Light_Salmon,Cyan
GAME_COLOUR=MarvelsTheAvengers,Blue,Dark_Red,Dodger_Blue,Gold
GAME_COLOUR=MarvelsWomenofPowerAForce,Red,Lime,Gold,Slate_Blue,Tomato,Silver,Dark_Orchid,Spring_Green
GAME_COLOUR=MarvelsWomenofPowerChampions,Dodger_Blue,Yellow,Red,Gray,Golden_Rod,Crimson,Orange
GAME_COLOUR=MoonKnight,Dodger_Blue,Blue,Cyan,Royal_Blue
GAME_COLOUR=MsSplosionMan,Dodger_Blue,Pink,Medium_Blue,Purple,Royal_Blue
GAME_COLOUR=Paranormal,Lime_Green,Dodger_Blue,Yellow_Green
GAME_COLOUR=Pasha,Dark_Violet,Golden_Rod,Dodger_Blue
GAME_COLOUR=PlantsVSZombies,Lime_Green,Yellow_Green,Dodger_Blue
GAME_COLOUR=Portal,Dodger_Blue,Yellow_Green,Medium_Blue,Yellow
GAME_COLOUR=Rome,Dark_Red,Gold,Dodger_Blue,Light_Salmon,Yellow_Green,Orange
GAME_COLOUR=SecretsoftheDeep,Blue,Yellow,Dodger_Blue
GAME_COLOUR=Shaman,Dark_Red,Blue,Gold,Dark_Violet,Orange,Dodger_Blue,Lime
GAME_COLOUR=SorcerersLair,Blue,Blue_Violet,Dodger_Blue,Slate_Blue
GAME_COLOUR=SouthParkButtersVeryOwnPinballGame,Dark_Red,Blue,Gold,Dark_Violet,Orange,Dodger_Blue,Lime_Green
GAME_COLOUR=SouthParkSuperSweetPinball,Dark_Red,Lime,Blue,Gold,Dark_Violet,Orange,Dodger_Blue,Lime_Green,Yellow_Green
GAME_COLOUR=SpiderMan,Dark_Red,Lime,Blue,Gold,Dark_Violet,Orange
GAME_COLOUR=STARWARSDARTHVADER,Light_sky_blue,Dark_Red,Cyan
GAME_COLOUR=StarWarsEpisodeVTheEmpireStrikesBack,Medium_Blue,Yellow,Dark_Red,Dodger_Blue
GAME_COLOUR=StarWarsEpisodeVIReturnoftheJedi,Slate_Blue,Golden_Rod,Medium_Blue,Lime_Green,Dodger_Blue,Yellow
GAME_COLOUR=StarWarsPinballDroids,Medium_Blue,Yellow,Orange,Navy,Gold,Orange_Red
GAME_COLOUR=StarWarsPinballEpisodeIVANewHope,Cyan,Golden_Rod,Dodger_Blue,Yellow
GAME_COLOUR=StarWarsPinballHanSolo,Dodger_Blue,Royal_Blue,Antique_White
GAME_COLOUR=StarWarsPinballMastersoftheForce,Medium_Blue,Salmon,Dodger_Blue,Purple,Cyan,Dark_Red
GAME_COLOUR=StarWarsPinballMightoftheFirstOrder,Light_sky_blue,Dodger_Blue,Dark_Red,Cyan
GAME_COLOUR=StarWarsPinballStarWarsRebels,Medium_Blue,Yellow,Royal_Blue,Orange_Red,Purple,Lime_Green
GAME_COLOUR=StarWarsPinballTheForceAwakens,Dark_Red,Medium_Blue,Blue_Violet
GAME_COLOUR=StarWarsPinballRogueOne,Gray,Silver,Light_Sky_Blue,Teal,Beige,Bisque,Aqua_Marine,Slate_Gray,Dark_Orange
GAME_COLOUR=StarWarsStarfighterAssault,Medium_Blue,Dodger_Blue,Dark_Red
GAME_COLOUR=StarWarsTheCloneWars,Dark_Red,Pink,Medium_Blue,Medium_Turquoise,Lime,Lime_Green
GAME_COLOUR=SuperLeagueASRoma,Lime_Green,Orange,Lime,Yellow,Red
GAME_COLOUR=SuperLeagueZenStudiosFC,Lime_Green,Orange,Lime,Yellow,Red
GAME_COLOUR=SuperLeagueArsenalFC,Lime_Green,Orange,Lime,Yellow,Red
GAME_COLOUR=SuperLeagueLiverpoolFC,Lime_Green,Orange,Lime,Yellow,Red
GAME_COLOUR=SuperLeagueJuventus,Lime_Green,Orange,Lime,Yellow,Red
GAME_COLOUR=SuperLeagueACMilan,Lime_Green,Orange,Lime,Yellow,Red
GAME_COLOUR=SuperLeagueRealMadridCF,Lime_Green,Medium_Blue,Lime,Yellow,Red
GAME_COLOUR=SuperLeagueFCBarcelona,Slate_Blue,Lime_Green,Yellow,Blue_Violet,Lime,Red
GAME_COLOUR=Tesla,Lime_Green,Yellow_Green,Dodger_Blue,Golden_Rod
GAME_COLOUR=TheElderScrollsVSkyrimPinball,Light_Slate_Gray,Gold,Golden_Rod,Dark_Sea_Green,Peru,Tan
GAME_COLOUR=TheInfinity Gauntlet,Dark_Red,Blue,Gold,Dark_Violet,Orange,Dodger_Blue,Lime
GAME_COLOUR=TheWalkingDead,Lime_Green,Royal_Blue,Yellow_Green
GAME_COLOUR=Thor,Dark_Red,Blue,Gold,Dark_Violet,Orange,Dodger_Blue,Lime
GAME_COLOUR=V12,Dark_Red,Blue,Gold,Dark_Violet,Orange,Dodger_Blue
GAME_COLOUR=Venom,Dark_Red,Blue,Dark_Violet,Dodger_Blue
GAME_COLOUR=WildWestRampage,Yellow_Green,Dodger_Blue,Royal_Blue
GAME_COLOUR=Wolverine,Dark_Red,Medium_Blue,Yellow,Dark_Violet
GAME_COLOUR=WorldWarHulk,Lime_Green,Yellow_Green,Dodger_Blue,Lime,Yellow
GAME_COLOUR=XMen,Blue,Blue_Violet,Gold,Dodger_Blue,Slate_Blue,Orange
GAME_COLOUR=ET,Yellow,Amber,Sky_blue,Sienna,Aqua_marine,Slate_gray,Dark_olive_green
GAME_COLOUR=BacktotheFuture,Light_steel_blue,White,Crimson,Gray,Teal,Yellow,Dodger_blue
GAME_COLOUR=Jaws,Dark_turquoise,Gray,White,Salmon,Light_coral,Tan,Papaya_whip,Peru
GAME_COLOUR=SonofZeus,Dark_orange,Silver,Dark_salmon,Amber,Sienna,Light_steel_blue,Firebrick
GAME_COLOUR=AdventureLand,Red,Cyan,Yellow,White,Medium_orchid,Aqua,Dark_turquoise,Medium_purple
GAME_COLOUR=JurassicPark,Lawn_green,Amber,Yellow,Light_slate_gray,Cadet_blue,Black,Rosy_brown,Light_steel_blue,Medium_sea_green,Silver
GAME_COLOUR=JurassicWorld,Light_steel_blue,Silver,Tan,Forest_green,Gray,Cadet_blue,Yellow_green,Teal,Bisque
GAME_COLOUR=JurassicMayhem,Sandy_brown,Forest_green,Dark_green,Dark_olive_green,Dark_khaki,Peru,Tan,Navajo_white,Beige,Dark_golden_rod,Corn_silk
GAME_COLOUR=StarWarsLastJedi,Gold,Orange_Red,Aqua,Coral,Dark_Khaki,Light_Steel_Blue,Yellow_Green,Steel_Blue
GAME_COLOUR=StarWarsAhchToIsland,Peru,Tan,Light_Slate_Gray,Light_Golden_Rod,Turquoise,Deep_Sky_Blue,Spring_Green,Steel_Blue
GAME_COLOUR=WMSFishTales,Forest_green,Medium_spring_green,Pale_green,Aqua,Blue,Golden_Rod,Dark_turquoise,Gold,Deep_sky_blue,Sandy_brown,Green
GAME_COLOUR=WMSGetaway,Red,Steel_blue,Dim_gray,Navy,Dark_red,Teal
GAME_COLOUR=WMSJunkyard,Amber,Lawn_green,Burly_wood,Orange,Peru,Dark_turquoise
GAME_COLOUR=WMSMedievalMadness,Yellow,Amber,Rosy_brown,Firebrick,Forest_green,Gray,Dark_salmon,Dark_orange
GAME_COLOUR=WMSAFM,White,Red,Lime,Amber,Sea_green,Forest_green,Turquoise,Corn_silk
GAME_COLOUR=WMSBlackRose,Khaki,Sky_blue,Orange_red,Gold,Aqua_marine,Tomato,Yellow_green
GAME_COLOUR=WMSPartyZone,Lime,Blue_violet,Orange,Purple,Aqua,Red,Medium_blue,Amber,Yellow,Sandy_brown,Deep_pink
GAME_COLOUR=StarWarsSolo,Burly_Wood,Medium_Sea_Green,Light_Salmon,Silver,Golden_Rod,Dark_Turquoise
GAME_COLOUR=StarWarsCalrissianChronicles,Yellow,Silver,Light_Blue,Gold,White,Amber,Dark_Salmon,Navajo_White
GAME_COLOUR=StarWarsBattleOfMimban,Coral,Gray,Dark_Orange,Salmon,Slate_Gray,Light_Steel_Blue,Peru,Tan
GAME_COLOUR=BallySafeCracker,Orange,Gold,Yellow,Orange_Red,Turquoise,Antique_White,Dim_Gray,Golden_Rod,Crimson
GAME_COLOUR=BallyTheatreOfMagic,Gold,Medium_Slate_Blue,Tomato,Light_Yellow,Plum,Orchid,Golden_Rod,Crimson,Silver
GAME_COLOUR=BallyTheChampionPub,Forest_Green,Gold,Orange_Red,Dark_Blue,Green,Red,Light_Green
GAME_COLOUR=WMSHurricane,Gray,Lawn_Green,Slate_Gray,Dark_Orange,Dark_Blue,Medium_Blue,Cyan,Orange_Red,Papaya_Whip
GAME_COLOUR=WMSRedAndTedRoadShow,Yellow,Orange,Orange_Red,Forest_Green,Yellow_Green,Blue,Navy,Magenta,White
GAME_COLOUR=WMSWhiteWater,Peru,Blue,Royal_Blue,Light_Steel_Blue,Sienna,Aqua,Turquoise,Yellow,Beige
GAME_COLOUR=WMSMonsterBash,Lime,Amber,Dark_Turquoise,Sky_Blue,Lawn_Green,Orchid,Deep_Pink,Thistle,Light_Sky_Blue
GAME_COLOUR=BallyCreatureBlackLagoon,Light_Pink,Green_Yellow,Medium_Sea_Green,Silver,Steel_Blue,Forest_Green,Golden_Rod,Light_Cyan,Orange_Red,Lawn_Green
GAME_COLOUR=WMSTalesoftheArabianNights,Red,Chart_Reuse,Dark_Turquoise,Gold,Silver,Orange,Medium_Violet_Red,Aqua
GAME_COLOUR=WMSCirqusVoltaire,Lime,Yellow,Blue,Red,Orange,Dark_Violet,Deep_Pink,Orchid,Lawn_Green,Gold
GAME_COLOUR=WMSNoGoodGofers,Forest_Green,Peru,Blue,Turquoise,Orange,White,Green_Yellow,Golden_Rod,Sienna
Launch Ball Button (mono LED):
PinballY: Led blinking » perfect
FX3 (inGame): Led blinking (not started, when a ball is ready to launch) / not blinking (while playing) » perfect
Flipper Button MX (RGB Led):
PinballY: in the correct color (from directoutputconfig30.ini) » perfect
FX3 (in Game): in the correct color (from directoutputconfig30.ini) » perfect
Flipper Nudge/Magnasave Button MX (RGB Led):
PinballY: no LED on » not working
FX3 (in Game): no LED on » not working
(should be blue)
and: KEY_TO_COLOUR=A2 156 Red A3 159 Red
is not working here
-----------------------------------------------------------------------
if i REM out line 164 -> #BUTTONS_ON=120
(i tried to find out if this effects BUTTON_ON_COLOUR in some way)
Launch Ball Button (mono LED):
PinballY: Led blinking » perfect
FX3 (inGame): Led blinking (not started, when a ball is ready to launch) / not blinking (while playing) » perfect
Flipper Button MX (RGB Led):
PinballY: in the correct color (from directoutputconfig30.ini) » perfect
different:
FX3 (in Game, but not started): in the correct color (from directoutputconfig30.ini) » perfect
FX3 (in Game): as soon as is start (press anykey) the LED is off » not working
Flipper Nudge/Magnasave Button MX (RGB Led):
PinballY: no LED on » not working
FX3 (in Game): no LED on » not working
(should be blue)
and: KEY_TO_COLOUR=A2 156 Red A3 159 Red
is not working here
-----------------------------------------------------------------------
when i cange BUTTON_ON_COLOUR to BUTTONS_ON_COLOUR (maybe you forgot the "S") it´s like mentioned yesterday:
...
..
Flipper Nudge/Magnasave Button MX (RGB Led):
PinballY: no LED on » not working
FX3 (loading the Game): LED on (blue) » perfect
FX3 (in Game): no LED on » not working

So my problem (still) is:
I cant turn on a simple colour (first step) during FX3 (in Game) for Flipper Nudge/Magnasave Button MX (RGB Led) yet 
Any othe ideas?
Did you had this issue already (just on by "loading" game)...?
-> from a analytical point this must be like:
PinballY(as a table) not know this
Game loading (no table) knows it
Alien Isolation (table) not know this
So problem must be... during a table this information is not available, right?