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Party Zone (Bally 1991) [Visual Pinball X]


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#1 jpsalas

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Posted 24 April 2018 - 06:23 PM

Posted Image


File Name: Party Zone (Bally 1991)

File Submitter: jpsalas

File Submitted: 24 Apr 2018

File Category: VPX/VPinMAME Recreations

Author(s): jpsalas
Manufacturer: Bally
Year: 1991
ROM: Link to ROM
Permission to MOD?: Yes, without approval


Based on the Bally table from 1991.

Thanks to all from whom I borrowed some 3D objects: fuzzel (from his MOD of my VP9 table) and Francisco666 (FP table).

The cosmic cottage is not a 3D object, it is made of simple walls :) VP can do much more than you think :)

Also thanks to Strangeleo72 for the images of the real table.
 
I have included in the table the image for the yellow flippers, in case you prefer that color to the red one.
 
You all know this table, so just play it a little and if you find something missing or a bug then just write it in the support thread :) I made the table in 10 days, so don't expect a new "whitewater" :)
Anyway, if you have better FS settings for a cabinet just write them also in the thread.
 
Some funny notes:
- take a look at the dummy when shaking/dancing. That arms & legs animation is done using a captive ball inside a wall :)
- the bumper animation is done with flippers :)
- all the lightning is done with VPX lights and only a few flashers.
- the transparent DMD in the desktop mode is done using flashers.


Click here to download this file


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

 


#2 batch

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Posted 24 April 2018 - 06:28 PM

Thanks, JP, I'm proud of being the first downloader !

 

Please, never stop doing all these fantastic tables ! :love39:


signature_juin2026-1.jpg     signature_juin2026-2.jpg       

 

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#3 Schlabber34

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Posted 24 April 2018 - 06:59 PM

Wow, still amazing to see what you can do with the build in vpx stuff! The master has done it again.

Thanks!

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#4 Ben Logan

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Posted 24 April 2018 - 07:24 PM

Hooray, JP! Looking forward to playing tonight. Nice companion to wrd1972’s excellent Dr. Dude.

#5 Mark70

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Posted 24 April 2018 - 08:10 PM

Thanks a lot, it looks and plays great!

Just a sidenote (no complaining) I believe the real one plays a bit faster.



#6 mwong168

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Posted 24 April 2018 - 08:12 PM

Thanks JP and I really enjoyed playing your VP9 version of this table back in the day.  Now I can cross off another one off my VP9 --> VPX wish list.  Hope The Flintstones and DE Time Machine are on your future to do list  :dblthumb:



#7 shannon1

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Posted 24 April 2018 - 08:39 PM

Once again the "Master" has schooled the pupils. :love39: 10 days!

Have you given any thought about converting Scarface.......Please!!!!



#8 Draifet

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Posted 24 April 2018 - 08:51 PM

Thanks JP, I missed a lot this table till now, very nice. I only played 5 min, but on first launch the ball get stuck on the upper part of the loop, the screw is not collidable but I think that the base of the gate is the problem.

#9 Koolywiz

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Posted 24 April 2018 - 08:52 PM

Awesome table!!!  Great job.  My only issue is a bunch of ball stutter, tried with the latest backglass.  I'm on version 10.4.  Turned everything down on backglass.  It's the backglass, tried older one, same thing.  This is so much better than the VP9.  



#10 bolt

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Posted 24 April 2018 - 09:08 PM

Wow, thank you JP and flippers. Fantastic VPX version.


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#11 laylow

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Posted 24 April 2018 - 09:19 PM

Excellent work , as always, finally a vpx version! Thanks JP and everybody involved!

 

 



#12 bjschneider93

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Posted 24 April 2018 - 11:06 PM

I’m in awe of your skills. Thank you

#13 Ben Logan

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Posted 25 April 2018 - 12:33 AM

Thanks for the videos, Laylow.

Koolywiz, try turning off playfield reflections in the editor and see if that helps with stutter.

#14 wrd1972

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Posted 25 April 2018 - 02:00 AM

Is it just me? But the speech coming through is very poor quality and near impossible to understand. Was it this way on the real thing? Maybe some kind of VPM emulation issue?


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#15 Ben Logan

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Posted 25 April 2018 - 03:54 AM

The rom sounds are “crunchy” for me too, wrd. Whitewater rom is actually same for me. Has been since VP9.

This one plays great, JP. Nice job with lighting too. Played for two hours tonight.

#16 humanoide

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Posted 25 April 2018 - 04:44 AM

very nice  :tup:



#17 Brer Frog

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Posted 25 April 2018 - 08:36 AM

Thank you for another amazing table!



#18 vogliadicane

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Posted 25 April 2018 - 10:07 AM

the dummy shaking trick is pretty cool!



#19 Thalamus

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Posted 25 April 2018 - 11:20 AM

Yeah. The speech sounds is very bad for me too on this table.

 

Very nice and inventive solutions to the dummy and bumpers JP !

You have more than a few tricks up your sleeves that's for sure :-)


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#20 jpsalas

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Posted 25 April 2018 - 02:57 PM

Yeah. The speech sounds is very bad for me too on this table.

 

Very nice and inventive solutions to the dummy and bumpers JP !

You have more than a few tricks up your sleeves that's for sure :-)

 

Yes, the speech sounds bad, but I don't remember how it was before. I remember about 12 years ago that I thought all those vpinmame sounds sounded horrible :) There has been many improvements on the sounds of many tables since those days.

 

Yes, the animations were a little tricky to make, but I didn't want to make crazy timers with too many counters.  What I'm going to change is the animation of the flat rocket at the top ramp. I think it simply shakes in the real table due to the ball jumping onto the ramp. I'll fix that later, let's see first if I have forgotten something :)


If you want to check my latest uploads then click on the image below:

 

vp.jpg