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Memory Lane (Stern 1978)[Visual Pinball X]


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#1 ScottyVH

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Posted 28 March 2017 - 08:07 PM

Posted Image


File Name: Memory Lane (Stern 1978)

File Submitter: ScottyVH

File Submitted: 28 Mar 2017

File Category: VPX Recreations

Author(s): Scotty VH, 32Assassin
Manufacturer: Stern
Year: 1978
Permission to MOD?: Yes, without approval


It's getting there!


Click here to download this file


test5.gif


#2 bha19

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Posted 18 April 2017 - 11:05 PM

Could you fix the bowling pin rollovers. I can't seem to get the 1 pin to go out.



#3 ScottyVH

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Posted 19 April 2017 - 02:08 AM

Could you fix the bowling pin rollovers. I can't seem to get the 1 pin to go out.

This is a perfect example of an area where I am out of my "league". Yes, that pun was intended. Can someone who knows what they're doing tell me how to fix this?

test5.gif


#4 OzBlackKnight

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Posted 19 April 2017 - 02:10 AM

 

Could you fix the bowling pin rollovers. I can't seem to get the 1 pin to go out.

This is a perfect example of an area where I am out of my "league". Yes, that pun was intended. Can someone who knows what they're doing tell me how to fix this?

 

You need to select switch sw24 and change the Hit Height from 2 to 25.



#5 bha19

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Posted 20 April 2017 - 10:55 PM

Looking at the table it looks like all the pins are connected and labeled Pin Rollover Triggers(10), is this correct?



#6 ta2686

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Posted 21 April 2017 - 02:50 AM

Looking at the table it looks like all the pins are connected and labeled Pin Rollover Triggers(10), is this correct?

It is probably a collection, so it is valid.

 

Think of a collection as an one-dimensional array (easier to access items in an array - takes up less memory space I believe than having each variable defined).


Need to set or reset replay levels on a particular table? These guides will help you:

For Non-DMD tables: Guide to reset replay levels on non-DMD tables

For DMD tables: Guide to set replay levels on DMD tables

Need to change the number of balls per game on a particular table? These guides will help you:

For Non-DMD tables: Guide to set number of balls per game on non-DMD tables

For DMD tables: Guide to set number of balls per game on DMD tables

Need to adjust the volume on DMD based tables? This guide will help you:

Guide to adjust volume on DMD tables

An alphabetical listing of VPM emulated tables with their MPU and links to their specific replay level, balls per game and volume adjustment procedures can be downloaded as an Excel spreadsheet from this link:

Excel Spreadsheet of VPM emulated tables

#7 jbg4208

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Posted 21 April 2017 - 03:06 PM

 

 

Could you fix the bowling pin rollovers. I can't seem to get the 1 pin to go out.

This is a perfect example of an area where I am out of my "league". Yes, that pun was intended. Can someone who knows what they're doing tell me how to fix this?

 

You need to select switch sw24 and change the Hit Height from 2 to 25.

 

I can verify, this does work.  :tup:


Edited by jbg4208, 21 April 2017 - 03:06 PM.

My VPX Tables:

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#8 bpjacobsen

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Posted 12 May 2019 - 11:16 PM

Really nice table. Only problem I see so far is that I have had to alt B a couple of times to get the ball to load again. Like it gets stuck. Anyone know how to fix that?



#9 clyde

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Posted 14 May 2019 - 03:09 AM

Really nice table. Only problem I see so far is that I have had to alt B a couple of times to get the ball to load again. Like it gets stuck. Anyone know how to fix that?

 

Move walls 6, 11, & 12 down 3 or 4 clicks & that will keep the ball from getting caught on the flippers.



#10 bpjacobsen

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Posted 14 May 2019 - 03:45 AM

Sorry, can you please elaborate? Not sure how to 

 

 

Really nice table. Only problem I see so far is that I have had to alt B a couple of times to get the ball to load again. Like it gets stuck. Anyone know how to fix that?

 

Move walls 6, 11, & 12 down 3 or 4 clicks & that will keep the ball from getting caught on the flippers.

 

Sorry can you please elaborate on the above? Not sure how to do this.



#11 clyde

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Posted 14 May 2019 - 04:10 AM

 

Sorry, can you please elaborate? Not sure how to 

 

 

Really nice table. Only problem I see so far is that I have had to alt B a couple of times to get the ball to load again. Like it gets stuck. Anyone know how to fix that?

 

Move walls 6, 11, & 12 down 3 or 4 clicks & that will keep the ball from getting caught on the flippers.

 

Sorry can you please elaborate on the above? Not sure how to do this.

 

Open the table in the editor, Look at the top on your left & you will see a square box that reads Select, click on the right side of the box and a page opens with everything that is in the table. Look for wall 6 and click on it, the wall may be locked, if it is right click on it and unlock it. once that is done simply use your down arrow key and move it down 3 or 4 clicks. Do the same thing for walls 11 & 12. 



#12 bpjacobsen

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Posted 15 May 2019 - 02:59 PM

Perfecdt! got it fixed now. thanks! learned something new today. Never knew that window was there. lol



#13 sammyvee

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Posted 11 March 2020 - 05:50 AM

Nice table, just a small thing I can't figure out using the script.  I have this running in my cabinet, how do I remove the Player 1 message over the playfield?

 

Thanks for all your hard work and for sharing this game.



#14 Albert

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Posted 11 March 2020 - 08:24 AM

On the left side of the editor, click on "Backglass" and move the text field out of the grey playfield area.



#15 Armyaviation

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Posted 11 March 2020 - 09:50 PM

Guys, I redid this table at the OP request over at Vpinball. Total rebuild

Edited by Armyaviation, 11 March 2020 - 09:51 PM.