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Pincab guys. Whats your XY rotation? 0 or 270?


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#1 wrd1972

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Posted 26 March 2017 - 01:16 AM

Ever since I made my cab. I have had the picture on the 40" playfield in landscape.) I have also used a XY rotation setting of 270 on my tables. Although this has worked for a long time, everything on my PF TV was 90 degrees rotated which made doing anything on that screen other than playing VP, rather impossible.

 

I recently saw where Borg Dog was using a XY rotation of 0 on his tables and now I know why. By doing this, his playfield display is normal and he can actually use that playfield display for things like making tables or anything else.  I have decided to do the same thing and use a XY rotation of 0 so I can make better use of the PF display for other things.

 

So I am just curious about what you cab guys are using for your XY rotation...0 or 270? I would imagine that going forward, all of my tables I release will use a setting of 0. That said, I would imagine that anyone who is still using 270, would be pleasantly surprised with the results by changing to 0. Maybe you guys are doing something entirely different.

 

Thoughts?


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#2 Umpa

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Posted 26 March 2017 - 01:34 AM

270. My can is for pinball. Yes when I open the editor I have to stand on the side of my cab but no big deal. I like the 270 rotation

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#3 sliderpoint

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Posted 26 March 2017 - 01:42 AM

Myself, borgdog and a few others run 0 rotation. If you're building a table, nothing shows off the details like a big screen. If you are tweaking at all, it's nice to stand in front.

The best reason I've heard for not just leaving it 0 is if you already have 1000 tables in different versions of VP. Changing them all would suck. Other than that, there is no good reason if just using new stuff.


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#4 RustyCardores

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Posted 26 March 2017 - 04:51 AM

Mine is 270 and I do a bit of work standing at the side.  I have iRotate in the little popup menu in the bottom right of screen, so rotating it to portrait and back only takes a second, but mostly I still stand on the side when at the cab.

 

That said, most of my work is done one of two other ways.... I either remote access the cab from the mac on my desk (a much more comfy way to work) or I open VPX files remotely using a PC laptop at my desk. I can edit and play the files at my desk and save back to the cab. Then I just test play on the cab to make sure all is OK.  If not, I go back to my desk (probably via the coffee machine or beer fridge) and edit some more.


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#5 Rajo Joey

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Posted 26 March 2017 - 05:31 AM

I have a rotation of 270. I have a shortcut to change from portrait to landscape and that shortcut I programmed to a button on my "poor man-s cabinet" :-) So i only have to press the button to change.
And my 46" playfield is big enough to see most of the things in portrait mode.

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#6 Johngreve

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Posted 26 March 2017 - 12:14 PM

270 for me as well....I spend all my non playing time standing on the side of the cabinet when I'm working on it. Seems natural for me.

#7 wrd1972

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Posted 26 March 2017 - 12:47 PM

Thanks for the replies guys. Its been informative. I am certainly seeing great befits from editing on the PF display rather than before. I will likely be releasing tables using 0 for XY rotation going forward. I would imagine that anyone with a cab, knows how to change to 270 and tweak their backdrop setting to their liking. I always wondered why Borgdog did this...now I know.


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#8 chokeee

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Posted 27 March 2017 - 08:30 PM

Im not sure so I have to ask. So if u use 0 rotation then you have to change display rotation in graphic card menu or maybe there is other trick in VP options? I always wonder why sliderpoint's tables in FS mode looks like in Desktop mode ;)

Edited by chokeee, 27 March 2017 - 09:02 PM.


#9 wrd1972

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Posted 27 March 2017 - 08:40 PM

Yep, my PF TV is Portrait flipped in Windows display setting.. Now I can use the VP editor (and anything else) on that 40" TV to make tables where before when it was 90 degrees off and useless. Total win by using these settings. Prior to this, I was having to drive the mouse pointer 90 degrees out of sync when I was on that large TV. Got pretty good at it but now, I can drive the pointer in a totally sane and normal manner.


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#10 kiwiBri

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Posted 27 March 2017 - 08:44 PM

Currently I'm using the standard 270 . Ie, Stand on the side of the cab to work on it... Only have 4 tables loaded . Depending on where the machine is located when I finish it will determine if I change the settings.


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#11 Jodannar

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Posted 28 March 2017 - 04:28 AM

270. Remote to machine for long setup sessions now, but I did stand to the side for the majority of it


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#12 Brer Frog

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Posted 28 March 2017 - 06:49 AM

Please don't take offense, but it seems the defacto standard is to select FS and be able to play the table. Changing from 0 to 270 in the editor is not a big deal but it does not make a finished product. It seems like folks are going to have to play with Inclination, FOV, Layback.Camera Angle and who knows what else in order to hopefully get a decent looking finished product.

 

I just think the general population on this forum is going to be struggling to get things right if they have to juggle multiple settings.



#13 BobAlbright

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Posted 28 March 2017 - 09:42 AM

My cab came with 270 rotation. And with 1000 tables there's no turning back. I know it's not hard to use the camera thing to set up a table but I'm never sure if it's as good as it could be when I'm done, so I agree with you BF


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#14 gtxjoe

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Posted 28 March 2017 - 10:29 AM

Please don't take offense, but it seems the defacto standard is to select FS and be able to play the table. Changing from 0 to 270 in the editor is not a big deal but it does not make a finished product. It seems like folks are going to have to play with Inclination, FOV, Layback.Camera Angle and who knows what else in order to hopefully get a decent looking finished product.
 
I just think the general population on this forum is going to be struggling to get things right if they have to juggle multiple settings.

There are already about 20 tables released in VPX this way already, so the general population is doing fine.

After you change 0 to 270, press F6 and now you can graphically adjust these values using flipper buttons and magnasave buttons. And there are hundreds of tables that you can use as examples to find the setting you prefer. And with these 0 rotated releases, people always share there setting in the support thread

Edited by gtxjoe, 28 March 2017 - 10:31 AM.


#15 Rajo Joey

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Posted 28 March 2017 - 06:28 PM

I also think, it's no problem if the setting i 0 or 270. It's easy to correct. And with F6 and the flipperbuttons you can set your prefered settings in a minute. Otherwise table-authors can also export the portrait settings and release them with the table.

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#16 vogliadicane

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Posted 28 March 2017 - 08:05 PM

I use -270 and I think most people do. No problem with adjusting this for a new table and playing with backdrop settings. Only a bit if the 5th update within 2 weeks is out and I have to do it again and again* ;) . But in this case I just take the settings of my first version.

 

* actually this keeps me from downloading EVERY update close after first release... also, I sometimes change the ball image...


Edited by vogliadicane, 28 March 2017 - 08:07 PM.


#17 Brer Frog

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Posted 28 March 2017 - 11:38 PM

 

Please don't take offense, but it seems the defacto standard is to select FS and be able to play the table. Changing from 0 to 270 in the editor is not a big deal but it does not make a finished product. It seems like folks are going to have to play with Inclination, FOV, Layback.Camera Angle and who knows what else in order to hopefully get a decent looking finished product.
 
I just think the general population on this forum is going to be struggling to get things right if they have to juggle multiple settings.

There are already about 20 tables released in VPX this way already, so the general population is doing fine.

After you change 0 to 270, press F6 and now you can graphically adjust these values using flipper buttons and magnasave buttons. And there are hundreds of tables that you can use as examples to find the setting you prefer. And with these 0 rotated releases, people always share there setting in the support thread

 

 

I've played with the camera angle settings but am never sure if things are the best they can be. I usually rely on the table designer because they know more than I do regarding how the real table should look.

 

I also don't have a clue what, if anything, should be changed with the lighting settings. I've played around with those but still don't know what "Light Emission Scale" or some of the other settings really do.

 

I've also read comments about the Z Offset. I'm left with the impression some folks say to adjust it & others say not to touch it.

 

If the only thing I have to change is the Rotation and Inclination, FOV, & Layback then I'll be OK. If I have to change Light Emission settings & stuff like that then I'm lost.



#18 wrd1972

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Posted 29 March 2017 - 01:29 AM

Frog,

Let me give you some tips. :)

Find the Inclination, Field of View, Layback settings that work best for you and use them on all of your tables. For 270 view, I have always liked 10,40,60 but YMMV. For 0 view, I am leaning toward 10, 50, 60. For some reason the same values for these setting look a bit different between 0 and 270.

 

Once you have determined the above setting, go to camera and lighting (or whatever its called) and adjust the X, Y scale to stretch the axis and use X, Y offset to shift the table image to get it centered on the display. I tend to try to show as much of the back wall as possible and about half of the apron to try to keep the proportions as close to accurate as possible.

 

Do NOT touch Z scale on any table for any reason. It will jack up the table.

 

You can use Z offset if you want but its not essential. Any time you tweak this it will just change the X, Y offsets to something else. Think of it as a zoom to fill the screen and then use the X, Y scales and offsets to fine tune.

 

Light emission can be adjusted as well. It basically a brightness setting. The other lighting setting are not worth messing with.

 

Its not hard to do once you have done it a few times and there is great value to dialing all of your tables into using the same backdrop settings. Hope that helps. :)


Edited by wrd1972, 29 March 2017 - 01:30 AM.

My VP Pincab /MAME Arcade  Specs: Dell T3400 workstation with Core2 Quad core 3.0GHZ (Q9650) CPU - 8GB of RAM - Nvidia  GTX 970

40" PF Sony gaming LED TV, Dual 21" Dell monitors in the backbox - Pinscape dual boards - Full DOF - Full MAME arcade support.


#19 arngrim

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Posted 29 March 2017 - 05:25 AM

i use 270 because it is legacy, i have a lot of vp9 that are 270 and are not angle independant and i don't want to change them, because they are too much also, best is to ask toxie to have 3 pov settings, dt, fs0 and fs270



#20 Brer Frog

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Posted 29 March 2017 - 05:31 AM

wrd1972 -

Thanks for the tips.

 

Previously I played around with several of the lighting adjustments.

Moving the Night Day cycle slider or changing the Environment Emis Scale or changing the Light Emission Scale all seemed to have about the same effect. I stuck with using the slider to make some tables a bit brighter.

You mentioned using the Light emission scale to change the brightness. It seems I have to use some really big numbers to make a significant change in brightness.

What am I missing out (or messing up) by using the Night Day slider to change the brightness?

 

Thanks again,

Mike