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Activating background sound for Williams Flash

Williams Flash Background Sound

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#1 ta2686

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Posted 05 December 2016 - 07:58 PM

This is the support topic for the tutorial Activating background sound for Williams Flash. Please post here if you have any questions or feedback.
Need to set or reset replay levels on a particular table? These guides will help you:

For Non-DMD tables: Guide to reset replay levels on non-DMD tables

For DMD tables: Guide to set replay levels on DMD tables

Need to change the number of balls per game on a particular table? These guides will help you:

For Non-DMD tables: Guide to set number of balls per game on non-DMD tables

For DMD tables: Guide to set number of balls per game on DMD tables

Need to adjust the volume on DMD based tables? This guide will help you:

Guide to adjust volume on DMD tables

An alphabetical listing of VPM emulated tables with their MPU and links to their specific replay level, balls per game and volume adjustment procedures can be downloaded as an Excel spreadsheet from this link:

Excel Spreadsheet of VPM emulated tables

#2 ta2686

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Posted 05 December 2016 - 08:11 PM

I decided to make a tutorial showing the procedure used to activate the background sound for this table so that people won't have to search the forums for it.

 

I know that the manuals on the IPDB show to change setting 33 for the sound, however the PinMAME ROM for Flash uses setting 31 to activate the sound.

 

Hope this helps.


Need to set or reset replay levels on a particular table? These guides will help you:

For Non-DMD tables: Guide to reset replay levels on non-DMD tables

For DMD tables: Guide to set replay levels on DMD tables

Need to change the number of balls per game on a particular table? These guides will help you:

For Non-DMD tables: Guide to set number of balls per game on non-DMD tables

For DMD tables: Guide to set number of balls per game on DMD tables

Need to adjust the volume on DMD based tables? This guide will help you:

Guide to adjust volume on DMD tables

An alphabetical listing of VPM emulated tables with their MPU and links to their specific replay level, balls per game and volume adjustment procedures can be downloaded as an Excel spreadsheet from this link:

Excel Spreadsheet of VPM emulated tables

#3 sax

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Posted 08 May 2018 - 01:05 PM

Does anyone know to active the background sound int the Taito's Shock? Taito's Shock is a table very similar to Williams Flash, but the ROMs are differents, and this commands don't work on it.



#4 Joppnl

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Posted 06 January 2025 - 07:47 PM

I decided to make a tutorial showing the procedure used to activate the background sound for this table so that people won't have to search the forums for it.

 

I know that the manuals on the IPDB show to change setting 33 for the sound, however the PinMAME ROM for Flash uses setting 31 to activate the sound.

 

Hope this helps.

I tried all I could think of, also digging into the on_line official manuals but with no luck...

Until I tried setting 31 instead of 33 as pointed to by the (official manual....)

Now all is working, thanks!


Edited by Joppnl, 06 January 2025 - 07:47 PM.






Also tagged with one or more of these keywords: Williams, Flash, Background Sound