Hey all i had an idea for a mario kart table and was wondering if it was even worth me looking into making it or if it's just too much of a learning curve and time suck to even try?
thoughts?
Here were some of the play ideas
- I wanted to make it to where you chose a cup to start your game - the cups were varying in difficulty (3 to choose from, easy, med, hard)
- each ball was a track w/ a min time play that was different per track - after you finish the race you can continue to victory lap until you lose the ball - In this part of the game you can collect items to take forward to your next race.
- Items are collected (shells, stars etc.) you can hold three at any 1 time and they are used by hittin the launch button. You can switch between which one you're using by a secondary button.
- Multiballs are achieved in 2 ways 1 by collecting three red shells, three stars or 3 bananas. (each has it's own mode specifics where you hit specific ramps to use unlimited of the item till you lose the balls and then your items reset to empty) or by getting gifted them as a mystery.
- If you get first after the 3 balls/tracks you are given extra balls to attempt the special cup.
- Once in the special cup you must finish in the top 3 to continue to the next track.
- All high scores are just best times on tracks.
- In the center of the table is the "?" box which you have to hit twice to spin and get an item. Also different ramps can have bonus lit items throughout.
- Ramps have different "attacks" similar to epic quest on visual pinball fx2 where you're fighting the goblins and such.
- The launcher would we a pressure based skill shot where if you hit it too hard you spinout at the starting line, hit it just right and you boost, hit it soft and you start as normal.
Some other random special features I had thought about
- the computer racers could randomly "squid" you which would turn off all the games leds for 15 seconds so you could see what was happening - and cover up the DMD with "ink"
- if you are in last place a bullet bill ramp extension is opened (like the damsel on medieval madness) which obvi gives you a crazy big boost if you hit it.
- There would be a small upper playfield with an extra flipper (similar to epic quest) where you could hit a "shortcut" which would help you go faster of course.
That's all i've got for now. I've been drawing some ideas, but anyways i figured this might all be a lost cause. It's obviously way too ambitious but you know i love to dream so that's what i'm doing here.
What do you guys think?




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