Having a problem with a set of drop down targets. When I hit the last target, they are reset by the rom *but* the ball is still in the target spot so it drops down again. Of course you shouldnt have it down again but worse thing is it is not registered as down - so you can not hit the bank down again. Is this a coding issue or something that should be handled by the primitive target scripts?
I was thinking perhaps to put in a timer for the _hit of the target so it gives the ball a chance to get out of the way (vertical bank of targets so the ball is there for a good split second).
Perhaps the rom switch pulse is too soon/too quick? In reality the pulse shouldnt happen until the target has dropped out of the way. I wonder if it is being replicated and pulsed as soon as the target is hit?
Thoughts?
Anyone else face this?
Edited by allknowing2012, 01 January 2016 - 02:10 AM.




Contributor
Top












are all trademarks of VPFORUMS.