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Roller Coaster (Gottlieb 1971) FS [VP 9.x Cabinet FS B2S]


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#1 loserman76

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    Cannot resist the build..

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Posted 20 July 2015 - 11:18 PM

Posted Image


File Name: Roller Coaster (Gottlieb 1971) FS

File Submitter: loserman76

File Submitted: 20 Jul 2015

File Category: VP 9.x B2S Cabinet Tables (B2S)

Author(s): Loserman76
Hauntfreaks
Zany
Manufacturer: Gottlieb
Year: 1971
Permission to MOD?: Yes, with approval


**** REQUIRES VP 9.9x *****
 
'*
'*
'*        Gottlieb's Roller Coaster (1971)
'*        Table primary build/scripted by Loserman!
'*        Playfield/Plastics by hauntfreaks
'*        Primitive model for arrow pointer by Zany
'*        http://www.ipdb.org/...ine.cgi?id=2002
'*       
'*
'*  Thanks to the following for their contributions (whether they know it or not!)
'*  If I have missed anyone, let me know as this table would not exist without the
'*  folks in the community. 
'*
'*  JPSalas - gameroom backdrop and methods gleaned from his fantastic tables
'*  EalaDubhSidhe - table object templates
'*  Black - HS save/load routines
'*  Itchigo - table templates which gave me ideas on how to accomplish what I wanted in this table
'*  CONRAM - various code ideas learned by tracing through code on his tables
'*  Inkochnito - scorecards/instruction cards
'*  Pinuck - Gottlieb chimes and score motor routines
'*  Herweh - directB2S designer and tools
'*  JimmyFingers - rolling ball and other objects' sound routines
'*  Bendigo - routines for rotating arrow target
'*  GNance - new high score routines
For this table, I am using my new method for enabling/disabling the dB2S backglass. By default the backglass is disabled. The easy way to enable it is this method:
1.Launch table and then exit. It will auto-create a file in the USER folder of VPinball named "LMEMTables.txt"
2.Open this file in notepad and change the "0" to a "1" and save.
3.Next time you launch, the backglass will launch.
Or for the die hards out there, create a text file in the USER folder named LMEMTables.txt and put a "1" (no quotes) on the first line and save it.
 
Operator menu options are as follows:
"[" - open/close the operator menu
"6" - changes balls per game (3/5)
"7" - changes whether the 1-4 lights are reset each new ball or only at start of game
"8" - change replay settings
On the full screen version, pay attention to the apron to tell whether it is set for 3 or 5 ball play and which replay settings you have selected.
This table includes new high score routines (from GNance) that allow the table to keep track of the top 5 scores. If you get a high score, flippers change the letters and start key (default "1") enters that letter.
 


Click here to download this file



#2 N3roflint

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Posted 21 July 2015 - 02:32 AM

Another excellent table LM, Hauntfreaks and Zany! :) PinballShawn is right the ball speeds up nicely coming through those tracks after popping out of the outholes. I'm going to have fun getting the hang of this table.



#3 PinballShawn

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Posted 21 July 2015 - 02:38 AM

Everytime I watched someone play it for the first time, they will immediately lose that first ball that hits the ramp. At first they get happy they finally hit the kickout hole, then ZING!... sadness.



#4 randr

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Posted 21 July 2015 - 02:47 AM

Great table! Thanks loserman.

randr___pinball.png                         


#5 gigalula

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Posted 21 July 2015 - 03:56 AM

Thanks guys. Another nice EM to enjoy :tup:  



#6 BobAlbright

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Posted 21 July 2015 - 12:48 PM

   Thank you LM! Nice table. And I see you figured out how to implement your name in the HS post-it note. AND for 4 scores to be recorded. Great! Would be really cool if you could add that to your other tables as well!


"and in the end , the love you take is equal to the love you make"


#7 jmine

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Posted 23 July 2015 - 02:13 AM

Can someone help a New Cabinet builder?  In the script line 50 says: Dim B2SOn            'True/False if you want backglass

 

I have attempted to add True after B2SOn but that creates an error, I also attempted to add a line B2SOn=True but also an error.

 

I do not see any place in the script to set B2SOn = True

 

What am I missing? Thanks...



#8 Outhere

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Posted 23 July 2015 - 03:17 AM

Can someone help a New Cabinet builder?  In the script line 50 says: Dim B2SOn            'True/False if you want backglass

 

I have attempted to add True after B2SOn but that creates an error, I also attempted to add a line B2SOn=True but also an error.

 

I do not see any place in the script to set B2SOn = True

 

What am I missing? Thanks...

See note above on how to Launch Backglass


Edited by Outhere, 23 July 2015 - 03:19 AM.


#9 PinballShawn

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Posted 23 July 2015 - 03:42 AM

I installed it and played it a great deal today. It plays and feels EXACTLY like the original. Well done. Physics and ball weight are spot-on again.