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Scuba (Gottlieb 1970) DT [VP 9.x Desktop]


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#1 loserman76

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Posted 25 June 2015 - 03:19 AM

Posted Image


File Name: Scuba (Gottlieb 1970) DT

File Submitter: loserman76

File Submitted: 24 Jun 2015

File Category: VP 9.x Recreations

Author(s): Loserman76
GNance
Manufacturer: Gottlieb
Year: 1970
Permission to MOD?: Yes, with approval


**** REQUIRES VP 9.9x *****
'*
'*        Gottlieb's Scuba (1970)
'*        Table primary build/scripted by Loserman76
'*        Table images by GNance
'*        http://www.ipdb.org/...ine.cgi?id=2077
'*
'*  Thanks to the following for their contributions (whether they know it or not!)
'*  If I have missed anyone, let me know as this table would not exist without the
'*  folks in the community. 
'*
'* 
'*  JPSalas - gameroom backdrop and methods gleaned from his fantastic tables
'*  Noah - images
'*  EalaDubhSidhe - table object templates
'*  Black - HS save/load routines
'*  Itchigo - table templates which gave me ideas on how to accomplish what I wanted in this table
'*  Inkochnito - scorecards/instruction cards
'*  Pinuck - Gottlieb chimes and score motor routines
'*  Herweh - directB2S designer and tools
'*  JimmyFingers - rolling ball and other objects' sound routines
'*  hauntfreaks - newer postit note images
'*  GNance - fixes for the score motor related routines
'*
'*  Of course, the team behind Visual Pinball - without them, there wouldn't be much choice for playing pinball on a PC
'*  I also must include Black and his Future Pinball as I used tables on that platform to help in building my VP tables.
'*
 
 
For this table, I am using my new method for enabling/disabling the dB2S backglass. By default the backglass is disabled. The easy way to enable it is this method:
1.Launch table and then exit. It will auto-create a file in the USER folder of VPinball named "LMEMTables.txt"
2.Open this file in notepad and change the "0" to a "1" and save.
3.Next time you launch, the backglass will launch.
Or for the die hards out there, create a text file in the USER folder named LMEMTables.txt and put a "1" (no quotes) on the first line and save it.
 
Operator menu options are as follows:
"[" - open/close the operator menu
"6" - changes balls per game (3/5)
"7" - change replay settings - but for now I only have 1 set of replay settings so you can't change these.
On the full screen version, pay attention to the apron to tell whether it is set for 3 or 5 ball play.
 


Click here to download this file



#2 bha19

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Posted 26 June 2015 - 09:26 AM

What am I doing wrong, I get error line 324 can't create object B2S?

 

I have LMEMTables.txt and changed the 0 to a 1 so what am I missing?


Edited by bha19, 26 June 2015 - 09:28 AM.


#3 hmueck

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Posted 26 June 2015 - 01:30 PM

Just delete that line. It belongs to the cabinet version.
VPX0beta tables: 29cff786951ed9c1a70fc1fa47f5e3c1.png 0cecd68ffa2537a7262337834a05bbbe.png Finish them if you like!

#4 bha19

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Posted 26 June 2015 - 09:29 PM

That is not the full answer since there are more lines that refer to B2S and I can't just delete all lines that refer to B2S can I?



#5 hmueck

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Posted 26 June 2015 - 09:57 PM

Well, yes, it IS the full answer. Don't overthink it. ;)

The other lines refering to B2S have been properly put into "only if b2s is used, then do this" parts of the script.
And yes, you could also delete everything to do with b2s, because the desktop version doesn't use it at all.
VPX0beta tables: 29cff786951ed9c1a70fc1fa47f5e3c1.png 0cecd68ffa2537a7262337834a05bbbe.png Finish them if you like!

#6 fuzzi23

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Posted 26 June 2015 - 10:47 PM

I have also a problem, in line 1097 "object required: controller". Any idea?



#7 musicmaniac1

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Posted 27 June 2015 - 03:37 AM

Why don't you fix your table ?



#8 GNance

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Posted 27 June 2015 - 05:50 AM

Try this:

 

    o) Set the value in LMEMTables.txt to 0 to disable the B2S backglass

    o) Move line 1097 up two lines so it's inside the "if" statement

    o) Move line 1183 up to line 1161 so it's inside the "if" statement

 

That should get you going with the desktop version (without B2S) until Loserman76 has a chance to fix this.


So many wedgeheads, so little time!
 


#9 bha19

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Posted 27 June 2015 - 09:59 AM

GNance that did the trick, thanks so much for the tip.



#10 loserman76

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Posted 27 June 2015 - 07:08 PM

1.0a uploaded with code fixed. Thanks GNance.



#11 fuzzi23

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Posted 27 June 2015 - 10:31 PM

Thanks GNance!