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Eight Ball V.2.0 - Megapin


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#1 GRONI

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Posted 18 July 2009 - 02:18 PM

Eight Ball V.2.0 - Megapin



Version: 2.0.0
Category: VPinMAME 9.x Recreations

Author(s): Megapin

Description:
Eight Ball - Bally - 1977
Eight Ball / Bally / IPD No. 760 / January, 1977 / 4 Players

Changes from 1.0 > 2.0

New Authentic Mechanical Sound Engine - CTR-SOUNDENGINE EARLY BALLY

New Flyer and Rule System.

New Backdrop

Better CTR Physics

Very special thanks to popotte for Permission to use most of his Graphics! Thanks Man!!

A Very Special Thank goes out to JP SALAS, who helped me with parts of the Script. He solved the GI Problems. Thank you my Friend, without you, I could not release that Table.

Thanks to Inkochnito for his fantastic DIP Switch Menu! THANKS!!

View File

Submitted by GRONI, on Jul 18 2009, 10:18 AM

Edited by GRONI, 30 January 2010 - 12:41 AM.

My current VPX Tables I am working on:

 

Attack from Mars/Finished - The Walking Dead Pro/90% - The Lord of the Rings/75% - Family Guy/90% - The Simpsons Pinball Party/15%


#2 Hanson

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Posted 18 July 2009 - 02:46 PM



Klasse Flipper Groni, gute Arbeit, lässt sich super spielen! Erinnert mich an die Zeit als noch in jeder Kneipe mindestens ein Flipper stand! Danke!

Edited by Hanson2, 18 July 2009 - 02:47 PM.


#3 robert kundrat

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Posted 18 July 2009 - 02:59 PM

Fantastic table, amazing sounds and physics.
I have some small problem with the reel credit light.
Why don't you use light instead of reel? (only suggestion) biggrin.gif


Attached File  ScreenShot049.jpg   865.54KB   47 downloads

I'm still  here!


#4 GRONI

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Posted 18 July 2009 - 03:26 PM

QUOTE (robert kundrat @ Jul 18 2009, 02:59 PM) <{POST_SNAPBACK}>
Fantastic table, amazing sounds and physics.
I have some small problem with the reel credit light.
Why don't you use light instead of reel? (only suggestion) biggrin.gif


Attached File  ScreenShot049.jpg   865.54KB   47 downloads


Cause Reels are easier to handle and to create. Seems like you have a general problem
with using Reels on your System. The Plunger Graphic is also hidden.
Don´t know what kind of problem this is.

My current VPX Tables I am working on:

 

Attack from Mars/Finished - The Walking Dead Pro/90% - The Lord of the Rings/75% - Family Guy/90% - The Simpsons Pinball Party/15%


#5 Flying Dutchman

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Posted 18 July 2009 - 04:38 PM

Thanks GRONI .. terrific job done! smile.gif

'Flying Dutchman'

In need for a Backglass or 'Active Backglass / UVP' please 'click' on below and visit the complete revised website at:
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#6 Mr. Pacman

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Posted 18 July 2009 - 05:04 PM

Thanks Groni! It looks amazing!

#7 jpsalas

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Posted 18 July 2009 - 05:27 PM

Nice! smile.gif I like those older pinballs.

If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

Next table? A tribute table to Stern's Foo Fighters


#8 FDSystems

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Posted 18 July 2009 - 06:40 PM

Looking fantastic, I will try it tonight, as well as your ¨The Shadow¨ table.
Thanks for both. cool.gif otvclap.gif

Edited by 1234fd, 18 July 2009 - 06:40 PM.

From Brasil. Updated version of 1234fd



#9 GRONI

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Posted 18 July 2009 - 06:54 PM

QUOTE (1234fd @ Jul 18 2009, 06:40 PM) <{POST_SNAPBACK}>
Looking fantastic, I will try it tonight, as well as your ¨The Shadow¨ table.
Thanks for both. cool.gif otvclap.gif


dont forget my AFM Table wink.gif

My current VPX Tables I am working on:

 

Attack from Mars/Finished - The Walking Dead Pro/90% - The Lord of the Rings/75% - Family Guy/90% - The Simpsons Pinball Party/15%


#10 bolt

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Posted 18 July 2009 - 10:52 PM

Nice Table Groni, thanks
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#11 Pin-Pete

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Posted 20 July 2009 - 12:59 PM

Fantastic job! Thanks,Groni. biggrin.gif

Greetings:Petri


#12 pahca

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Posted 22 July 2009 - 05:23 PM

Great Table. Thanks smile.gif

#13 GRONI

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Posted 30 January 2010 - 12:43 AM

The Table has been updated to Version 2.0

Changes from 1.0 > 2.0

New Authentic Mechanical Sound Engine - CTR-SOUNDENGINE EARLY BALLY

New Flyer and Rule System.

New Backdrop

Better CTR Physics

********************************************************************************
*********************************************

Installation:

Copy all Files in the rar to your "Tables" Folder.

********************************************************************************
*********************************************

Rule and Flyer Window:

Press "R" during the Game to open the Rules Window. Press "Space/Frontnudge" to close the Window.

Press "F" during the Game to open the Flyer Window. Press "Space/Frontnudge" to close the Window.

********************************************************************************
*********************************************

LETS PLAY PINBALL

GRONI

View File

My current VPX Tables I am working on:

 

Attack from Mars/Finished - The Walking Dead Pro/90% - The Lord of the Rings/75% - Family Guy/90% - The Simpsons Pinball Party/15%


#14 KEG

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Posted 30 January 2010 - 12:45 AM

Thanks for the update Groni. Downloading now.

Just played a few games on it. It plays really well. I like the new sounds, And I love how you did the Flyer and rules. I hope to see you do more like this in your future tables.

Edited by KEG, 30 January 2010 - 12:55 AM.


#15 Mitchell

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Posted 30 January 2010 - 01:26 AM

I got all your VPM tables. cool.gif

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#16 marv75

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Posted 30 January 2010 - 02:18 AM

Thanks Groni! smile.gif
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#17 humid

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Posted 30 January 2010 - 05:55 AM

Thanks for the tweaks and the new backglass Groni, plays even faster than the last version.
I tawt I gawt a weepway

#18 The Loafer

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Posted 30 January 2010 - 06:15 AM

Hi Groni,

Some comments on your new release.

- Overall, plays freakin fantastic. Just a great fun.
- The sounds are indeed pretty freakin' awesome.
- One possible little tweak required. Once the ball went through the kicker lane and even if it was lit, it didn't kick back. I noticed though the ball had sort of gone left/right quickly at the top of the lane which ended up slowing it down quite a bit, so maybe because it was going so slow, the trigger enabled the kicker but the ball wasn't there yet so the ball just drained. If so, this is probably not a bug, I think the same thing happened with my real firepower once but I thought I would mention it.
- Although I've had a couple of 200K-300K games, the game is tough and that's just how I like it!
- Only possible negative is the nudging. For some reason, whether I nudge left or right, it doesn't seem to move the ball in the direction I want, seems more random and the nudging effect seems more straight up whether I nudge left-right, but then other times it does seem to work. Maybe it's because it's 1:00am here wink.gif. Anyway, This isn't necessarily bad, just different at this stage and I'll admit it feels more random. Whether that's a plus or minus will take more playtime to determine. On the other hand, it makes the game less predictable so that's a plus.

Many thanks again, this is a beauty and surely does take me back.



#19 StevOz

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Posted 30 January 2010 - 07:50 AM

QUOTE (The Loafer @ Jan 30 2010, 02:15 PM) <{POST_SNAPBACK}>
Hi Groni,

Some comments on your new release.

- Overall, plays freakin fantastic. Just a great fun.
- The sounds are indeed pretty freakin' awesome.
- One possible little tweak required. Once the ball went through the kicker lane and even if it was lit, it didn't kick back. I noticed though the ball had sort of gone left/right quickly at the top of the lane which ended up slowing it down quite a bit, so maybe because it was going so slow, the trigger enabled the kicker but the ball wasn't there yet so the ball just drained. If so, this is probably not a bug, I think the same thing happened with my real firepower once but I thought I would mention it.
- Although I've had a couple of 200K-300K games, the game is tough and that's just how I like it!
- Only possible negative is the nudging. For some reason, whether I nudge left or right, it doesn't seem to move the ball in the direction I want, seems more random and the nudging effect seems more straight up whether I nudge left-right, but then other times it does seem to work. Maybe it's because it's 1:00am here wink.gif. Anyway, This isn't necessarily bad, just different at this stage and I'll admit it feels more random. Whether that's a plus or minus will take more playtime to determine. On the other hand, it makes the game less predictable so that's a plus.

Many thanks again, this is a beauty and surely does take me back.


Add StartShake to the script. wink.gif

CODE
'****************************************************************************
****
'*  MEGAPIN PRESENTS                                                              *
'****************************************************************************
****
'*  BALLY - EIGHT BALL 1977                                                        *
'****************************************************************************
****
'*  VERSION 2.0                                                                 *
'****************************************************************************
****
'****************************************************************************
****
'****************************************************************************
****
'*  THANKS TO POPPOTTE FOR PERMISSION TO USE SOME OF HIS FP GRAPHICS AND SOUNDS *
'****************************************************************************
****
'****************************************************************************
***
'*  MANY MANY THANKS TO JPSALAS FOR HELPING ME WITH PARTS OF THE SCRIPT!        *
'****************************************************************************
****

Option Explicit
Randomize
StartShake


Also change Sensitivity=0.1, I'm using 0.5

CODE
NUDGE INIT ********************************************************************************
***************************************************************

vpmNudge.TiltSwitch=7:vpmNudge.Sensitivity=0.5


Funtastic table Groni, a really challenging table, looks great, plays hard and fast. smile.gif

Files I have uploaded here...

 

http://www.vpforums....ownloads&mid=34


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#20 bolt

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Posted 30 January 2010 - 12:42 PM

Thank you for the update Groni.
Posted Image