Jump to content



Photo
- - - - -

Play settings for VP9


  • Please log in to reply
15 replies to this topic

#1 Pinball Ken

Pinball Ken

    Enthusiast

  • VIP
  • 199 posts
  • Location:Winchester, UK

  • Flag: United Kingdom

  • Favorite Pinball: Cirqus Voltaire



Posted 12 July 2009 - 04:11 PM


I've been using the UltraPin VP, which has been altered a little for VP9, for a while now. I also have the advantage of seeing what GlobalVR did for the UltraPin VP in serving up 15 tables.

Here goes:

Backdrop screen - Gravity Constant 1.6774, Dampening Speed 75, Dampening Friction 0.95 (the other settings are default ones)

Table Screen - Top Glass Height 270 (but some tables have higher ramps etc), Table Field Height 0 (down -50), Table min/max 6/7 (or 4/5 for EM tables and sometimes less)

Walls on table - outer wall of metal elasticity 0 and friction of 0.001, metal elasticity 0.1 and friction 0.001, but friction points on tighter corners of 0.0015, then plastic 0.2, wood 0.3, rubber 0.45 and 5 scatter, loops and slings 0.6 with 10 scatter, all with 0.0015 friction (you get the idea), so plastic targets are 0.2 with 0.002 friction and 2.5 scatter

ramps - openings are generally 0.1 elasticity with no friction and scatter, then treated as plastic or metal thereafter

gates - need a boost to elasticity, even though metal to 0.5 and 0.015 friction to aid dampening

spinners - where wire gates have an elasticity of 0 and anitFric of 4.000002, but genuine spinners need 0.999999 instead

plungers - may need tweaking a bit 3 and 174 works well on a standard table, with default elsewhere

sling shots - force of 6, threshold of 3, elasticity of 0.6, with friction of 0.015 and scatter of 5 is great for modern tables (you can reduce hit threshold if you want it more sensitive)

OK, that's all for now!

PK laugh.gif
VP Released Tables

Attack From Mars, Batman, Cirqus Voltaire (Fuseball), Corvette, Cue Ball Wizard, NBA Fastbreak, No Fear (Germax), Judge Dredd (aurian), JunkYard, Indiana Jones (Redux), Medieval Madness (macho), SafeCracker, Star Trek: The Next Generation (Destruk), Tales of the Arabian Nights (At Night), The Shadow, The Sopranos, The Simpsons Pinball Party, The Who's Tommy, Theatre of Magic (At Night).

#2 TAB

TAB

    Out of order

  • VIP
  • 2,556 posts
  • Location:Berlin/Germany

  • Flag: Germany

  • Favorite Pinball: BOP The Machine



Posted 12 July 2009 - 04:42 PM

tup.gif
Thanks

#3 xzotic

xzotic

    Pinball Fan

  • Platinum Supporter
  • 637 posts

  • Flag: ---------

  • Favorite Pinball: TOTAN

Posted 12 July 2009 - 04:59 PM

Excellent - sticky sticky sticky.... cool.gif

|

|

___________________________________________

YouTube: www.spaciesarcade.com


#4 Pinball Ken

Pinball Ken

    Enthusiast

  • VIP
  • 199 posts
  • Location:Winchester, UK

  • Flag: United Kingdom

  • Favorite Pinball: Cirqus Voltaire



Posted 12 July 2009 - 07:14 PM

And, finally, flippers - first set the rubber thickness 7, offset height 20, width 20 for a modern 50 unit height flipper and put in a pivot of 51.5, then set at angles 120/67 and 240/293 and speed of 0.275 (or own choice in this and the next setting), strength of 1, elasticity of 0.45, return strength of 0.25, recoil velocity of 20 (this is important to get variety in your shots), power law 1 (this is the highest setting) and oblique correction 6.5 (this varies with the shape of the flipper, so draw the shape you're using and measure it with a protractor, to ensure you get help for shots up the center of the table)

This is just one example for a modern Bally/Williams flipper, the shape of Bally is a little different to the Williams one. Stern, Data East etc all have their differences, as do older flippers, so I can't possibly go into all the variations here. Angles for flippers vary also, both as to the original design and to wear and usage. Flippers will generally drop with usage and may travel farther. Power also changes, with a drop off with usage. Not all flippers are equal, either. Bally/Williams were using four different-power flippers at one stage, with two or more on the same multi-flippered table.

PK wink.gif
VP Released Tables

Attack From Mars, Batman, Cirqus Voltaire (Fuseball), Corvette, Cue Ball Wizard, NBA Fastbreak, No Fear (Germax), Judge Dredd (aurian), JunkYard, Indiana Jones (Redux), Medieval Madness (macho), SafeCracker, Star Trek: The Next Generation (Destruk), Tales of the Arabian Nights (At Night), The Shadow, The Sopranos, The Simpsons Pinball Party, The Who's Tommy, Theatre of Magic (At Night).

#5 TAB

TAB

    Out of order

  • VIP
  • 2,556 posts
  • Location:Berlin/Germany

  • Flag: Germany

  • Favorite Pinball: BOP The Machine



Posted 14 July 2009 - 12:27 PM

Have used your settings to my new 'James Bond'
Works wonderful in this way smile.gif
Many thanks again.
Perhaps your post should be pinned for all smile.gif

#6 jpsalas

jpsalas

    Grand Schtroumpf

  • VIP
  • 7,325 posts
  • Location:I'm Spanish, but I live in Oslo (Norway)

  • Flag: Norway

  • Favorite Pinball: I like both new and old, but I guess I prefer modern tables with some rules and goals to achieve.



Posted 14 July 2009 - 01:15 PM

Thanks PK! smile.gif

If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

Next table? A tribute table to Stern's Foo Fighters


#7 Noah Fentz

Noah Fentz

    'Rasslin' Fan

  • VPF Administrator
  • 12,271 posts
  • Location:South Lyon, MI

  • Flag: United States of America

  • Favorite Pinball: Whitewater

  • PS3 Gamer Tag: noahfentz


Contributor

Posted 14 July 2009 - 01:18 PM

Pinned!

Thanks PK!

IdleReel.gif RumbleDMD.jpg HS2-DMD.jpg SBM.jpg ww_logo.jpg EK.jpg

 
T2.jpg Sorcerer.jpg Breakshot.jpg Firepower.jpg GorGar.jpg StarTrek.jpg


My Photobucket Resources
Whether You Believe You Can, Or You Can't, You Are Right." - Henry Ford
The future of pinball lives, it just needs to be nurtured!
If you're here to stab me in the back, you're going to have to get in line.


#8 TAB

TAB

    Out of order

  • VIP
  • 2,556 posts
  • Location:Berlin/Germany

  • Flag: Germany

  • Favorite Pinball: BOP The Machine



Posted 14 July 2009 - 06:46 PM

Thanks Paul smile.gif
Thinking this much important for some authors wink.gif
Before testing and testing again...

#9 unclewilly

unclewilly

    sofa king.....

  • VIP
  • 5,173 posts
  • Location:Baltimore, Maryland

  • Flag: United States of America

  • Favorite Pinball: tz, tom, big hurt, who dunnit



Posted 19 July 2009 - 07:46 PM

Thanks Ken

"it will all be ok in the end, if it's not ok, it's not the end"
 
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx

uw2.gif


#10 wtiger

wtiger

    Pinball Fan

  • VIP
  • 1,148 posts
  • Location:Los Angeles, CA

  • Flag: United States of America

  • Favorite Pinball: Junkyard



Contributor

Posted 21 July 2009 - 03:03 AM

Thanks for the post PK!

#11 Lord Hiryu

Lord Hiryu

    Enthusiast

  • VIP
  • 282 posts
  • Location:San Javier (Spain)

  • Flag: Spain

  • Favorite Pinball: guns and roses



Posted 11 August 2009 - 05:32 AM

Hi Pinball Ken.
A big thanks for the advice.
I will try this settings on my new releases....wink.gif

Excellent thread.

Cheers.

#12 steve-o-77

steve-o-77

    Neophyte

  • Members
  • Pip
  • 1 posts

  • Flag: Belgium

  • Favorite Pinball: dirty harry

Posted 07 November 2009 - 10:34 AM

thanks for everything

#13 scapino

scapino

    Enthusiast

  • VIP
  • 331 posts
  • Location:Portland, Oregon

  • Flag: United States of America

  • Favorite Pinball: Cirqus Voltaire



Posted 07 November 2009 - 05:53 PM

Thanks, Ken. This stuff will come in handy!

Kurt
My re-creations are...

Visual Pinball: RoundUp, Swinger.

Visual PinMAME: Mata Hari, Star Trek, Close Encounters, CountDown, Fireball Classic, CFTBL, Eight Ball, Twilight Zone, Xenon, Cirqus Voltaire, Playboy,Operation Thunder, Fathom, Strikes & Spares, Evel Knievel, Flash Gordon, Future Spa, SuperSonic and Eight Ball Champ.

Future Pinball: Close Encounters, Eight Ball Champ.

Get them at...
Posted Image
http://www.scapinosvpins.com

#14 007

007

    Shaken, not stirred.

  • Platinum Supporter
  • 996 posts
  • Location:On Her Majesty's Secret Service

  • Flag: ---------

  • Favorite Pinball: EM:s

Posted 17 February 2011 - 05:23 PM

QUOTE (Pinball Ken @ Jul 12 2009, 08:14 PM) <{POST_SNAPBACK}>
oblique correction 6.5 (this varies with the shape of the flipper, so draw the shape you're using and measure it with a protractor, to ensure you get help for shots up the center of the table)


What am I measuring? The angle of the flipper from a centre line?
And how does that number correlate to the oblique setting?

Can someone please explain?

Thanks

One of us smells like a tart's handkerchief. Afraid it's me. Sorry about that, old boy.


#15 007

007

    Shaken, not stirred.

  • Platinum Supporter
  • 996 posts
  • Location:On Her Majesty's Secret Service

  • Flag: ---------

  • Favorite Pinball: EM:s

Posted 17 February 2011 - 06:18 PM

What I mean is this:

The angle of the flipper in degrees is 3.86
I would then enter 3.86 as the oblique correction value.

Is this correct?



Edit: Or is it the angle of the flipper's sides, in my case 7.72?
That seems like it's in the area of what table builders are using, so that's probably right, right?

Edited by 7, 18 February 2011 - 09:10 PM.

One of us smells like a tart's handkerchief. Afraid it's me. Sorry about that, old boy.


#16 spanner

spanner

    Enthusiast

  • Members
  • PipPipPip
  • 89 posts
  • Location:UK

  • Flag: United Kingdom

  • Favorite Pinball: Pro Pinball - The Web PSX 1995 Pro Pinball Series.

Posted 12 January 2012 - 03:03 PM

(Couldn't think where to post this)

The plunger on Apollo13 FS gets stuck sometime,it happens a lot if you stretch the ball and it does if you don't sometimes... weird (see video )

If I save the table then it works..

Hope someone can help.

Edited by spanner, 12 January 2012 - 03:04 PM.

Spanner..