I've been using the UltraPin VP, which has been altered a little for VP9, for a while now. I also have the advantage of seeing what GlobalVR did for the UltraPin VP in serving up 15 tables.
Here goes:
Backdrop screen - Gravity Constant 1.6774, Dampening Speed 75, Dampening Friction 0.95 (the other settings are default ones)
Table Screen - Top Glass Height 270 (but some tables have higher ramps etc), Table Field Height 0 (down -50), Table min/max 6/7 (or 4/5 for EM tables and sometimes less)
Walls on table - outer wall of metal elasticity 0 and friction of 0.001, metal elasticity 0.1 and friction 0.001, but friction points on tighter corners of 0.0015, then plastic 0.2, wood 0.3, rubber 0.45 and 5 scatter, loops and slings 0.6 with 10 scatter, all with 0.0015 friction (you get the idea), so plastic targets are 0.2 with 0.002 friction and 2.5 scatter
ramps - openings are generally 0.1 elasticity with no friction and scatter, then treated as plastic or metal thereafter
gates - need a boost to elasticity, even though metal to 0.5 and 0.015 friction to aid dampening
spinners - where wire gates have an elasticity of 0 and anitFric of 4.000002, but genuine spinners need 0.999999 instead
plungers - may need tweaking a bit 3 and 174 works well on a standard table, with default elsewhere
sling shots - force of 6, threshold of 3, elasticity of 0.6, with friction of 0.015 and scatter of 5 is great for modern tables (you can reduce hit threshold if you want it more sensitive)
OK, that's all for now!
PK




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