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Car Hop (Gottlieb Premier)(1991)(Bodydump)(1.0)(FS) 1.0 [VP 9.x Cabinet FS]

Car Hop Gottlieb Premier Bodydump FS 1991

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#1 bodydump

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Posted 09 November 2013 - 04:22 AM

Posted Image


File Name: Car Hop (Gottlieb Premier)(1991)(Bodydump)(1.0)(FS) 1.0

File Submitter: bodydump

File Submitted: 08 Nov 2013

File Category: VP 9.x Cabinet Tables (FULL SCREEN)

Author(s): Bodydump
Manufacturer: Premier
Year: 1991
ROM: Link to ROM
Permission to MOD?: Yes, with approval


Gottlieb Premier Car Hop 1991
another street level game
includes Hyperpin media pack.

Special thanks to:
Joep and Destruk for the original table from which I got the solenoid, switch and light numbers from as I could never locate a manual
JimmyFingers for sounds and sound routines, positional slingshot routines, flipper routines, saucer routines and for tons of help and support
UncleWilly for his starter table and inspiration over the years
Eala for some stuff off his parts table
Bent98 for support and for force feedback config


Click here to download this file



#2 zany

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Posted 09 November 2013 - 02:53 PM

Is there a B2S for Car Hop...can't find it.
Else for that.....it looks and plays AWESOME! :D



#3 in2kiss

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Posted 09 November 2013 - 03:00 PM

Is there a B2S for Car Hop...can't find it.
Else for that.....it looks and plays AWESOME! :D

Pssst. Google is your friend.....



#4 zany

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Posted 09 November 2013 - 03:04 PM

GRRR...haha...i wanted to find it here....the best place on earth!  :BDH:



#5 LoadedWeapon

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Posted 09 November 2013 - 03:08 PM

Yea there is a db2s making machine named wildman on the other site vp universe check it out..
Yea I hate that we can't just have it all on one site but people have to many different views and not everyone thinks the same. So it is what it is...

Edited by LoadedWeapon, 09 November 2013 - 03:12 PM.


#6 zany

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Posted 09 November 2013 - 03:13 PM

Thanx guys for pointing me right. I registerd some while ago(june this year) at VPU, don't look there that often....but will from now! :D



#7 maceman

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Posted 09 November 2013 - 11:16 PM

Awesome BD, Thanx very much!

 

EDIT: Had a good night playing this one. Excellent. This reminds me ALOT of Vegas, one of my favourite tables!!


Edited by maceman, 10 November 2013 - 03:33 AM.

________________________________________________________________________________
Canada Eh!
hm_avatar.pngss_avatar.jpg MODS ys_avatar5.jpggenie_avatar.pngj2o_avatar.png

#8 bubbak

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Posted 31 December 2013 - 05:12 PM

I am still trying to figure out how to make adjustments to the scripts.. I am getting a controller error in line 58 and 207. I looked through the script and not sure what to insert or what I'm doing wrong. The line in red is the line 58. Hope I'm allowed to post code??

 

 

Const cController = 3 'Choose Controller: 1-VPM, 2-UVP, 3-B2S
    
 Sub LoadVPM(VPMver, VBSfile, VBSver)
    On Error Resume Next
        If ScriptEngineMajorVersion < 5 Then MsgBox "VB Script Engine 5.0 or higher required"
            ExecuteGlobal GetTextFile(VBSfile)
        If Err Then MsgBox "Unable to open " & VBSfile & ". Ensure that it is in the same folder as this table. " & vbNewLine & Err.Description
        Select Case cController
            Case 1:
                Set Controller = CreateObject("VPinMAME.Controller")
                If Err Then MsgBox "Can't Load VPinMAME." & vbNewLine & Err.Description
                If VPMver>"" Then If Controller.Version < VPMver Or Err Then MsgBox "VPinMAME ver " & VPMver & " required."
                If VPinMAMEDriverVer < VBSver Or Err Then MsgBox VBSFile & " ver " & VBSver & " or higher required."
            Case 2:
                Set Controller = CreateObject("UltraVP.BackglassServ")
                Leds.Enabled = 1
            Case 3:
                Set Controller = CreateObject("B2S.Server")
        End Select
    On Error Goto 0
 End Sub

'Dims
Dim bsTrough, dtLBank, dtRBank, dtTBank, bsLKicker, bsRKicker, mhole, mhole1
Dim plungerIM, RefreshARlight
RefreshARLight = false
Const cGameName = "carhop"

Const UseSolenoids = 1
Const UseLamps = 0
Const UseGI = 0
Const UseSync = 0
Const HandleMechs = 0

'Standard Sounds
Const SSolenoidOn="solon"
Const SSolenoidOff="soloff"
Const SFlipperOn="FlipperUp"
Const SFlipperOff="FlipperDown"
Const sCoin="coin3"


'Table Init****************************************************************************************************************************************************************
Sub Table_Init
    vpmInit me
    With Controller
        .GameName = cGameName
        If Err Then MsgBox "Can't start Game" & cGameName & vbNewLine & Err.Description:Exit Sub
        .SplashInfoLine="Car Hop Gottlieb/Premier 1990" & vbNewLine & "VP Table by Bodydump"
        .HandleKeyboard=0
        .ShowTitle=0
        .ShowDMDOnly=1
        .ShowFrame=0
        .HandleMechanics=0
        .Hidden=1
        On Error Resume Next
        .Run GetPlayerHWnd
        If Err Then MsgBox Err.Description
        On Error Goto 0



#9 koadic

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Posted 31 December 2013 - 05:31 PM

I am still trying to figure out how to make adjustments to the scripts.. I am getting a controller error in line 58 and 207. I looked through the script and not sure what to insert or what I'm doing wrong. The line in red is the line 58. Hope I'm allowed to post code??

<snip>


Do you have the b2s.server installed? If not (or you don't know what I am talking about :) ) Then change cController to 1...
 
Const cController = 1 'Choose Controller: 1-VPM, 2-UVP, 3-B2S


#10 bubbak

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Posted 31 December 2013 - 06:19 PM

I dont have B2S installed. I'll make that change.. Thanks..



#11 bubbak

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Posted 03 January 2014 - 12:59 PM

Without having B2S installed, is there a way to get any type of DMD display? I've got the table playing properly, but have no display or score..



#12 koadic

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Posted 03 January 2014 - 01:12 PM

Without having B2S installed, is there a way to get any type of DMD display? I've got the table playing properly, but have no display or score..


Check in the table_init section for a line with '.hidden=1' and change the 1 to a 0 to unhide the vpinmame dmd window

#13 bubbak

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Posted 03 January 2014 - 02:38 PM

excellent.. thanks. will try when I get home tonight.



#14 bpjacobsen

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Posted 22 March 2015 - 11:40 PM

getting static in the sound and delay/sticking on flippers. Help!



#15 MrBungle

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Posted 23 March 2015 - 06:05 AM

The static in the speakers is initially there but goes away usually after launching the first ball (reminiscent of the old drive inn speakers if you are old enough to remember), as for the sticking flippers, that happens on tables sometimes till the game is restarted.

 

That's my take on this issue.







Also tagged with one or more of these keywords: Car Hop, Gottlieb, Premier, Bodydump, FS, 1991