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Hardware Device Rendering Issues...

Warped tables Unfocused

Best Answer handy1957 , 31 May 2013 - 08:16 PM

 
 
 
 
 
 
 
 
Ok so I took the advice to just download the widescreen version and made it a little wider and walla.  End of problems and a very fine table.  There is just a couple of over hangs from the back glass but I don't know how to edit that and it's not that much of a biggie.  This is a great table to play and I'm glad we came up with a solution. 

 

The funny thing though is that with the widescreen I did not have to have the Device Hardware Rendering turned on to get a nice looking table.  With the the regular table it had to be turned on to have a good rendering.  Things that make you go hmmm.

 

So anyway here is a pic of the wider table.  ScreenHunter_01May311347_zps72ed8a65.gif

 

UPDATE:  Well I fiddled around a bit and finally figured out how to place those over hangs (Ball #'s and Game Over Lights) where they fit better on the Back glass.  I also ended up putting a couple of small bumpers at the end of the rails behind the flippers.  I also lengthened them just a bit because man, I was losing my balls down those things so fast it made the game too short.  I also had to move the reels a bit over to the left so they didn't over hang on the table.  So now the table plays just sweet.

 

This is one of my favorite older style tables and now I can really enjoy playing it.

 

Here is a pic of the finished table (click Picture for bigger pic)  ScreenHunter_02May311429_zps9c17d3c9.gif

 

Not sure if you can see the little bumpers at the end of rails behind the flippers, I gave them a force of 1 and a hit threshold of 5.  It made the table much more playable, though I know it kinda alters it a bit.

 

The only thing I still wish I could fix is the S in Strike on the back glass is kinda covered up.  Not sure if there is a way to get that moved over or not.  Seems like it's part of the pic and not movable.  Any suggestions?

 

Any way I just wanted to say Kudos to all for the help and I consider this post solved but would love to see the original fixed. :otvclap: :otvclap: :otvclap:

 

 

 
 
 
 
 
 
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#1 handy1957

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Posted 28 May 2013 - 10:07 PM

 
 

 
 
 
 
Hey there everybody, 
Well no sooner did we find the fix for my grayed out tables do I find an interesting issue with a couple of games.  First is  "Lord of the Rings" I found that with Hardware Device Rendering turned on it would make the center of the picture on the table become unfocused.  The rest of the table would look great but just in the middle towards the bottom above the flippers it would be out of focus. 
 
But after a couple of restarts that went away.  But then a new and more interesting problem developed with another table and I can't seem to figure it out. 
 
The table is called " Triple Strike" and it is an older style table.   Now with the Hardware Device Rendering turned off the table looked like this.
 
ScreenHunter_05May281442_zps38326c03.gif
 
Now it's a little pixelated but still playable. 
 
But when I turn on the Hardware Device Rendering and restart VP I get a very different table top image.  At first I thought WOW what a beautiful table but then after about 10 seconds into playing it I noticed something very strange about this table. 
 
The whole table picture is kinda warped to the right and stretched out.  The ball still stops and goes where it should but the whole table top is warped out.  I tried several different screen sizes but to no avail.  I also tried tuning the Hardware Device Rendering on and off a couple of times without any success.  I even tried the ATI setting as I have an ATI card but no change. 
 
Here is a pic of the Table.  ScreenHunter_04May281441_zpsc4a06ae3.gif
 
Can you see what I'm talking about?  If you click on the pics you will get a bigger shot....

Update:  Tried on the latest VP with the same results.
 
Let me know what you think..... :hmm: :hmm: :hmm:
 
 

 

Edited by handy1957, 29 May 2013 - 02:00 AM.


#2 handy1957

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Posted 30 May 2013 - 04:35 PM

Wow, doesn't anyone have a thought or answer about this. 



#3 faralos

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Posted 30 May 2013 - 05:09 PM

the pic size may be too large try making all images a max of 1024

and to be honest  I have never seen a skewed table image like that

 that is the only thing i can think of that would do that


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#4 PainkillerAlice

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Posted 30 May 2013 - 05:46 PM

Wow, doesn't anyone have a thought or answer about this. 

 

Sometime it takes a while for someone to respond. But you also have to consider the possibility that no one has an answer to a particular question. That is one of the thing we here at VPForums have to live with at times. Most of us have different setups and will on occasion have a problem that no one else has seen, so the individual has to tinker with thing to see if he can come up with the solution for the problem. Most of the time, at least with me, members are not on every day (not to mention every minute) on VPForums so it may take a day or more before a qualified response can be had. Have patience. :D


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#5 Aaron James

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Posted 30 May 2013 - 05:58 PM

Wow, doesn't anyone have a thought or answer about this. 

 
Have patience. :D


How can he have patience when he's not even a doctor?

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#6 handy1957

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Posted 30 May 2013 - 06:12 PM

Ha ha ha, that's funny.  Anyhoo I understand.  It is an interesting problem.  I will try Faralos suggestion.  Hopefully someone else out there has seen this before. :think:



Ok, so I tried Faralos's Idea but with the same results.  I even tried going to the lowest video setting of 640x480 and still looked the same.  I also turned the "Max Texture Dimension down to 512 with no change.  I even tried turning off the ATI setting thinking it was causing the problem but natta.  So any more thoughts would be great. :think: :think:



#7 hmueck

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Posted 30 May 2013 - 08:57 PM

Probably a bug in the graphic drivers...


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#8 maceman

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Posted 30 May 2013 - 10:04 PM

to my eyes, i don't see anything wrong with any of the objects..... only with the PF image.

It looks like the PF is smeared for some weird reason. I've not sen this before either.

Try switching to 16 bit in the video options, reload, and see what happens.... What version are you using btw?

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#9 handy1957

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Posted 30 May 2013 - 11:23 PM

Hey there everybody,  Well I tried the 16bit suggestion but still the same.  I am using VP 912 but have tried it on a couple of other versions including the newest with the same results.  I think I will try downloading it again and see if there is some sort of defect in my version.  It's all I can think of right now.

 

Thanks for all your great suggestions.  We will beat this somehow.... :boxing:

 

Update:  well I tried downloading it again and still the same.  I also tried all 4 versions of VP that I have and no change.  Gonna try downloading the widescreen one just for kicks.


Edited by handy1957, 30 May 2013 - 11:34 PM.


#10 handy1957

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Posted 30 May 2013 - 11:59 PM

Soooo, I downloaded both the widescreen version and the full screen version and they both look great.

 

Full screen version  d41c837b-5dea-4b72-9732-7a3cc85927c8_zps

 

Wide screen version  ScreenHunter_03May301651_zpsc82f8be3.gif

 

Both of these were played in 1280x1024x32bit and with hardware device rendering on and unlimited texture. 

 

Things that make you go hmmmmm. :think: :think:



#11 faralos

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Posted 31 May 2013 - 12:19 AM

well since it ain't broke don't try to fix it

 vp  likes to act weird at times, like a senile old man!

one day everything works the next day nothing does

glad ya' got it working though even though you have no clue why or how it does now

 and didn't yesterday...welcome to the wacky world of vp!


Edited by faralos, 31 May 2013 - 12:20 AM.

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And most important, have the courage to follow your heart and intuition.”
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#12 handy1957

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Posted 31 May 2013 - 03:03 AM

Well not quite Faralos,  Both the wide screen and the full screen have dimension issues because the widescreen is to narrow on my 4:3 and the full screen I can't use because where my monitor is sitting I can't rotate it.  So I guess I will have to settle with not using the Hardware Device Rendering till someone has a better Idea.

 

I will keep watching to see if someone else comes up with something.  Thanks for all your help.

:whistle:


Edited by handy1957, 31 May 2013 - 03:04 AM.


#13 htamas

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Posted 31 May 2013 - 03:19 AM

With no HW device rendering you're bound to have problems on many tables.

jpsalas mentioned before that tables with alpha ramps need hw device rendering, otherwise they won't look right.



#14 handy1957

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Posted 31 May 2013 - 03:41 AM

Yes I know this htamas.  Most of my tables work fine with the Hardware Device Rendering turned on and it works fine.  But for some reason this particular table when using Hardware Device Rendering it shows up all tweaked out on the table and only this version of it.  It still plays fine but the design is all warped.  Definitely takes away from the enjoyment of this beautiful table. :B):



#15 hmueck

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Posted 31 May 2013 - 09:02 AM

Try using the widescreen table, go to backdrop options, divide the x-scale by 0.75. That should make it 4:3 again - and with any luck without the graphic bug.

Did you try to update your graphic drivers?
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#16 maceman

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Posted 31 May 2013 - 02:12 PM

Yeah, I agree with hmueck. If the WS seems to be working, then work with that version and try scaling the X down. If the glitch occurs again, I would definitely go back a few drivers until you find one that works better with your system and version of VP.

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#17 handy1957

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Posted 31 May 2013 - 08:16 PM   Best Answer

 
 
 
 
 
 
 
 
Ok so I took the advice to just download the widescreen version and made it a little wider and walla.  End of problems and a very fine table.  There is just a couple of over hangs from the back glass but I don't know how to edit that and it's not that much of a biggie.  This is a great table to play and I'm glad we came up with a solution. 

 

The funny thing though is that with the widescreen I did not have to have the Device Hardware Rendering turned on to get a nice looking table.  With the the regular table it had to be turned on to have a good rendering.  Things that make you go hmmm.

 

So anyway here is a pic of the wider table.  ScreenHunter_01May311347_zps72ed8a65.gif

 

UPDATE:  Well I fiddled around a bit and finally figured out how to place those over hangs (Ball #'s and Game Over Lights) where they fit better on the Back glass.  I also ended up putting a couple of small bumpers at the end of the rails behind the flippers.  I also lengthened them just a bit because man, I was losing my balls down those things so fast it made the game too short.  I also had to move the reels a bit over to the left so they didn't over hang on the table.  So now the table plays just sweet.

 

This is one of my favorite older style tables and now I can really enjoy playing it.

 

Here is a pic of the finished table (click Picture for bigger pic)  ScreenHunter_02May311429_zps9c17d3c9.gif

 

Not sure if you can see the little bumpers at the end of rails behind the flippers, I gave them a force of 1 and a hit threshold of 5.  It made the table much more playable, though I know it kinda alters it a bit.

 

The only thing I still wish I could fix is the S in Strike on the back glass is kinda covered up.  Not sure if there is a way to get that moved over or not.  Seems like it's part of the pic and not movable.  Any suggestions?

 

Any way I just wanted to say Kudos to all for the help and I consider this post solved but would love to see the original fixed. :otvclap: :otvclap: :otvclap:

 

 

 
 
 
 
 
 

Edited by handy1957, 31 May 2013 - 10:03 PM.


#18 chas

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Posted 01 June 2013 - 10:35 AM

H, ATI is not the recomended card......ATI have known problems.....thats why the wizards added some options for ATI in the 91x....i used a Nvidia on a low end desktop with no problems.......im not using a card right now with high speed RAM and its fine......remove the card and run it with highspeed RAM and see how it works out.

vista, win7 and win8 like alot of RAM.....use at least 4-8gs of 1333 or 1600 DDR3....

XP is good with 3gs......

 

sometimes objects on the PF are decals......click on backdrop and move the decals and reels off to the side.


Edited by chas, 01 June 2013 - 10:47 AM.


#19 handy1957

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Posted 01 June 2013 - 02:38 PM

Unfortunately if I take the ATI ONBOARD video card out, my little netbook won't work anymore.... :whistle:  :whistle:


Edited by handy1957, 01 June 2013 - 02:38 PM.