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Sharpshooter (Game Plan) (1979) (Bodydump) (1.1) (DT)[VP 9.x Desktop]

Sharpshooter gameplan bodydump 1979 desktop

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18 replies to this topic

#1 bodydump

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Posted 25 January 2013 - 05:11 AM

Posted Image

File Name: Sharpshooter (Game Plan) (1979) (Bodydump) (1.1) (DT)
File Submitter: bodydump
File Submitted: 24 Jan 2013
File Category: VPinMAME 9.x Recreations
Author(s): Bodydump
JimmyFingers
Eala
Manufacturer: Gameplan
Year: 1979
ROM: Link to ROM
Permission to MOD?: Yes, without approval

New version of the 1979 Roger Sharpe table, Sharpshooter by Game Plan.

Thanks to Eala for his original vp8 table and his object table which I borrowed from
Thanks to JimmyFingers for physics tweaks and BMPR modding and improved sound/sound routines.
Thanks to Rob046, Uncle Willy and Destruk for help, question answering and opinions.
 
For 4:3 change x-scale in backdrop to 1.1 and change backdrop image from"backdropws" to "backdrop"

Click here to download this file

#2 maceman

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Posted 25 January 2013 - 05:48 AM

What an amazing late night tease!!!!

 

Maceman


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hm_avatar.pngss_avatar.jpg MODS ys_avatar5.jpggenie_avatar.pngj2o_avatar.png

#3 bolt

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Posted 25 January 2013 - 10:09 AM

Great release. Thank you Bodydump.


Posted Image

#4 serpiko

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Posted 25 January 2013 - 10:45 AM

thank you Bodydump.great release. :otvclap:



#5 Pin-Pete

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Posted 25 January 2013 - 02:44 PM

Thanks for release,Bodydump.Looks brilliant.D'loading right now. :D


Greetings:Petri


#6 FDSystems

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Posted 26 January 2013 - 04:41 PM

VERY GOOD!

 

& yes, I'm shouting out loud ! :otvclap:   :dblthumb:


From Brasil. Updated version of 1234fd



#7 bha19

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Posted 29 January 2013 - 12:05 AM

Does anybody know the dip setting to make special score credit and not extra ball



#8 bodydump

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Posted 29 January 2013 - 12:50 AM

Does anybody know the dip setting to make special score credit and not extra ball

Try switch 29 - On



#9 htamas

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Posted 29 January 2013 - 02:43 AM

Yes, you can use dip switch 29 to control if extra ball or replay will be awarded. Easiest is to press F6 while playing the table and use the DIP switch menu to set the special to replay.

The only thing is that then the first ball will give you several (like 3) credits on the first touch of any scoring object. I don't yet know what can defeat that "feature". According to destruk, this can be set somehow in the ROM set (namely that there is no award at all at the first scoring object), but no idea how that's done.



#10 bha19

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Posted 30 January 2013 - 12:08 AM

Turn switch 8 on and that should stop the 3 credits happening.



#11 destruk

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Posted 30 January 2013 - 12:30 AM

Press the test switch until the accounting functions are displayed
In VPM, the test switch is 7 on the keyboard

The sequence of accounting functions are as follows:
1. Coin Counter 1
2. Coin Counter 2
3. Coin Counter 3
4. Total Plays
5. Total Replays
6. Replay level 1
7. Replay level 2
8. Replay Level 3
9. High Score to Date

Replay scores can be incremented by 10,000 points for each depression of the credit button
etc etc etc

(from the manual)

Dip Switch 8 is free play - Setting Dip switch 8 to ON turns on free play which removes any credit awards
Dip switch 29/30/31/32 should be on if you're playing with replay levels and high score to date awards, with 3 free games for beating high score to date

Edited by destruk, 30 January 2013 - 12:24 AM.

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#12 bha19

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Posted 30 January 2013 - 11:34 AM

All I know is I checked box 8 and the 3 replays did not score anything and my credits went down as I played each game. I never got down to one to see if this was free play (I read 8 was free play from a different manual). Thanks for clearing things us Destruck, now maybe my replay levels will work.



#13 destruk

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Posted 30 January 2013 - 04:51 PM

You're welcome - when it gets to 0 credits you don't need to put more coins in to play if you have dipswitch 8 on.

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#14 htamas

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Posted 30 January 2013 - 06:06 PM

OK, I admit I'm ignorant - but how do you set dip switch 8 to on? The menu doesn't seem to have such an option. It is in the script I suppose, correct?


Edited by htamas, 30 January 2013 - 06:06 PM.


#15 destruk

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Posted 30 January 2013 - 08:17 PM

You could either remove whatever menu you are using, and add lines to the script to manually force dip switches, or you can add dip switch 8 to the menu.
I typed up a tutoral for Dipswitch Menus to explain how they are created, can't find it at the moment though.

Sabbat and Bodydump posted this -
http://www.vpforums....dipswitch +menu

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#16 bha19

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Posted 01 February 2013 - 11:25 AM

I thought by default that if you press F6 the basic dips menu comes up and you can check off box 8.



#17 destruk

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Posted 01 February 2013 - 11:29 AM

If there is a customized dipswitch menu in the table script, then no, that would show up as "Replay On/Off" if the custom menu had it. The default checkboxes for 32 dipswitches only show up if there isn't a customized menu in the table already. :) 1.1 has any dip menu that may have been there removed, so the checkboxes show up for individual settings, however, in order for what you check to be 'saved' you would also need to remove the script lines which overwrite what you select.

Controller.Dip(0) = (0*1 + 1*2 + 0*4 + 0*8 + 0*16 + 0*32 + 0*64 + 0*128) '01-08
Controller.Dip(1) = (0*1 + 0*2 + 0*4 + 0*8 + 0*16 + 0*32 + 0*64 + 1*128) '09-16
Controller.Dip(2) = (0*1 + 1*2 + 0*4 + 0*8 + 0*16 + 0*32 + 0*64 + 0*128) '17-24
Controller.Dip(3) = (1*1 + 1*2 + 1*4 + 0*8 + 0*16 + 1*32 + 1*64 + 0*128) '25-32

Otherwise every time the table is loaded, table init will clear whatever you had checked in the menu and replace it with these.


Allow me to start again because that seems too awfully confusing.
You have three possible choices for dip switches.
1) customized pretty menu that explains most settings in plain english with a checkbox or two or radio button to select choices.
2) the four Controller.Dip lines
3) the basic default 32 checkbox menu

These three options are mutually EXCLUSIVE - they overwrite each other in specific circumstances. ie
If you have controller.dip in the script it will override any other settings every time the table is loaded - this is why for the custom english menu those lines need to be removed for the custom menu to work.
The custom menu also overwrites the settings for the default 32 checkbox dipswitch menu, so you either get the custom menu, or the 32 checkbox menu, you can't have both.

So, to set default options, it would be best to either run the controller.dip lines with the table the first time, and then comment them out, or run them once and save to the vpreg.stg file so you can see if it has been run before. OR, just use a custom dip menu with plain text explanations which can do that for you. OR, just use the default 32 checkbox menu and include a text file or explanation for what all the known dipswitches do for the end user to check or uncheck boxes that way.

Knowing these things, it really makes no difference which method is used as the end user should be able to decide what they prefer and modify it for themselves to what they want to use.

Edited by destruk, 01 February 2013 - 11:38 AM.

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#18 bha19

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Posted 28 February 2013 - 01:00 AM

I have tried everything and I now have it so no extra balls or credits happen on the first switch is hit, but i have set the replay values by hitting the 7 key and adjusting the score this way and I also have the dips set to 29,30,31,32 on but I still get no replays. What else do I have to do?



#19 destruk

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Posted 28 February 2013 - 02:44 AM

Try toggling dipswitch 8 (alternate whatever it's set to now) to enable replays.

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Also tagged with one or more of these keywords: Sharpshooter, gameplan, bodydump, 1979, desktop