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High Res tables? Stunning mods?


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#1 Bonoscot

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Posted 04 December 2012 - 05:55 PM

Hey guys,gals.....

 

Some of the tables you guys make are outstanding ,well done,im enjoying playing them as i add them to my cabinet.

 

Can you guys name more tables though like Terminator 2 chrome,that look stunning to play.?

 

I recently stumbled across T2 Chrome  and the table in my cabinet in the fantastic to look at,so im looking for the name of Mods,Tables that have been graphically enhanced by hard work from the makers?

 

A Small list would be ideal for me to look into.What are your fav to look at?

 

Thanks

 



#2 rob046

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Posted 04 December 2012 - 09:03 PM

You have to understand that T2 Chrome looks the way it does because it uses entirely decals & reels.  Basically, it is made in a different way than other tables.  We have the talent & the authors here to make more tables like that, but there is a reason why they don't.  Rendered tables are extremely limiting.

For example, if I made T2 Chrome so that I could play it on my desktop computer & share it with desktop users, then all FS users would be out of luck, they wouldn't be able to play it.  It isn't good to leave out a big chunk of the community when building tables.

Like I never get to play T2 Chrome because I'm on desktop.  Which means that even though T2 Chrome looks great, most of the community here can't even play it.  This is why we don't see more of them.

 

Honestly, if VP could just get full screen antialias, then standard looking VP tables would magically look much better, almost as if they are rendered.  1 reason decals & reels can look so nice is because antialias can be built into the images.  But anyhow, just know that the builder of T2 Chrome isn't necessarily any better or hard working than some other authors, he's just using a different method.

& in fact, before cabinet/FS tables came around, there were more rendered tables like this.

 

Why?  Because since everybody played on desktop, there was no worry about many people not being able to play them.  There wasn't as much need for a table to be angle independent.  Which is another thing I should mention.  I often like to tweak tables, & I might want to adjust the viewing angles.  I can't do that with rendered tables.  They aren't nearly as flexible to tweak as are standard tables, so you have to take that into consideration as well.  Also, more standard (normal) tables display a little better.  With decals/reels, often times you can see borders & edges of them misaligned a little bit, things don't line up well.

 

There are actually a lot of other tables built this way, but most of them are older, VP8 tables.  Again, it was just easier to make these when everybody was on desktop.  But also back in the day there was an even larger quality difference with these tables.  These days that gap is smaller.  Standard built tables can now look awfully impressive as well.

I actually liked the idea of taking actual photos of real pinball tables, & using those to build a table in VP, as opposed to computer rendered.  You don't get any more real looking than an actual playable photo!  I made a few tables using this method, years ago.  But for the reasons above, I haven't even bothered sharing them on this newer VPF.  They could use a little work, some updates since they were built in VP6/7.  So I doubt I will ever want to bother working on them again.  Just doesn't seem worthwhile.  & I know FS users wouldn't want me to spend time on that, because those tables will never be available in FS.  I think that, if anything, since those particular tables could still use new versions, I might take the resources I have just to build nice, standard versions of them that can be shared with everybody.

 

PS, if you want to look at some rendered work from years ago, a few authors in the past have done this style, but nobody did it as well or as often as Scapino.  Search for his tables, & you'll see that even a decade ago tables like this were being done.  Kind of a shame that FS tables came along which caused less demand for tables like this.



#3 Bonoscot

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Posted 04 December 2012 - 10:01 PM

Interesting.....didnt know that,thank you for the input.

 

I was just taken aback with the quality of the T2 chrome table,i thought i was missing out on something for my cabinet.Shame about no GFX settings within VP9(AA and so)

I ve just recently gotten into pinball and built my own cabinet,been long but getting there.

 

Agian when i saw T2 chrome is by far stood out from everything i have seen so far and thought i was downloading diff tables and not getting into the mods as much as i should,hence why i asked.

 

BTW.....i do not take anything away from the work by all authors on here,they are very taleneted and so may it continue.There work is also fantastic and i appreciate being able to play all tables here.



#4 rob046

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Posted 04 December 2012 - 11:48 PM

I understand this can be confusing, as to the differences, which is why I explained it in detail.  You are far from the 1st one to ask about this.  T2 does look great, though I'm not sure I'd say it is by far better than any standard built table, since many of those also have crisp textures, great lighting, etc.  Its usually just with wall objects that quality takes a dip.  Such as posts, or other edges where the lack of antialias (AA) really hurts.  Also, I should note that I'm playing desktop tables on a 24" monitor, but if you are playing FS on a larger monitor, then I suppose these types of things might be more visible to you than to me.

 

I mentioned tables I've worked on.  One that I did share here was Amazon Hunt & it is VP9.  This one was unique from others I worked on simply because it was a hybrid table.  I took the best parts of a rendered table, & a standard built table, & blended them together.  So basically for things like posts or other objects that might look jaggedy, I used objects from FP to overlay onto the table.  The end result I thought was quite good, but still I'm left with many of the same issues as doing a fully rendered table, which makes even doing that much sort of impractical these days.  & there is no FS version of that either, for the same reasons.  Though I guess it might be a little easier to convert that table to FS than a fully rendered table.

 

I do hold out hope that we will soon see full screen AA & some other possible improvements to basic VP objects.  VP may need some directX updates for that.  Ever since VP got alpha ramps, I won't rule out the possibility of anything, because I never thought even that would happen.  Now its old news.  & speaking of alpha ramps, that is yet another reason why the rendered tables aren't done as often.  Back in the day, the only way to make realistic looking transparent or semi-transparent plastic was through reels & decals.  Now, great looking plastic can be done through a standard table.

I know most tables aren't quite FP quality, visually, but at least VP has come a long way.  Tables used to look pretty jacked up, but authors always did the best they could with limited resources.

Ideally, if we could get an author who wouldn't be too bothered by making a rendered table for both FS & desktop, that would be ideal & everybody would absolutely love it.  But since this is a hobby where authors don't get paid, I'm not sure if anybody is ambitious enough to do all that.



#5 Aurich

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Posted 05 December 2012 - 04:17 AM

Honestly, if VP could just get full screen antialias, then standard looking VP tables would magically look much better, almost as if they are rendered.

 

FYI the latest non-official build of VP supports full screen antialiasing. And it does help, no question, looks good. It's not a magic bullet though, not going to fix everything to looks like T2.



#6 jimmyfingers

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Posted 05 December 2012 - 04:25 AM

 

Honestly, if VP could just get full screen antialias, then standard looking VP tables would magically look much better, almost as if they are rendered.

 

FYI the latest non-official build of VP supports full screen antialiasing. And it does help, no question, looks good. It's not a magic bullet though, not going to fix everything to looks like T2.

 

I am assuming you are referring to FXAA antialiasing which only works on Windows XP currently and unfortunately for Windows 7 users.  Regular AA actually now has a bug with some tables in the latest builds where as it used to work previously and Toxie and Koadic are looking at that problem.  So, AA in general is still not fully supported and even recently has taken a bit of a step backward with this unfortunate bug.



#7 faralos

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Posted 05 December 2012 - 01:24 PM

then again you get a cool author like Shiva

who built Trigon which uses nothing but hand drawn artwork all over it!

okay he is a rarity but this table was made years ago using vp8

and look how it outshines most of the ones being built nowadays!

It is also playable using VP9!!

but that one is one of the rare ones that work in both vp8 and vp9

as for tables that look 'purty' try out Addams family gold edition

Rapid Vienna, Novus, Totan, Start Trek TNG, Cirqus Voltaire,

even an original built for a table contest called 'Beat This'...

that one was used against me in the contest but it was built using a

cool assortment of toys and looks and plays pretty damn good

even for an original :D

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Edited by faralos, 05 December 2012 - 01:26 PM.

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#8 The Loafer

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Posted 06 December 2012 - 02:58 AM

Not sure Faralos but I think Trigon dates back even farther, back to Vp 6 I think. I wish he would allow mods to it for an FS but I fully understand why he does not.

#9 miracle

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Posted 06 December 2012 - 09:14 AM

Hi,

I want more table like T2 Chrome table :otvclap:

I'm ready to pay a small fee for HiRes Table like T2 Chrome (I pay for some Iphone Crappy Apps, so i'm ok to spend a few buck in a beautiful table for my cab).

 

Just my tow cents to try to motive creator ;)

Ced



#10 natural320

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Posted 06 December 2012 - 02:30 PM

thanks for the explanation Rob!  never having built a table myself, I did not realize that T2 used an entirely atypical method...but like others I was absolutely floored when it hit last year.  I ignorantly thought that it was going to be the new VP standard  :otvclap:  haha  but your details make perfect sense.  I can't blame the authors for wanting to share their hard work with as many VP-ers as possible since there is such a blend of 4:3 and FS players.  

 

if you guys follow some WIP threads (which I find fascinating BTW), you'll see the incredible efforts that goes into each and every one of these tables.  speaking of...Bonoscot, have you taken "wrath of olympus" for a spin?  hand drawn, beautiful to look at, and even better to play.  if that ever becomes real (author's intentions actually) it would totally be worth the effort to track down!  that is just one of many excellent originals that come to mind.  heck, I still play the VP8 (and the VP9 FS too) version of Rapid Vienna.  just a really fun pin IMO.  but I digress...



#11 Bonoscot

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Posted 06 December 2012 - 09:08 PM

ye brother  i got wrath of olympus....fantastic table as well .....thanks man



#12 rob046

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Posted 06 December 2012 - 09:40 PM

Hi,

I want more table like T2 Chrome table :otvclap:

I'm ready to pay a small fee for HiRes Table like T2 Chrome (I pay for some Iphone Crappy Apps, so i'm ok to spend a few buck in a beautiful table for my cab).

 

Just my tow cents to try to motive creator ;)

Ced

I'm not sure it is legal to pay somebody to build a table that uses some other company's licensed resources, you can't profit from other people's hard work unless you own the licensing rights & pass off chunks of your profit to the real life manufacturer, artists, likenesses, designers, coders...  The reason we get away with what we do is because money isn't changing hands with actual tables.  PD used to have a good thought about this, in that anybody who would of paid for the table should take that money & donate it to charity.  & this also keeps things somewhat peaceful.  Man, imagine this place if things were driven by cash, & those who had more clout were those with more $$?  Ugh, I shudder to think.


Edited by rob046, 06 December 2012 - 09:41 PM.


#13 tipoto

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Posted 07 December 2012 - 08:24 AM

For example, if I made T2 Chrome so that I could play it on my desktop computer & share it with desktop users, then all FS users would be out of luck, they wouldn't be able to play it.  It isn't good to leave out a big chunk of the community when building tables.

 

It's not the first time I read this about the T2 Chrome. I have to say... It doesn't make sense to me and it's not really fair to say that!

There are several versions of T2 in the download section (desktop and FS), T2 Chrome is just one of them. So anybody can play T2 on his machine no matter if you are a desktop or FS user. If I wouldn't have used decals and reels to make the table, you would have had just another T2 table in the download section...

 

I think that those who have a digital pincab and want an experience as close as possible than what you feel when you play a real pinball, want tables with a realistic render. It's why they spent that much money and time on building their digital pincab. So it makes totally sense to me to have tables like this, even if unfortunately just FS users can play.

Also because they use the whole surface of their monitor, they need bigger resolution in the graphics.

But when I started this table, I wasn't thinking about all this actually, I just wanted to have fun and learn new things with this project. ;)



#14 Bonoscot

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Posted 07 December 2012 - 11:46 AM

deffo agree with above------i have spent over £1500 on my cab,and if theres an oppertunity for people to make tables that are for advanced gfx pin cab owners then that would be amazing.

i heard that making tables is difficult and very time consuming though,so i understand why people cannot/wont make them either.

 

Im just happy atm that i can play tables that people have put the effort in so far....well done.

 

maybe in the fture we will get T2 like tables ::)



#15 Aurich

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Posted 07 December 2012 - 07:08 PM

It's not the first time I read this about the T2 Chrome. I have to say... It doesn't make sense to me and it's not really fair to say that!

There are several versions of T2 in the download section (desktop and FS), T2 Chrome is just one of them. So anybody can play T2 on his machine no matter if you are a desktop or FS user. If I wouldn't have used decals and reels to make the table, you would have had just another T2 table in the download section...

 

First off, it's more than your prerogative to build WTF you want, it's your time and effort, and you owe no one a thing. Anyone who shares with this community is doing so because they want to, not because they're supposed to. I don't anyone is honestly saying otherwise, but still, seemed worth saying.

 

I for one am super glad you built T2 the way you did. I'm honestly not interested in desktop tables in the slightest. If I wasn't building a cab I wouldn't bother to run VP. Having a showcase table like T2 for it is icing on the cake. :D



#16 rob046

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Posted 08 December 2012 - 05:23 AM

 

For example, if I made T2 Chrome so that I could play it on my desktop computer & share it with desktop users, then all FS users would be out of luck, they wouldn't be able to play it.  It isn't good to leave out a big chunk of the community when building tables.

 

It's not the first time I read this about the T2 Chrome. I have to say... It doesn't make sense to me and it's not really fair to say that!

There are several versions of T2 in the download section (desktop and FS), T2 Chrome is just one of them. So anybody can play T2 on his machine no matter if you are a desktop or FS user. If I wouldn't have used decals and reels to make the table, you would have had just another T2 table in the download section...

 

I think that those who have a digital pincab and want an experience as close as possible than what you feel when you play a real pinball, want tables with a realistic render. It's why they spent that much money and time on building their digital pincab. So it makes totally sense to me to have tables like this, even if unfortunately just FS users can play.

Also because they use the whole surface of their monitor, they need bigger resolution in the graphics.

But when I started this table, I wasn't thinking about all this actually, I just wanted to have fun and learn new things with this project. ;)

 

I'm happy to see anybody building whatever they want.  I'm just stating the fact that tables like this do leave out the majority of the community.  It is what it is, & it is unfortunate.  But should you have to not build a reel/decal based table if you want to?  No, definitely not.  You aren't doing anything wrong by wanting to do that.  But it still affects things.  For example, the current desktop version of T2 is getting a little outdated.  However, since a nice, newer FS version already exists, authors might not want to bother making another new T2, even though this time desktop users could benefit.  They would probably rather work on a table that both FS & desktop users could use.

 

I mean, there is a reason why you don't see any reel/decal tables for desktop these days.  If there wasn't FS, they might actually be more popular then ever, & I'm sure Kurt would still be churning out his.  I'm sure others would as well, including myself.  & they would probably look better than ever.

But since it just isn't practical to make them efficiently for FS & desktop, authors aren't as interested in doing them.  I don't want to make a table when half the comments would be about how disappointed people are that they can't even play it.  & so for the most part, people just decided to make angle independent tables as nice as possible, which made it much easier for FS & desktop users to enjoy.  Also the improvements to VP over the last year or two have helped a ton.

 

People ask why more tables aren't made this way, well the above is the answer.  More people certainly could, but they choose not to.  A few years back there was a time when most tables to some extent actually used decals & reels for table objects.

I liked using them as well, but I simply don't want to make a table that would be difficult to convert to FS.  With so few authors around here, I just want as many people as possible to enjoy a release, not just 1 side or the other.  But that is just my POV these days.



#17 unclewilly

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Posted 08 December 2012 - 09:07 PM

Id love to do a reel table. But honestly I dont have the time or modivation to teach myself how to use 3d studio max or another modeling program. Then having to model all the basics like pegs etc. And at the end it would just be a lot of people complaining how it doesnt play on their system because its too demanding. I mean people complain that my angle independent tables are too demanding imagine how demanding a reel table by me would be.

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#18 tipoto

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Posted 08 December 2012 - 11:21 PM

Why aren't there more table like T2 Chrome?

 

It's not because there is just one part of the community that can play them, it's not because it will affects things either. Otherwise, we could also complain every time a new software or hardware releases and is not compatible with the old generations or with all the everybody's specs.

 

For me the answer is similar to what Unclewilly said, we don't have more table like this because it takes a huge amount of time, skills, development and knowledge, just to make one table, and in the end, you know that you won't be able to make everybody happy anyway. Also it's really fragile, any update of VP can break the table.



#19 rob046

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Posted 09 December 2012 - 01:15 AM

Why aren't there more table like T2 Chrome?

 

It's not because there is just one part of the community that can play them, it's not because it will affects things either. Otherwise, we could also complain every time a new software or hardware releases and is not compatible with the old generations or with all the everybody's specs.

 

For me the answer is similar to what Unclewilly said, we don't have more table like this because it takes a huge amount of time, skills, development and knowledge, just to make one table, and in the end, you know that you won't be able to make everybody happy anyway. Also it's really fragile, any update of VP can break the table.

Certainly so many people not being able to play them is a big reason, perhaps the main reason.  People voted that Scapino should start making angle independent tables so that FS users could play them, but I'm not sure he was too interested in that, he said he might consider it.  I can't speak for him, I just know he hasn't released anything ever since but he still hangs around here & might even be reading this.  I just think it would be silly to say that the whole FS thing has zero impact on the way authors choose to do things.

Then speaking for myself, I no longer do angle dependent tables for this very reason.

That is why I said what I did above, because it is a fact that reel/decal tables have fallen off for this reason, not just my opinion.

 

I should say too that when I mention reel/decal tables, I'm not just talking about 3D rendered tables.  All the stuff I did was done using images.  So while even that can certainly still be time consuming, its not quite as tedious as having to create graphics from scratch, I would imagine.

It wasn't horribly difficult though, as the first full table I ever created was 100% reel/decal based, & I was very much a noob at everything, it just took a lot of patience.  I never shared that table at the new VPF, or a few of the others I worked on.  I would want to update them for VP9 before sharing them again, & 1 of them I actually never got around to releasing.  But since I don't want to spend time these days on decal based tables, since they indeed do leave out a chunk of the community, I just plan to rebuild them more VP9 & FS friendly, if I work on them at all.

 

So when I talk about reel/decal based tables I worked on, that is what I'm talking about.  The only reel/decal based table I've really shared here is Amazon Hunt which is a hybrid.  & even with that some people were bummed that it wasn't easily convertable for FS.  I think somebody was going to attempt to convert it but never did.  So at that point I just figured it might be time to do some angle independent stuff.  & after seeing what guys like JP & UW were doing with them, I thought it could actually be a good thing & also maybe force me to learn more basic VP table building which I really never had done before since I leaned on decals since day 1.  Obviously probably like you I just wasn't a fan of how many actual VP objects looked.  That is still an issue, but people have come up with pretty clever ways of making things look decent.

 

I fear that I'm still coming off like I'm requesting that people don't do reel/decal based tables.  I want to make it clear that I'm definitely not saying that.  I'm just saying that I personally chose not to do them anymore, & for all the above reasons.  I just like the idea of trying to keep the desktop & FS communities in sync, I think that is important, because I really do think things can get out of whack as we start seeing more releases only going to FS.  Reel based or not, but at least if not reel based I can usually do a decent conversion pretty quickly, but its getting hard to keep up. 

 

I know some people could care less about desktop tables, but lets not forget VP wouldn't even exist if not for desktop tables.  VP would continue on quite well if FS didn't exist, as it did for years.  But FS wouldn't be doing too well if desktop tables suddenly stopped being made.  The number of authors & members would drop considerably, & it would ultimately hurt FS users.  I wouldn't be saying this if FS users were the majority, but that simply isn't the case, & likely will never be the case.  So the point of all my posting here is simply that I do get concerned about how this stuff affects the community, or will affect it down the road.  Again, the fact that T2 for FS already has such a nice version might mean that desktop users may have to wait a lot longer for a new version, for example.  For the exact same reasons why some tables Scapino has done could use an update for FS, but not desktop, & so authors may not view these tables as needing rebuilt all that badly.

 

As for tables being built for FS or having a resolution in them that might be more beneficial to FS, I sort of understand that.  However, on my desktop I actually run higher resolutions than any cab user does, & have a decent sized screen.  & I definitely see benefits from higher resolutions as well.  It isn't just FS users that benefit from this sort of stuff.

I know I've now beaten this topic to death.  While reel based tables might not be as appealing to authors as they used to be, decals/reels will always be able to do things that standard tables simply can't.  They are visually unlimited, you can do whatever you want since its like a blank canvas you have to work with.  There will always be the pro's & con's.  But please work on stuff however you feel, we have so few authors & I'm all for any VP related stuff that people want to work on.  In the end it is definitely much better that some people can enjoy a release rather than nobody at all.


Edited by rob046, 09 December 2012 - 01:19 AM.


#20 The Loafer

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Posted 09 December 2012 - 04:38 AM

i think suggesting that Scap stopped making tables for the reason you posted is ridiculous.