- View New Content
-
Getting Started
-
Tutorials
Tutorial Categories
Tutorials Main Page Installation and Setup Downloadable TutorialsROM Adjustments
Number of Balls Adjustments Volume Adjustments
-
Visual Pinball Tables
VP 8 Desktop Tables
All VPM Recreations VP Recreations VP/VPM MODs VP Originals ROMsVP 9 Desktop Tables
All VPM Recreations VP Recreations VP/VPM MODs VP Originals ROMsVP9 Cabinet Tables
All Full Screen Cabinet Full Screen B2S Cabinet Spanned Cabinet Tables Media Packs ROMsVPX Tables
All VPinMAME Recreations VPX- - /VPinMAME - MOD Tables VPX Recreations VPX Originals Media Packs ROMs VR
-
Frontend Media & Backglass
Media Packs
Complete Media Packs Wheel Logos VideosBackglasses
dB2S Animated Backglasses UVP Animated Backglasses Topper Images
- Future Pinball Tables
-
Design Resources
Main Resources
Table Templates Playfield Images Image Library Sound Library Key CodesVP Guides
VP8 Guide - English VP8 Guide - Deutsch VP9 Guide - English VP9.1.x Guide - English VP Object Guide VPM DocumentationFuture Pinball Resources
Playfield Images 3D Model LibraryFuture Pinball Guides
FP Script Guide Big Draco Script Guide FP Table Design Guide FP DMD Guide
- Other Features
- Bug Tracker
- Image Gallery
- Blogs
- More
Flipper Football VP9 1.0 FS
Started By
jpsalas
, Mar 01 2012 07:49 PM
54 replies to this topic
#1
Posted 01 March 2012 - 07:49 PM
Flipper Football VP9 1.0 FS
Version: 1.0.0
Category: VP 9.x Cabinet Tables (FULL SCREEN)
Author(s): jpsalas
Description:
Based on the 1996 table with the same name from Capcom
Thanks to Ext2k for the playfield and plastics redraw.
Also thanks to Joep & LuvThatApex for making the old table, in which I based the script for the flippers and the lightnumbers, since they aren't readable in the pdf manual.
View File
Submitted by jpsalas, on Mar 1 2012, 03:49 PM
Version: 1.0.0
Category: VP 9.x Cabinet Tables (FULL SCREEN)
Author(s): jpsalas
Description:
Based on the 1996 table with the same name from Capcom
Thanks to Ext2k for the playfield and plastics redraw.
Also thanks to Joep & LuvThatApex for making the old table, in which I based the script for the flippers and the lightnumbers, since they aren't readable in the pdf manual.
View File
Submitted by jpsalas, on Mar 1 2012, 03:49 PM
These are my tables, sorted by date, all them playable with VPX 7 or newer:
After 18 years making tables, it is time to take a rest and let new authors do their thing.
I guess at last I'll play some more pinball . But I'm sure I'll make some table updates from time to time
#6
Posted 01 March 2012 - 09:20 PM
Looks awesome jp. Can't wait to play it. I play a real one every week
"it will all be ok in the end, if it's not ok, it's not the end"
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx
#7
Posted 01 March 2012 - 09:32 PM
Magnificent! Fast and furious gameplay!! Looks stunning! VP at it's best. Thanks JP
Took me a couple of games getting my ass kicked by the machine to get my game together. Dropping the drop-targets at mid-field, does that weaken the defense? My 3rd game I was able to eke out a win
Took me a couple of games getting my ass kicked by the machine to get my game together. Dropping the drop-targets at mid-field, does that weaken the defense? My 3rd game I was able to eke out a win
#8
Posted 01 March 2012 - 10:14 PM
Oh already, you make tables very quickly, you are very impressive.
Thank you jpsalas for these magnificent tables.
ced.
Thank you jpsalas for these magnificent tables.
ced.
#10
Posted 02 March 2012 - 02:48 AM
I just noticed this on the IPD website, and was wondering this is a rom thing or scripted?? I am not personally interested in turning this on, but was curious what controlled the feature.
Thanx in advance,
Notes: Speech includes an "adult" mode containing profanity and bodily noises.
Maceman
Thanx in advance,
Notes: Speech includes an "adult" mode containing profanity and bodily noises.
Maceman
#11
Posted 02 March 2012 - 03:04 AM
...I have also added this to my cab table and it looks AWESOME!! Do not change the ball decal on front and back, just replace the actual ball with this.
This is the ball i use for rapid vienna as well- makes the feel more realistic i think.
Maceman
...and cab settings if anyone needs a quick fit:
This is the ball i use for rapid vienna as well- makes the feel more realistic i think.
Maceman
...and cab settings if anyone needs a quick fit:
Edited by maceman, 02 March 2012 - 03:57 AM.
#12
Posted 02 March 2012 - 03:10 AM
Thx maceman !!
#15
Posted 02 March 2012 - 03:57 PM
Thanks master smurf!
Never seen this one in the wild!
Going to be cool to try it out!
ps: don't miss out on Chriz HI Rez BG for FS!
Cheers!
Never seen this one in the wild!
Going to be cool to try it out!
ps: don't miss out on Chriz HI Rez BG for FS!
Cheers!
Edited by gStAv, 02 March 2012 - 03:59 PM.
#16
Posted 02 March 2012 - 04:55 PM
QUOTE (xio @ Mar 2 2012, 10:52 AM) <{POST_SNAPBACK}>
Why did you change the settings Maceman ?
I haven't changed any performance settings. These are JP's layback/FOV and such...
I just included my cab X and Y settings for those who wanted a quick fit...instead of fiddlin'. On my cab, most of the apron was cut off. Jp doesn't have a cab i don't think, so i think he said his settings reflect his one monitor flipped sideways?
You'll notice the setting of 1.508 for the x-scale..now that is picky! However, anything bigger leaves a residual ball trails at the upper playfield where lanes go off screen and back on. Took me 10 minutes to get the settings perfect. I'm at 1920 X 1080 on my cab btw.
Maceman
#18
Posted 02 March 2012 - 11:03 PM
QUOTE (Zablon @ Mar 2 2012, 05:52 PM) <{POST_SNAPBACK}>
Now to figure out how to change the ball
Just save the soccer ball image to your computer, and in vp go to table, image manager, and import the new image into vp. Then all you do is make you change the ball name in the table option menu to the right and select the drop down and select the ball you imported, then save!!
Maceman
#19
Posted 02 March 2012 - 11:13 PM
QUOTE (maceman @ Mar 2 2012, 05:03 PM) <{POST_SNAPBACK}>
QUOTE (Zablon @ Mar 2 2012, 05:52 PM) <{POST_SNAPBACK}>
Now to figure out how to change the ball
Just save the soccer ball image to your computer, and in vp go to table, image manager, and import the new image into vp. Then all you do is make you change the ball name in the table option menu to the right and select the drop down and select the ball you imported, then save!!
Maceman
Thanks Mace, ya I found a doc online that had instructions how to do it Love the ball
#20
Posted 02 March 2012 - 11:25 PM
QUOTE (Zablon @ Mar 2 2012, 06:13 PM) <{POST_SNAPBACK}>
QUOTE (maceman @ Mar 2 2012, 05:03 PM) <{POST_SNAPBACK}>
QUOTE (Zablon @ Mar 2 2012, 05:52 PM) <{POST_SNAPBACK}>
Now to figure out how to change the ball
Just save the soccer ball image to your computer, and in vp go to table, image manager, and import the new image into vp. Then all you do is make you change the ball name in the table option menu to the right and select the drop down and select the ball you imported, then save!!
Maceman
Thanks Mace, ya I found a doc online that had instructions how to do it Love the ball
Thanx! It's cool on Rapid Vienna as well. I also use it for World Cup Soccer 94!!
Maceman