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Stars VP9 4x3


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#1 Ezepov

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Posted 03 February 2012 - 04:09 PM

Stars VP9 4x3



Version: 1.0.0
Category: VPinMAME 9.x Recreations

Author(s): Luvthatapex, Destruk, Martin Brunker, Ezepov

Description:
4x3 VPM Table
Thanks: jpsalas

View File

Submitted by Ezepov, on Feb 3 2012, 12:09 PM
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#2 Pin-Pete

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Posted 03 February 2012 - 04:18 PM

Thanks for release,Ezepov.It looks awesome.D'loading right now. biggrin.gif

Greetings:Petri


#3 Sabbat

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Posted 03 February 2012 - 05:02 PM

thank you very much ezepov, i almost bought this real table. You're the man !
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#4 mach2

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Posted 03 February 2012 - 05:11 PM

Thank you, Great job clapping.gif

#5 serpiko

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Posted 03 February 2012 - 06:09 PM

good work !!!! dblthumb.gif

i love old tables.
thanks Luvthatapex, Destruk, Martin Brunker, Ezepov

#6 bolt

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Posted 03 February 2012 - 06:13 PM

Great one. Thank you Ezepov,
Luvthatapex, Destruk and Martin Brunker.
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#7 sast05

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Posted 03 February 2012 - 11:33 PM


Target 20 is getting stuck in the "hit" position because there is a typo in the script for sw23.


Sub sw23_Hit:VpmTimer.PulseSw 23:sw23.IsDropped=1:sw23b.IsDropped=0:sw23.TimerEnabled=1:PlaySound "target":End Sub ' #4 target
Sub sw23_Timer:sw20.TimerEnabled=0:sw23.IsDropped=0:sw23b.IsDropped=1:End Sub


Change sw20 to sw23 and all is OK.

#8 german

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Posted 04 February 2012 - 05:52 AM

te felicito por revivir y actualizar de esa manera a STARS lo merecia
abrazos CRISTIAN

#9 Shooby Doo

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Posted 04 February 2012 - 12:36 PM

Awesome! Thanks for this gem!

#10 Ezepov

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Posted 04 February 2012 - 08:29 PM

QUOTE (sast05 @ Feb 4 2012, 12:33 AM) <{POST_SNAPBACK}>
Target 20 is getting stuck in the "hit" position because there is a typo in the script for sw23.


Sub sw23_Hit:VpmTimer.PulseSw 23:sw23.IsDropped=1:sw23b.IsDropped=0:sw23.TimerEnabled=1:PlaySound "target":End Sub ' #4 target
Sub sw23_Timer:sw20.TimerEnabled=0:sw23.IsDropped=0:sw23b.IsDropped=1:End Sub


Change sw20 to sw23 and all is OK.


Thanks
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#11 DedRok_V

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Posted 05 February 2012 - 11:17 AM

Thanks for this release Ez ....... been wanting a nice VP version of this. Nice work. otvclap.gif




Blueprint game : up to date list http://www.vpforums....s...st&p=147107

#12 bolt

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Posted 05 February 2012 - 12:29 PM

Thank you for help sast05.
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#13 hassanchop

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Posted 05 February 2012 - 05:27 PM

awesome job!
amazing physics!

thnks!
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#14 Sabbat

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Posted 30 March 2012 - 11:40 PM

Thanks for the script fix sast.

Does anyone have a fix for the Purple Star that is already lit at the beginning of a game? It shouldn't be lit
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#15 sast05

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Posted 31 March 2012 - 01:08 AM

QUOTE (Sabbat @ Mar 31 2012, 12:40 AM) <{POST_SNAPBACK}>
Thanks for the script fix sast.

Does anyone have a fix for the Purple Star that is already lit at the beginning of a game? It shouldn't be lit


Don't think there's a problem. According to manual at IPDB:

RIGHT SPINNER FEATURE:
Spinner scores 200 points for every star target lit. Every ball starts with one star spotted.

#16 Sabbat

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Posted 31 March 2012 - 01:10 AM

QUOTE (sast05 @ Mar 30 2012, 05:08 PM) <{POST_SNAPBACK}>
QUOTE (Sabbat @ Mar 31 2012, 12:40 AM) <{POST_SNAPBACK}>
Thanks for the script fix sast.

Does anyone have a fix for the Purple Star that is already lit at the beginning of a game? It shouldn't be lit


Don't think there's a problem. According to manual at IPDB:

RIGHT SPINNER FEATURE:
Spinner scores 200 points for every star target lit. Every ball starts with one star spotted.


oh cool, i didnt know that. Thanks sast smile.gif
If you have a widescreen 16:9 monitor and want to play your VP9 desktop tables without them being stretched, check out This Link