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DMD not staying in position - Terminator 3


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#1 dgrein

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Posted 17 December 2011 - 05:32 AM

I"ve moved the DMD scoring to the proper area on the cabinet (3 monitors in use) and I save it in VPinball912. No matter if I try and go back into it or play it through Hyperpin the DMD wants to go back to the area it was originally at (the bottom of the playfield and partially in the top monitor). How can I get it to stay in the DMD monitor area? I'm only having this trouble with Terminator 3; all other games I have on the cabinet work just fine where they should whether it be in the DMD area or the backglass. Thanks for any assistance anyone can offer.

#2 analog999

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Posted 21 December 2011 - 05:17 PM

QUOTE (dgrein @ Dec 17 2011, 06:32 AM) <{POST_SNAPBACK}>
I"ve moved the DMD scoring to the proper area on the cabinet (3 monitors in use) and I save it in VPinball912. No matter if I try and go back into it or play it through Hyperpin the DMD wants to go back to the area it was originally at (the bottom of the playfield and partially in the top monitor). How can I get it to stay in the DMD monitor area? I'm only having this trouble with Terminator 3; all other games I have on the cabinet work just fine where they should whether it be in the DMD area or the backglass. Thanks for any assistance anyone can offer.


It has to be in the script. Search the script for DMD and you'll probably find a spot that has X and Y coordinates for the DMD. Comment those lines out with an apostrophe at the front of the line, and then save the table. (apostrophe - ' )


Then you should be able to save the location.

Edited by analog999, 21 December 2011 - 05:18 PM.


#3 thewool

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Posted 21 December 2011 - 05:24 PM

It is in the script, I had this problem.

#4 analog999

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Posted 21 December 2011 - 05:42 PM

I gotta ask - where is this table? It's not listed under FS Cabinet...

FYI someone lists it offsite here:

http://www.hyperspin...read.php?t=6477

Also in that thread is the solution to your problem, but I prefer to comment out lines that have specific dmd positions. Either way works.

.SplashInfoLine = "Terminator 3 - Rise of the Machines - Stern 2003" & vbNewLine & "A Visual Pinball Table by Megapin V1.1"
.HandleKeyboard = 0
.ShowTitle = 0
.ShowDMDOnly = 1
.ShowFrame = 0
.HandleMechanics = 0
.Hidden = 0
On Error Resume Next
.Run GetPlayerHWnd
.SetDisplayPosition 1830, 460 (here you put the coordinates for you use)
If Err Then MsgBox Err.Description
On Error Goto 0
End With

Edited by analog999, 21 December 2011 - 05:58 PM.


#5 dgrein

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Posted 13 March 2012 - 12:33 AM

Thank you for the help - it stays in place now. I got it from hyperspin.

QUOTE (analog999 @ Dec 21 2011, 12:42 PM) <{POST_SNAPBACK}>
I gotta ask - where is this table? It's not listed under FS Cabinet...

FYI someone lists it offsite here:

http://www.hyperspin...read.php?t=6477

Also in that thread is the solution to your problem, but I prefer to comment out lines that have specific dmd positions. Either way works.

.SplashInfoLine = "Terminator 3 - Rise of the Machines - Stern 2003" & vbNewLine & "A Visual Pinball Table by Megapin V1.1"
.HandleKeyboard = 0
.ShowTitle = 0
.ShowDMDOnly = 1
.ShowFrame = 0
.HandleMechanics = 0
.Hidden = 0
On Error Resume Next
.Run GetPlayerHWnd
.SetDisplayPosition 1830, 460 (here you put the coordinates for you use)
If Err Then MsgBox Err.Description
On Error Goto 0
End With



#6 Wahreez McDermot

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Posted 09 May 2012 - 10:18 PM

Here is a more updated link for that table and it contains the VUK fix done by Boogies2

If one of the mods here sees this and would like to add it to VPForums.org please do so. Boogies2 was talking about doing that, but, has been busy I imagine. Here is the link to the hyperspin forum thread where he speaks of that. Feel free to PM or post if you have any questions.

http://www.hyperspin...9006#post179006

And here is the link to d/l T3 Fullscreen with VUK fix by Boogies2 (which was Groni approved btw)

http://www.2shared.c...rminator_3.html

Above link is also available in the Hyperspin thread.


Edited by Wahreez McDermot, 09 May 2012 - 10:21 PM.