- View New Content
-
Getting Started
-
Tutorials
Tutorial Categories
Tutorials Main Page Installation and Setup Downloadable TutorialsROM Adjustments
Number of Balls Adjustments Volume Adjustments
-
Visual Pinball Tables
VP 8 Desktop Tables
All VPM Recreations VP Recreations VP/VPM MODs VP Originals ROMsVP 9 Desktop Tables
All VPM Recreations VP Recreations VP/VPM MODs VP Originals ROMsVP9 Cabinet Tables
All Full Screen Cabinet Full Screen B2S Cabinet Spanned Cabinet Tables Media Packs ROMsVPX Tables
All VPinMAME Recreations VPX- - /VPinMAME - MOD Tables VPX Recreations VPX Originals Media Packs ROMs VR
-
Frontend Media & Backglass
Media Packs
Complete Media Packs Wheel Logos VideosBackglasses
dB2S Animated Backglasses UVP Animated Backglasses Topper Images
- Future Pinball Tables
-
Design Resources
Main Resources
Table Templates Playfield Images Image Library Sound Library Key CodesVP Guides
VP8 Guide - English VP8 Guide - Deutsch VP9 Guide - English VP9.1.x Guide - English VP Object Guide VPM DocumentationFuture Pinball Resources
Playfield Images 3D Model LibraryFuture Pinball Guides
FP Script Guide Big Draco Script Guide FP Table Design Guide FP DMD Guide
- Other Features
- Bug Tracker
- Image Gallery
- Blogs
- More
Back To the Future VP911
Started By
jpsalas
, Mar 05 2011 05:22 PM
31 replies to this topic
#1
Posted 05 March 2011 - 05:22 PM
Back To the Future VP911
Version: 1.0.0
Category: VPinMAME 9.x Recreations
Author(s): jpsalas
Description:
Based on the table by Data East from 1990
This is a conversion of my and Groni's VP8 table. I have changed nearly everything, but some pictures may still have been done by Groni.
It can only be played with VP911 and later, since it uses alpha transparency on the ramps.
I guess the flippers are quite powerful, but I like them like this (I hate to keep pressing the button harder and harder trying to get a little more power to the flippers )
Not much more to say about this table, I guess all you know about it only the as all my VP9 tables it is completely angle free.
JP
View File
Submitted by jpsalas, on Mar 5 2011, 01:22 PM
Version: 1.0.0
Category: VPinMAME 9.x Recreations
Author(s): jpsalas
Description:
Based on the table by Data East from 1990
This is a conversion of my and Groni's VP8 table. I have changed nearly everything, but some pictures may still have been done by Groni.
It can only be played with VP911 and later, since it uses alpha transparency on the ramps.
I guess the flippers are quite powerful, but I like them like this (I hate to keep pressing the button harder and harder trying to get a little more power to the flippers )
Not much more to say about this table, I guess all you know about it only the as all my VP9 tables it is completely angle free.
JP
View File
Submitted by jpsalas, on Mar 5 2011, 01:22 PM
These are my tables, sorted by date, all them playable with VPX 7 or newer:
After 18 years making tables, it is time to take a rest and let new authors do their thing.
I guess at last I'll play some more pinball . But I'm sure I'll make some table updates from time to time
#3
Posted 05 March 2011 - 05:37 PM
Yep, 4 days in the making Well, the table was already done since it is a conversion from the VP8 (made by me and Groni). But if you compare the versions you'll see a lot of changes, I hope for the better Still the script needed editing, the lights, the ramps, etc. Also if you notice the playfield and plastics, I have removed that yellow light color, so practically all the images needed to be redone.
Edited by jpsalas, 05 March 2011 - 05:40 PM.
These are my tables, sorted by date, all them playable with VPX 7 or newer:
After 18 years making tables, it is time to take a rest and let new authors do their thing.
I guess at last I'll play some more pinball . But I'm sure I'll make some table updates from time to time
#6
Posted 05 March 2011 - 05:46 PM
I see the trigger is not on the ramp. This things happens when editing ramps I'll upload a revised version in a few minutes
These are my tables, sorted by date, all them playable with VPX 7 or newer:
After 18 years making tables, it is time to take a rest and let new authors do their thing.
I guess at last I'll play some more pinball . But I'm sure I'll make some table updates from time to time
#9
Posted 05 March 2011 - 05:53 PM
Please, redownload the table, since a trigger was not on the right ramp
These are my tables, sorted by date, all them playable with VPX 7 or newer:
After 18 years making tables, it is time to take a rest and let new authors do their thing.
I guess at last I'll play some more pinball . But I'm sure I'll make some table updates from time to time
#11
Posted 05 March 2011 - 07:16 PM
Nice. Good to see it's back to the high-speed releases again now that VP isn't blocking anymore. Good show.
The McD
P.S. Oh hey! X-Files is next! Whee!
The McD
P.S. Oh hey! X-Files is next! Whee!
Edited by TheMcD, 05 March 2011 - 07:28 PM.
VPF's resident pinball music fanatic.
The McD's Pinball Music Emporium: YouTube /// MediaFire (old tracks) /// Mega (new tracks)
#13
Posted 05 March 2011 - 08:48 PM
Thanks for another great table. I am getting a weird graphical glitch w/ this that I have never seen on a table. I am using 912 w/ hardware rendering on and the alpha slider at 50%. I have an nvidia card and all of the tables, including newer tables w/ alpha are working great.
What I am seeing are small vertical bars on the upper half of the screen, they flash and there is one on each side of the screen. The bars themselves are random freak-out colors and seem to flash in sequence with a certain sound effect. If I am the only one seeing this, then maybe its a setting on my system, but I am not having issues w/ any other tables. Thanks again for all the work.
What I am seeing are small vertical bars on the upper half of the screen, they flash and there is one on each side of the screen. The bars themselves are random freak-out colors and seem to flash in sequence with a certain sound effect. If I am the only one seeing this, then maybe its a setting on my system, but I am not having issues w/ any other tables. Thanks again for all the work.
"Pinball is the absolute pinnacle of human achievement, the perfect union of art and science, the purpose of mankind's creation and the answer to its greatest mystery, the very meaning of life its self."
#16
Posted 06 March 2011 - 12:04 AM
QUOTE (smakx @ Mar 6 2011, 04:48 AM) <{POST_SNAPBACK}>
Thanks for another great table. I am getting a weird graphical glitch w/ this that I have never seen on a table. I am using 912 w/ hardware rendering on and the alpha slider at 50%. I have an nvidia card and all of the tables, including newer tables w/ alpha are working great.
What I am seeing are small vertical bars on the upper half of the screen, they flash and there is one on each side of the screen. The bars themselves are random freak-out colors and seem to flash in sequence with a certain sound effect. If I am the only one seeing this, then maybe its a setting on my system, but I am not having issues w/ any other tables. Thanks again for all the work.
What I am seeing are small vertical bars on the upper half of the screen, they flash and there is one on each side of the screen. The bars themselves are random freak-out colors and seem to flash in sequence with a certain sound effect. If I am the only one seeing this, then maybe its a setting on my system, but I am not having issues w/ any other tables. Thanks again for all the work.
Thanks JP the table looks great, except I'm getting these same glitches here, tried both 16 and 32 bit to no avail, same result.
* I've just tried the FS version and that has no glitches here?
Edited by StevOz, 06 March 2011 - 01:11 AM.
#17
Posted 06 March 2011 - 02:30 AM
QUOTE (StevOz @ Mar 5 2011, 07:04 PM) <{POST_SNAPBACK}>
Thanks JP the table looks great, except I'm getting these same glitches here, tried both 16 and 32 bit to no avail, same result.
* I've just tried the FS version and that has no glitches here?
* I've just tried the FS version and that has no glitches here?
That is exactly what it does for me.
I changed the Xscale and the YScale (equally to keep a round ball) to a smaller number and it's fixed. Then you can change the Yoffset to a smaller number to raise the table and fill in most of the space at the top that you create by lowering the Yscale. You might be able to just Raise the Yoffset and have it work.
[EDIT] I forgot to say, this is one of the nicest tables ever..... Thanks JP!
Edited by Bob5453, 06 March 2011 - 02:49 AM.
You have discovered an Easter egg. Pat yourself on the back.
#18
Posted 06 March 2011 - 02:57 AM
Cool thanks Bob, must have been an off screen issue then. Here I only had to change the X and Y scales a little to 1.12 each and it still fills the screen.
#19
Posted 06 March 2011 - 04:17 AM
QUOTE (StevOz @ Mar 5 2011, 08:57 PM) <{POST_SNAPBACK}>
Cool thanks Bob, must have been an off screen issue then. Here I only had to change the X and Y scales a little to 1.12 each and it still fills the screen.
I changed the x and y to 1.12 like you said and it works great now w/o glitches. Thanks guys and of course JP!
"Pinball is the absolute pinnacle of human achievement, the perfect union of art and science, the purpose of mankind's creation and the answer to its greatest mystery, the very meaning of life its self."