Excellent gameplay but very easy to win replays.
But where is that wonderful sound, "Knocker" when you beat the machine.
Apparently lost to the wind................
There seem to be issues with Solenoid Callbacks, went to the owners manual
to find the self test codes for each solenoid, then went to VPinMameTest.exe
to see which solenoid fired for each test code. Found:
Code 01= Outhole= Solenoid 7
Code 02= Knocker= Solenoid 6
Code 03= Saucer= Solenoid 2
Code 04= Left Sling= Solenoid 14
Code 05= Right Sling= Solenoid 15
Code 06= Left Thumper Bumper= Solenoid 11
Code 07= Bottom Thumper Bumper= Solenoid 12
Code 08= Right Thumper Bumper= Solenoid 13
Code 09= 5 Drop Target Reset= Solenoid 8
Code 10= 3 Drop Target (Top) Reset= Solenoid 9
Code 11= 3 Drop Target (Middle) Reset= Solenoid 10
Code 12= Coin Lockout= Solenoid 18
Code 13= K1 Relay= Solenoid 19
Looked at the Sol Callbacks in the program:
'
VPM Solenoid numbers for skateball
Const sOuthole = 8
Const sKnocker = 6
Const sDropReset3 = 10
Const sDropReset2 = 11
Const sLBump = 6
Const sRBump = 8
Const sBBump = 7
Const sDropReset = 9
Const sLsling = 4
Const sRsling = 5
Const sSaucer = 3
Const sCoinLockout = 18 '(11)
Const sGameOn = 19 '(12)
Both the knocker and left bumper share the same number 6, and for
some reason the sound for sLBump overides the sound for knocker.
So renumbered to the following so there would be no sound conflict:
'
VPM Solenoid numbers for skateball
Const sOuthole = 8 (Left at 8 because using Outhole Sol 7 would not allow trough logic to work properly)
Const sKnocker = 6
Const sDropReset3 = 9
Const sDropReset2 = 10
Const sLBump = 11
Const sRBump = 13
Const sBBump = 12
Const sDropReset = 8
Const sLsling = 14
Const sRsling = 15
Const sSaucer = 2
Const sCoinLockout = 18 '(11)
Const sGameOn = 19 '(12)
Plus there was no target reset sound during the game so added:
SolCallback(sDropReset) = "vpmSolSound ""targetreset"","
SolCallback(sDropReset2) = "vpmSolSound ""targetreset"","
SolCallback(sDropReset3) = "vpmSolSound ""targetreset"","
Table seems to be running the way it should now. Reply to post if this fix causes
any unintended problems to pop up.