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FastFlips script (bypassing pinmame flipper callback)
Started By
nFozzy
, Sep 07 2017 09:22 AM
440 replies to this topic
#165
Posted 14 January 2018 - 07:37 PM
nfozzy, what should
Const UseVPMModSol = 1 line be
and
Const UseSolenoids = 2 should be used?
i would like the answer to that question too since i can't find the answer by myself ![]()

My youtube channel
How to use controller.vbs for SS tables in depth
How to use controller.vbs for EM and Original tables in depth
#167
Posted 15 January 2018 - 01:12 AM
Ça alors! Found a region issue with sending True/False through execute
Tell me if this fixes dead flipper issues. Also cleaned up wpc.vbs,
https://www.dropbox.... fix 2.zip?dl=0
#168
Posted 15 January 2018 - 07:01 AM
Ça alors! Found a region issue with sending True/False through execute
Tell me if this fixes dead flipper issues. Also cleaned up wpc.vbs,
Yeah
it works! Thanks so much nFozzy for your efforts!
#169
Posted 15 January 2018 - 08:33 AM
UseVPMmodsol is a totally different thing.
sorry i misread, I meant that below :
Const UseSolenoids = 1 line be
or
Const UseSolenoids = 2 should be used?

My youtube channel
How to use controller.vbs for SS tables in depth
How to use controller.vbs for EM and Original tables in depth
#172
Posted 23 January 2018 - 05:17 AM
can Tales of the arabian nights work with this? I'm having trouble, but I'm suck
this what I call the table
Tales Of The Arbian Nights (Williams)(1996)(flupper1)(1.1.0 ShinnyMod)
Redid pincab computer, and running awesome. Can't believe how great fast flips is, thankssssssss
Edited by Slydog43, 23 January 2018 - 05:19 AM.
#174
Posted 27 January 2018 - 11:30 PM
#175
Posted 11 February 2018 - 07:58 PM
I am so happy with the fastflips... it takes my flipper lag down from ~18ms to ~<2ms. The new CFTBL plays amazing well with it. Is there a layman's explanation for why it doesn't work with WP-95 titles? Games like MM are at the ~18ms response time and it saddens me to see it
Thanks for this.
#179
Posted 16 April 2018 - 11:57 PM
Has anyone been able to get this to work 100% with Theatre of Magic? When I enable fast flips either by manually editing the script, or by using Solenoids=2 / VpmInit Me, the ball is unable to come from the Haunted Basement VUK. The flap opens but the ball will not eject. Any ideas?



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