JP your site says:
6 Jan 2014 Updated Attack from Mars for VP914, with the multiball fixed (I hope)
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Posted 07 January 2013 - 09:42 AM
JP your site says:
6 Jan 2014 Updated Attack from Mars for VP914, with the multiball fixed (I hope)
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Posted 07 January 2013 - 02:49 PM
JP your site says:
6 Jan 2014 Updated Attack from Mars for VP914, with the multiball fixed (I hope)
psss. don't tell anyone, I'm from the future
I knew it! JPSalas is a God ![]()
"Learning without thought is vain, thought without learning is dangerous." (Confucius)
"Aprender sin pensar es inútil, pensar sin aprender es peligroso". (Confucio)
Posted 07 January 2013 - 07:23 PM
This is my first table without nice lightning....."square lightning"
Am I missing a setting ? JP mentioned HR setting, but I don't know what that is....
All my other 250 tables no problems....and also the previous version was looking good.
Here's a screenshot of how my table looks :

Posted 07 January 2013 - 07:31 PM
Posted 08 January 2013 - 06:31 PM
What is causing this block red anomaly with AFM_vp914_v2.4FS Jan 5th release? Im using vp 9.14 with the latest Nvidia drivers any suggestions?
Heres a screen shot. Thanks

Posted 08 January 2013 - 06:45 PM
What is causing this block red anomaly with AFM_vp914_v2.4FS Jan 5th release? Im using vp 9.14 with the latest Nvidia drivers any suggestions?
Just look five posts up from yours.
Thanks that did the trick.. Amazing
Posted 08 January 2013 - 07:34 PM
Jpsalas, I can only wish all table recreations looked and play as good as yours ! Outstanding job man. I personally prefer recreations without visual mods that make it different compared to the original so I'm not a fan of the new aliens and saucer targets, but that's not a big deal.
Posted 09 January 2013 - 03:18 PM
as few others, this one a bit too much for my system, must stay at previous version... ok, its not so bad, but noticed some slutters i have not on the "old" one
btw, had a ball blocked right under the saucer, on top off the single target there !? i never got this with lots of games in previous version (and only a push forward makes the ball fall in the hole, was than OK)
++ ![]()
Aliens 2, Area 51, Asterix, Bally Tribute, ET, Evel Knievel, Frontier, Galaxian, Inspector Gadget, Lilo & Stitch, Looney Tunes, Lost World, Mata Hari, Night Mission, Power Play, Rayman, Rolling Stones 2, Stalker, Santa Odyssey, Tempest, Timon & Pumbaa, Williams Tribute, World Cup 2002, Zombie
Tanx to (alphabetical order) : BLACK, CUTTER, DESTRUK, EALA, JP, JOE ENTROPY, KINSEY, KRISTIAN, LOSERMAN, LUVTHATAPEX, RANDY, SCAPINO, SHIVA, STRANGELEO (hope i did not forget someone... )
Posted 09 January 2013 - 07:57 PM
I hope there will be an update for the B2S version, too!
You can easily make the existing B2S backglass work with this one by changing the script.
If you are using HyperPin, copy the existing B2S executable to AFM_vp914_v2.4FS_B2S.exe so that HyperPin can automatically launch it.
Otherwise, you can use the existing .exe by changing the LaunchBackglass command to the old file name and true.
Change the beginning of the script like this:
' Attack from Mars / IPD No. 3781 / December, 1995 / 4 Players
' VP914+ 2.4 by JPSalas 2013
Option Explicit
Randomize
ExecuteGlobal GetTextFile("b2s.vbs")
ResetB2SData 0,49,0 'Initialise the b2s data area
'***********************************************************************
LaunchBackGlass "AFM_vp914_v2.4FS_B2S", false 'True=Launch bg , False=Don't launch bg.
'***********************************************************************
LoadVPM "01560000", "WPC.VBS", 3.26
Then follow bnlsg's post to activate the flashers.
Edited by htamas, 09 January 2013 - 11:20 PM.
Posted 10 January 2013 - 05:49 PM
I hope there will be an update for the B2S version, too!
You can easily make the existing B2S backglass work with this one by changing the script.
If you are using HyperPin, copy the existing B2S executable to AFM_vp914_v2.4FS_B2S.exe so that HyperPin can automatically launch it.
Otherwise, you can use the existing .exe by changing the LaunchBackglass command to the old file name and true.
Change the beginning of the script like this:
' Attack from Mars / IPD No. 3781 / December, 1995 / 4 Players ' VP914+ 2.4 by JPSalas 2013 Option Explicit Randomize ExecuteGlobal GetTextFile("b2s.vbs") ResetB2SData 0,49,0 'Initialise the b2s data area '*********************************************************************** LaunchBackGlass "AFM_vp914_v2.4FS_B2S", false 'True=Launch bg , False=Don't launch bg. '*********************************************************************** LoadVPM "01560000", "WPC.VBS", 3.26Then follow bnlsg's post to activate the flashers.
Thanx for the great info! ![]()
I'll try this shortly. It's the first time doing this but if I still have troubles I'll report that here... ![]()