Jump to content



Photo
- - - - -

Attack from Mars VP914 FS


  • Please log in to reply
175 replies to this topic

#141 arngrim

arngrim

    DJ Force Feedback

  • VIP
  • 2,188 posts
  • Location:Charleroi, Belgium

  • Flag: Belgium

  • Favorite Pinball: Monster bash



Posted 07 January 2013 - 09:42 AM

JP your site says:

 

6 Jan 2014 Updated Attack from Mars for VP914, with the multiball fixed (I hope)

 

;)



#142 jpsalas

jpsalas

    Grand Schtroumpf

  • VIP
  • 7,368 posts
  • Location:I'm Spanish, but I live in Oslo (Norway)

  • Flag: Norway

  • Favorite Pinball: I like both new and old, but I guess I prefer modern tables with some rules and goals to achieve.



Posted 07 January 2013 - 10:46 AM

JP your site says:

 

6 Jan 2014 Updated Attack from Mars for VP914, with the multiball fixed (I hope)

 

;)

 

psss. don't tell anyone, I'm from the future  :whistle:


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

 


#143 javier1515

javier1515

    Pinball Fan

  • VIP
  • 574 posts
  • Location:Villa Maria Cordoba

  • Flag: Argentina

  • Favorite Pinball: The Addams Family, Hook



Posted 07 January 2013 - 02:49 PM

JP your site says:

 

6 Jan 2014 Updated Attack from Mars for VP914, with the multiball fixed (I hope)

 

;)

 

psss. don't tell anyone, I'm from the future  :whistle:

 

 

I knew it! JPSalas is a God :love39:


"Learning without thought is vain, thought without learning is dangerous." (Confucius)
 
"Aprender sin pensar es inútil, pensar sin aprender es peligroso". (Confucio)

 

 

Please, if you can help me with a small contribution to update my work team and continue to make more tables I will be eternally grateful.
 

#144 TedB

TedB

    Pinball Fan

  • Charter Member
  • 715 posts

  • Flag: Netherlands

  • Favorite Pinball: those with non virtual steel balls

Posted 07 January 2013 - 06:49 PM

Just tried rev 428 and still stutter, so I guess my hardware isn't capable of running this beauty. Lightning is really nice in this table though :) 



#145 BlackPredator72

BlackPredator72

    I ❤ Pinball

  • Members
  • PipPipPip
  • 372 posts
  • Location:Haarlem, The Netherlands

  • Flag: Netherlands

  • Favorite Pinball: Demolition Man

  • PS3 Gamer Tag: BlackPredator72
  • 360 Gamer Tag: BlackPredator72

Posted 07 January 2013 - 07:23 PM

This is my first table without nice lightning....."square lightning"

 

Am I missing a setting ? JP mentioned HR setting, but I don't know what that is....

 

All my other 250 tables no problems....and also the previous version was looking good.

 

Here's a screenshot of how my table looks :

 

afmnew.jpg


43327.png?1581090420

 


#146 htamas

htamas

    Pinball Wizard

  • VIP
  • 2,231 posts
  • Location:California

  • Flag: Hungary

  • Favorite Pinball: cannot pick just one, and they change anyway



Posted 07 January 2013 - 07:31 PM

Do you use the latest VPinball.exe executable?

http://db.tt/ibLcTdcu



#147 jpsalas

jpsalas

    Grand Schtroumpf

  • VIP
  • 7,368 posts
  • Location:I'm Spanish, but I live in Oslo (Norway)

  • Flag: Norway

  • Favorite Pinball: I like both new and old, but I guess I prefer modern tables with some rules and goals to achieve.



Posted 07 January 2013 - 07:43 PM

HR is a VP9 setting in Preferences, Video Options, "Device Hardware Rendering". You need this to be on.


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

 


#148 BlackPredator72

BlackPredator72

    I ❤ Pinball

  • Members
  • PipPipPip
  • 372 posts
  • Location:Haarlem, The Netherlands

  • Flag: Netherlands

  • Favorite Pinball: Demolition Man

  • PS3 Gamer Tag: BlackPredator72
  • 360 Gamer Tag: BlackPredator72

Posted 07 January 2013 - 07:58 PM

Thanks for the quick respons. The Vpinball rev428 was the solution.

Do I have to use this one instead the 9.1.4 exe for all tables ?

 

Hardware Rendering....HR.....of course....it must be on or everything is very ugly.


43327.png?1581090420

 


#149 htamas

htamas

    Pinball Wizard

  • VIP
  • 2,231 posts
  • Location:California

  • Flag: Hungary

  • Favorite Pinball: cannot pick just one, and they change anyway



Posted 07 January 2013 - 08:10 PM

Do I have to use this one instead the 9.1.4 exe for all tables ?

 

Yes, use it for all tables. It will work fine.



#150 BlackPredator72

BlackPredator72

    I ❤ Pinball

  • Members
  • PipPipPip
  • 372 posts
  • Location:Haarlem, The Netherlands

  • Flag: Netherlands

  • Favorite Pinball: Demolition Man

  • PS3 Gamer Tag: BlackPredator72
  • 360 Gamer Tag: BlackPredator72

Posted 07 January 2013 - 09:00 PM

Ok now it's looking beautifull ! Very nice work ! :otvclap:


43327.png?1581090420

 


#151 pharaoh

pharaoh

    !

  • Members
  • PipPipPip
  • 336 posts
  • Location:Hudson, FL 34669 USA

  • Flag: United States of America



Posted 08 January 2013 - 06:31 PM

What is causing this block red anomaly with AFM_vp914_v2.4FS Jan 5th release? Im using vp 9.14 with the latest Nvidia drivers any suggestions?

Heres a screen shot. Thanks

 

AFM_zpsd81e851d.png


I am the bravest cowboy that ever rode the west - Ive been all over the Rockies - got bullets in my chest

#152 htamas

htamas

    Pinball Wizard

  • VIP
  • 2,231 posts
  • Location:California

  • Flag: Hungary

  • Favorite Pinball: cannot pick just one, and they change anyway



Posted 08 January 2013 - 06:37 PM

What is causing this block red anomaly with AFM_vp914_v2.4FS Jan 5th release? Im using vp 9.14 with the latest Nvidia drivers any suggestions?

 

Just look five posts up from yours.


Edited by htamas, 08 January 2013 - 06:38 PM.


#153 pharaoh

pharaoh

    !

  • Members
  • PipPipPip
  • 336 posts
  • Location:Hudson, FL 34669 USA

  • Flag: United States of America



Posted 08 January 2013 - 06:45 PM

What is causing this block red anomaly with AFM_vp914_v2.4FS Jan 5th release? Im using vp 9.14 with the latest Nvidia drivers any suggestions?

 

Just look five posts up from yours.

Thanks that did the trick.. Amazing


I am the bravest cowboy that ever rode the west - Ive been all over the Rockies - got bullets in my chest

#154 ProfessorJones

ProfessorJones

    Hobbyist

  • Members
  • PipPip
  • 29 posts

  • Flag: France

  • Favorite Pinball: The Addams Family

Posted 08 January 2013 - 07:34 PM

Jpsalas, I can only wish all table recreations looked and play as good as yours ! Outstanding job man. I personally prefer recreations without visual mods that make it different compared to the original so I'm not a fan of the new aliens and saucer targets, but that's not a big deal.



#155 RipleYYY

RipleYYY

    Belgian do it better !

  • Members
  • PipPipPipPip
  • 1,236 posts

  • Flag: Belgium

  • Favorite Pinball: Bally Lost World

Posted 09 January 2013 - 03:18 PM

as few others, this one a bit too much for my system, must stay at previous version... ok, its not so bad, but noticed some slutters i have not on the "old" one

 

btw, had a ball blocked right under the saucer, on top off the single target there !? i never got this with lots of games in previous version (and only a push forward makes the ball fall in the hole, was than OK)

 

++ ;)


Aliens 2, Area 51, Asterix, Bally Tribute, ET, Evel Knievel, Frontier, Galaxian, Inspector Gadget, Lilo & Stitch, Looney Tunes, Lost World, Mata Hari, Night Mission, Power Play, Rayman, Rolling Stones 2, Stalker, Santa Odyssey, Tempest, Timon & Pumbaa, Williams Tribute, World Cup 2002, Zombie

Tanx to (alphabetical order) : BLACK, CUTTER, DESTRUK, EALA, JP, JOE ENTROPY, KINSEY, KRISTIAN, LOSERMAN, LUVTHATAPEX, RANDY, SCAPINO, SHIVA, STRANGELEO (hope i did not forget someone... )


#156 ClarkKent

ClarkKent

    Pinball Fan

  • Members
  • PipPipPipPip
  • 1,552 posts

  • Flag: Austria

  • Favorite Pinball: Q*Bert's Quest, Red's and Ted's Road Show, Dialed In, Big Bang Bar

Posted 09 January 2013 - 07:31 PM

Great update! I like the new aliens! :) I hope there will be an update for the B2S version, too! :)



#157 htamas

htamas

    Pinball Wizard

  • VIP
  • 2,231 posts
  • Location:California

  • Flag: Hungary

  • Favorite Pinball: cannot pick just one, and they change anyway



Posted 09 January 2013 - 07:57 PM

I hope there will be an update for the B2S version, too! :)

 

You can easily make the existing B2S backglass work with this one by changing the script.

If you are using HyperPin, copy the existing B2S executable to AFM_vp914_v2.4FS_B2S.exe so that HyperPin can automatically launch it.

Otherwise, you can use the existing .exe by changing the LaunchBackglass command to the old file name and true.

 

 

Change the beginning of the script like this:

' Attack from Mars / IPD No. 3781 / December, 1995 / 4 Players
' VP914+ 2.4 by JPSalas 2013

 Option Explicit
 Randomize
  ExecuteGlobal GetTextFile("b2s.vbs")
  ResetB2SData 0,49,0    'Initialise the b2s data area
'***********************************************************************
  LaunchBackGlass "AFM_vp914_v2.4FS_B2S", false    'True=Launch bg ,  False=Don't launch bg.
'***********************************************************************


LoadVPM "01560000", "WPC.VBS", 3.26

Then follow bnlsg's post to activate the flashers.


Edited by htamas, 09 January 2013 - 11:20 PM.


#158 Aaron James

Aaron James

    <<< Grand Champion >>>

  • VIP
  • 1,408 posts
  • Location:Shelby Township, Michigan

  • Flag: United States of America

  • Favorite Pinball: Docking Complete...Negative...You Must Redock...Redock Now!



Posted 09 January 2013 - 10:57 PM

I can't stop playing this new version. Great update JP. Thanks again and again  :otvclap:


Edited by Aaron James, 10 January 2013 - 07:11 AM.

vpsig.jpg


#159 Aaron James

Aaron James

    <<< Grand Champion >>>

  • VIP
  • 1,408 posts
  • Location:Shelby Township, Michigan

  • Flag: United States of America

  • Favorite Pinball: Docking Complete...Negative...You Must Redock...Redock Now!



Posted 10 January 2013 - 07:10 AM

I just got "strobe multiball" ...and it was FREAKIN' AMAZING with your new saucer flasher!!!!!!!!


Edited by Aaron James, 10 January 2013 - 07:11 AM.

vpsig.jpg


#160 ClarkKent

ClarkKent

    Pinball Fan

  • Members
  • PipPipPipPip
  • 1,552 posts

  • Flag: Austria

  • Favorite Pinball: Q*Bert's Quest, Red's and Ted's Road Show, Dialed In, Big Bang Bar

Posted 10 January 2013 - 05:49 PM

I hope there will be an update for the B2S version, too! :)

 

You can easily make the existing B2S backglass work with this one by changing the script.

If you are using HyperPin, copy the existing B2S executable to AFM_vp914_v2.4FS_B2S.exe so that HyperPin can automatically launch it.

Otherwise, you can use the existing .exe by changing the LaunchBackglass command to the old file name and true.

 

 

Change the beginning of the script like this:

' Attack from Mars / IPD No. 3781 / December, 1995 / 4 Players
' VP914+ 2.4 by JPSalas 2013

 Option Explicit
 Randomize
  ExecuteGlobal GetTextFile("b2s.vbs")
  ResetB2SData 0,49,0    'Initialise the b2s data area
'***********************************************************************
  LaunchBackGlass "AFM_vp914_v2.4FS_B2S", false    'True=Launch bg ,  False=Don't launch bg.
'***********************************************************************


LoadVPM "01560000", "WPC.VBS", 3.26

Then follow bnlsg's post to activate the flashers.

Thanx for the great info! :)

 

I'll try this shortly. It's the first time doing this but if I still have troubles I'll report that here... ;)