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Attack from Mars VP914 FS
Started By
jpsalas
, Dec 08 2010 06:25 PM
175 replies to this topic
#101
Posted 19 October 2011 - 08:41 AM
Hi,
I have for the moment a problem with some tables, like this attack from mars.
Some parts of the playfield are blinking and the ball is blinking all the time.
Is this a known error? How can I fix this?
Arngrim
I have for the moment a problem with some tables, like this attack from mars.
Some parts of the playfield are blinking and the ball is blinking all the time.
Is this a known error? How can I fix this?
Arngrim

My youtube channel
How to use controller.vbs for SS tables in depth
How to use controller.vbs for EM and Original tables in depth
#102
Posted 19 October 2011 - 09:20 AM
QUOTE (jpsalas @ Sep 12 2011, 04:03 PM) <{POST_SNAPBACK}>
You can always re-download the table. I'm also using windows 7 64 bits and it works very well.
didn't work
#103
Posted 19 October 2011 - 04:02 PM
QUOTE (arngrim @ Oct 19 2011, 10:41 AM) <{POST_SNAPBACK}>
Hi,
I have for the moment a problem with some tables, like this attack from mars.
Some parts of the playfield are blinking and the ball is blinking all the time.
Is this a known error? How can I fix this?
Arngrim
I have for the moment a problem with some tables, like this attack from mars.
Some parts of the playfield are blinking and the ball is blinking all the time.
Is this a known error? How can I fix this?
Arngrim
Ok, I just found the solution myself, I was using the big image for the UVP, now going back to the usual one resolve the problem.

My youtube channel
How to use controller.vbs for SS tables in depth
How to use controller.vbs for EM and Original tables in depth
#104
Posted 27 November 2011 - 02:51 PM
Firstly, this is an absolutely amazing recreation and it plays and looks like a dream. I am however also having regular issues with the machine losing track of balls during multiballs and ending up with 2 balls being launched the next ball.
Did anyone find a fix for this because it regularly ruins games? Change the ROM? Im using afm_113b.
Did anyone find a fix for this because it regularly ruins games? Change the ROM? Im using afm_113b.
#105
Posted 27 November 2011 - 10:39 PM
QUOTE (bladexdsl @ Aug 24 2011, 01:01 AM) <{POST_SNAPBACK}>
the ball never goes up the right ramp the one with the cow on it.
are you sure its this version as i remember a older version doing this?
#106
Posted 27 November 2011 - 11:16 PM
QUOTE (chocky909 @ Nov 27 2011, 08:51 AM) <{POST_SNAPBACK}>
Firstly, this is an absolutely amazing recreation and it plays and looks like a dream. I am however also having regular issues with the machine losing track of balls during multiballs and ending up with 2 balls being launched the next ball.
Did anyone find a fix for this because it regularly ruins games? Change the ROM? Im using afm_113b.
Did anyone find a fix for this because it regularly ruins games? Change the ROM? Im using afm_113b.
I have played this game quite a bit, and never seen this happen. Strange.
#107
Posted 27 November 2011 - 11:34 PM
QUOTE (Rawd @ Nov 28 2011, 12:16 AM) <{POST_SNAPBACK}>
QUOTE (chocky909 @ Nov 27 2011, 08:51 AM) <{POST_SNAPBACK}>
Firstly, this is an absolutely amazing recreation and it plays and looks like a dream. I am however also having regular issues with the machine losing track of balls during multiballs and ending up with 2 balls being launched the next ball.
Did anyone find a fix for this because it regularly ruins games? Change the ROM? Im using afm_113b.
Did anyone find a fix for this because it regularly ruins games? Change the ROM? Im using afm_113b.
I have played this game quite a bit, and never seen this happen. Strange.
I had this problem too
ced.
#108
Posted 28 November 2011 - 09:56 AM
QUOTE (ced @ Nov 27 2011, 11:34 PM) <{POST_SNAPBACK}>
QUOTE (Rawd @ Nov 28 2011, 12:16 AM) <{POST_SNAPBACK}>
QUOTE (chocky909 @ Nov 27 2011, 08:51 AM) <{POST_SNAPBACK}>
Firstly, this is an absolutely amazing recreation and it plays and looks like a dream. I am however also having regular issues with the machine losing track of balls during multiballs and ending up with 2 balls being launched the next ball.
Did anyone find a fix for this because it regularly ruins games? Change the ROM? Im using afm_113b.
Did anyone find a fix for this because it regularly ruins games? Change the ROM? Im using afm_113b.
I have played this game quite a bit, and never seen this happen. Strange.
I had this problem too
ced.
Yes this is an amazing table -- one of my favorites.
I have also run into that problem when I have gotten deep into the game.
#109
Posted 30 November 2011 - 05:38 AM
QUOTE (JAM0 @ Nov 28 2011, 01:56 AM) <{POST_SNAPBACK}>
QUOTE (ced @ Nov 27 2011, 11:34 PM) <{POST_SNAPBACK}>
QUOTE (Rawd @ Nov 28 2011, 12:16 AM) <{POST_SNAPBACK}>
QUOTE (chocky909 @ Nov 27 2011, 08:51 AM) <{POST_SNAPBACK}>
Firstly, this is an absolutely amazing recreation and it plays and looks like a dream. I am however also having regular issues with the machine losing track of balls during multiballs and ending up with 2 balls being launched the next ball.
Did anyone find a fix for this because it regularly ruins games? Change the ROM? Im using afm_113b.
Did anyone find a fix for this because it regularly ruins games? Change the ROM? Im using afm_113b.
I have played this game quite a bit, and never seen this happen. Strange.
I had this problem too
ced.
Yes this is an amazing table -- one of my favorites.
I have also run into that problem when I have gotten deep into the game.
I've also had the problem - a ball disappears during multiball, messing up the rest of the game (including any new balls).
Otherwise a totally stunning creation!
-Fred
#111
Posted 30 November 2011 - 04:41 PM
Also happened to me...
Author of PINemHi & PINemHi Leaderboard........
Website : www.pinemhi.com (to see all hiscores being made and the challenges)
#112
Posted 30 November 2011 - 05:25 PM
Happened to me also, but only the 1st few games, then it came good ........ and I gave it a good workout.
#113
Posted 30 June 2012 - 10:38 AM
QUOTE (yonkiman @ Nov 30 2011, 06:38 AM) <{POST_SNAPBACK}>
QUOTE (JAM0 @ Nov 28 2011, 01:56 AM) <{POST_SNAPBACK}>
QUOTE (ced @ Nov 27 2011, 11:34 PM) <{POST_SNAPBACK}>
QUOTE (Rawd @ Nov 28 2011, 12:16 AM) <{POST_SNAPBACK}>
QUOTE (chocky909 @ Nov 27 2011, 08:51 AM) <{POST_SNAPBACK}>
Firstly, this is an absolutely amazing recreation and it plays and looks like a dream. I am however also having regular issues with the machine losing track of balls during multiballs and ending up with 2 balls being launched the next ball.
Did anyone find a fix for this because it regularly ruins games? Change the ROM? Im using afm_113b.
Did anyone find a fix for this because it regularly ruins games? Change the ROM? Im using afm_113b.
I have played this game quite a bit, and never seen this happen. Strange.
I had this problem too
ced.
Yes this is an amazing table -- one of my favorites.
I have also run into that problem when I have gotten deep into the game.
I've also had the problem - a ball disappears during multiball, messing up the rest of the game (including any new balls).
Otherwise a totally stunning creation!
-Fred
Any news to this issue? This drives me crazy...
I am trying to become Master of the Universe...
BTW: Great table, thanks a lot.
#115
Posted 30 June 2012 - 01:08 PM
QUOTE (JAM0 @ Jun 30 2012, 06:59 AM) <{POST_SNAPBACK}>
I am not having a problem with the new B2S mod version of this table. Seems to have been fixed on that.
+1 mine works good too
those B2S are real nice!
#116
Posted 19 November 2012 - 01:31 PM
QUOTE (yonkiman @ Nov 30 2011, 06:38 AM)
QUOTE (JAM0 @ Nov 28 2011, 01:56 AM)
QUOTE (ced @ Nov 27 2011, 11:34 PM)
QUOTE (Rawd @ Nov 28 2011, 12:16 AM)
QUOTE (chocky909 @ Nov 27 2011, 08:51 AM)
Firstly, this is an absolutely amazing recreation and it plays and looks like a dream. I am however also having regular issues with the machine losing track of balls during multiballs and ending up with 2 balls being launched the next ball.
Did anyone find a fix for this because it regularly ruins games? Change the ROM? Im using afm_113b.
I have played this game quite a bit, and never seen this happen. Strange.
I had this problem too style_emoticons/default/tapping.gif
ced.
Yes this is an amazing table -- one of my favorites.
I have also run into that problem when I have gotten deep into the game.
I've also had the problem - a ball disappears during multiball, messing up the rest of the game (including any new balls).
Otherwise a totally stunning creation!
-Fred
Any news to this issue? This drives me crazy...
I am trying to become Master of the Universe... style_emoticons/default/smile.gif
BTW: Great table, thanks a lot.
I also have this problem, when I played rule the universe i got four ball multiball and when I lost three of them the flippers didnt work and now I always get two balls in the launch lane. Is there a fix to this problem?
#117
Posted 19 November 2012 - 06:35 PM
I haven't found anything in the table that can produce the error.
If it was that the table is missing a ball, then it could be a ball getting stuck somewhere. But when it sends two ball to the plunger it means there is one extra ball, and that is what I don't understand.
But it is my favorite table, so one day I'll find out
If it was that the table is missing a ball, then it could be a ball getting stuck somewhere. But when it sends two ball to the plunger it means there is one extra ball, and that is what I don't understand.
But it is my favorite table, so one day I'll find out
#118
Posted 19 November 2012 - 07:24 PM
I have been afk for some time now but I do recall I having similar problem with the ball count.
But now Im back first download was the B2S ver of the table.
I had prolly a good 10-15 runs before I realized the nudge system dint work. (am not a big nudger) I jumped out and checked the boxes PBW Accelerometer and Normal Mounting, saved jumped back in and had the miss count ball issue during multiball. Not sure if it was the accelerometer that triggered it but I figure you don’t use it and it could clue. Have played at least another 50 times after that with no issues. So I had the issue only 1 time. This was using exe ver 9.12 and AttackFromMars_FS_B2S
Guess I have another 20 games or so with 9.14 no issues at all.
Thanks again for a super table.
Hope it helps
But now Im back first download was the B2S ver of the table.
I had prolly a good 10-15 runs before I realized the nudge system dint work. (am not a big nudger) I jumped out and checked the boxes PBW Accelerometer and Normal Mounting, saved jumped back in and had the miss count ball issue during multiball. Not sure if it was the accelerometer that triggered it but I figure you don’t use it and it could clue. Have played at least another 50 times after that with no issues. So I had the issue only 1 time. This was using exe ver 9.12 and AttackFromMars_FS_B2S
Guess I have another 20 games or so with 9.14 no issues at all.
Thanks again for a super table.
Hope it helps
#119
Posted 06 January 2013 - 04:13 AM
- Update 2.4
- - Updated the table for VP914
- - Tried to fix (again) the ball error during multiball
- - New Aliens, thanks to Aurich
- - New graphics, new flipper settings, new script (fading lights, ball collision, ball rolling, etc)
I haven't been able to reproduce the multiball error, but If the multiball isn't fixed then I should like to know.
The table includes updated graphisc in higher resolution (1024x2048) and a lot of alpha ramps, so you must turn on HR for this table.
I have also added my latest set of sounds.
I want to thank Aurich for the new Aliens and to Grizz for his help with the flashers.



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