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The VP 10.2 beta thread

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#1101 sasa12345

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Posted 14 December 2016 - 02:38 PM

Those keys are handled in the core.vbs file. If you need different settings you must change then there.

Please if you can brief explanation.

My coin acceptor is set to the letter(word) L

In that pile adjustments do not know exactly what to change?

greeting



#1102 shadowshd

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Posted 14 December 2016 - 02:41 PM

Ted B states he doesn't use db2s. Is using db2s the issue for the stuttering?

 

This is one thing I didn't test till now : disabling B2S to see if that helps. Will try ASAP ;)

 

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#1103 Ark Malmeida

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Posted 14 December 2016 - 03:12 PM

I've tried running without B2S and it doesn't noticeably change anything.  I'll be curious to see what you find on that shadowshd.

 

One thing we have in common is that we are both running Windows 10 64bit.  I wonder if there are any system processes that windows is running that are causing issues?



#1104 shadowshd

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Posted 14 December 2016 - 03:18 PM

I'm at work right now and will be able to continue testing tomorrow morning, but I'll try with the task manager on my backglass screen to see if there's a process that might cause stuttering.

 

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#1105 clydedrexler

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Posted 14 December 2016 - 03:23 PM

I've tried running without B2S and it doesn't noticeably change anything.  I'll be curious to see what you find on that shadowshd.

 

One thing we have in common is that we are both running Windows 10 64bit.  I wonder if there are any system processes that windows is running that are causing issues?

 

Yes Ark you are right both are running windows 10 and other important thing is that both have INTEL processor instead of AMD that TedB reporting no stutering.



#1106 TedB

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Posted 14 December 2016 - 04:01 PM

Yes Ark you are right both are running windows 10 and other important thing is that both have INTEL processor instead of AMD that TedB reporting no stutering.

 

 

Indeed and I am pretty sure there are other deviating settings as well. My NVIDIA driver is probably a bit older and all my settings are aimed at performance. Main setting that has made VPX playable for me is the full screen mode. I mentioned gameplay was smooth - but it is not completely stutter free. During multiball and intense lightshow I also see some mild stutter but during regular play and when ball motion is slow enough for the eye to focus on the movement the ball is virtually 'real life rock solid'.

 

There is also the human variable  though - some people might see stutter that others don't . I'd bet you that toxie and fuzzel would love to be able to get these variables out of the equation :)

 

No problem to test something on my cab if that helps. 


Edited by TedB, 14 December 2016 - 04:02 PM.


#1107 toxie

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Posted 14 December 2016 - 04:07 PM

so seems like the timer stuff i did between 2830 and 2835 seems to be the common factor that everybody notices most.

will look into that then.



#1108 shadowshd

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Posted 14 December 2016 - 04:41 PM

Feel free to ask if you need us to do more testing Toxie :tup:

 

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#1109 DJRobX

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Posted 14 December 2016 - 04:43 PM

For those reporting stutter problems - What vsync settings are you guys using?   When I upgraded the CPU on my cab vsync=60 stopped working smoothly, I had to switch to vsync=2 to smooth things out for some reason.    Would be curious if those reporting stutter are in a similar boat. 



#1110 shadowshd

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Posted 14 December 2016 - 04:48 PM

Since VPX 10.0 I've set FPS/Vsync to 1 in video prefs, else all tables are stuttering.

 

With Vsync=1 all tables till VPX 10.2 rev2830 are smooth.

 

With revs 2835 and above, I've tried setting Vsync to 0, 2, 3 and 4 but it didn't remove completely the stuttering.

 

I haven't tried with Vsync=60.



#1111 TedB

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Posted 14 December 2016 - 04:55 PM

Since VPX 10.0 I've set FPS/Vsync to 1 in video prefs, else all tables are stuttering.

 

That also gives me the best result.



#1112 Ark Malmeida

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Posted 14 December 2016 - 05:17 PM

I've tried 0,1,2.  I've also tried the 'Fast' setting in the Nvidia conrol panel.  That, combined with a 2 setting for Vsync actually seems to work pretty well, but I didn't notice a huge difference over setting it to application controlled and 1.  Next time I'm on the cab I'll try setting it to 2 again.

 

DJRobx, what value are you running for max pre-rendered frames?



#1113 clydedrexler

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Posted 14 December 2016 - 05:48 PM

 

Since VPX 10.0 I've set FPS/Vsync to 1 in video prefs, else all tables are stuttering.

 

That also gives me the best result.

 

I have VSync = 0 and Max prerender frame = 0 and no stutter with 10.2 revision 2820 



#1114 sliderpoint

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Posted 14 December 2016 - 08:47 PM

Just installed AMD drivers v16.50.2001 (latest) and i noticed that on different pinball tables the rails appear messed with background graphics in Play (F5) but appear fine in Camera/Light mode (F6)
 
If i disable Static Rendering on the rails they also appear fine in Play (F5)
 
Currently using rev2869 but the problem also appeared in previous versions. A bug with latest AMD drivers or VPX?

It seems to be an issue with the latest AMD drivers 16.12.1. I'm using an AMD card myself and I reverted back to 16.11.5 and the rendering problems disappeared.

rev2870 is up:
 
- yet another fix for the key handling... (hopefully once and for all :) )


Still can't switch settings when in camera mode.

-Mike

#1115 DaniiB

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Posted 14 December 2016 - 11:28 PM

Hallo zusammen...
 
hab seit update auf vpx 10.2 ein Problem mit einigen vpx Tischen.
beim Start erscheint der Fehler: Der Index lag ausserhalb des Bereichs...
 
Scripte sind neu kopiert und auch B2S Server Beta, VPinMame 2.8
 
wenn ich "Disable B2S" im Menü Preferences aktiviere-> (Key, Nudge and DOF) dann läuft der Tisch.
bin am Ende der Ideen...
 
Habt Ihr welche?

 

P.s.

der fehler kommt z.B. bei Scared Stiff VPX Version -> grad beim Start

Tales of t.a.n. VPX Version -> nach einiger Zeit wenn die Kugel was im Spielfeld berührt


Edited by DaniiB, 15 December 2016 - 06:03 AM.


#1116 GInsonic

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Posted 15 December 2016 - 10:11 AM

@DaniiB:

 

E: Da dies hier ein englisch sprechendes Forum ist, solltest du deine Fragen bitte auch in dieser Sprache stellen  ;)

 

E: Since this is an English speaking forum, please write your questions in this language...



#1117 shadowshd

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Posted 15 December 2016 - 10:46 AM

OK guys, I think I have put my finger on something very interesting but let me tell you first what I've done this morning :

 

- Updated my motherboard's BIOS to latest version : as I thought, no incidence on VPX 2835+ ;

- Updated nVidia to yesterday's new drivers : same thing ;

- Activated BIOS multi GPU support and connected my backglass monitor on integrated VGA output : no more smoothness ;

- Ran Scared Stiff with task manager on my backglass : VPX is using a little more than 700 Mb RAM, but no processes takes full control of my hardware.

 

Here's the interesting part : I have then checked that my directB2S was in exe mode and not in standard mode, as a while ago I was struggling with Attack From Mars that became unplayable because of massive lag due to directb2s in standard mode.

 

I'm using latest B2S Server by DJRobX and noticed a few new options I didn't notice before : Performance tuning.

 

Skip solenoids frames is set at 3 by default, I've set it to 1 and voilà, no more ball stuttering, or just a very little juste like in VPX 2830 and below  :dblthumb:

 

You can find the option here :

 

b2s_tu10.png

 

If I set Skip GI frames to 1, ball stuttering is back.

 

I've tested with Scared Stiff and Medieval Madness X and with VPX rev 2870 and got the same results : no more ball stuttering with Skip solenoid frames to 1.

 

I dunno if that makes sense and what are the "relationships" between revs 2835+ and skip solenoid frames, but when set to 1 smoothness is back  ^_^

 

For those who encounter the same thing as me, could you please test and report, just to be sure it's not related to my own hardware ?

 

Thanks :)

 

 

EDIT : well, this is more weird than I thought : since I changed Skip solenoid frames to 1 Scared Stiff's spider backglass won't turn around anymore.

I've set value back to 3, I still got no more stuttering but spider won't turn again  :hmm:

 

 

EDIT 2 : well forgot what I've just wrote : rebooted my cab, spider turns again and ball stuttering is back again whatever value I set to Skip solenoid frames  :bye2:

 

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Edited by shadowshd, 15 December 2016 - 11:38 AM.


#1118 toxie

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Posted 15 December 2016 - 01:03 PM

thanks for the investigation!

 

in general there is some "problem" with the new timer- and keyboard/button-handling schemes apparently.

actually not really a problem or bug, but rather: it changed the behavior of the interaction VP<->script<->B2S/VPM<->script<->VP, thats why it makes a difference if you change these parameters.

i still have to find out why there is now more overhead -sometimes- on some frames compared to before, as it does not make any sense IMHO, after all i did the tweaks to reduce overhead on the average and have less lag in addition.

but i hope i'll get there soon (when i have a bit more time on my hands).



#1119 Drybonz

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Posted 15 December 2016 - 04:45 PM

The solenoids tweak on the backglass has been around all along though... is it possible nothing much has changed and these guys that are having the trouble just didn't know about the tweak?  There have always been certain tables that benefit from this settings tweak and Scared Stiff is one of them.



#1120 Ark Malmeida

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Posted 15 December 2016 - 06:19 PM

I've been around for quite a while and missed this one.  Anything else I should know about those settings?  I know to run all backglasses in exe mode.  How about LED and animation settings?  Can you point me to the thread that talks about this?


Edited by Ark Malmeida, 15 December 2016 - 06:20 PM.






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