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Earthshaker (Williams 1989)_Bigus(MOD)[Visual Pinball X MOD]


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#61 bigus1

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Posted 05 June 2023 - 07:15 AM

You can disable FlexDMD in the script - line 15 :)



#62 hitman2304

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Posted 05 June 2023 - 07:36 AM

Script runtime error line 1496.



#63 mikepmcs

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Posted 05 June 2023 - 09:42 AM

Thank you for the update. Is there a way to disable the colored dmd in the script? I don't know why it's colored all of a sudden.

If it's just the 4 colors and not a full colored dmd. Hit F1 and uncheck colorize dmd (4 colors).

see pic. 

Attached File  f1 menu dmd.jpg   108.89KB   1 downloads



#64 scutters

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Posted 06 June 2023 - 06:40 AM

Script runtime error line 1496.

 

What's the error text?

Do you have flexdmd installed and registered, if not try disabling the flexdmd option on line 15 (set it to False)



#65 Mike DA Spike

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Posted 06 June 2023 - 07:40 AM

Thank you for the update. Is there a way to disable the colored dmd in the script? I don't know why it's colored all of a sudden.

If it's just the 4 colors and not a full colored dmd. Hit F1 and uncheck colorize dmd (4 colors).
see pic. 
attachicon.gif f1 menu dmd.jpg
I think he means the flexdmd part. Set the useflexdmd on top of the script to false

331ddabcc742f0ba74791e946eb0f791.gif Try PinballX Database manager as a replacement of PinballX's game list manager
With special thanks to Scutters 


#66 makmak

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Posted 06 June 2023 - 05:12 PM

wrong thread..sorry


Edited by makmak, 06 June 2023 - 05:34 PM.


#67 BobAlbright

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Posted 07 June 2023 - 02:29 PM

Thanks for the update, Bigus. I played several games yesterday and was consistently having a problem when I shot the ball into the hole on the top right. It would say ball lock 1 and then the ball would be lost for about 30 seconds..the machine finds it, and the ball returns to play. Getting it into the hole again repeats the sequence..ball lock 1..lost ball..find ball etc. I’ll stick with the old version till I see an update. Thanks again 


"and in the end , the love you take is equal to the love you make"


#68 BobAlbright

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Posted 08 June 2023 - 05:32 PM

Update fixed it. Thank you


"and in the end , the love you take is equal to the love you make"


#69 Elgato123

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Posted 24 December 2024 - 04:26 AM

Am I the only one that the DMD doesn't work for?



#70 xenonph

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Posted 24 December 2024 - 06:06 AM

Am I the only one that the DMD doesn't work for?

Open the table script and at the top of the script on Line 15, you will see this....

 

 

Dim UseFlexDMD:UseFlexDMD = True

 

Change True to False so it looks like this...,

 

Dim UseFlexDMD:UseFlexDMD = False

 

Now save table and you should be good to go.


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#71 dan_shane

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Posted 29 December 2024 - 01:57 PM

I have noticed comments on the forums about the SSF shaker sounds, but I'm not noticing anything special when the quake is triggered (unlike the Pinball FX version that rattles my SSF speakers like crazy). Do I need to enable an Altsound or something to feel the shakes?
 

*** Edit: I tried all of the F12 options and played around with VPX and Windows audio settings.  Looks like I probably need to install some bass thumper exciters to experience the quakes, so I've ordered a couple.


Edited by dan_shane, 31 December 2024 - 11:37 AM.