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Ripley's Believe It or Not! (Stern 2004) [Visual Pinball X]

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#61 marco helmink

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Posted 29 August 2017 - 02:50 PM

Fix: Set AT91jit to zero.

 

Have no idea what it is, but it works.

Thanks Toxie (and others) for the help.



#62 hauntfreaks

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Posted 29 August 2017 - 05:20 PM

Fix: Set AT91jit to zero.

 

Have no idea what it is, but it works.

Thanks Toxie (and others) for the help.

 

my question is why is the table fine for some and other have to set AT91jit to zero???..... 


 26794541816_30ca1cca80_o.gif 43109635392_fc11af1a57_o.gif


#63 marco helmink

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Posted 29 August 2017 - 05:21 PM

Good question!

Verstuurd vanaf mijn Moto G (4) met Tapatalk

#64 toxie

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Posted 29 August 2017 - 06:57 PM

This is exactly the evil issue that we tried to hunt down for quite some time.. As an example:

On my laptop i can pretty much 99% replicate the following:

a) reboot windows

b) start any whitestar II game from within VP (e.g. not via VPM setup.exe)

c) VP crashes

d) start the same whitestar II game again

e) works

f) quit VP, start any other wsII game

g) crash

h) start that other wsII again

i) works

j) start any of the two wsII games again

k) works

l) WTF!

 

On some machines, it does not happen at all. On some only when using some external DMD.


Edited by toxie, 29 August 2017 - 06:59 PM.


#65 hauntfreaks

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Posted 29 August 2017 - 07:58 PM

holy craziness!!


 26794541816_30ca1cca80_o.gif 43109635392_fc11af1a57_o.gif


#66 Thalamus

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Posted 29 August 2017 - 09:54 PM

I just did some table recordings with GtxJoe's great pbxrecorder.

I haven't had a crash at all with either of these : Elvis, Avengers, Ripleys and Family Guy. But, for recording I need to turn external dmd off or it will crash 100% of the time.

Is there maybe any relationship between these symptoms I wonder.


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#67 DJRobX

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Posted 30 August 2017 - 05:33 AM

In this table's case, there's almost no downside to setting at91jit=0, other than performance, which on today's processors is probably not a big deal. 



#68 FreeLunch

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Posted 18 September 2017 - 03:18 AM

I just did some table recordings with GtxJoe's great pbxrecorder.

I haven't had a crash at all with either of these : Elvis, Avengers, Ripleys and Family Guy. But, for recording I need to turn external dmd off or it will crash 100% of the time.

Is there maybe any relationship between these symptoms I wonder.

Is this any table you use with external dmd (I assume using freezy's dmd extension)? You could use OBS Studio as a workaround to capture table footage, and set up the DmdDevice.ini to record the DMD seperately. When I asked about having trouble capturing the DMD with OBS Studio, Freezy mentioned his DMD works like a capture software itself, so maybe it has problems with GtxJoe's capture software as well.



#69 Thalamus

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Posted 18 September 2017 - 06:13 AM

Hmm. Thanks for the heads up Freelunch. I haven't thought about trying anything else than GtxJoe' pbxrecorder. I probably should try this out just to see what happens. I however don't use captured dmd for pinballx. I've use a custom made video that displays logo -> year -> manucaturer in a loop.

 

http://vpinball.com/...eal-dmd-videos/

 

Update: oh. No, there are only a very few tables that crashes. Looking at that list you will notice that most require SAM support.


Edited by Thalamus, 18 September 2017 - 07:47 AM.

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#70 jpsalas

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Posted 24 October 2020 - 03:16 AM

This has always been one of my favorite tables, and with the Arcade Physics 3.0 plays much better (advertising off :D)


If you want to check my latest uploads then click on the image below:

 

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#71 jpsalas

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Posted 07 November 2020 - 04:28 AM

UPDATE:

 

 

3.0.1 Updated 07.11.2020
- fixed some of the Tomb Stone targets not registering hits.
 
I don't understand why some of those targets didn't have the "has hit event" enabled (?!)

If you want to check my latest uploads then click on the image below:

 

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#72 jpsalas

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Posted 27 October 2022 - 12:59 AM

UPDATE

 

4.0.0 Updated 27.10.2022
- Updated to my VPX7 physics
- Some small script updates, like the Rolling sound, Fading Lights and PlaySoundAt routines.
- cleaned up and deleted unused graphics & reduced the size of the table
- Added my latest VPX7 LUT changer to darken the table (hold down LEFT CTRL while change with RIGHT CTRL).
- Changed the Environment image to enhance a little the object shadows.
- Made the light inserts warmer and separate them from the playfield.
- Added a 3D mesh to the playfield with the skill hole.
- Added some extra decorations.
 
And it was time to update one of my favorite tables :)
I think the table is a little mor difficult since the hole is a real hole now, and sometimes the ball will simply jump over if it travels too fast :)

If you want to check my latest uploads then click on the image below:

 

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#73 Thalamus

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Posted 27 October 2022 - 04:08 AM

03:00 ?? - That is late, or maybe early - even for you :)

 

Thanks for the update mate.


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#74 jpsalas

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Posted 27 October 2022 - 07:48 AM

03:00 ?? - That is late, or maybe early - even for you :)

 

Thanks for the update mate.

 

This time it was "late", I couldn't sleep so the best was to finish this table :)


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#75 pablo99

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Posted 27 October 2022 - 09:03 AM

Thanks for updating one of my favourite tables JP. I have a problem where the ball disappears but the rolling sound continues when it hts the plunger thing (I think it's called a vari-target). The table starts searching for the lost ball but fails.



#76 pablo99

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Posted 27 October 2022 - 09:38 AM

Thanks for updating one of my favourite tables JP. I have a problem where the ball disappears but the rolling sound continues when it hts the plunger thing (I think it's called a vari-target). The table starts searching for the lost ball but fails.

 

I seem to have resolved the problem by updating VPX from rev 364 to rev 366 Final.

Sorry for the false alarm and thanks again for a great table.



#77 tmpc

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Posted 27 October 2022 - 12:06 PM

Thanks again for all of your great updates, i enjoy your tables.



#78 Nykozac

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Posted 10 November 2022 - 10:35 AM

Hello,

Thanks for the update on this fabulous table.

I have the same issue as above...  When the ball enter in the vari target, the ball is kept and desappear. rolling sound is continuing. The table starts searching for the lost ball but fails.

This happen when Europe and Australia was completed, antartica blinking.

 

I am on VPX10.7.2 rev 366.

 

hope this helps.

cheers.

Nicolas.



#79 jpsalas

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Posted 30 November 2022 - 08:21 AM

UPDATE

 

4.0.1 Updated 30.11.2022
- Fixed ball disappearing in the varitarget lane.
 
This was not an easy error to fix, since it only appeared after I added the 3D mesh playfield. If I removed this 3D playfield mesh then the varitarget was fine and the ball didn't disappeared. So I made a new playfield mesh, and the same happened, removed the mesh and the error was gone. I was going to say that it was a VPX/playfield mesh bug, but I tested a little more and I found out that if I removed the varitarget animation then there was no bug (!?). So to make it short: the bug was dur to a combination several of things, the 3d mesh, the many triggers on top of each other, the timer. So I simply redid the animation by removing all the triggers, and the ball didn't fall through the playfield anymore. I still don't understand why it happened, anyway it works now :)

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#80 wiesshund

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Posted 30 November 2022 - 12:59 PM

 I still don't understand why it happened, anyway it works now :)

 

 

You're traveling through another dimension, a dimension not only of sight and sound but of mind. 
A journey into a wondrous land whose boundaries are that of imagination.
That's the signpost up ahead - your next stop, the Twilight Zone!

 

There is a fifth dimension beyond that which is known to man ...

a dimension as vast as space and as timeless as infinity.

It is the middle ground between light and shadow, between science and superstition, and it lies between the pit of man's fears and the summit of his knowledge.

This is the dimension of imagination.

 

Enter JP Salas
Retired Norwegian Spaniard and sometimes pinball maker and slightly bluish.
Normally a simple affair, but today JP passed through the door unseen
the door between worlds, into a dimension where logic is illogic and the inane becomes the rule of the day
and everything he knows has become false.


If you feel the need to empty your wallet in my direction, i don't have any way to receive it anyways

Spend it on Hookers and Blow






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