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Attack from Mars VP914 FS


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#61 grimwasere

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Posted 30 April 2011 - 09:48 PM

yes i noticed the extra ball problem aswell but it seems to happen so quick you dont notice it but it is in multi ball and usually with high score then for the rest of the game you get 2 balls to play at one time but as soon as one goes out the ball ends even if the one is still in play

#62 grimwasere

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Posted 08 May 2011 - 10:18 PM

i cant work out when it happens but it happens most games


http://i1112.photobu...e/Photo0273.jpg

#63 jpsalas

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Posted 12 July 2011 - 11:48 AM

Update 2.3.1
-reduced contact friction to 0,0025 (from 0,0035)
-changed ramps elasticity to 0,3
-changed hole script to prevent missing balls
-Added Gi light under the ramps

As you can see it is not a very big update, I just wanted to see the light turning on and off under the ramps smile.gif
I can't reproduce the multiball error, so I don't know what or how to fix it.

JP

Edited by jpsalas, 12 July 2011 - 11:50 AM.

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#64 Sheltemke

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Posted 12 July 2011 - 01:30 PM

QUOTE (jpsalas @ Jul 12 2011, 01:48 PM) <{POST_SNAPBACK}>
Update 2.3.1
-reduced contact friction to 0,0025 (from 0,0035)
-changed ramps elasticity to 0,3
-changed hole script to prevent missing balls
-Added Gi light under the ramps

As you can see it is not a very big update, I just wanted to see the light turning on and off under the ramps smile.gif
I can't reproduce the multiball error, so I don't know what or how to fix it.

JP



Every update for this table is a treasure JP! Thank you! Worship.gif

#65 Wm29671

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Posted 12 July 2011 - 01:31 PM

QUOTE (jpsalas @ Jul 12 2011, 07:48 AM) <{POST_SNAPBACK}>
Update 2.3.1
-reduced contact friction to 0,0025 (from 0,0035)
-changed ramps elasticity to 0,3
-changed hole script to prevent missing balls
-Added Gi light under the ramps

As you can see it is not a very big update, I just wanted to see the light turning on and off under the ramps smile.gif
I can't reproduce the multiball error, so I don't know what or how to fix it.

JP

Just downloaded the update and noticed the ball is going through the left ramp instead of up it - at least for me it is. When I shoot the left ramp instead of going up the ramp it goes through it and around the orbit, as if you had shot the left orbit shot.

#66 hassanchop

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Posted 12 July 2011 - 01:49 PM

[/quote]
Just downloaded the update and noticed the ball is going through the left ramp instead of up it - at least for me it is. When I shoot the left ramp instead of going up the ramp it goes through it and around the orbit, as if you had shot the left orbit shot.
[/quote]

same with me

thnks JP for all your fabulous work!

Edited by hassanchop, 12 July 2011 - 01:49 PM.

Posted Image

#67 jpsalas

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Posted 12 July 2011 - 03:01 PM

Yes, I'll reupload the table in a few minutes smile.gif

UPDATED! smile.gif (just redownload the table if the ball goes through the ramps smile.gif )

Edited by jpsalas, 12 July 2011 - 03:21 PM.

If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

 


#68 Sheltemke

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Posted 12 July 2011 - 04:12 PM

Finally i'm home and tested the table. The left ramp were hard to shoot through in 2.3 , much better now... Its easier but not too easy, i say its perfect now.
Thx for update JP! clapping.gif

#69 gStAv

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Posted 12 July 2011 - 05:13 PM

Aahh you little! How dare you update this table on one of my double day-shift!!
Now I have to wait almost 24h more before I can try this update out!

You may be exused this one time though! *lol* drinks.gif

Great work as always!! Love that you're back!

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#70 Darkfall

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Posted 13 July 2011 - 05:53 AM

Awesome!

AFM is my favorite table, and to have an update that makes it even better - especially on the 46" playfield display in my in-progress cabinet - is just the icing on the cake.

Great work, as always, JP!
...Paul


Check out Wildfire Pinball's build details here: Project Wildfire

#71 epthegeek

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Posted 13 July 2011 - 01:52 PM

Thanks for the update jp! I really appreciate all the work you put into these tables.


#72 wildman

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Posted 13 July 2011 - 08:20 PM

man JP you must of had a great vacation I cannot keep up with the updates.. facepalm.gif
other than that THANKYOU... Worship.gif



 


#73 Lucian

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Posted 15 July 2011 - 12:26 PM

JP, I am having a problem with multiple balls ejecting on the start usually after a multiball. Also, during multiball the table seems to put out too many balls. This never happened on any other version I had of this table. Anyone else having this happen? (I actually had a 6 ball multiball going!)

#74 jpsalas

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Posted 15 July 2011 - 01:29 PM

Hey Lucian: a few people have told me that before, but I can't seem to reproduce the error. I'll test it a little more.

If you want to check my latest uploads then click on the image below:

 

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#75 Slydog43

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Posted 15 July 2011 - 02:28 PM

QUOTE (Lucian @ Jul 15 2011, 08:26 AM) <{POST_SNAPBACK}>
JP, I am having a problem with multiple balls ejecting on the start usually after a multiball. Also, during multiball the table seems to put out too many balls. This never happened on any other version I had of this table. Anyone else having this happen? (I actually had a 6 ball multiball going!)



I have seen too many balls also, but only 3 times in past 6 months, really love this table. Great Job, Thanks

#76 jpsalas

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Posted 17 July 2011 - 02:39 AM

I have re-uploaded the table trying to fix this extra balls problem for some of you. I have removed the extra drain kickers, and there is only one drain kicker now. I'm not sure if this will fix the problem, but it is the only thing I can think off. So if you experienced this problem try downloading the table again and see if it works better. There are no other changes, so the version number is the same.

JP

If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

 


#77 d3xtro

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Posted 18 July 2011 - 06:52 PM

Thanks for the update JP !!!

Much appreciated.

Cheers,

drinks.gif

#78 webby

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Posted 20 July 2011 - 10:11 PM

HI,
Has anyone noticed you can launch the ball with the right flipper?
I'm sure its just a simple keycode change, (unless its like the original an should be like that) but i am still fairly new and don't know what to change, any help?
By the Way, Fantastic Game JP. Love all your work.
TIA,
Webster

#79 jpsalas

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Posted 21 July 2011 - 02:19 AM

Well, it doesn't work with my computer. Maybe check your keys configuration in VP.

If you want to check my latest uploads then click on the image below:

 

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#80 gStAv

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Posted 21 July 2011 - 01:15 PM

I think you can set this option in the ROM via the service butons!
Should be OFF as default though! wink.gif

3rs054-6.png