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VP10 table testing - available right here!


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#661 Sindbad

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Posted 09 May 2015 - 04:02 PM

So here's another one for testing:

 

This Victory table is still under construction, but it's fully playable - presently only in FS. DS works also, but a lot of things still need to be done.

 

Table can be found here: https://drive.google...pazQ&authuser=0

 

Because this one is a - let's say - very busy table, I'm interested in feedback regarding fps and stutter.


Edited by Sindbad, 09 May 2015 - 05:21 PM.


#662 PilzTom

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Posted 09 May 2015 - 04:56 PM

Victory plays buttersmooth for me. I have vSync on, so 60 fps constant, max frame rendertime shows 17ms. Don't know the original table, but gameplay is very very fast (too fast?).

Very fine table and the ball feels 'heavy' as it should.


Currently building playing a low-cost cab: 39''/27''/15''

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#663 Sindbad

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Posted 09 May 2015 - 04:59 PM

PilzTom,

 

Thanks for the quick feedback. Yes, indeed game play is fast. I'll wait for some more feedback, slowing down the ball speed is no problem at all.



#664 hauntfreaks

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Posted 09 May 2015 - 07:49 PM

played a few games of Victory on the cab... zero shutter FPS was 177 (smooth as silk)   another masterpiece Sindbad!!

 

system:

i5 quadcore

8gb ram

GTX760 4gb

 


 26794541816_30ca1cca80_o.gif 43109635392_fc11af1a57_o.gif


#665 randr

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Posted 09 May 2015 - 08:29 PM

give humpty a try link in my sig. grab new dof configs if you have feedback! "2" lifts ball


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#666 Hyper

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Posted 09 May 2015 - 09:01 PM

So here's another one for testing:

 

This Victory table is still under construction, but it's fully playable - presently only in FS. DS works also, but a lot of things still need to be done.

 

Table can be found here: https://drive.google...pazQ&authuser=0

 

Because this one is a - let's say - very busy table, I'm interested in feedback regarding fps and stutter.

 

Thank you Sinbad. It's a real masterpiece  :surprise:  :surprise:  :surprise:  (as always). I really enjoy your tables.

I hope soon someone will make a new backglass.....


Edited by Hyper, 09 May 2015 - 09:02 PM.


#667 gigalula

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Posted 10 May 2015 - 02:40 AM

Thanks Sindbad... Victory play smoothly 202 fps ;)... Indeed the backglass need a refresh and hopefully 3 screen version. :)


Edited by gigalula, 10 May 2015 - 02:43 AM.


#668 hauntfreaks

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Posted 10 May 2015 - 03:16 AM

I did what i could do to guitarman B2S BG.... I would post the B2S but dont want to cross any lines... here's the BG is you want to replace it in the B2S designer...

 

https://www.dropbox....final2.png?dl=0  <---full image file

 

17473378631_134fce96c3_c.jpg


 26794541816_30ca1cca80_o.gif 43109635392_fc11af1a57_o.gif


#669 hauntfreaks

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Posted 10 May 2015 - 03:34 AM

give humpty a try link in my sig. grab new dof configs if you have feedback! "2" lifts ball

 

got to play a couple games... i wish I could say ive ever played a real woodrail game... but the gameplay was as expected slow,and i wish i had better nudging skills...lol

its like nothing i've played before... its for sure going to be a must have...

 

the only thing I noticed was when the balls return to the well they pass thru each other....

 

the other is where in the code can I reassign the ball lift to another button? (megasave right)

 

EDIT:   also my FPS was 147


Edited by hauntfreaks, 10 May 2015 - 04:00 AM.

 26794541816_30ca1cca80_o.gif 43109635392_fc11af1a57_o.gif


#670 randr

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Posted 10 May 2015 - 03:53 AM

:) I think collision is a bug in vp10 causing balls to intersect and loses fps during that issue! Search for keycode 3 in script and change to vp keycode you want your magna save

randr___pinball.png                         


#671 Sindbad

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Posted 10 May 2015 - 08:28 AM

Hauntfreaks,

 

thanks for the amazing translite.  :otvclap:  May I use it as a background for the desktop mode? 

 

It's terrible - no, in my eyes it's the beginning of the end - that in order to not break the lines we are afraid of uploading resources.   :cray:



#672 Hyper

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Posted 10 May 2015 - 09:20 AM

My real DMD isn't working with this table. Does anyone else having that same issue?



#673 hmueck

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Posted 10 May 2015 - 01:27 PM

Hauntfreaks,

thanks for the amazing translite.  :otvclap:  May I use it as a background for the desktop mode? 

 

I have four pics of the Victory backbox. Maybe one is for you.

http://s1283.photobu...y?sort=4&page=1


VPX0beta tables: 29cff786951ed9c1a70fc1fa47f5e3c1.png 0cecd68ffa2537a7262337834a05bbbe.png Finish them if you like!

#674 Sindbad

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Posted 10 May 2015 - 03:31 PM

 

Hauntfreaks,

thanks for the amazing translite.  :otvclap:  May I use it as a background for the desktop mode? 

 

I have four pics of the Victory backbox. Maybe one is for you.

http://s1283.photobu...y?sort=4&page=1

 

 

Thanks !!!



#675 arngrim

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Posted 10 May 2015 - 04:39 PM

My real DMD isn't working with this table. Does anyone else having that same issue?

pindmd is not supported with these gottlieb, i have a real dmd too, i use the bg in 2 screen mode

#676 Hyper

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Posted 10 May 2015 - 05:29 PM

This is the first recreation I come across, where pindmd is not supported.



#677 toxie

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Posted 10 May 2015 - 06:45 PM

There is a bunch of hardware generations that miss PinDMD support. Unfortunately i don't have a PinDMD, so i cannot add them myself.

Volunteers can check the VPM alpha/beta thread, there i describe what would need to be done.



#678 webslinger2203

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Posted 10 May 2015 - 08:02 PM

I have PinDMD and mine does not show scores as well. My question to you all with PinDMD is there a way to make certain tables of my choosing not show on the PinDMD? Example, if I have a DB2S that has the digit scoring in the backglass itself, I wish I could make it not show on the PinDMD. I just think it looks tacky having the numbers scores showing in both places. Sorry to hijack the thread. 



#679 hauntfreaks

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Posted 10 May 2015 - 08:36 PM

Hauntfreaks,

 

thanks for the amazing translite.  :otvclap:  May I use it as a background for the desktop mode? 

 

It's terrible - no, in my eyes it's the beginning of the end - that in order to not break the lines we are afraid of uploading resources.   :cray:

 

 

Sindbad, feel free to use anything i ever post.... its my pleasure 


 26794541816_30ca1cca80_o.gif 43109635392_fc11af1a57_o.gif


#680 vampirolatino2

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Posted 10 May 2015 - 09:23 PM

Sindbad, let me start saying that it's another great release from you. Love each and everyone of your releases. Great job! Played it and had a great time, so Thanks for that!!