Rawd,
I wanna to congrat you again!

Fantastic table! This physics should be standard for all other VPforum tables. It was that came closest to the real one. The best!
Congratulations!!!
I look forward to your next (surely GREAT) job

Edit: The physics before version 1.42 were bether in my opinion. Why did you change? It was perfect. Now I'm thinking the ball a litlle fast.
I didn't change anything, other than the nudging and a little physics tweak on the kicker

Must be in your mind.
I am really happy that you like the physics. It took alot of work to get everything close to the real machine. I am certain that you can't just transfer the properties to other tables though because they are all different. I spent a long time testing the real machine by dropping the ball in different places to see where and how hard it will bounce, so there are a lot of different elasticity properties on the rubbers and such. The flippers are setup for an EM as well, so I am not sure how well those settings would transfer to another table. Each table must be setup for it's own physics.
Yes, Rawd! I'm going crazy

You're right!!
Rawd, I like toooo much your physics and flippers configuration. For me they are P-E-R-F-E-C-
T!!! Really GREAT Job yours!!!!
I intend to put this physics at other tables that I like and I think there are bad physics. And I have one question:
What do I need to do is just carry the values from the editor like... inc / fov, gravity const. etc, etc or do I need to add something in the scripts?
Sorry my bad english
Thank you very much!!!