I am feeling a bit dense. I changed the play4.vbs script to the following
Const swCoin3 = 1 'defaults to 1 coin per credit
Const swCoin2 = 2 'defaults to 2 coins per credit
Const swCoin1 = 3 'defaults to 1 coin for 3 credits
Pressing my start button does not work. I need to still press the 1 on keyboard to start game.
Then I set play4.vbs to the following and my regular start button worked again.
Const swCoin3 = 1 'defaults to 1 coin per credit
Const swCoin2 = 1 'defaults to 2 coins per credit
Const swCoin1 = 1 'defaults to 1 coin for 3 credits
Its working fine now
Um guys, you are doing this wrong, gonna mess up your tables
' Cabinet switches
Const swSelfTest = 9
Const swTilt = -6
Const swCoin1 = 13
Const swCoin2 = 13
Const swStartButton = 14
Const swEnter = 10
Const swDown = 11
these are the SWITCHES that are used internally, but the table per the wiring schmatic/switch matrix
You can not just arbitrarily change them around, nor should you go duplicating them
If you want to trade places with the coin slots, as long as you use all the SAME switches, fine.
But the right way to do this is VPMKeys.VBS
there you can change the key inputs for the coin slots (not the switches)
and your controller start button should be mapped to send keyboard Key value 1
or, depending on controller, a joystick button in which case you have to assign the joystick button in vpx dof nudge keys config.
You are literally rewiring the pinball machine, and in the above case wiring 3 switches to the same board input