Thanks a lot, JP, nice to see your VP9 version converted to VPX !
Here is my backdrop for desktop users

Edited by batch, 12 June 2020 - 04:31 PM.
Posted 12 June 2020 - 12:39 PM
Thanks a lot, JP, nice to see your VP9 version converted to VPX !
Here is my backdrop for desktop users

Edited by batch, 12 June 2020 - 04:31 PM.
DIRECT LINK TO MY TABLES : http://www.vpforums....loads&mid=30858
LINK TO MY 204 BACKDROPS : Design Resources/ Main Resources/Table Templates/Table Resources/Backdrops for VPX Tables (DT 16/9) 2.0
Posted 12 June 2020 - 06:23 PM
Thanks, everything works fine now ![]()
DIRECT LINK TO MY TABLES : http://www.vpforums....loads&mid=30858
LINK TO MY 204 BACKDROPS : Design Resources/ Main Resources/Table Templates/Table Resources/Backdrops for VPX Tables (DT 16/9) 2.0
Posted 13 June 2020 - 11:30 AM
Hello and thanks to all involved into this table!
I really love JPs tables, usually version 1.0 is already perfect.
But this time i got an issue using version 1.2:
After starting "COP STING" the ball came back to the plunger line and I had no chance to get the ball back into the game. Each time I shot the ball, it went into the hole on the top of the plunger lane and just came back to the starting point in the plunger lane. Tried this several times, same issue again. When time-limit of "COP STING" has ended, I was able to shoot the ball back into the game.
Thankx
pinking
Posted 13 June 2020 - 12:04 PM
Hello and thanks to all involved into this table!
I really love JPs tables, usually version 1.0 is already perfect.
But this time i got an issue using version 1.2:
After starting "COP STING" the ball came back to the plunger line and I had no chance to get the ball back into the game. Each time I shot the ball, it went into the hole on the top of the plunger lane and just came back to the starting point in the plunger lane. Tried this several times, same issue again. When time-limit of "COP STING" has ended, I was able to shoot the ball back into the game.
Thankx
pinking
This is not an issue, it is a feature
It has been discussed in this thread. Tony is asking for his car, so you have to get the ball into the car, not only once, but several times. The mode is timed, so eventually it times out, you fail the event and go back to playing and starting a new event ![]()
If you want to check my latest uploads then click on the image below:
Next table? A tribute table to Stern's Foo Fighters
Posted 16 June 2020 - 11:24 PM
Loving this new version, but I found an issue. I did something like double flipper taps at the same time and got an easter egg mode, awesome. But issue was a ball kept getting stuck in or about the ball trough. I could lift it out with the mouse and continue. This will be hard to find I assume. Thanks for a great table.
Posted 20 June 2020 - 03:56 PM
I also cant get the dmd showing on my 3rd screen?
all other tables work fine.
ive tried old and new backglass and still will not show?
The answer you are looking for is in here -- https://www.vpforums...showtopic=44559
Posted 21 June 2020 - 02:39 AM
Edited by Spitfire, 21 June 2020 - 02:40 AM.
Posted 26 June 2020 - 07:18 AM
@insert58815 --- Are you set up like this..... Do you have other games working like ones in the pictures
3 Screen set-up -- https://www.vpforums...e=7#entry346276
Thank you already done
Posted 29 June 2020 - 11:39 AM
Hi,
thanks for this great work !
i have a problem, on my 2 screens cab ( with real dmd) to display DMD informations.. Grill and B2S DMD are visible on the latest Backglass file. Virtual dmd appears but not at the good place on Backglass.
The unique possibilty to display dmd informations for this table is with a virtual dmd and not with a real one, is this exact ?
How can i put the vurtual DMD at the good place ? Is it with copy of screenres.txt. I don't know how to do that. If my table named "scarface-Balls and Power.vpx" the txt file must be "scarface-Balls and Power..txt" ? "scarface-Balls and Power.res" ?
my screenres.txt
3840 2160 2560 1600 2 0 0 0 0 0 0 0
thanks for your help